The kawaii pack likely has combat animations because it's a common trope in anime for girly characters to slap each other around or to punish boys who are being lewd. Usually, these attacks are incredibly exaggerated and meant to suggest more damage than they'd realistically be capable of.
@treestudiosuniverse6 ай бұрын
hey i want a guide to properly bind a game prototype to a story like start to finish , what could be helpful like any system . or a way of doing that thing , and when to call game is complete and near ready to release
@CodeMonkeyUnity6 ай бұрын
What do you mean "bind a game prototype"? Bind to what?
@dbweb.creative6 ай бұрын
A topic you haven't covered yet, is post-processing masking. Like, to make specific game objects (preferably in 3D) to receive/not receive particular post-processing effect. Basically, I'd like to be able to increase brightness or exposure of an object under mouse, and I think this could be a good way to achieve it universally on any object?
@CodeMonkeyUnity6 ай бұрын
That's tricky because post processing happens after everything else, but I think you can do it with Render Objects Features, I have a lecture on it in my Unity Overview course kzbin.info/www/bejne/mIG2poWMl5x-Z7s
@UTTheLaw6 ай бұрын
Thanks! Great List! I had to toss some of these on my wishlist(s)! There's sure to be more big sales coming!
@Unzenexplorer6 ай бұрын
I was just looking for an asset bundle like that low poly one. Seems like a steal. Love it.
@MxzStudio6 ай бұрын
Love your video
@balduk16 ай бұрын
heres a comment to boost engagement :)
@suicune20016 ай бұрын
Thanks!
@KirbySamaDesu6 ай бұрын
I'm thinking to make an anime style game for my next game, a lot of these are very useful.
@dbweb.creative6 ай бұрын
Where to get idle animations? Like when a character stands, then looks around, sighs or any sort of posture change. Seems like every animation pack only has 1 idle animation and no variations.
@calebgalvan62786 ай бұрын
Mixamo
@CodeMonkeyUnity6 ай бұрын
There's a bunch of interesting packs with "Every day Animations", those usually have lots of "idle" animations like talking, sitting, leaning, etc.
@Molenbolen6 ай бұрын
Love these videos. Glad you're sticking with Unity 😊
@raymk6 ай бұрын
I bet that Kawaii animations will sell a lot
@gabrielandraderosa86226 ай бұрын
Great!
@treestudiosuniverse6 ай бұрын
wonderful
@dragon_levelup6 ай бұрын
Hey, I have a question. I had a project that used joints like configurable joints in Unity 2021.3 LTS, but when switched it to Unity 2022.3 LTS, the joints started behaving very differently from they had been set up. I read in forums that in Unity 2022 the physics behaviour had changed. Do you have any suggestions to fix the problem?
@CodeMonkeyUnity6 ай бұрын
Hmm sorry I haven't heard anything about that. Have the parameters changed? I don't think NVidia PhysX is meant to change a lot from version to version
@marcelgehtdichnixan53706 ай бұрын
First hello Hugo 😏
@aster50316 ай бұрын
10/10
@johnylucio6 ай бұрын
Why does every channel that teaches unity have a course or mini-course in their playlists on how to make a TPS, but when it comes to FPS it's so difficult to find one that's really good? My intention is not to offend, I have only been looking for fps courses since 2016 and I never find one focused on this that is really good, I only find floating weapons and poorly done animations, no one teaches this well, whenever I try it myself, I end up coming across with a problem that I can't solve, and maybe for you, it's easy to solve these problems, but I'm Brazilian and in my language this content simply doesn't exist, and when I search in English, I don't find good options either, why is that?
@johnylucio6 ай бұрын
please! help me!
@DeadWayfes6 ай бұрын
Fps and third person shooter can be pretty much the same, just place the camera on the head of the object, and make it follow the object at some offset. If you want delete the head and place your camera at eye level. Other than that its the same controlers than a tps
@eye7766 ай бұрын
@@johnylucio try searching for “unity fps playlist” exactly. Maybe the tutorials won’t always be for the latest version of Unity but they can certainly be adapted.
@CodeMonkeyUnity6 ай бұрын
I've made an FPS, although it was in my Visual Scripting course kzbin.info/www/bejne/rZaxZYhsn7ZjsNU So if you're looking for C# then yeah I don't have any course on that genre. However in terms of logic, shooting is shooting regardless of how the camera is set up. So you can watch my TPS or my Shooting videos to get an idea for how to make it kzbin.info/www/bejne/fJOwZXahptmCq6M kzbin.info/www/bejne/hJzIZn2Bhc6Eitk Most mechanics you likely want to implement (Health System, AI, Looting, etc) are not specific to FPS, those mechanics are built the same way regardless of how you position the camera.
@sabaqara6366 ай бұрын
We need u to create a superhero game with the real slim shady as robin lol, wud get, mili views