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Welcome to this tutorial on transforming flat 2D SVG logos into stunning 3D renders using two powerful open-source tools: Inkscape and Blender. Whether you're a graphic designer, marketer, or simply a creative enthusiast, this tutorial will guide you through the process step by step, unlocking the potential to breathe new life into your designs.
Starting with the fundamentals, we'll guide you through the process of importing your SVG logo into Blender and setting up the scene for 3D modeling. You'll learn essential concepts such as extrusion, beveling, and curve manipulation to transform your flat design into a dynamic 3D representation.
But we won't stop there. This tutorial goes beyond mere conversion, teaching you how to add depth and realism to your 3D logo through material creation, lighting techniques, and rendering optimization. With Blender's array of features and Inkscape's versatile SVG export options, the possibilities for customization are endless.
To download texture material: polyhaven.com/textures
To download Inkscape Software: inkscape.org.
To download Blender Software: blender.org.
Keynotes from this tutorial:
⦁ To enable Numpad functionality in Blender, follow these steps: Go to "Edit," then "Preferences," then "Input," and under the "Keyboard" section, you'll find a checkbox labeled "Emulate Numpad.". Check out this option.
⦁ Press Numpad 1, 3, and 7 for front, side, and top views, respectively.
⦁ Press "G" to Grab (move)
⦁ Press "S" to Scale
⦁ Press "R" to Rotate
⦁ Press "Ctrl+J" to join objects
⦁ Press "I" to Insert keyframe
⦁Press "Ctrl+P" to parent objects together
⦁ Shift + D: Duplicate
⦁ Ctrl + Z: Undo
⦁ Press "Tab" to start editing texts
⦁ Ctrl + A: Apply scale, rotation, or location
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