Trench War 25 - Marble Game

  Рет қаралды 23,433

Lost Marbles 3D

Lost Marbles 3D

2 ай бұрын

Destroy the enemy's HQ to win!
Marbles will randomly select which soldiers to spawn. Soldiers will automatically move towards the enemy base and fire at nearby enemies.
Patreon: / lostmarbleruns
Discord: / discord
#marblerace #marble_race #marble_run #trenchwar
Music:
Song: SIIK & JJL - Like That [Arcade Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/LikeThat
Watch: ncs.lnk.to/LikeThatAT/youtube
Song: Clarx - H.A.Y [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/HAY
Watch: • Clarx - H.A.Y | Future...
Song: Rob Gasser - Ricochet [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/Ricochet
Watch: • Rob Gasser - Ricochet ...
Song: Distrion & Alex Skrindo - Entropy [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream: ncs.io/entropy
Watch: • Distrion & Alex Skrind...

Пікірлер: 86
@salxrn
@salxrn 2 ай бұрын
Spoiler Blocker ✋✋
@CptGreenbear
@CptGreenbear 2 ай бұрын
05:18 That's a high number for green. Hopefully they use it for tanks or zeppelins... Green: To the battle, mens!
@1ManRandom
@1ManRandom 2 ай бұрын
And it actually worked this time!
@pawemarzec5764
@pawemarzec5764 2 ай бұрын
WAAAAAAAAAAAAAAGH!!!
@EastAVC
@EastAVC 2 ай бұрын
pov russia ww1
@shadowdevil126
@shadowdevil126 2 ай бұрын
@@EastAVC just pov russia
@jaredjosephsongheng372
@jaredjosephsongheng372 25 күн бұрын
Aux armes Citoyens!
@pawemarzec5764
@pawemarzec5764 2 ай бұрын
No Artylery, no explosions, no large area bombardments . just good old Dakka and byonets. good old indeed. That was the most beatifull Krumpin I ever had seen. *snifs* Zogin thank you.
@silvercat18
@silvercat18 2 ай бұрын
That initial tank rush was surprisingly ineffective.
@evannpalma2404
@evannpalma2404 2 ай бұрын
The tanks were probably nerfed
@Le_Fenix
@Le_Fenix 2 ай бұрын
They also has to deal with a literal sea of green riflemen
@blazer181
@blazer181 2 ай бұрын
I think this is the first time that a wall of infantry was actually able to counter the tanks
@Glopdemon
@Glopdemon 2 ай бұрын
Me: there’s no way they’re going to survive that wall of tanks 2800 green rifles simultaneously: hold our beers
@2003LN6
@2003LN6 2 ай бұрын
@@Glopdemon it was 28,000
@joshkjellerson7342
@joshkjellerson7342 2 ай бұрын
When you're dominating as part of the proud red tanks and suddenly you see a tsunami rush towards you. Except its not water. Its green soldiers...
@GraytheKnight
@GraytheKnight 2 ай бұрын
WE'Z DA GREEN TIDE BOIS! WAAAAAAAAAAAAAAAAAAAGH!
@eeul
@eeul 2 ай бұрын
I can't stop watching these; it's like the only type of video where I have to watch immediately, also the music is bangin every time
@SyntheticSilverGem
@SyntheticSilverGem 2 ай бұрын
I think an interesting option would be a dedicated medium sized explosion artillery peice that could take out 17 troops and a dedicated anti armour troop option. Both would move extremely slow. Another idea could be the current officer and another officer that increases fire rate.
@SeanMirrsen
@SeanMirrsen 2 ай бұрын
Is a team trench war possible? Same concept as fleet battles, two colors and two bunkers per team on the same map.
@lostmarbles3d
@lostmarbles3d 2 ай бұрын
yep
@bengel23
@bengel23 2 ай бұрын
09:44 When two tanks meet
@aronsmith3417
@aronsmith3417 2 ай бұрын
*two trucks having sex*
@thecrazycapmaster
@thecrazycapmaster 2 ай бұрын
Well you see, Bengel, when a mommy tank and a daddy tank love each other very much,
@manoflead643
@manoflead643 2 ай бұрын
It'd be interesting to see stats of how much damage/kills each unit type gets against other unit types, woah. Mostly to see just what the efficiency of mortars looks like against infantry Or, oooh, graph it against time! Collecting the data like that sounds like way more of a pain in the butt, though...
@lostmarbles3d
@lostmarbles3d 2 ай бұрын
I could probably reuse some of my code from marble kingdoms
@manoflead643
@manoflead643 2 ай бұрын
Woohoo! Shiny numbeeeers! :D
@GaigeNotGage
@GaigeNotGage 2 ай бұрын
This is so cool. I love how it just sinks into absolute disaster once those marbles start hitting the multipliers over and over, great idea. You should make the explosions from larger weapons stand out with a lil shockwave, cuz I see how their killing radius is different from their visual radius. Just an idea. Love these videos.
@xishangaming8159
@xishangaming8159 14 күн бұрын
5:23 Green Is Make A Ocean 5:49 Oceans Keep Make Little Wave And Guy Is Over The Wave
@GutenBare
@GutenBare Ай бұрын
The Peas sure are angry today
@TodaylsTheDay
@TodaylsTheDay 2 ай бұрын
They need to stop putting feel good music over thousands of men dying, the proper way to watch this video is to listen to 4 different windows of "WW2 War Sounds Battle Of Berlin 1 Hour Version" at full volume.
@soranuareane
@soranuareane 2 ай бұрын
I can only imagine how different this would be if dead marbles lingered around like corpses on a battlefield. Perhaps an idea for later? When a marble dies, cut its size and saturation color in half. For tanks, they could break apart (just an idea! Fracture mechanics are difficult, I know),
@lostmarbles3d
@lostmarbles3d 2 ай бұрын
I love this, but my PC would die
@soranuareane
@soranuareane 2 ай бұрын
@@lostmarbles3d Psh. That's quitter talk. (I'm kidding. Please don't blow up your computer. We _like_ these videos.)
@lostmarbles3d
@lostmarbles3d Ай бұрын
Check out the new video, sans tank break apart
@dancing_odie
@dancing_odie 2 ай бұрын
that wall of infantry defeating the 100 or so tanks saw awesome
@emperorkane317
@emperorkane317 2 ай бұрын
I'd like to see one where friendly fire is turned on for artillery, mortars and All Shoot
@armaniajoseph8668
@armaniajoseph8668 Ай бұрын
Red ‘s cannon fodder
@SamaelTKN
@SamaelTKN 2 ай бұрын
Ah yes, counter the wave tactic with the tsunami tactic lol.
@gaiusmarius4209
@gaiusmarius4209 2 ай бұрын
the amount of soldiers was so high they were paradropping on TOP of those red tanks with 20k behind them
@alexknj1
@alexknj1 2 ай бұрын
I feel like the trenches mesn literally nothing, they might as well be fighting on a flat field.
@lostmarbles3d
@lostmarbles3d 2 ай бұрын
fair
@bengel23
@bengel23 2 ай бұрын
They keep your marbles alive because they hinder some from moving forward - basically if you dont have the manpower to attack then you wont waste your troops for nothing
@jonxbox
@jonxbox 2 ай бұрын
I disagree. It lets them slot into defensive positions to avert pushes from the opposing side. It begins to mean a lot less later on but that is intended :D
@evannpalma2404
@evannpalma2404 2 ай бұрын
It isn't trench war fare without trenches i say we make them deeper for more defense so that it actually makes a difference maybe add barred wires
@typhoon1575
@typhoon1575 2 ай бұрын
They keep a number of infantry stuck in place as defenders.
@itz-9352
@itz-9352 9 күн бұрын
5:21 2835 ×10 WAVE
@AngFan1
@AngFan1 2 ай бұрын
Make one of these but whit 3 or 4 teams
@randomvideos1826
@randomvideos1826 2 ай бұрын
I'd like to see an urban marble battle Marble urban war
@Spyblox007
@Spyblox007 2 ай бұрын
I always predict the winner for some reason.
@xishangaming8159
@xishangaming8159 11 күн бұрын
And 2 Oceans
@Igzilee
@Igzilee 2 ай бұрын
5:22 IT'S RAINING MEN
@stickmanunivers5si9d
@stickmanunivers5si9d 2 ай бұрын
May I ask about your troop dispatching mechanism? I don’t quite understand it.^^
@lostmarbles3d
@lostmarbles3d 2 ай бұрын
Just spawns the total number of units, each a random location within a predefined spawn box
@stickmanunivers5si9d
@stickmanunivers5si9d 2 ай бұрын
@@lostmarbles3dthank you , This mechanism seems to be well balanced. I am also thinking about how to design the UI mechanism for my game^^.
@aaaaaa987654
@aaaaaa987654 2 ай бұрын
You can watch it all the time
@prestonduplessis659
@prestonduplessis659 2 ай бұрын
When will we see WWII era?
@BeanGuyThatDoesStuff
@BeanGuyThatDoesStuff 2 ай бұрын
You should teach us on how to make this fr fr
@grassnothing1631
@grassnothing1631 2 ай бұрын
real
@craftygamer650
@craftygamer650 2 ай бұрын
this is 4x marbles
@megamocha2334
@megamocha2334 2 ай бұрын
Why does green have so many more marbles bouncing around in the unit selector?
@michaelh7807
@michaelh7807 2 ай бұрын
It seems that the marbles spawn at a rate independent of the use of marbles. If green gets recycled more often and red spawns sooner, you will see more green.
@darklordojeda
@darklordojeda 2 ай бұрын
I had the same question. At the end there were all greens up top.
@lostmarbles3d
@lostmarbles3d 2 ай бұрын
Just better luck on the splitters and copy marble triggers. Both colours have the same basic spawn rate
@lemonysnow47
@lemonysnow47 2 ай бұрын
so now what if you made the selector marbles like 33% less bouncy bc i swear they spend so long dancing around the option they're very clearly gonna fall into would that change the shape of the battle?
@skapunker1986
@skapunker1986 2 ай бұрын
is this an game we can buy? i would love to watch/play these type of simulations myself. I often also just watch the AI battle eachother in Hearts of Iron 4 .
@chrisgaming9567
@chrisgaming9567 2 ай бұрын
First like
@Peter_Patroit
@Peter_Patroit 2 ай бұрын
Lore?
@hv4244
@hv4244 2 ай бұрын
What game is this?
@chaosewok
@chaosewok 2 ай бұрын
where can i play this ?=
@darklordojeda
@darklordojeda 2 ай бұрын
How are there so many in the upper area for green while only 1 red? Doesn't seem very fair.
@2003LN6
@2003LN6 2 ай бұрын
green got lucky on the splitting mechanism
@gooberV2
@gooberV2 2 ай бұрын
will there be a download link?
@lostmarbles3d
@lostmarbles3d 2 ай бұрын
not anytime soon unfortunately
@stickmanunivers5si9d
@stickmanunivers5si9d 2 ай бұрын
First ❤
@alex3335560
@alex3335560 2 ай бұрын
Reds disadvantage: They get spawned way slower than green does. Unless I'm missing something. Green marbles are thrown into the battlefield all at the same time. Red slowly spawn each line of marbles. Sad day to be cheated.
@marcohueber5130
@marcohueber5130 2 ай бұрын
That's because Green got higher multipliers, and once they surpass a certain number marbles are thrown literally everywhere, as they cannot all occupy the limited volume of their spawn point. Especially riflemen, 5000+ spawn are already enough to make them kinda explode, let alone Green's 28K Also camera was closer to Green base when they got their explosive spawns, that's why Red ones were less noticeable, plus Red only got a 10K+ spawn once
@alex3335560
@alex3335560 2 ай бұрын
@@marcohueber5130 Red didn’t miss out on multipliers. They also got some pretty crazy numbers, but were clearly dispensed slower than the green marbles. It didn’t matter how high of a multiplier a red marble had because it dispense just as slow as a marble with no multiplier. If you keep an eye on the red marble spawn vs the green marble spawn, you’ll see a disparity.
@potatoking5628
@potatoking5628 2 ай бұрын
E :D
@BeanGuyThatDoesStuff
@BeanGuyThatDoesStuff 2 ай бұрын
If you teach us on how to make this make sure to cut out the non essential parts, and make it engaging so the people won't be so bored, that's my advice. You should also put the source code so people can see on what they did wrong.
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