Transport Fever 2 - Ep 02 - Setting up our basics

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IGNiTiON

IGNiTiON

Күн бұрын

Пікірлер: 12
@NoelWalker
@NoelWalker 15 күн бұрын
Great stuff. I would directly connect the oil refinery to the fuel refinery with a nice straight road. Also definitely do a clockwise line for the passengers.
@scriptician
@scriptician 15 күн бұрын
Yeah I agree, this would bring in more money for the oil loop. Because you get paid for the direct distance between the two stations (as the crow flies). The more you divert from a straight path, the less money you make.
@IGNiTiON_mp
@IGNiTiON_mp 15 күн бұрын
That's a good one. It makes sense that it calculates the income in a straight line instead of driven km's. I haven't really thought about that until now. Thanks for the tips! Really appreciate it.
@bunglebongle9003
@bunglebongle9003 13 күн бұрын
Nice video. I like your approach so I just subbed
@IGNiTiON_mp
@IGNiTiON_mp 13 күн бұрын
Awesome. Welcome! Hope you enjoy what I'll bring in the future.
@LaurensPP
@LaurensPP 15 күн бұрын
This game needs a sequel asap. I love it so much.
@spybaz
@spybaz 14 күн бұрын
Why a sequel? It's a great game as is...
@brianherrbearbrumby8779
@brianherrbearbrumby8779 17 күн бұрын
Enjoying your series. If I understand the passenger line correctly, you have the line going from city 1 to 2, 2 to 3, 3 to 4 and 4 to 1 and so forth. That means you have no way for a passenger travel from city 4 to city 3 unless they get on at city 4 and travel all the way to cities 1 and 2 before getting to city 3. This means they are occupying a space that will gain you no income most of the way. Because to the time, they might not even get on the stage and decide to "walk" as it is faster. I would suggest another line going in the opposite direction going counter clockwise from city 1 to 4, 4 to 3, 3 to 2 and 2 to 1. I believe you will increase the passenger revenue with little additional cost. Right now you are running about 20 stages to go on the one-way loop. I think you could run two lines with of 14 stages each and increase your overall revenue as you will not have as many passengers taking up a seat for the whole distance.
@IGNiTiON_mp
@IGNiTiON_mp 17 күн бұрын
Thank you so much. I'm quite new at this so it means a lot to me that people enjoy this. I'm also still thinking about what's best for the passenger line. It seems like they do unload fully so that would mean 100% cashflow per leg of the trip. But I do think to improve the service/profitability we might need to add a counter clockwise line. For now it seems like there is not a huge amount of money lost so I might wait for better passenger carts and make an episode for the optimisation of the passenger lines (maybe connect even more cities). Thank you for your input, I will keep this in mind for the future.
@scriptician
@scriptician 15 күн бұрын
You can do trains in 1850, just make sure they run at least half full both ways :) It’s best to use just one type of wagon. So for example move grain to a food plant and take back coal or iron ore back to a steel mill.
@IGNiTiON_mp
@IGNiTiON_mp 15 күн бұрын
My personal experience is that it is so expensive to build a good functioning train line. So I think I'll try to wait a bit to get some good cash flow going and then we will start a train line.
@scriptician
@scriptician 15 күн бұрын
@ Yeah true, they are expensive. Understandable you want to build up some savings before doing it. But they do make more profit as well, because they are faster. It’s tricky but they will be worth it when done right :) Good luck! And remember, you can go back a save game, if it does not work :) Good luck!
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