Polyfjord and Covingsworth uploading on the same day??? What a day
@fishydoesartАй бұрын
And Southern Shotty too.
@bitchioАй бұрын
Ha it is a good day!
@marlonabbas8171Ай бұрын
Not really, you can do some amazing stuff with BLENDER 3D with pretty mid gear, unless you wanna make ultra realistic stuff and use more demanding software like houdini or UE5
@noelhutzАй бұрын
@@marlonabbas8171 I think you've responded to the wrong comment my man lol
@faizahmohammedaruwaАй бұрын
Polyfjord uploaded!? **Checks as see tutorial for the bouncing cord visualizer is up** EXCUSE ME!!! 🏃🏽♀️💨
@sirdiff1Ай бұрын
As usual, very nice work. One side note I would like to add for people getting into environments: do not underestimate compositing. While doing everything in render is nice and easy to grasp, there is a reason why most professionals output different layers to be manipulated in compositing later. Not only it gives you more control even after you are done rendering, but for stuff like the atmospheric fog it's often preferred to just render without it (which can drastically reduce render times) and then apply it in comp from a depth pass that costs nothing to render. You could be wasting hours of machine time and electricity. With that said, I understand that for a beginners tutorial its already enough information to absorb, so its probably best to leave it for more advanced ones.
@angelillomadness844Ай бұрын
Thanks to render in layers and compositor work after I was able to render scenes with huge count of polygons and textures up to 4k. Take less time and as you said more efficient and less time and power consuming.
@MK_GrafikАй бұрын
I've found that, painfully, Volumetrics often do give better results than depth or mist passes, but I do agree. Split the scene into three layers, and then composite in Nuke, AE, Fusion or even Blender, whatever you prefer. Especially if you are struggling for VRAM or viewport performance, it helps so, so much and gives you better control over the scene in post.
@sirdiff1Ай бұрын
@@MK_Grafik yes, just a single depth pass in a color correct usually doesn't cut it, but you also layer in some extra fog/cloud passes in 2.5D comp and 90% of the times it comes out better than just a cube with a volume in render. I have seen shit renders turn into beautiful scenes just thanks to a couple comp tricks and a bit of matte painting
@MustafaSEАй бұрын
ARE THERE ANY VIDEOS OR ARTICLES YOU CAN SUGGEST ABOUT THESE?
@sirdiff1Ай бұрын
@@MustafaSE if you want to learn more about the possibilities of high level pro compositing i would recommend Hugo's desk on youtube, you can grab a free Nuke non commercial license and get started with his beginners series. With that said, for a comprehensive course on professional tools for making environments from start to finish I would recommend Rebelway's Houdini Environment course where they also go over nuke/da vinci fusion, but it uses completely different tools and is is a paid course. You can obviously find it through "less than legal" ways though, even though I wont recommend it here it for obvious reasons. If you want more beginner friendly and Blender oriented stuff, there is a nice video from Robin Squares on youtube who goes over render layers and how they are used in comp withouth any external software, I would start from there.
@diiphamba8427 күн бұрын
If you already have a course from Covingsworth, you will know to achieve this massive quality, he has lots of steps to analyze and conceptualize the scene. I mean most of learning people forget about these steps and this guy really bring me a lot of knowledge and inspiration. Thanks man!
@Covingsworth27 күн бұрын
Thanks that’s really kind. I’m so glad you’re learning from these 😄😄
@zed2929Ай бұрын
Cannot somehow underappreciate your job in helping others with their struggles in 3d. I guess most of os sometimes get frustrated and feel like we don't do enough or we do not good enough, and you are the best example of just keep working until it gets better. Cannot express all my joy of watching your videos, Thank you very much!
@CovingsworthАй бұрын
Thank you so much!
@3DWizАй бұрын
Judging my work too early and scraping it is one of my worst traits - glad to hear there's more people suffering from this. Haha Excelent video and visualisation! Love the result too
@XavierAlbertStudioАй бұрын
You not only master creating a beautiful, mesmerising scene, you also master breaking it down in a convenient, interesting tutorial. Thanks for your efforts please never stop pushing limits!❤
@CovingsworthАй бұрын
That’s really kind thank you
@Svaggykoupe10 күн бұрын
the lighting of the mountain/kingdom is so mesmerising that you can’t see shit
@tylerdobson7868Ай бұрын
Lighting huge scenes like this has always been the part I struggled on the most, gonna try your method tonight!
@CovingsworthАй бұрын
Good luck!
@ButterDragonАй бұрын
I really struggled with realistic sky lighting/background, gonna try this method. Thanks for the tips 👍
@CovingsworthАй бұрын
so glad it helps!
@Vassily_Andrzejczak21 күн бұрын
Diving more deeply into blender after a year of break and learning other soft, finding your channel is a goldmine and each video / tutorial is a real delight to watch and a great learning experience ! Love it dude keep it this way ! 💪
@Covingsworth16 күн бұрын
Thank you Vassily!
@apollon_2509Ай бұрын
This is one of the best things i saw on the Internet so far!
@D.F.GАй бұрын
13:06 seeing georgian monastary made my day thx for using this assets
@AhmedMabrouk-uk8ud9 күн бұрын
it says become a member to download . can u tell me how to get them for free?
@simeon_vkvАй бұрын
HE IS BACK! This dude is a legend
@Svaggykoupe10 күн бұрын
or maybe you’re a n00b
@robertdouble559Ай бұрын
Looks GREAT. Anyone who knows me knows I don't throw around compliments unless they're warranted. Top work.
@orcanimalАй бұрын
The shot looks really professional
@cupidelarochaАй бұрын
You make it look so eazy, believe me, its not that eazy...great works by the way...
@stache_objАй бұрын
EXCELLENT EXCELLENT final result!!!
@CovingsworthАй бұрын
Thank you Stache!
@SviatoslavPetrovАй бұрын
Aaaamazing result! Thanks a lot, for sharing your experience!
@stefun2410Ай бұрын
please make more videos like this, they are amazing
@MrShapolinАй бұрын
Hola, en la creación de escenas y tu forma de explicar, las herramientas y tu proceso de creación; eres el mejor que varios profesores que tengo ahora en mi estudio, estoy estudiando Animacion 3D y ahora veo esta parte y la verdad mis respectos por ti. Muchísimas gracias por tus conocimientos.
@XhiblicАй бұрын
It felt so weird to see so many castles and churches from right next to where I live appearing all of a sudden in a video I randomly clicked on. Great tutorial though. I learned a couple of things ✌
@begaloolooАй бұрын
WWWWooooooooowwwwww you nailed it....mindblowing
@hunteriadkinsАй бұрын
Always look forward to your posts covingsworth! Another great tutorial!
@CovingsworthАй бұрын
Thank you 😁
@coldwayАй бұрын
This is next level my man. So far you've done amazing video tutorials that felt more like AAA games, but this one...wow...It's movie level. Chapeau. I can say that this is better than the CGI of House of the Dragon. Hands down. If you keep on this level of quality I must subscribe to your patreon lol
@romanograsnick16 күн бұрын
Nice, thank you. Especially the disteribution of vegetation and the use of atmosphere was good. Would like to see some more fantastic looking landscape with otherwordly plants and floating, shimmering crystals haha
@ethanotterson5719Ай бұрын
Covingsworth is a legend
@Nathan-ey7jnАй бұрын
Figured I would share my notes I took! Chapter 1: Sky and Lighting • He thinks HDRIs are much better than image planes • Use HDRI for backplate NOT LIGHTING. Then use blender sky texture for lighting. Chapter 2: foreground foliage • All of the plants he uses can be found on Graswald for free • Plant scatter setup: ○ *SCREENSHOT* Chapter 3: Mountains and Terrain • Mountain from Gaia • Make mountains the same scale as real life using human scale reference Chapter 4: Atmosphere • Principled volume, density 0.001, anisotropy 0.52. • Color is very important. Set color to a blue Chapter 5: Terrain Improvements • Just scatters trees and bushes covering THE WHOLE THING, no gaps. Idk how this doesn’t break his computer. • Adds cliffs from quixel to the mountain. Chapter 6: Kingdom • Uses Sketchfab to get high quality FREE scans of castles
@CovingsworthАй бұрын
Nice!
@savagesauron4147Ай бұрын
Many thanks for sharing your workflow!!
@jbdh651028 күн бұрын
you have over 30 k subs with just a few videos. That's impressive!!!
@CinematicCroissantАй бұрын
0:05 What the, this is insanely cinematic
@sauravspillai8000Ай бұрын
Exceptional Work !!! holyyyyy !! Such an inspiration
@SanjeevKumar-be4dd14 күн бұрын
Need more of this....great work
@DimiArtАй бұрын
13:37 definitely reminds me of dragons dogma! Love this video!
@stormygamer675Ай бұрын
Wow, this really movtivated me into tyring blender. Nice vid by the way!
@CovingsworthАй бұрын
Awesome!
@yeahokbenАй бұрын
wow! fantastic work and thank you for sharing + making it so easy to follow along
@CovingsworthАй бұрын
Thank you
@Gametime05577Ай бұрын
Looking Awesome ❣❣❣
@mylittle3dworldsАй бұрын
Tks so much for sharing your process!
@HamzaARTiАй бұрын
as amways amazing envirenmennts i am a character artist but your videos are just something i enjoy watching and wanna try from time to time
@CovingsworthАй бұрын
Thanks I’m glad you like the videos
@SART-bn8lbАй бұрын
wonderful explanation thanks alot
@CovingsworthАй бұрын
Thank you
@etiennemanАй бұрын
you keep raising the bar!
@CovingsworthАй бұрын
thank you bro!
@nxdgnaАй бұрын
Amazing work bro
@NickKorzh-j6lАй бұрын
Wow 😮 Amazing
@Nickel3DАй бұрын
Awesome stuff brother 🔥🔥
@ngkgamingtamil4858Ай бұрын
Thanks for the amazing work ❣
@AbooKay_Sama29 күн бұрын
What a gorgeous shot, man! Great work! Can I ask where you found the HDRI sky for your project? It looks awesome.
@Covingsworth28 күн бұрын
Thank you! I wish I could but I don’t actually remember
@narensoni3705Ай бұрын
Brilliant Bro!!
@jkartz92Ай бұрын
marvelous!
@TheArtOfGregАй бұрын
Thats incredible !!!
@BhaveshKoulАй бұрын
Great tutorial, how to get the plants waving in the wind like you did
@khalid-sz8glАй бұрын
king .
@janbarsk3077Ай бұрын
I really love it that so many different aspect of landscape creation is concisely packed into one single video, but I also have a question: On the mountain where the buildings are, you added a lot of shrubs and some trees. AFTER that you added heroic cliffs and the building meshes. Does this mean that that the shrubs and the trees give way to the heroic hills and the building meshes? Or is it that they all coexist in a strange way?
@CovingsworthАй бұрын
Thanks! And yeah they all kinda coexist, this is possible because the camera is far away. Although once I added the cliffs and buildings I did edit the scatter a bit to give way to certain things
@janbarsk3077Ай бұрын
@@Covingsworth Thanks for the answer. I understand that some pragmatism can be a good thing, going back and forth with some trial and error. 🙂
@JuanGonzalez-nn6dwАй бұрын
instead of manually 3d scanning google Earth data you can import it directly into blender with the GIS addon, it works wonders.
@dyn-01-h5nАй бұрын
awesome 🔥
@learn3dtutorials4 күн бұрын
Thanks for sharing
@darwinbarwinАй бұрын
goat is back 🙏 😭
@nix7rАй бұрын
bro is back!!!
@RawfunRahmanАй бұрын
Insane work but how did u mix the water level with the terrain? Like the sand and the terrain are mixed seamlessly
@CovingsworthАй бұрын
Just a plane with water, then anywhere the terrain touches the water I painted sand :)
@xiaolimiaoАй бұрын
thank you for sharing, that’s great 😍
@thomasaseymour1165Ай бұрын
This a photo right? This looks so real and beautiful!!!
@stings7Ай бұрын
lol i was literalliy thinking of how to make a castle scene
@ghaithmemo876022 күн бұрын
Very cool work, can you talk more about the render setting and how much time it took to render your scenes? i think this can really help us as well :)
@ENORMOUS26Ай бұрын
this is just the tutorial i was looking for still i have a problem while creating scene like this if you want it to be perfect from all side of view like a video game map
@P9_STUDIOАй бұрын
Delightful 💘
@KarenSedrakyan-KSАй бұрын
Nice Work Buildings with a cross are Armenian churches in (the far right corner).
@CovingsworthАй бұрын
Oh cool thanks for the info!
@MuriloSantos-fb7jhАй бұрын
Awesome
@KalasaniKeshavАй бұрын
wooooowwwwwwwww amazing work bro please continue
@CovingsworthАй бұрын
thank you!
@popitasticАй бұрын
Great overview. How did you do the water?
@CovingsworthАй бұрын
Just a plane with a water texture on it
@PixelRealmCGАй бұрын
great tutorial ! did you work with different view layers in the on the same file (and then recomposed) or everything on the same layer?
@CovingsworthАй бұрын
Thanks! And no not for this scene, everything is on the same layer.
@mersadkeikha677Ай бұрын
wonderfull keep going
@Alen20649Ай бұрын
OMG looks real
@arhamsulman4704Ай бұрын
oh my god its amazingggggg
@CGDave-hc9nx26 күн бұрын
got good help from this video
@robertdouble559Ай бұрын
Is there away to stop the various species of plants interpenetrating each other? Beyond adjusting the scenes.
@mohsinali03Ай бұрын
Dude amazing Tutorial!! Ive also got a suggestion for that hdri situation where instead of using the sky texture you can use another copy of the same environment texture and connect them both to the same vector mapping then use the light path node so one of your hdri will work as backplate and you can use the other one to control the exposure. I think Ducky3D did this method on one of his tutorial for making screens. Cheers Mate!
@CovingsworthАй бұрын
Ah yeah that’s a great idea actually
@stfVFXАй бұрын
Nice content man! I just subscribed!😊
@CovingsworthАй бұрын
Thanks bro! Been admiring your work for a while now
@LoubardeurАй бұрын
It would be great to add a chapiter on rendering and compositing
@samsayegh5155Ай бұрын
Thanks for this amazing video ! Can you just write the website you're mentioning at 5:11 to download plants ? I'm earing grass wall but can't find the website..
@CovingsworthАй бұрын
Thanks! It’s called graswald
@samsayegh5155Ай бұрын
@@Covingsworth thanks !
@almightybryce498813 күн бұрын
I really like your work dude do you think you could make an entire movie if you wanted.
@RestlessBogatyrАй бұрын
COV! You're alive! I never got the memo, so I have to ask. Will you ever come back to streaming?
@Covingsworth28 күн бұрын
What’s up man!! Hope you’re well. I probably won’t do streaming in the same way that I did, but I can’t say I won’t stream again.
@scarit.Ай бұрын
Hell yeah!
@rahidmahbubАй бұрын
Amazing render,my man. I just have one question, how did you have the grass in the foreground sway like that?
@CovingsworthАй бұрын
Geometry node based wind system - I have a tutorial on my patreon about it!
@Budgy_2308Ай бұрын
awsome
@flonkplonk1649Ай бұрын
There's a landscape generator in Blender as well! Btw what a hell of a computer are you using? Seems an absolutely overkill of a polygon amount.
@CovingsworthАй бұрын
It’s actually not too high poly. Everything with detail is instanced 👍
@agyab3dАй бұрын
i love this whole video ❤.. thanks for the great tips
@CovingsworthАй бұрын
so glad you found it helpful!
@H4SEEB六Ай бұрын
simply goat
@slappy_chimp12 күн бұрын
hmmm you ever felt like sketching then building scenes from your dreams? I'm learning blender just to do that lol
@bUildYTАй бұрын
bro found his upload button again :)
@Benn25Ай бұрын
How did you manage the wind in the plants in foreground? I assume 4D noise in the geometry node tree, but as those are instances, they should moves all in the same way (please don't tell me you realized those instances...😅). Or only those are hand placed? I want to know, because it looks very good! :D
@CovingsworthАй бұрын
Thanks! I have a super detailed tutorial on wind on my Patreon :)
@RedDragon.f3iАй бұрын
I can already make cool animations❤❤❤
@arhamsulman4704Ай бұрын
How do you manage Vram with such a huge scene ? do you render in separate layers ? or use cloud render farm or have more than 1 gpu ? Edit : or do you optimize your scene really well ? What resolution of assets and textures you are using ?
@CovingsworthАй бұрын
I try to use 2k textures where I can, and try to use as low poly meshes as possible. I have just have gpu
@h-unte-r_Ай бұрын
Good job realy 😯👍👍👍
@ollied2025Ай бұрын
oh man, I feel bad to be so picky with such an amazing render. there is one little thing that caught my eye which is that the leaves on the bushes don't move with the grass. Otherwise i would have thought this a photo or a shot from house of the dragon
@sonunarwade1252Ай бұрын
Step 1:- get Nasa pc 😂❤
@ElchamBerhaoraАй бұрын
too many polygons 😢
@cgnovice2969Ай бұрын
Render layers
@flonkplonk1649Ай бұрын
@@cgnovice2969doesn't help at all in viewport.. and Blender tends to crash pretty often if your memory and system is overloading. Only thing helping would be the Simplify option....
@flonkplonk1649Ай бұрын
@@cgnovice2969doesn't help at all in viewport performance
@victor.novorskiАй бұрын
I recommend going with Amd RX graphics card mainly because of their bigger VRam. I bought a 4060........ I sit quietly while I render each single LAYER after another and composite it.
@Steve.philipАй бұрын
and another masterpiece
@CovingsworthАй бұрын
thank you steve!
@Dr_UZAIR_KHAN5 күн бұрын
Brilliant❤
@thzockt5 күн бұрын
How long did it took to render the final thing?
@MrSami-tv6vlАй бұрын
Will you ever make a castle course? Just as Impressive like your urban environment course.
@CovingsworthАй бұрын
Possibly 👀
@MrSami-tv6vlАй бұрын
@@Covingsworth Hopefully soon.
@vertikals2060Ай бұрын
how can you work with such as many poligons in your render. Like that scrub scattering on that hill.
@ckm3865Ай бұрын
Good but did I miss how to add the water and land to the gaps in the mid ground?
@NekoSamaIruАй бұрын
3d scans, hdri, volume, multiple terrains from Gaia, multiple particle systems . . . 𝘴𝘪𝘨𝘩 . . . my PC is already crying, and I haven't even started making this! I am a bit sad, because I really wanna try this. It looks so fun!
@CovingsworthАй бұрын
Yeahh it does require a good PC unfortunately, but you could probably make a low poly version of the scene just fine 😀
@Svaggykoupe10 күн бұрын
with low parallax shots like this one you’re better off using AI to generate far away elements and comp that with the cg foreground, an interesting full cg tutorial would be one with strong parallax