loved the past series cant wait for more of this one loving it so far and following along, Just a list some some things maybe for the series, adding a character select screen with diff characters and classes(unique action per classs? replace roll for example) NPC with dialog and quests target system (free hard lock plug in?) character stat system with level up talent system enhanced inventory system more RPG like enhanced equip system armors/items drop all souls on death and able to pick them back up more open world aspects with dungeon crawling and wave mixes
@TCMabe4 ай бұрын
Great suggestions … target lock and open world-“ish” (think Diablo meets Guantlet) are already on my list … character class changes and leveling might not be too difficult… inventory will need some review …. Thanks again ! More to come very soon !
@djshiro825 ай бұрын
hope next one is a new enemy type without using the existing skel
@TCMabe5 ай бұрын
That is definitely on the list ... I was planning to get through some other stuff we need for setup first. It should be in the next 2-3 videos though.
@xXxShankersxXx4 ай бұрын
i tried this method with item drops and it doesnt seem to work, can you maybe do a video on that as well ?
@TCMabe4 ай бұрын
I posted recently that I am researching some issues… some blueprints break when duplicating in version 5+ … seems like it’s a universal UE5 issue. I am working to see if I can narrow down what breaks and if I can go to the code and fix it.