Thank you for this tutorial, Helped me rig a cat tail so the animation would become easier
@laughinghyena2111 жыл бұрын
NM I figured it out! I had add a skin modifier to object and then add the bones.
@kzone27214 жыл бұрын
Awesome tutorial!
@Tracer2k14 жыл бұрын
great stuff, thanks!
@terrablader8 жыл бұрын
Thanks awesome tutorial. i am trying to make a hanging rope bridge with spline ik and springs, how can i connect the sides of the bridge with planks, and connect the railing to the rope bridge, its impossible to link a bone to both sides at once.
@laughinghyena2111 жыл бұрын
Awesome tuts, thanks! Question: I am trying to use this method for hair. Now I see that the Ant's antenna are in segments. Now when I try to do that with hair, they are not attached to one another at the seams. How would I achieve the same type of effect while the hair still attached to the seams? Thanks!
@samurai21508 жыл бұрын
Thank you for this very useful series of tutorials! Very easily explained. I want to ask something: When I do this to rig the wings of a Boeing 777 the wing does weird rotations and displacements. The bones object itself is correctly animating but the mesh isn't. Does that have anything to do with adding a skin modifier? Thanks!