God dammit I didn't get the whole thing lol ill upload part 2 today!
@FunkyTony913 жыл бұрын
Im waiting for it
@dannytran15873 жыл бұрын
HIRRY PLEASE
@baang82293 жыл бұрын
MORE!
@niterush3613 жыл бұрын
Hello :)
@cant_handle_deeznuts3 жыл бұрын
thanks, I enjoyed hearing your opinions in an healthy debate
@joshnorko55863 жыл бұрын
An actual intelligent conversation about dbd. The devs are going to nerf this video
@lolololololololololoololol3 жыл бұрын
they’ll nerf it after 2 years of complaining once they start losing money
@joshnorko55863 жыл бұрын
@@lolololololololololoololol all they do is win win win
@MorisCryTwice3 жыл бұрын
Nerfed Truetalent's speech! "True now can't speak as we feel it was over used 99% of the time" Otzdarva now no longer has any arms. "We feel he was winning to much so we took away his arms and hands. We feel this will balance the game fairly for survivors running around the cowshed in a 1v1 vs Otz"
@joshnorko55863 жыл бұрын
Games are games. Swf break the game
@danielburke11803 жыл бұрын
Hilarious
@tk_the_onion3 жыл бұрын
Jokes on both of you, a real win is when you still have 5 coup de grace stacks left by the time the last survivor runs out the exit gate
@minousjay-rme93033 жыл бұрын
Nah bro, 8 stacks of STBFL is the way!
@VFG2043 жыл бұрын
Funny of you to not consider the chad MoM users who get 3 stacks. That's a true victory
@oceanmantm56653 жыл бұрын
The real Win is keeping your ruin active until the end
@hughgrection99383 жыл бұрын
How do u win if all survivors escape through the exit gate what
@VFG2043 жыл бұрын
@@hughgrection9938 Are you joking?
@mcsniper1803 жыл бұрын
This really boils down to "There is no win condition for the game. Therefore we are making up our own win conditions. Our person win conditions are different."
@VFG2043 жыл бұрын
Yep, which is why I felt the hooks vs kills debate wasn't too necessary to have. I do think it was a healthy discussion overall with a mix of different topics, and it could bring both communities together, but at the end of the day, the win condition is up to the player.
@Melanatedhatervibez3 жыл бұрын
Literally.
@delune7073 жыл бұрын
It doesn't help that the win condition in the emblem system has no idea what the hell it wants a lot of the times. 4k? Brutal. 10 hooks? Brutal. 2k? Brutal or entity displeased.
@sociallyresponsiblexenomor76083 жыл бұрын
That's fine, just don't go saying that anyone playing the game and not basing it around your ideas is wrong and hurting the game, which is nonsense.
@cheken43263 жыл бұрын
The Scott Jund approach, and it makes sense though the discussion is still an interesting watch and I'd love to hear more of it, especially if the devs were to get involved (highly doubt sadly)
@sparrowjanitor12723 жыл бұрын
"When the two smartest kids get different answers"
@hunteriq8i453 жыл бұрын
and that’s the problem :( we don’t want opinions from them we want the facts we have now to change them like the mmr systems and survivors shouldn’t be able to win 1v1 but delay it at least people don’t like it and get hurt because they think it’s freaking for honor or MK to 1v1 a killer your the rat and the killer is cat and both of you are trapped in the same place
@sparrowjanitor12723 жыл бұрын
@@hunteriq8i45 if the killer is the cat, shouldnt they not feel/be trapped as you said? Also the rest of what you said was pretty much indecipherable for my brain cause as of now ive gone without sleep for almost 48 hours. Also, we should want their opinions. Cause there are no facts, or at least reliable ones. I'm just going to leave this quote for ya, "Data shows nurse is the weakest killer"
@smileybones91723 жыл бұрын
32:06 not trying to start anything, but this response was such a "gotcha" moment XD
@TK_TK8113 жыл бұрын
This is a good discussion, more shit like this in dbd community.
@winterval57643 жыл бұрын
true none of these takes are wrong or in bad faith
@OtsdarvaOS3 жыл бұрын
No one in the community will ever talk like this besides personalities like True and Otz. It's way too toxic and biased to be taken seriously. Just look at Otz's video on his channel and his comments during the live stream portion. Nothing but toxic remarks against Tru. Attempting to invalidate his argument with little to no evidence aside from "Well I said so".
@TK_TK8113 жыл бұрын
@@OtsdarvaOS I saw it, he strawmaned his arguments but then tru3 did that in his stream too so this discussion hopefully helped them understand there positions
@WolfBangAlpha3 жыл бұрын
@@OtsdarvaOS I think the loudest people so to speak are literally children/teenagers. The rest of us can acknowledge that it was a much better and respectful debate the US presidential ones
@WolfBangAlpha3 жыл бұрын
@Tatsumaki Simp listen to it without chat and it's perfect
@TheKaiserSiege3 жыл бұрын
I'm subscribed to both and always credit both as to why I've improved drastically throughout the game, playing and empathizing with both sides. I hadn't commented on this situation yet and I'm glad I didn't, would much rather watch them debate civilly instead of having a comment of mine being misunderstood and thrown in with the rest of the unnecessary white knighting drama. Appreciate these two, for their style of play and the fact that they care this much about the game to try and push it towards it's true potential.
@ponglenis92733 жыл бұрын
Same here, i play the game since like 3 weeks, I hit violet rank yesterday on killer
@thatguyleo22463 жыл бұрын
Who da tf are you??
@TheKaiserSiege3 жыл бұрын
@@thatguyleo2246 That's no way to speak to your father.
@EVILAKUMA3 жыл бұрын
Both are dbd legends together they are stronger! All this is against devs ...it's the devs that should be talking about game fix
@icecoldks13633 жыл бұрын
Same funny thing is I haven't played much core game just mobile and still have taken what I've learned from the both of them and figured out my own way of doing it on mobile
@derek0207953 жыл бұрын
Tru3 and Otz spitting out fire ideas: DBD Devs: "WRITE THAT DOWN, WRITE THAT DOWN"
@fpspro1233 жыл бұрын
What the dev has written down: The~
@Felix-hv1li3 жыл бұрын
More like "Write that down then do the opposite"
@mohammed39133 жыл бұрын
im sure they don't write anything there
@niterush3613 жыл бұрын
More like the opposite.
@Mega1743 жыл бұрын
It's not april first yet
@AnTuagh3 жыл бұрын
As a professional game designer, we never (never) look at average statistics. That would be idiocy for the general health of the game. Especially in a PvP experience. We segment statistics and ensure the ‘meta’ game experience is healthy without hurting new players. You hit the nail on the head here.
@ShadeGamingInnit3 жыл бұрын
Tell that to R6 devs
@TheCosmicAstro-3 жыл бұрын
The DBD devs need to realize this..
@anim3z4u3 жыл бұрын
So do you feel old ruin was hurting new players?? Cause the devs change it cause they felt like it was troubling for new players🤣 All they had to do was hit a great skill check.
@TheCosmicAstro-3 жыл бұрын
@@anim3z4u I think old ruin was fine. While hitting great skill checks even after hundreds of hours I dont think is a reliable option. The regression wasn't that horrible and you could still power through it. There are tons of times that you go ages without even getting a skillcheck. Alongside its a hex perk so it can easily be completely removed from the game. Which is a who other tangent I have regarding the fact I think it is ridiculous that survivors have the ability to COMPLETELY remove a killers perk(or multiple) from the game
@winstonlewis56303 жыл бұрын
@@anim3z4u yes the old ruin was definitely a deterrent for new players not everyone has good reaction times
@qbangamerr58713 жыл бұрын
Kind of sad how all the top comments aren't acknowledging how amazing this is for dbd and for the community itself. Arguably 2 biggest killer content creators having a healthy discussion for the game, fog whispers at that! If they worked together they can have a lot better chance at communicating with the devs.
@EVILAKUMA3 жыл бұрын
@G B yeah meat plant is fuking stupid with all those pallets everywhere ridiculous
@cant_handle_deeznuts3 жыл бұрын
I'd argue Monto is up there as well
@qbangamerr58713 жыл бұрын
@@cant_handle_deeznuts yea but he hardly talks about balance and game health
@arkine113 жыл бұрын
Yup, and this is the first convo/debate. It was a bit all over because they're trying to touch on a lot. If they have more discussions, they'd improve their focus and probably be able to nail down different things that could really help the game!
@westcoast91583 жыл бұрын
SHOWDOWN OF THE AGES Jokes aside, appreciate you both acting civil and engaging in an intelligent conversation.
@psychobeastz63433 жыл бұрын
Any plans for a rap battle with otz. I would definitely pay to watch that.
@minousjay-rme93033 жыл бұрын
Both are Dropping them Bars!
@kkio82583 жыл бұрын
Otz tru3 party all the time party all the time party allll the timeeeeee
@hughgrection99383 жыл бұрын
So they just give top comment to anyone nowadays huh
@montapecerda1553 жыл бұрын
Fungoose too
@psychobeastz63433 жыл бұрын
@@hughgrection9938 ez comment what can I say. It runs in the blood. Oni mains rise up
@Eliasthelegend3 жыл бұрын
1v1 cowshed when?
@unopposedrob5053 жыл бұрын
When is the 1v1 on rust?
@unopposedrob5053 жыл бұрын
Love you both just a joke
@Bobrr-man3 жыл бұрын
@@unopposedrob505 Not Joking.
@thegwe59313 жыл бұрын
You mean the 1v1 on cowshed?
@YalusokuNoHana3 жыл бұрын
@@thegwe5931 otz with his drip jacket and tru3 with his drip cap
@lostsoul73763 жыл бұрын
Id even watch a minecraft 1v1
@darklordmathias94053 жыл бұрын
Is it just me, or do they both have pretty good points? I've sat here and said, "He's got a point" to things literally both of them have said.
@KumaNicol3 жыл бұрын
That's the sign of a worthwhile debate, both people should explain to the other why they think the way they do. Was a nice watch. Sadly what this also shows is.. the way the game is designed, they gave both extremes, and regardless of which is chosen, the game will inherently have an issue. If you go with Otz idea, slugging becomes a lot stronger, securing 1 hook kills being the focus, but with Tru3, the person who gets hooked will try their BEST to get in your way, it promotes the toxic clicky clicky flashlight, trying to drag them away from fresh hook teammates. real rough state the games in, and even the big guys don't have the perfect answer, nobody does.
@FutureScopeX3 жыл бұрын
They're both amazing reps for the game health(:
@darklordmathias94053 жыл бұрын
@@KumaNicol Very much agree with that. I've seen more toxic players in Dbd, both sides that is, than I have for nearly anything else I've seen. It seems, in my opinion, that this game brings out the worst in people. Which, imo, is probably why there are so many problems. On one side, you have toxic survivors that whine and complain and blame the killer, or even the game, for mistakes they themselves made, or even attempt to make SURE that the killer has no fun, and on the other you have crybaby killers that can't man up and accept the fact that sometimes you just get out played, and ALSO want survivors to not have fun. But at the same time, both Otz and Tru3 want what they believe is best for the game. But the thing is, what someone believes is best for the game isn't always what actually IS best for the game. For example, my personal belief is that smaller map sizes would help balance things a lot more. Killers won't have enormous amounts of time wasted just crossing the map to check a gen(which may, or may not, even have a survivor in it) while also not increasing time to finish a gen, so survivors aren't sitting on them for 20 minutes trying to just not get killed. Regardless of who ends up having the better idea, or what gets implemented, I still hope that the game health takes enough priority in the dev's minds that the biggest problems with the game get fixed, and I'll return to playing again. But, until then, here I sit. Waiting for the update that brings me back in to come.
@earthing36963 жыл бұрын
I've seen people literally shame eachother, and instigate.. for why?
@marabudka70623 жыл бұрын
It is not just you. Only fanboys have a problem with this they have good points in everything.
@thecornerho44723 жыл бұрын
one of the MOST civil conversations ive ever seen thank you both guys and keep up the good work I always enjoy watching you both and really enjoy the civil discussion between streamers that doesnt devolve into name calling and rage.
@minousjay-rme93033 жыл бұрын
Agrees both are wholesome!
@niterush3613 жыл бұрын
We need more things like that.
@dannytran15873 жыл бұрын
@Chuck Finley Agreed completely. A little more on Otz side since I like his points a little better, but I felt like tru3 didn’t really get a chance to fully explain his points. Otz was respectful of course, but something just felt like Otz got to speak the most and guide where the conversation went.
@elliotbishop2313 жыл бұрын
kudos to you guys for doing this so professionally
@EVILAKUMA3 жыл бұрын
RESPECT TO BOTH, they have both done alot for the community.
@HK-lx5nx3 жыл бұрын
I think that True said it best in some of his other videos, the game counts on newer players who will make a lot of mistakes. But when you take on the upper echelon of survivors (oftentimes SWF), their ability to abuse the meta and generators leaves the killer to play in a way that is very dry. Against a good SWF, three generators will be done before a trapper sets up. It takes away from varying gameplay styles because it’s a massive sweaty game. If anything, in my opinion, the developers should divide SWF from Solos better. Depending on the size of the SWF group, maybe the killer can get certain buffs to make the game more balanced. On a normal Solos game, there is more diversity of gameplay styles as it is.
@jaysal_dies3 жыл бұрын
Scott Jund has a pretty solid video tackling this problem. He basically suggests improving info/comms for survivors to make the solo-q experience better without strengthening SWFs.
@reeepingk3 жыл бұрын
How do you separate people on coms (which is what you're referring to when you say SWF) from people who just want to play together without coms? I like to play with my friends, but we don't use coms. Should we be penalized even though we have no advantage over a solo queue?
@jakeclowes59103 жыл бұрын
@@reeepingk it depends on what rank you are, are you winning games all the time. but you also know going into the game how your mates play. you dont even know if the svrs in solo q are even english or not.
@jakeclowes59103 жыл бұрын
@@reeepingk you also have to realise a game cant make loads of matchmaking. it would basically be killer vs swf (no comms) swf(with comms) swf (1,2,3,4) (with or without comms) and if they add in solo q comms it would be even bigger. eventually you have to change with the game not the game with you. if you guys swf and dont comm and lose due to it thats ur fault. alll your advantages are there. the game cant tell and neither should it need to. to somehow change a game around the fact you fail. or decide to not use the advantages bestowed upon you
@The_Assiduous_Locrian3 жыл бұрын
Maybe if Trapper had a few traps automatically set at the start (like in front of pallets. SO that way you save time and can start the game doing chases.
@shion1263 жыл бұрын
8:07 "The statistics say nurse is the worst killer" I felt that, the stats the devs have are utter trash.
@marcoreyes12033 жыл бұрын
Shes just hard to learn compared to other killers
@bradbrewer38253 жыл бұрын
@@marcoreyes1203 right, but thats the point. she is the strongest killer in the game, but stats would tell you shes trash lol
@shion1263 жыл бұрын
@@bradbrewer3825 Freddy best killer btw, before Freddy was in the game that was Trapper. But yeah nurse just like spirit are very strong killers but they are hard to master. And, which is kind of the reason they are so strong, they do not rely on the survivors mistakes, they rely on you being good with them, on top of out smarting the survivor. Unlike most killers, if you don't play those 2 well and you go against a good survivor, you will never get that person.
@bradbrewer38253 жыл бұрын
@@shion126 yes, thats more or less what im saying. once the person knows how to properly utilize her blinks its a gg. 95% of the time, even a good 4 man isnt doing much against a nurse
@kraftpunkT3 жыл бұрын
@@shion126 trapper was the best killer in the game before freddie? How so?
@seanc28623 жыл бұрын
gg wp lads. nice to see this, long overdue. These discussions are healthy for dbd and the community. Please do this more. A weekly Otz & True discussion would be really good to see, just how each others points on improvements and gripes change. (perhaps monthly is a bit more realistic). Make some lists and topics for a video discussion/discussions. At the least, after updates, a discussion about each others thoughts between you two would be a great addition to the communities insight from two very dedicated players.
@gildarius3 жыл бұрын
I'm nerding out right now. This is what I was waiting for. Two of my fav streamers discussing dbd!
@vizion31603 жыл бұрын
Both of them need to be involved with the devs, help them with updates and new chapters and what not, there ideas have potential to make the game so much better.
@darthhavokk7013 жыл бұрын
Aint gonna happen since the dev's have developed a strong ego over time, someone gave a sweet template of a proposed UI (beautiful btw) and the dev's didn't give a sh7t they changed the UI to their specifications to shush up the whiney consumer's. Can't wait till a game similar and WAY better than DBD pop's up, that's going to be a rude awakening for them.
@haemokinesis99453 жыл бұрын
Exactly
@vizion31603 жыл бұрын
@@darthhavokk701 yeah, if the devs want this to be a "party game" its not gonna last long, they need to cater more towards comp I feel. But I have no faith in the devs whatsoever
@vizion31603 жыл бұрын
@iiYonko but party games don't last, and I mean like I don't really trust the devs with DBD's future, I think they chase people away from the game instead of towards. And its amazing that TRu3 and otz care more than the devs.
@vizion31603 жыл бұрын
@iiYonko very true, but as fast as they gain players they lose them, u want to keep your player base high and not drive people AWAY from the game. if they made the game a little more competitive there might be more people who want to play in tournaments. And then the game will be more popular, and when u have enough players u make a comp and a casual mode
@twistedlotus40573 жыл бұрын
This game sounds impossible to balance after listening to both of you for a while.
@adamknri113 жыл бұрын
It’s an asymmetrical 4v1 game it is impossible to balance. If you balance around the highest level like tru seems to want, then the 85-90% of the player base that’s casual solo players will stop playing. But if you balance around having the newer players having fun, the older players would leave, and the newer ones would leave once they get more game time. It’s just not possible
@thebluebaron8553 жыл бұрын
@Chuck Finley no sadly it isn't possible to balance an Asymmetrical game that is almost literally the point of the genre Asymmetrical. So I mean that is the start of why that's wrong and a game that has set up a system as it is and won't be changed cuz BHVR has little to work with to make even remotely balanced
@lordpean3 жыл бұрын
@Chuck Finley just because you move first it doesn't mean anything. In chess it is about who plays strategically better.
@cant_handle_deeznuts3 жыл бұрын
@Chuck Finley Finally someone that watched the entire video!
@mattisjonas46263 жыл бұрын
@Chuck Finley Thats not what asymmetrical means. In an asymmetrical game both sides play different games with different mechanics and objektives. Chess is not asymmetrical since both players got the same goal and ways to achieve it
@S.o.u.n.d.w.a.v.e3 жыл бұрын
So polite to each other. I'm glad you guys decided to get onto dealing with this stuff as soon as you guys could to stop the drama and to have a very good discussion about dbd.
@Budd6313 жыл бұрын
“Debate by Daylight”
@EVILAKUMA3 жыл бұрын
OTZ and TRU3 both should be helping devs with ideas... together these streamers are stronger together. The main problem is the devs!
@Zeta10113 жыл бұрын
When I initially saw Otz's "Win" streak I was confused. What is "winning" in DBD? I can get Ruthless Killer without a kill sometimes. Then I watched the first video and he had just set some rules up for it and I was perfectly ok with it. I can see where Tru is coming from with the titles being a bit misleading because most people may not look into it any deeper than surface level.
@Butiguessilovememore3 жыл бұрын
This debate is sponsored by Toxic Fandom. The #1 brain cell loss stimulant on the planet.
@minousjay-rme93033 жыл бұрын
Damn🤣
@Kluki133 жыл бұрын
Man this is the least toxic game of league I have ever seen
@Mega1743 жыл бұрын
You know what I noticed the difference between your fanbase and the other streamers is in your comment section no one seems to be shitting on any other content creator. But in theirs I see you are getting talked bad about alot and I'm honestly suprised. I didn't even know you were hated that badly apparently. Idk why there is so much toxicity towards you lol. Been watching you since fighting game stuff btw.
@joshuagomez4693 жыл бұрын
I've watched other dbd streamers but I enjoy true's stream a lot more because of that reason
@oinukkzzx3 жыл бұрын
everytime i mention that hes my favorite creator, people talk trash about that idea and him as a whole. never understood why🤷🏻♂️
@BDeity3 жыл бұрын
Yeah, that's because of the pool size. Dogma is a byproduct of a large sample size, and Tru3's channel is exclusively made up of clips from his Twitch. So less people watch. I highly doubt it would 100% down the board.
@PichDextro3 жыл бұрын
Whatever you do, don't mention Tru3 on reddit. Seemingly absolutely everybody hates him on there and don't you dare ask for a reason. The mental gymnastics, people are willing to perform after that, is more impressive than the paralympics tbh...
@minousjay-rme93033 жыл бұрын
@@PichDextro lmfao when I saw a dude mention Tru3 on a reddit post they start talking shit like hell I was like damn "what happen to humanity".
@Sandy-kh6du3 жыл бұрын
I’m telling you DBD developers need to hire both of you guys,Both know how to help make the game better and maybe even sometimes more fun
@The_Assiduous_Locrian3 жыл бұрын
Why doesn't Behavior hire people like Tru3 and Otz into the company and hold meetings like these with higher ranking officials in the company so they have a better understanding of where to go to improve the game?
@BdoubleGoat1003 жыл бұрын
No, that would make far too much sense
@sadiswan3 жыл бұрын
Brilliant to hear 2 people having a mature discussion.
@niterush3613 жыл бұрын
It's the clown from dead rising 😯
@derbanmain18073 жыл бұрын
Adam bro
@Cinna3unnz3 жыл бұрын
Tru3 has a point, more than half my games are boring because all I'm doing is repairing and I only see the hunter in the end game so here are my suggestions (I will also mention the pros and cons) that are taken and/or inspired from other games, some asymmetrical and some aren't. 14:32 perhaps having a radius around the hook that stops the hook time when a hunter is in it has to have a limit buy that limit in of itself can be camped. Perhaps the game can get rid of hook times entirely and replace it with a respawn timer, by that I mean once survivors go down they die instantly but aren't finished with the game, instead there is a timer until they respawn; but that would get rid of the hooks which is a major aspect of pressure for the survivors and many perks are depended on that, not mentioning that stopping the save also clutches games and taking hooks away would pretty much make a whole new game. I think the issue is giving the killer the ability to focus down on one particular person without them being able to fend for themselves straight out of the hook. So again, maybe get rid of the hooks and have only downs but Maybe instead of a timer, have another objective. Lets say survivors can only be placed on a hook once and after thay, they are dead but then they are turned into a ghost and can assist the others to loop the killer with some ethereal abilities while another none dead survivor goes to an altar and summons a respawn for their ghost buddy. So to paraphrase this one idea, have a one hook premise with a new objective to respawn your allies for an infinite amount of times but have the respawn objective really slow or long and give the hunter an alert. Maybe have the ghost buddy be able to come back not as a human but as a zombie who can help out with objectives but at a slower pace and can not be hooked until the rest of the allies are also zombies, so the focus is off one bad player and it is up for the rest to pick up the pace. Now I don't have a solution for the point system, I personally don't like it and with this idea the whole goal is for the killers to kill and survivors to survive and not about some stupid bloodpoint shit. What do you guys think? It encourages teamplay with the respawn objective and ability having undead team mates, while somewhat removing tunneling and completely removing camping. The biggest issue is I am just essentially made a whole new game. For killers, maybe give them phases. Much like how the new killer has a new powered state to spam his knives then how about instead of making that an ability right from the bat, what if it was a phase or upgrade based from the amount of hooks the killer gets or even hits amd downs? To counter dcing for a hatch play for someone, how about the option to dc is removed completely and is replaced by a surrender option that the whole team has to agree; which, will insta kill every survivor and end the game in the killers favor.
@Aphexia3 жыл бұрын
When the 2 smartest kids in class go at it
@EVILAKUMA3 жыл бұрын
Yes both are very very smart and it shows in their gameplays against survivors . There's a big reason why they are top popular streamers.
@Budd6313 жыл бұрын
@@EVILAKUMA I rarely see Otz play survivor.
@Aphexia3 жыл бұрын
@@Budd631 he said against survivors, not as survivors
@jayceez77473 жыл бұрын
Most Anticipated debate for me 🤩 Great one guys 👏🏼 Much respect for you both 🙌🏼
@ShotofCyanide13 жыл бұрын
Very good discussion, both were able to get their views expressed perfectly. I think tru3 is onto something, structuring the game to incentivize more hooks and more chases. Imo
@NextheVortex3 жыл бұрын
I love that you guys did this. You, Otz and Jund should Colab more often honestly.
@hughgrection99383 жыл бұрын
Very respect for both true and Otz. More people need to debate like this. Completely hearing others points and communication is key. Props to both of you fine gentlemen
@tractal56373 жыл бұрын
This debate won’t go anywhere because there is no actual win condition people make their own win condition which makes this just a conversation because it’s an argument based on opinion with no facts but still cool to see dbd getting talked about.
@KaLaDeF3 жыл бұрын
Imagine if the devs played this game to the point that they could have conversations like this
@jackzila57713 жыл бұрын
Im soooo glad you guys actually got together to talk about this so people stop thinking there is beef between you guys, the fact people thought that there was is sad
@H3LLHOUNDFTW3 жыл бұрын
Now, they need to do a coop Darksouls run without taking damage...
@Magicman41243 жыл бұрын
Got alot of respect for both you guys. I'm super late to the party but I'm enjoying it so far.
@bigbrainonimain92263 жыл бұрын
Now this is something I can get behind
@bat-player16983 жыл бұрын
That's what he said...
@Alburto_3 жыл бұрын
Hate that my top 2 dbd streamers were clashing... But to be fair I blame it on the community... Both make perfectly reasonable arguments.
@Nick-tz1mz3 жыл бұрын
Great interview otz.
@jeffysacks3 жыл бұрын
So much passion between you two for one game. Absolutely amazing. More of this in the future.
@rahulg89733 жыл бұрын
I feel like the things otz said about protection hits and going down isn't very common and not very consistent for example nurse no body blocking against her. Also what tru said is so very right going for the weakest is good for the killer but horrible for the survivor.
@mitchellknight91353 жыл бұрын
One thing I feel wasn’t mentioned in this video is the situational awareness that a killer needs to have to split pressure on survivors. Otz being a trapper main I feel has learned to play the game in a catch up sort of way. Playing from behind because of the trap setup phase forces him to think about where all the survivors are. Then using his snowball potential as a killer to capitalize on the mistakes of the survivors to win the game. I don’t feel he is outright tunneling a survivor to make it a 3v1 I feel like he is only taking opportunities he is faced with and outplaying the Survivors.The proposed idea of slowing game progression to allow for 12 chases, downs, and hooks per game by the killer take out the variable of situational awareness and changes it to a structured game where the survivors essentially work on gens until it’s their turn to be chased and then downed 3 times.
@rahulg89733 жыл бұрын
The day tru showed everyone he is the person he always says he is, well done👏.
@TsarDragunov3 жыл бұрын
My bad about the interruption with my top tip of the day, by the way. Horrible timing.
@brocmx78653 жыл бұрын
That had me lmao! Perfect timing imo
@KingDing0Ling3 жыл бұрын
I just seen someone say, camping should slowdown dying speed on hook. That's an amazing idea 💡
@btsaristan14323 жыл бұрын
That’s a coincidence I just said that In a discussion post but i think this would help the game especially since it should be about skill and not cheap shots
@thesleeper17753 жыл бұрын
the counter to that is one survivor could just force the killer to stay at the hook and then the other 2 just slam gens
@esbluetheprototype3 жыл бұрын
@@thesleeper1775 one survivor cant force killer to stay at the hook... theyre going down
@FutureScopeX3 жыл бұрын
Yess! rework Camaraderie in return...
@OrphansCorpse3 жыл бұрын
@@esbluetheprototype you can easily loop near most hooks. Apart from one's out in the open, the others are always near a couple loops. Even a minute of looping while other person still is losing no time on phase one is a major benefit for survs.
@jinxreaper91583 жыл бұрын
This was a pretty good debate, and honestly probably one of the best things that have happened in the Dbd community. Although I do feel otz tried taking control of the conversation a lot of times and also cut Tru off a lot, could've been intentional or unintentional but it doesn't really matter since the whole debate was still a good thing Imo
@ASR_133 жыл бұрын
Otz just wanted to disagree with everything geez lol. Love them both though
@jinxreaper91583 жыл бұрын
@Bubba101 Point of a debate isn't to disagree with everything the other person says, debates let people give their viewpoints on something and their reasons for that viewpoint.
@jinxreaper91583 жыл бұрын
@@ASR_13 He also cut True off multiple times and talked over him several times xD it was slightly frustrating but as I said, all in all, it was a good thing, and Tru handled it really well
@jordanfriederichs86983 жыл бұрын
@[JINX] Reaper I didn’t see it that way. They both talked over each other and let the other talk equally. It’s a part of a conversation sometimes it’s your turn to keep talking and sometimes you should just shut up and listen. I feel like both of them were very civilized and both knew their way around a conversation. I feel like you’re only noticing the times Otz did the talking and True shut up and not when it happened the other way around. All in all a great discussion and I wish that the devs would listen to people that actually understand their game and not their incredibly flawed statistics.
@jinxreaper91583 жыл бұрын
@Bubba101 Yes, but for a few of those he had to use very extreme cases and it turns out that he agreed with the point anyway which was just making it a pointless tangent. Ofc you can counter one argument with another and both of them did this multiple times (surprise surprise) but there were a few times where it leads to nothing
@sakunaaintzero98203 жыл бұрын
Otz flaw in his logic is the fact that he’s trying to apply it at every level of the game. For example, I’d way rather killer be fun and fair for all the killers except trapper and hag if that means the other killers are good/even. I mean i know for a fact ppl are tired of going against nurse/freddy/spirit. You can’t defend every level of game to try and balance it. AND OBVIOUSLY there are a TON of trash players at every level due to the poor ranking system too, killer will always destroy the survivors at any rank unless they’re a swf.
@rainbowzgaming53753 жыл бұрын
2 different mindsets to the game. Otz is stating competitive while True is talking reward for interesting play. Otz believes kills will show how well you did in a game. True agrees with that but believes it’s boring. Incentivizing going for more hooks somehow would allow everyone to play a more interesting game. He’s not saying hook one go to another go to another. He’s saying reward killers for not face camping somehow, then spitballing ideas. I play both survivor and killer and believe the game is largely survivor sided. Not saying killers can’t do well. Just saying the gens go way too fast with decent teams even if you as the killer do well. Maybe making gens take a little longer and adding in that 5-10% regression pop for kicking a gen after leaving a hook? Idk. In some ways you DO get rewarded for more hooks because you get more points at the end of the game than if you slug everyone and single hook. But again what True is saying is it’s not fun. Either way I think both are correct in their own assessments of their own play styles. But I still believe the argument over objective speed is valid.
@basednuke76473 жыл бұрын
Favouring Hooks vs Kills is just Good Logic for the Health of the Game.
@BuutFlier3 жыл бұрын
And if 12 hooking would be possible easily killers who are not nice got unfair advantage.
@BuutFlier3 жыл бұрын
@Harry Beckenbauer I mean If killers get buffed to achieve 12 hooks in every game, killers who play for kills and 4 hooking can get esiar games and on the survivor-side it would be fustrating to deal with these players.
@bucket773 жыл бұрын
The killers are there to kill the survivors and the survivors are supposed to try and escape. Killers are supposed to try and chase survivors to get more points so they can rank up and obviously getting a few hooks a game is good. But saying prioritizing hooks over kills is just plain stupid. Getting 8 hooks but all survivors escape is just a loss like they failed the objective to kill survivors.
@bucket773 жыл бұрын
Also the killers who camp and slug are already penalised cause they dont earn as many points and killers who consistently do that dont make it to red ranks lol
@zombieepx19333 жыл бұрын
@@bucket77 I’ve seen plenty of red rank killers that face camp, proxy camp ppl on hook. It works well against ppl not on comms because they can’t just go “I’m going for the trade” while 2 ppl keep working on gens. You’re lucky to have one survivor that stays on gens when a killer face camps a non swf.
@adamdudley21323 жыл бұрын
So, what do you do for the "camping" killer designs like Hag and Trapper? Are they just screwed over or is there an incentive for them to not set up traps all over an area to get hooks/kills. You two were talking about advantage vs. skill. Trapper and Hag are based around advantages which is based on skill (maybe some luck). How can they change the killers or the game to decrease the feeling of advantage against these killers?
@madebymilk3 жыл бұрын
he doesn't understand that at rank 20 killers own noobs? c'mon man.
@SiaBlade3 жыл бұрын
Holy.... I love Otz but honestly it was painful to watch as he was contradicting himself so hard. It even sounded like that Jordan Peterson interview with all those "So you are saying". It felt like he wanted to defend his content creation and tournament thingies rather than acknowledge that there is an issue.
@mr.fantastic77563 жыл бұрын
What? Your reading way too much into this
@mr.fantastic77563 жыл бұрын
What's the issue?
@ppfculture3 жыл бұрын
They're both correct, in every almost every aspect.
@marabudka70623 жыл бұрын
Very true.
@reeepingk3 жыл бұрын
But they are arguing fundamentally different things. Hence why they can both be correct. Tru is saying "We need in incentivize more hooks instead of kills" Otz is saying "for decent killers, they already get lots of hooks." Tru's argument is combating toxicity, Otz's argument is... saying that's already true?
@Handle_Not_Available.3 жыл бұрын
This is pure gold. DBD Devs can just pick this up and start working based on whats been discussed in the debate. 2 of the most prominent and respected DBD streamers coming together to have a proper Gentlemen's Debate based off of experience, stats and game improving suggestions.
@sylorknag3 жыл бұрын
OTZ: "no survivor team is that powerful" Also OTZ: "if survivors are playing well, there isn't much the killer can do".
@Predated23 жыл бұрын
One is a general statement towards survivors you face in the game considering the fact that True said that killers could do nothing at all. The second one is specific about the cases where survivors have a ton of synergy where the average killer didnt prepare for it. 2 different statements in 2 different contexts. Context matters.
@sylorknag3 жыл бұрын
I don't know why you guys are so but hurt. I've criticized True many times, and now I'm criticizing OTZ, who btw, used to be one of my favorite streamers until he started sugarcoating all the BS the devs throw at us. Seriously, this mentality of just pandering the Devs is what brought this game to this shit show that has been for the past months. No other community would accept the latests patches, and specially the way they threat and censor their community on the forums.
@sylorknag3 жыл бұрын
@@HurDurTankGoVRROOM which point? The entire video OTZ spends time arguing that some things in the killer side might be opressibe, just to imediatelly say that is survivors' own fault cause their not playing well. Not to mention the extreme examples he uses.
@KOVVAz3 жыл бұрын
Damn Otz made it feel like an Interrogation or an interview he was the one asking the question
@closetedstill3 жыл бұрын
He's a psychology major so i guess that makes sense
@ASR_133 жыл бұрын
I felt the same way
@Noblity543 жыл бұрын
"Hello this is Otz, and I will be asking the questions today"
@minousjay-rme93033 жыл бұрын
This is worth watching than Deathbattle/Screwattack.
@Heroofselene3 жыл бұрын
At least we can get the right answer here lol
@reportimortal2 жыл бұрын
Otzdarva clearly don't have the same vision of "fun" most of us have.
@kalki55353 жыл бұрын
silly discussion every killer main knows that 4 stacks of bbq is a win
@Wollfanges3 жыл бұрын
hell yeah :p
@Allyexpress3503 жыл бұрын
props to both of you for making the time and talking about issues in the game, we need more of this. I see both perspectives as correct in their own ways very difficult to make the game both fun and balanced for killer and survivor unfortunately, but with more discussion and ideas we may get closer to that end goal
@LayZKimochi420BlazeIt3 жыл бұрын
It almost sounded like Otz agreed with the survivors are the more powerful role like 20 minutes in
@Budd6313 жыл бұрын
Yeah, they know that before the stream started. We all do.
@PastorSkeptic3 жыл бұрын
I needed this. Two beasts at one of my favorite games, having a respectful, honest conversation. Just two guys talking. Its beautiful.
@AguilasNest3 жыл бұрын
I'm a big fan of Otz but I don't agree on most of his points on this debate. It's all good tough, civilized discussion it's always good.
@jardygiovan3 жыл бұрын
Yeah, I think he don't consider a lot of solutions to big problems cause them are not perfect and leave a number of smaller problems,not that he should, just my impression in this and a few other videos.
@feetpic48543 жыл бұрын
The sexual tension in this conversation 👀
@feetpic48543 жыл бұрын
There are 2 people in this world people who know sarcasm and people who don’t
@anthonynunez50683 жыл бұрын
Only you bro 😂
@golgariplague47463 жыл бұрын
r/dbdgonewild
@reapingdragon55413 жыл бұрын
What if they would make a perk that would regress generators within a certain radius wherever a survivor is hooked? You know similar to other perks that have radius like the Demi’s perk that regresses when they get a down, either that or if a hook is broken it would regress gens. I don’t know just throwing ideas out there because it seems that gens get done so very quickly. I mean the incentive that True spoke of is in the game but it’s a perk called make your choice where the killer has an incentive to leave the area where they have hooked someone, but unless you have a killer with a way to get out of the area of effect nullification like Freddy that can teleport to another gen or Demo that can transport to a portal it gets more difficult for killers like huntress or Deathslinger that can only walk by then another survivor takes them off the hook and you get no benefit as a killer. Most of the things they want have already been implemented but they are added as perks and a killer or survivor can only put on so many perks, can’t get all those benefits. Hope they at least agree that trapper needs to be able to have there traps already being held and not as offerings to hold more in a bag, this is the trapper and he has 1 trap 😂.
@zMajin3 жыл бұрын
Two of my favorites in one video!
@Xanternn3 жыл бұрын
They both had some very solid arguments during this debate.. but I did find it rather annoying that Otz would just interrupt Tru3 by speaking over him instead of letting him say his part. Perhaps if there's another debate, both of you get to ask questions and both actually have the chance to speak rather than it being so one-sided.
@Serendide3 жыл бұрын
I hate the idea that both of their povs are so linear like its HOOKS vs Kills. and true healthy way for the game to go thats motivates different playstyles is to find a good balance. meaning that balancing a win strat that combines hooks and kills in combination. it doesn't have to be one or the other
@jaycemcqueen3063 жыл бұрын
But that’s what the debate is about... not about the game overall
@Serendide3 жыл бұрын
@@jaycemcqueen306 ye but they are having the debate because they want to try to push the game into a healthier standing. having this type of mentality wont do that
@krypto88813 жыл бұрын
I love that 2 respectful streamers can sit down and talk about differences they have. People dont understand you can respectfully have a debate, its not a bad thing to be or partialy be wrong.
@TheGloryMonster3 жыл бұрын
I've been looking forward for this. Also jumpscare at 13:30.
@Switcheroo45423 жыл бұрын
Thanks for the warning haha
@user-xi8hu7hq1m3 жыл бұрын
This is cool to see. I have been watching you ever since I hit green ranks around when Curtain Call dropped. Decided to type in "rank 1 DbD killers" on YT back in the day and found you. I also found Otz over time. I haven't been playing much lately as I don't like the direction the Devs are taking the game. But you two sort of "collaborating" and talking about the game and wanting what's best for it sort of gives me hope. Keep on keeping on, good stuff.
@Landalution3 жыл бұрын
Love you both, keep up the amazing work man!
@dusty05593 жыл бұрын
I would love a regular podcast like this! Maybe bring in more content creators like ScottJund, PaulieEsther etc. to get more opinions too!
@xSymanthaEtc3 жыл бұрын
I second this. I love discussions being had like what Otz and Tru3 has done. Bouncing ideas and discussing things about the game between members of the community like streamers and other content creators benefits us all I believe
@johnsuthar68373 жыл бұрын
8 hooks and no kills is still 75% of the killers objective and should be treated as such, and could tie in to survivors being punished for giving a killer a certain percentage of hooks.
@rabbitman77363 жыл бұрын
actually it's 66.6^% 9 hooks would be 75%. 8/12= 2/3 9/12= 3/4
@tonyangelo91093 жыл бұрын
Thanks Tru. I watch both of you and have learned a ton.
@aznredkenji3 жыл бұрын
If mmr do go by hours, I'm a dead man. Over 1k hours and I'm still a noob
@4thChairman_Yume3 жыл бұрын
The game has been out for awhile so its ok at this point
@majinvegeta43323 жыл бұрын
Real debate between 2 legends? Man cant wait to hear this
@skyguysZ3 жыл бұрын
15:06 “So maybe make the survivor timer on the hook not one minute but a very long time-“ “YESS!!!!” that had me crying lolol
@DotM.3 жыл бұрын
Main reason I don’t like otz. Biggest waffler on dbd, spend 15 minutes saying the same thing in different ways. Could’ve been concluded in 2-3 sentences
@ricky18redblack313 жыл бұрын
Hey TrEU, how on earth did you find the real OtzDarva? Btw I've ssen internet drama and this has to be one of the most of the peaceful drama I've witnessed. Kudos to the both of you. Edit: No fooling, you guys actually talked it out unlike most people, that deserves my respect.
@baang82293 жыл бұрын
This isnt "drama" its 2 people with different opinions talking it out, Fuck i hate what people like you do.
@MamaBearKS3 жыл бұрын
@@baang8229 I mean I was all for your reply till you got hostile but yeah this isn't drama just a debate
@ricky18redblack313 жыл бұрын
@@baang8229 *sigh Why do you guys have to be triggered- oh right this is DBD community. People called it drama, and if it is so, then this is more peaceful than what I saw, how fueds should be settled, by talking things out, being civil. I dont give a fuck if you guys hate me its just an opinion. Just disappointed that you commented on the word "Drama" and not the not OtzDarva joke. Shame and pathetic.
@baang82293 жыл бұрын
Ricky18redblack People call it drama because people love to make things "drama" and that's the truly pathetic thing about some people, you can see that in the fans comments on both sides.
@TheBamfinator3 жыл бұрын
@@ricky18redblack31 Feuds now? I didn't realize there was any sort of conflict in the first place from either party to warrant that title. Stop trying to make this something it never was.
@iamauriyone30353 жыл бұрын
Amazing discussion, why are these 2 not hired by BHVR
@mrr24963 жыл бұрын
How about this, killer hooks someone, their progression speed is relevant to the proximity of the killer....if they hang around, it's slower. On the flip side, the further the killer is away from the hook, the better regression they can get to kick gens. This makes the killers want to head away, allows survivors in to save, and hopefully frees up gens being done so that killer can create greater regression. And, it hopefully slows the idea of camping for the killer.
@DatLeafyBoi3 жыл бұрын
Synergizes far too well with certain perks.
@ponglenis92733 жыл бұрын
Devour hope on this would be broken
@mrr24963 жыл бұрын
No, devour hope needs a survivor to unhook a certain distance away from the killer, so if you're moving away from hook, that would help it, yes?
@smileybones91723 жыл бұрын
@@DatLeafyBoi You're acting like those perks can't be adjusted.
@smileybones91723 жыл бұрын
@@mrr2496 So, kinda like how the EGC slows down when you down a survivor. But this time, it's survivors hooked and gens slow down?
@mattclauss3 жыл бұрын
This is awesome. Agree with a few others that a great idea would be to have sort of a "fog whisperer" podcast or something where you guys and others can come together and discuss the state of the game on a regular basis. It gives the devs a great, regular perspective from some of the top players on how to steer the game.
@seanhummerston73313 жыл бұрын
your ideal is noble true however some killers need to slug or trap around the hook lets all just have fun
@Mr.Soberish3 жыл бұрын
dear lord. i thought otz was gonna be so good at debating but dear lord did true kill this. love them both and was a fun talking match. nice on the both of you for this.
@reeepingk3 жыл бұрын
The argument is this: Tru is arguing that camping and tunnelling is unfun and unhealthy for the game. Otz is arguing that they are legitimate strategies and that a killer shouldn't have to go out of their way to go for "hooks" instead of kills. Tru is also arguing that if the game/MMR was based on HOOKS and not kills it would result in more fun gameplay. Both are correct. Otz is correct, those strategies DO work really well for getting kills, but that's also part of the problem. After all, this game is based on community, and DBD has an extremely toxic community, honestly so much so that it has pushed MANY people away from the game. If the community leaves, the game dies. If the community doesn't want to play anymore because every game is a campfest/slugfest/tunnelfest, the game dies. Tru seems to be arguing for fun, while otz seems to be arguing for killer efficiency/choice. These are the points. (IMO) The main flaw in otz's argument, mainly when he says "Survivors can protect other survivors from being tunneled" is that that exact statement is false. If a killer wants to tunnel 1 survivor, they can literally ignore other survivors running in front of them and go after the one. If the killer wants to tunnel, there is NOTHING the other survivors can do about it.
@Takkunda3 жыл бұрын
technically you can body block the killer and flash light spam with a coordinated chain. I think true is focusing too hard on the chase. Not every survivor / killer plays for the chase. There are literally survivors that do full hide builds to avoid being chase and just m1 spam. Similar, there are people who would care more about the macro aspects of the game vses the micro aspect of the game. IE: Giving up time to cleanse a totem vs m1 a gen as opposed to "I need to do this thing in this moment." which is also a legitimate play style. Also someone said something about chess, chess is not balance. it's favored for white because they go first.
@unoPlox3 жыл бұрын
Otz's point is NOT that killers should go for kills or endorsing tunneling/camping. Otz point is that, at the current state of the game, if you play killer not camping nor tunneling, the hooks and kills are pretty much tied together as they should (3 to 1, 12 hooks to 4 kills). The situation where you get 1 hook = 1 kill is a rare occasion for killers that play in good sports (like a Trapper snowball after good prep, which should not be considered toxic). This happens more often when they play really toxic as in camping/slugging or if the survivor dc or give up on hook. So in the end they both are going for the "have fun and don't be an d*ck" approach, but with different takes. And the point that you said its flawed about survivors protecting each other only applies if you're talking about the average survivors going solo q. True even recognizes that a high level survivor teamplay is undefeatable by any killer (and as you can see in tournaments). If you tunnel or camp a good team, you may get 1 kill and lose the game. To me, the breaking point of the "player behaviour balance" is the survs teamplay. I'm with True as a "kindred" kind of guy because this helps you decide how the team should take action together in basically one of the most crucial moments, the (un)hooking. And I agree that hooks should be more the focus of gameplay, but then the buffs/nerfs should be applied in game, not outside in the pip/rank/mmr system. Some people would just play toxic and dont care if they lose a rank or two. Things like: - Killer camping? the hook stage timer slows/stops based on distance. - Got 1 hook for each survivor? get info on survivors or the get a debuff on next gens/totems/healing they do. - Survivor doing no objectives hidding? reveal temporarily (but not the crows thing that only works in afk). - Got a protection hit? get a buff in healing or next unhook. and so on, just some rough ideas... many of this things are implemented as perks (and sometimes really poorly) but they could be in base game to keep it moving. As both came to a conclusion, this small tests in PTBs would be really nice for the game and players.
@reeepingk3 жыл бұрын
@@Takkunda The chess analogy is bad. The advantage to white is very small from starting first. If the advantage were large then top players would never lose when playing white. But the game IS about the chase. If a survivor has a "stealth" build then all they are doing is putting more burden on their teammates. All 4 survivors need to take time being chased if they want to win against a good killer. If 1 survivor hides, the team WILL lose. I mean, if the game isn't about the chase, then what is it? Holding M1 on a gen? That's a pretty boring game. If a good survivor team wants to win, all 4 survivors need to be decent in a chase, and by decent I mean "not going down in 4 seconds." My analogy is checkers or tick tack toe. These games are "solved" meaning that the person going first can win EVERY TIME if they follow a particular strategy. I equate this with camping and tunneling. Will they win or draw? Yes. Is it fun? No. Does it make for a fun game? No.
@reeepingk3 жыл бұрын
@@unoPlox Yes, I agree, otz is not directly endorsing camping/tunneling, and I never said as such. He is, however, saying that those strategies work. There are multiple comments from him saying "Getting one person out of the game early is a very good strategy." And yes, I agree, that for killers who play decent, hooks should be proportional with kills. But the problem is toxic killers. Toxic killers throw the balance of this off. Otz is ignoring the contribution of toxic killers, while tru is focusing mainly on them. (EDIT: It's not JUST toxic killers, it's also killers who just want to "win at all costs, even at the cost of having fun.") Tru is saying "These strategies are SO effective that they need to be removed or else the game will become a campfest/slugfest/tunnelfest." If someone WANTS to win, be honest, all they have to do is tunnel one person out of the game before anyone else. They don't have to camp. The best strategy to win is to hook someone, wait for them to be unhooked (maybe look for another survivor nearby), then tunnel them before they're healed, and hook them again, then do that one more time and suddenly you're at 3 survivors with maybe 1 gen done. There's no way the survivors will win at that point. (EDIT: And the survivors can do NOTHING to prevent this. The killer can literally run past other survivors to tunnel this one survivor. Even if another survivor takes a hit, that does nothing but give the killer game momentum. Gens aren't being done, survivors are losing health states. All to prevent the killer from playing like an ass.) THAT is currently the best strategy of the game. And tru is saying that THAT is a problem. THAT is tru's argument. Otz seems (IMO) to be ignoring that and focusing on decent killers who aren't toxic. You are right, OTZ is correct that if a killer plays decently the number of kills will be proportional to the number of hooks, but not everybody plays decently. Tru is arguing against toxicity, otz is arguing that hooks is proportional to kills for decent killers. They're not even on the same wavelength. Otz thinks tru is saying "every killer must get 12 hooks to win" when in reality tru is saying "We should incentivize killers to go for more hooks so the game is fun and not boring. We don't REQUIRE them to get more hooks, we just heavily incentivize them to do so, and punish them if they go for unfun game strategies like tunneling/camping." If it's done right, we won't even have to punish them for doing those strategies because they'll lose if they try. EDIT: Yes, basically all the suggestions you said are ideas I've had as well. For the record, I was really confused by this entire argument as I never saw them arguing about the same thing. They weren't IN the same argument. As pointed out in the last paragraph above.
@Sun-on6yh3 жыл бұрын
Watched the live debate and now watch again!
@Anya-pf5cj3 жыл бұрын
Watched the whole vid and the Otz’s one. Don’t wanna put a shade on him yet Otz tends to prove his point with only his own experience which is not always valid for the whole community and game in general. Also appreciate that tru3 posts every single video from streams with no cuts while other streamers usually upload only successful ones. Kudos to you, tru3 and tks for civil conversation
@elian9583 жыл бұрын
Thank you both for the content sirs
@Reisenderson3 жыл бұрын
LET'S FUCKING GO. 1:14:33 OF PURE DEBATE STYLE DBD CONTENT
@john-marccartagenas67063 жыл бұрын
Goddamn, why am I even looking at the twitch chat at any point in this video. Actually hurts to read