Ups and Downs(Units that seem to bother you) The *Bards* can distract units and messed up their path finding which lead them into a straight line, just like the Pied Piper. Enemies can attack your unit from range or close combat However when an enemy seems to be in the way or a Bard dies; your unit can proceed on it's correct path. (Bard does attack if you control him by pressing F) The *Scarecrow* one of the most powerful unit and it's cheaper, able to take down tank units such as the King, Mammoth etc. They can also back away from danger. Crows can often distract(Crows are dumb and can't seem to hit a target) and explode on impact. However it's reload speed is very slow and has very low health almost every unit can one shot/slash it. Fast units like the Barrel Wheel can charge in directly and take him out, with support of range units like Catapults(If there's a pile of enemies on both sides or up front). If up front then the wheel barrow must be place a back further. Obviously this game is stupid and fun in it's unique way. Love your content, just wish the video was a bit longer :)
@GodOfStrategy4 жыл бұрын
Gawwwwww damn, did you write all that yourself???
@guardianofstrategy24624 жыл бұрын
@@GodOfStrategy Yes I did.
@GodOfStrategy4 жыл бұрын
@@guardianofstrategy2462 my g, I'm impressed af. My xp bout to be thru the roof for this next video lol. Longer videos coming too my bro