Finally. Thank you so much brother. I have been waiting for this my whole life.
@tomcruise1387 Жыл бұрын
This is massive ! Great news thanks :) , but when we release a hand, the other hand switch from attachtransform 2 to attachtransform 1. There should be a way to precise, left hand is always on attachtransform 2 without switching it automatically
@rofl124 Жыл бұрын
This is insanely cool! The fact that this function was added to the xr toolkit!
@myhelshik5844 Жыл бұрын
I remember valem released two hand grab 2 years ago, but it didn't work for me. But now it does, thank you Valem!
@TheSateef Жыл бұрын
WOW!!!!!!!!!! i was expecting to have to do hundreds of lines of code and days of debugging to do this, seems its already in there. really Valem, Unity needs to be paying you.
@GermanVargas Жыл бұрын
This was great Valem! Excellent work! You are a great educator, thank you for sharing.
@ValemTutorials Жыл бұрын
Thank you for watching :)
@muhammadalown4439 Жыл бұрын
Like always, amazing content, keep up the great work my friend :)
@privateHandle731 Жыл бұрын
I’m building a staff weapon so need to have a different attach transform for the left and right hands. Is that possible now too?
@user-en4iz5fw1dАй бұрын
thank you !
@piratemin_vr Жыл бұрын
Great vid once again. I'd love if you were able to cover the kind of hand interactions AutoHand uses where the fingers curl to the collider of the thing they're picking up. I bet its super complicated though.
@Atlas_966 Жыл бұрын
PLEASE make a IK tutorial!!
@mikey7095 Жыл бұрын
He has one from awhile ago
@Atlas_966 Жыл бұрын
@@mikey7095 “from awhile ago”, I tried it recently and it doesn’t work for me
@msms-rd6us Жыл бұрын
@@Atlas_966 same
@msms-rd6us Жыл бұрын
@@Atlas_966 it works but its very buggy
@Atlas_966 Жыл бұрын
@@msms-rd6us Yeah thats why he needs to update it!
@jas-db3nu Жыл бұрын
Do you know what may be the problem that I can only grab objects by thumb and index finger touching together?
@ZE0PHYTE Жыл бұрын
Bro I clicked on your channel and it said you posted this 44 seconds ago lol
@elenix4082Ай бұрын
Hi valem, this Unity new XR update make the grab object cant be rotated using the joystick. is there any way to fix it? Thanks
@asifmoideen607 Жыл бұрын
Awesome! Can you make a tutorial for hand poses and teleporter with the new XR hands?
@jcozyyt Жыл бұрын
Hey Valem, thanks for all the videos! I had a quick question: I am trying to make a grab interactable that I select with one hand and activate with the other, but I haven't found a solution to accomplish this yet. In my example I have a can of food that I can pick up, but to open the can I want the player to grab the lid of the can with trigger to open it. Any ideas how to accomplish this? It seems like the "Activate" event on a grab interactable only fires when the hand holding the object pulls the trigger
@ZE0PHYTE Жыл бұрын
W tutorial
@torstenknodt686610 ай бұрын
Thanks, great video. When scaling, is there a way to control this in detail, e.g. by modifying a mesh programmatically?
@SwamySwank Жыл бұрын
is there a way to make it so the one with the 2 attach transforms wont snap the secondary hand to the primary once the old primary let go? basically keep the second hand the secondary one once the primary is let go?
@ValemTutorials Жыл бұрын
I think making a script that will swap the two attach transform when release would work ! :)
@SwamySwank Жыл бұрын
@@ValemTutorials let me try that
@SwamySwank Жыл бұрын
@@ValemTutorials it works one way, but now if the secondary hand releases the main hand swaps to the secondary?
@RK-vt1rw Жыл бұрын
@@SwamySwank could you show me your script for this?
@SwamySwank Жыл бұрын
@@RK-vt1rw still working on it, i have like half of it working but I'm trying to get it to work
@julesmarchioni6958 Жыл бұрын
Great video ! Is it possible to make a tutorial for animations in vr ? how to use and add animation when clicking on a VR button etc, thanks !
@BrandonNyman Жыл бұрын
With this new system, how can I set up custom hand poses for left & right hand?
@colerobertbeasley9296 Жыл бұрын
Love the videos as always. Is there a way to detect when only the primary hand is causing an activate event. For example only the primary hand is pulling the trigger of a gun?
@colerobertbeasley9296 Жыл бұрын
I currently wrote a custom override for OnSelectEntered and Exited to track which hand is primary and secondary but was wondering if there was a more elegant solution that was already integrated
@LineOfThy Жыл бұрын
very cool
@bithigh8301 Жыл бұрын
Man, you make unity and VR development so easy. Valem >>> ChatGPT. Thanks
@intensevideogame Жыл бұрын
there is no secondary attach transform for me, its not even on unity's official documentation.
@tinytea3323 Жыл бұрын
update your xr interaction toolkit package to 2.3.2
@intensevideogame Жыл бұрын
@@tinytea3323 that did it, thanks.
@kelpez11 ай бұрын
How do I update it? @@tinytea3323
@NAGYT101 Жыл бұрын
do a tutorial for a vr ak pleaseee
@NiteshKumar-zo4mg Жыл бұрын
Can you make tutorial on vr multiplayer in 2023, I watched your three year old vr multiplayer videos but now many things are changed in unity
@msms-rd6us Жыл бұрын
it wont let me click the multiple option
@ValemVR Жыл бұрын
Make sure you have unity xr 2.3 installed, you can have a look at it in the package manager