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HSiFS stage 5 on lunatic, without dying, bombing, or releases, using Marisa Autumn.
This stage was kind of rough. While stage 4 took ~6 hours, this was more like ~18. Part of the difficulty is due to choosing Marisa over Reimu. IMO, there are 3 parts that get troublesome due to Marisa's spread.
First is the lines of orbs starting at ~0:17. While Reimu gets to sit in the middle and let the homing shots do all the work, Marisa has to either start in an upper corner and sweep across fast enough to not get stuck but slowly enough to kill everything (which is what I did), or move side-to-side and kill the orbs as they spawn. Leaving even 1 orb alive is usually a reset unless you're on the 3rd wave. Doing this in stage practice also means you won't have maxed season shots which make a ton of difference. Even level 1 Autumn shots helps a lot.
Then there's the orbs at the end of the stage. Again, Reimu sits there and lets the homing shots handle it. With high level Autumn shots, Marisa can do a somewhat safe strategy where you kill the 3rd and 4th sets quickly, move over to the right then stream left. You really need to be quick to pull that off though, otherwise the 5th set gets too close to you before you can kill it. Without Autumn shots (or if you're too slow), you kill the 4th set then stop shooting and make a big anti-clockwise loop around the screen. That's rather risky though, since once you get back to the lower left corner, you have a few seconds before the screen clear, during which a lot of orbs are shooting at you and you don't have much space to move.
The last part (and definitely the worst part of the stage) is Behind Festival. The stars are atrocious, their stop-start movement is terrible and because there's so many, you can't easily predict when they're going to move. Reimu's advantage here is that she gets to do horizontal streaming, which means the arrowheads and amulets aren't too bad, it's mostly just the stars that are a pain. Marisa's low spread means she has to do this horrible vertical method which means the positioning of the arrowheads matters a lot more. If a lot of them align with the boss, it makes dealing damage hard and means you'll have trouble when the amulets come back up. Factor in the stars too, and it becomes a nightmare. I had 5 or 6 1 miss runs which only failed this attack.
Rest of the stage isn't too notable. I did get a bit frustrated at times at the sections mentioned above, but in the end I got through it. Passing marks, I guess?