My breakdown of every single ghoul perk card! Time stamps in the description for each one, let me know your thoughts!
@Ulfhart10 күн бұрын
thick skin is 10%, 20% and 30% balistic resistance (you can see it in your own last video when the perk card ISNT zoomed in (in the special overview)
@TYRYT10 күн бұрын
@@Ulfhartthose are older versions and almost all were changed, faulty spots used to max at 30% now it’s max at 15%
@The_Grim_Rose10 күн бұрын
PLEASE TELL ME RADIOACTIVE STRENGTH WORKS ON UNARMED
@gordiausprime6149 күн бұрын
@TYRYT did a great job good information, thank you.
@wolfrexo99669 күн бұрын
@@TYRYT so is he ghoul out yet cuz that could be great for my dps build sniper and smg build
@VoidX3710 күн бұрын
A lot of these seem really cool but i feel like some of them have no reason to be tied exclusively to being a ghoul. Stuff like the increased weakpoint damage and long distance VATS accuracy should just be available for everyone
@mjasax10 күн бұрын
The super mutants at West Tek should start charging 50 caps for toxic goo lol
@Dembalak210 күн бұрын
Stupid mutants. They try to fight the wastland when they only need to open a toxic goo Company and rule the appallacia the capittalist style 😂
@noneeris9 күн бұрын
@@Dembalak2 fr lmao
@antonfowler658210 күн бұрын
I can see ghouls being very popular in rad rumble
@김소리-j8p8 күн бұрын
damnnn this will make the game so much more varied, now imagine playable robots, playable synths, playable super mutants. all with their own perk cards made for those playstyles. this is a exciting direction that the game can be taken in. I hope they do.
@romxxii10 күн бұрын
Honestly, that's all I wanted: synergies for builds that aren't bloodied. I really hope this pops off and they also try to tackle turning into a super mutant. Because that's what I _really_ want.
@Zamtrios2457 күн бұрын
The best part is that they didn't nerf bloodied too hard. They did change how Richochet, Evasive, and Serendipity work to make them a bit more exclusive, but that's it. Bloodied builds do the same amount of damage but are a bit less tanky.
@keithday19826 күн бұрын
ghouls and super mutants are separate mutations. a person becomes a ghoul by being exposed to radiation. a person becomes a super muntant by being exposed to the FEV virus. so being exposed to radiation will not cause some one to become a super mutant. maybe they will bring becoming a super mutant into the game later. that would be cool
@ChrisRedfield984 күн бұрын
@@romxxii Originally they had plans for becoming a super mutant, you would get bigger and more mutated
@net34310 күн бұрын
Things i would love to have for character customization: Glowing one skin Quantum glow Marked men skin (aka flayed)
@dakotasnyder711110 күн бұрын
Those new perks are nice but at this point they need to lower class perks from 9 down to 3 (ie 1 rank of regular, 1 rank of expert and 1 rank of master) cause theres already no room for this sadly
@TYRYT10 күн бұрын
I agreeeee
@julianzepeda239810 күн бұрын
Or atleast down a point something, and they should also use this to buff legendary effects like juggernaut, and junkies
@MREric08310 күн бұрын
I had to think of something to change to make those kinds of perks work without changing max perk level or doing anything too drastic. But how about they have the current perk system where you need points to equip cards. BUT once you reached the max perk points acquired, they take into account your current special stat total. So, if you had a Int of 10 but when you go to your stats page in your pipboy it tells you that you had an Int of 17. In the Special screen it will show you your perk points but then in either green or red it will show you what extra points you have to spend. That way you can throw on some normally useless cards like for hacking or lockpicking or ammo or mod crafting. And if your stat gets debuffed and you no longer have the points for those cards they turn red, and it shows you how many points you need in red to re enable those cards. That way you can still go for a certain build but if you need to lock pick or something instead of using the legendary card for them or the individual card you can just take chems slot them in and anytime you need to hack, lockpick, make ammo, or mod weapons or armor you just re take them chems for that special stat. Plus it would really flow well with the herd mentality mutation or the united ordeal perk card.
@Dinkleberg7710 күн бұрын
I think 2 points would still be good enough. You get 10% dmg increase from first rank, but only 5% from the other 2. Getting 10% from each rank would just be more intuitive for new players on top of stopping them from taking too much room on endgame builds. Currently 3 separate perk cards at lvl 1 is 30%, but one perk card at level 3 is only 20%.
@julianzepeda239810 күн бұрын
@ yea I find it so silly they did that atp they should’ve did what they did with demo expert
@beastabuelos642110 күн бұрын
Brick wall is 100% essential. Even if that was the only perk, it would be worth to be a ghoul for that. Staggers PISS me the FUCK off. I've gotten killed a few times in the 2nd raid stage because I just got hit by nothing, got staggered and they hit me. Hell, I've gotten staggered shopping at a player vendor with no enemies around. I really think they need to look at staggers and make them less cancerous in general. But yea, really looking forward to this, looks like a ton of fun. I already got a ton of ideas myself.
@Guapter10 күн бұрын
too op, should be deleted
@spacedoritos9 күн бұрын
The staggers out of nowhere have been a thing since the beta. I recently came back to fallout after 4/5 years and I’m surprised to see that this is still a thing lol
@rsotelo30410 күн бұрын
Its funny that throughout the fallout series ghouls have always been looked down upon by other wastelanders although they are superior is terms of survival , but now i can see min/maxers looking down on human players. Appalachia will now have vault dwellers who realized this and be crawling in ghouls. Interesting lore wise if we count fallout 76 and the playerbase of vault 76 as lore.
@lexeleister461810 күн бұрын
Lore wise this looks scary an entire map full of lvl 1000 ghouls who can go feral anytime RIP humans smoothskins
@TheRoibm10 күн бұрын
@@lexeleister4618 I love that the original idea behind 76 was Vault Dwellers rebuilding the wasteland. Yeah soon vault dwellers will be mutated feral ghouls. Guess we let the Responders doing that whole rebuilding part.
@draconicanomaly85976 күн бұрын
@@rsotelo304 whats wrong smooth skin never seen a min maxxer before.
@arbitrary_thoughts10 күн бұрын
Thanks for the very direct showcase and time stamps.
@TYRYT10 күн бұрын
Cheers, mate! Glad to help!
@thegoodname887510 күн бұрын
I hope they increase the max amount of special states we can put into are characters and add another slot or 2 for legendary cards
@hoofhearted49 күн бұрын
There's no need. You shouldnt be able to have everything equipped. Adding more points and slots just means less build customization and diversity. With the recent perk adjustments, many going down in cost, you can already add more cards. We're fine on that front. Hopefully adding these new perk cards and the Ghoul race, shake up builds enough. Though they should reduce the costs of the weapon perks. Like Rifleman and Commando and the like. 9 Points for those is just dumb.
@Guo1234bob8 күн бұрын
@@hoofhearted4 ya I agree, 9 points for basic damage buffs isn’t what I’d call ideal.
@IGoByLime8 күн бұрын
@@hoofhearted4 If i wanna have everything equipped in my game i should be able to, dammit. i ain't playin elden ring over here.
@hez14637 күн бұрын
@@IGoByLime go play fallout 4 then if you want to run around with every ability n god mode
@Ulfhart10 күн бұрын
thick skin is 10%, 20% and 30% balistic resistance (you can see it in your own last video when the perk card ISNT zoomed in (in the special overview)
@nonamegiven20210 күн бұрын
yeah rad specialist could had been interesting but for one simple fact, they made every armor set since vault raids untradeable. we're really just are left with the situation of "i want to play a human, so i need to become a ghoul, make this set, and just turn back to a smooth skin" at the moment, not to mention you're needing to just remake your whole gear set from scratch (especially painful if RNG hasn't unlocked the effects you want/you have 4 star effects on your current armor.)
@Guapter10 күн бұрын
nah, noone would bother it for 100 rad protection when you have a trucks of antirad and radx
@hyperionlink10 күн бұрын
An interesting interaction you might want to keep an eye on that I've been messing with since 4-stars came out is the Quad Assaultron head with the Electrician's effect. Each charge you stack counts as a reload and possible trigger for the effect, and when firing you get a huge burst of self-radiation.
@olebrumme635610 күн бұрын
I assume we need a bunch of level ups for this... I really wish once we got a perk card, it was saved forever in some collection, and that you could rank/de-rank them whenever. Extra perk cards would of course be scrapped like usual.
@volcanoandleaves7 күн бұрын
I like this idea, but also yeah it will be at least 50 levels for the build I'd like when I switch to ghoul depending on what their roadmap looks like for the ghoul perks etc. So yeah a day or so in Wes-Tek should get the levels tho. GL with the grind, also I'd suggest submitting a feedback ticket for the perk card collection idea, wouldn't hurt.
@_The_Black_Cerberus_10 күн бұрын
If there adding more legendary perk cards they might as well add more slots not like any of the legendary perk cards are game breaking or super OP
@GodsGoofiest10 күн бұрын
1:34 WHY DID THEY MAKE HER SO THICK
@TYRYT10 күн бұрын
HAHAHHAA I KNOW RIGHT GYATTT DAMN
@VorynDagoth10 күн бұрын
Find god
@PrestonGarvey.10 күн бұрын
@@VorynDagoththere is no god only settlement
@VorynDagoth10 күн бұрын
@@PrestonGarvey. What a fool you are...
@FinrodFelagundTheFair10 күн бұрын
Cause they know what I like.
@Dinosaurman3423 сағат бұрын
Well I’m glad I got a 4th SPECIAL slot, I’ll use it for a pure ghoul playstyle, probably still be a heavy build or use my legendary perks to be able to mix it with a commando style
@Momofukudoodoowindu10 күн бұрын
Aaaaaaand Tyr is back reminding us that he’s one of the most relevant 76 KZbinrs⚔️
@beastabuelos642110 күн бұрын
Tyr, Angry Turtle, Wiggle. The trifecta
@sompret10 күн бұрын
It's so weird to read these perk details and think of Ghouls not as brittle as I remembered, but something closer to shorter Super Mutants. Makes me wonder what kind of playstyle being a Super Mutant would be like.
@prince_julius10 күн бұрын
Super tanky, but you don't get to use VATS. Wouldn't that be something? 😁
@sompret10 күн бұрын
@@prince_julius Can't wear power armor, but can use Stabilized and Pain Train without it
@prince_julius10 күн бұрын
@sompret I like it. Nearby Floaters can become allies in combat. Immune to poison and energy, but vulnerable to bleed and fire damage. 😃
@hoofhearted49 күн бұрын
Youd be immune to Rads entirely. Cant wear PA. Bonuses to Full Health gameplay. Can have a Mutant Hound pet lol.
@sompret9 күн бұрын
@@hoofhearted4 Almost sounds like a tanky Druid
@AbrhamPelaez222210 күн бұрын
I need the Cyborgs and SuperMutant race into the game.
@Wintersoap12310 күн бұрын
I know right need my Frank Horrigan rp
@maisysworld585510 күн бұрын
That’d be so cool , I’d have to remake fawkes
@elijahford369610 күн бұрын
I need my Mole Miner. I'm going to be the most self hating mole miner in W.V.
@TYRYT10 күн бұрын
Check my interview with Jon, we spoke about this hehe
@i2grills1cuphead7010 күн бұрын
And no one talks about Markus...😢
@brandonsinner65459 күн бұрын
Solar armor, sawbones and battle genes…….thats a lot of passive regeneration for ghouls.
@galaxy-eb9sp10 күн бұрын
somthing that i noticed, in the battle genes perk, you can see the ghoul is holding a plasma defender, maybe an upcoming weapon?
@beastabuelos642110 күн бұрын
R91 assault rifle has been on perk cards since launch and we still don't have it. Don't get your hopes up
@goesman8110 күн бұрын
Thanks for alle insight Tyr appreciate it. Personally i would consider Ghoul a side grade all ready the two most played Builds are PA Heavy Gunner (with the new raid especialy) and Bloodied Unyielding and both arnt for Ghouls, Ghoulification caters (at least form my understanding) pretty mutch for Fullhealth non Pa builds wich are kinda niche at the moment and will make them more viable come march
@TYRYT10 күн бұрын
Great points!
@LumiNexus10 күн бұрын
Unless I've missed something I think ghouls should be able to make use of power armor just fine as long as they have a ton of toxic water/goo, especially with unyielding being out of the question. I'm planning on becoming a ghoul for my power attack pa build and hopefully war glaive or whatever else comes along can finally beat out auto axe.
@goesman8110 күн бұрын
@@LumiNexus PTS goes live to day so we will be able to test. Perks like breath it in can mitigate the rad resistance from powerarmor, what you cant mitigate is the inherent -90% rads PA gives you so for a PA Feral Ghoul build (max dps non auto melee dmg) PA is a hinderance yes you can work around PA with tons of toxic goo and perk cards, the question remains is...will this be feasable to farm tons of toxic goo each time you wanna go out killing bosses and spending 2-4 perk cars slots just to wear PA as a Ghoul PTS and time will tell
@LumiNexus9 күн бұрын
@@goesman81 The hidden power attack modifier from power armor already slightly beats out unyielding on most melees and since ghouls cant really use unyielding I think It'll be worth the inconvenience
@creeperkiller9k97510 күн бұрын
I could see even turning my bloodied stealth character into a ghoul just to use that intelligence perk to craft some Covert Scout armor ( maybe secret service too cause why not ) with some actual rad resistance and use the one free switch back cause it does kinda suck that it doesn’t have really any rad resistance.
@hoofhearted49 күн бұрын
Powerful Presence sounds right up my alley for a playstyle. One Shot Kills. Hopefully I can fit it in somewhere. I feel like we're already stretched on what we can fit into builds to min/max. and I dont have my Legendary Perks fleshed out yet.
@Blanc_da_Oni10 күн бұрын
I wonder what kind of things will be put in place to make players want to keep their humanity, besides just bloodied and power armor builds? I wonder if we will see some new perks added later on for human players or more power armor related perks. I'm curious to know what human players get to specialize in.
@686Impulse68610 күн бұрын
Rejuvenators can only be used on PA atm.
@JamieW90710 күн бұрын
brick wall seems op, the one thing that delays me from almost instantly killing something with my autoaxe is a stagger, also I love perks that insensitive helping the team like the rad crafting perk, I love doing things that support people like equipping friendly fire and healing players/friendly npcs
@boredboy1357910 күн бұрын
I wonder if you could take advantage of the broken state of the sentinel effect on armor and power to let the rads come in easier.
@cl8624110 күн бұрын
OP The Dragon builds incoming lmfao. Mega reload speed PLUS (36+18=54% auto load chance), PLUS mega vats/weakpoint damage
@MatthewsWd09 күн бұрын
Dude I hope so!
@NeoVester10 күн бұрын
Man I would kill to have something like Brick Wall for regular players I have been hoping for so long they would add a way to not be staggered by enemies and now that they do and it's only for ghouls.
@beastabuelos642110 күн бұрын
There is a chest mod for regular armor that will do it. Not sure if it's for all armor, but I'm pretty sure it's on secret service. But yea, staggers are aids
@cortez10309 күн бұрын
@@beastabuelos6421The chest mod is pneumatic but it only reduces staggers by 25%, which is quite pointless
@TzhoOriatee10 күн бұрын
My build in 76 is already very Grenade centric, with a Shotgun for Fun. That Bomb Perk is going to be Insane with Nuka Grenades or Dynamite Bundles.
@julianzepeda239810 күн бұрын
Especially farming west tek😮💨
@Eldritch_Panda3110 күн бұрын
Only thing im going to hate is having to level up a bunch to get all the perks im going to need.
@JimTyphoon7 күн бұрын
@@Eldritch_Panda31 Especially for extremely high level characters! Had I known there was a need to totally level up from nothing again... Maybe I would have kept a slot empty.
@Unfa1r10 күн бұрын
"Ghouls cannot use unyielding" Technically they can. The only perk bloodied builds will sometimes use that requires rads is radicool. Everything else simply requires low health. You could, in theory, damage yourself below 20%hp with explosions and use unyielding but actually staying within that threshold would be pretty difficult. The fact that rads heal you as well as teammates could use something like team medic on you could screw you over a bit. A stealth build could possibly work since you aren't being hit by enemies snd forced to heal but it would still be harder to maintain than a normal human bloodied build. Harder, but at least in theory, doable.
@LumiNexus9 күн бұрын
You also probably couldn't really use the glow mechanic which is the main reason to become a ghoul
@KetoFitChef10 күн бұрын
DAMN!! I was planning on using my unused character slot I was saving for a Ghoul Shotgun build, but now I may just have to turn my existing Melee character into a Ghoul instead. I was hoping that it was a way to possibly make a Shotgun build viable and completely go Off Meta with this build.
@SirRoderickThunderbottom10 күн бұрын
between arms of steel, eye of the hunter and all the glow/ranged damage perks it seems shotguns gain the most benefit
@KetoFitChef9 күн бұрын
@ wasn’t there a damage reduction per projectile? Still, it seems like Melee is getting a pretty massive buff from this.
@tenderfiddles852410 күн бұрын
Two areas of concern. First Endurance is way too stacked at the moment to be adding so many more must haves to the mix at high required attribute requirements. Second, why have they been going through cards reducing required attributes and having them scale off the special just to add in so many more flat percent amp perks?
@TheeMasterSword10 күн бұрын
Yea it seems like two departments over there just sailing by each other. I thought the same, why did they start scaling with stats only to not use it at all with the new cards.
@alfiearmadillo10 күн бұрын
I feel like radioactive strength with auto melee is sorta fine, as youd have to be absolutely spamming radioactive fluid to even slightly keep up enough glow to maintain it
@julianzepeda239810 күн бұрын
You mean toxic goo?
@alfiearmadillo10 күн бұрын
@ yeah i forgot the name lol
@net34310 күн бұрын
Hope they give us a perk to cap our health in exchange for more glow capacity
@thepithso812810 күн бұрын
HOLY COW! Those perks are compleatly broken
@danielmcintosh965710 күн бұрын
So you imply that ingested rads count toward glow, does this not make power armor builds viable as long as you keep a stack of toxic/irradiated water on you?
@ALEXD4WN10 күн бұрын
I thought they were just adding a customisation option, holy shit😮
@Zamtrios2457 күн бұрын
These perks seem good, but I don't know how one would fit them into normal build. The normal cards that boost weapon damage are just too expensive. 6:00 Ironically, I usually only get staggered when fighting a pack of feral ghouls. 10:43 I feel like this is the perk for a power-armor build, but it requires you to be a non-automatic melee user 28:24 That stacked with the legendary effect and other perk is effectively just a scuffed version of the Bottomless Magazine legendary effect
@Dembalak210 күн бұрын
After watching entire video i Think the goul character will be for me. I like my unarmed build and i like vats commando-like builds. I don’t like the power armour and bloodied low health
@LightGlider209910 күн бұрын
Same bro same
@beastabuelos642110 күн бұрын
Yes, I'm a full health no pa heavy gunner. I refuse to play low health and pa is just a bit clunky
@Pelon-o9s9 күн бұрын
I wish they would add a dual weapon perk card. Could you imagine two swords and handguns in each hand as a ghoul. The deadpool of the wasteland. Yeeesss!
@emma..gamingmovies909110 күн бұрын
Bethesda watches this video: Radioactive Strength gets Nerfed. Lol
@mojomandingo10 күн бұрын
They flew you out? That's dope! You're the real legend here m8!
@grimtrivium14908 күн бұрын
The new power armor and union could still utilize that breathe it in perk I think since they both have decently low rad resistance while still maintaining high defense in the other categories
@black572510 күн бұрын
thank you tyr for this video and i hope that Bethesda can give us more character slots i don't want to delete my 5 characters
@drackar10 күн бұрын
Someone's going to find a way to get ghoul to work with unyielding and that'll be the new meta. As it sits, it's a valid option for high health non-PA builds, but I'm not seeing a worthwhile trade from unyielding.
@jonathonjamalison70257 күн бұрын
So your telling me, Rad Specialist, and crafting a full set of Vulcan PA will give me more rad resistance???
@FirstFamilyCharger10 күн бұрын
It’s absurd that brick wall is ghoul only. God I hope they change that.
@The_Only_Mr_Bear9 күн бұрын
The only reason I have to become a ghoul is the immunity to staggers. Auto-melee is gonna become so much better since we won't be staggerable. But I know they gonna nerf that and make it either a chance thing or make it like a 50% immunity
@MrSmileyRay9 күн бұрын
@@The_Only_Mr_Bear yeah I feel I’ll be a ghoul watch brick wall get needed back to human
@peteblackbourne5149 күн бұрын
bomb scientist will lead to constant blinding and game crashes
@hyperionlink10 күн бұрын
Wondering if the shredder will benefit from rad-reaver, since they don't technically consider it an automatic melee. (Although they did enforce the automatic AP drain.) What's the chance of them not considering it "melee" damage to begin with? I've got so many interactions to test on the PTS...
@sonnitude7 күн бұрын
Holy Atom, this legit sounds really fun. Enough that I kinda wanna start fresh and have entirely ghoul characters.
@Reluctant909 күн бұрын
25:58 mixed with solar armor. Thats a whole 6hp recovery, Idk if regeneration legendary armor effect buffs that by the 0.25. I haven’t tried it yet.
@barelyasurvivor125710 күн бұрын
Very interesting, really makes me want to try a Ghoul build now.
@baconation26376 күн бұрын
So what do we foresee with ghoul builds? Bloodied/Unyielding are being put on notice and the new direction for ghouls seems to be a more balanced full HP setup. If anything Thru Hiker will be a must take because every ghoul will need to be running around with 300 toxic goo to restore glow for the various bonus effects. Power armor seems like a double edged sword as the radiation resistance it has built in is now detrimental and cannot be countered. Its a very interesting situation and I don't quite see what the way forward looks like. In theory a coordinated ghoul team could spread passive glow generation, removing the need to spam toxic goo like coffee in VATS power armor builds (which always felt lame to me). On the other hand I see how it could all run very smoothly if the glow cost for these extra damage effects is manageable. Something tells me that a commando with an energy gun will still be able to burn through all his glow faster than it can be generated.
@VorynDagoth10 күн бұрын
I haven't seen my fallout 76 character since launch. He's been wearing the tricentenial mask for the last 6 years
@haganeEdwardElric10 күн бұрын
You said you have no idea what Mad Scientist has to do with ghouls, but I think it's related to ammo that most of energy weapons use; Fusion Cores, Plasma Cores, Fusion Cells etc. all utilize nuclear power aka radiation. So as a ghoul who's to say you couldn't in this fantasy world "channel" some of your radiation to your ammo to empower your weapons? EDIT; Also about movement speed - Idr if they mentioned it in some article, but wasn't there some discussion that if you do play as a ghoul you no longer can use mutations? You know, since radiation no longer affects you in a negative way and assuming that means no mutation chance either (Starched Genes as innate ability). If that's how it is going to be, it would make perfect sense to have movement perk card option to make up for the lost speed. This could also explain some of the new perk cards that seem like playing as ghoul is "must have" for extra damage. They're there to balance out lost stats you otherwise could gain through mutations like higher Perception from Eagle Eyes (Eye of the Hunter perk). Compared to mutations, perks seem better which makes total sense as you'll be sacrificing easy to control mutations to limited perk cards. But by sacrificing your mutations and humanity, you'll also gain a bit more power than average human build has and more complex system (glow/feral) that will yield you even more advantage. Aka - alternative playstyle with extra benefits, but not "must have" deal that makes every other (proper damage) build pale in comparison. Because Earle is good example what happens when they are balancing bosses against top meta builds. But we'll see what they have planned! Thank you for the good overview of the perks!
@Oblivion.185010 күн бұрын
Really cool video, really informative and it looks like that will greatly shakedown the meta, like this looks like ghoul vats commando will be doing more damage than bloodied vats commando and melee ghouls will also do more damage than bloodied melee build 🤔
@THOBART05.10 күн бұрын
The Dreadnought 4 (goul edition) when? Already has the majority of the health bar as rads. Should be able to benefit a little bit.
12:17 but isn't Toxic Goo a food item? Wouldnt it get triple the rads?
@TYRYT10 күн бұрын
Possibly!
@prodjlane9 күн бұрын
Congrats on 30k bro
@Link_ye_Hyrule10 күн бұрын
I actually made a Chem Wizard 🧙♂️ build, run around throwing grenades like spells 🪄 & taking chems with a knuckles ……. Sooo definitely going to make a new Chem Wizard 😂
@faklr348210 күн бұрын
they should give the better armor rad protection to human and make the ghoul able to produce really unefective armor against rads and call it saboteur . there is so much armor untradable that it make 0 sense rn
@vindurza7 күн бұрын
So what we're learning if you want to be a ghoul you won't be able to do the raid since you basically need a power armor ranged build in it they sound like a huge downside in a lot of cases
@TYRYT7 күн бұрын
Incorrect you don’t need power armor to do the raid check my video where I take a team of non power armor individuals into the raid and I’m even bloodied
@Bausaw10 күн бұрын
Just noticed the UI for player customisation is different.
@HoneyHeart-ep5cp7 күн бұрын
The new Vulcan power armor actually offers the least rad protection out of all the top their power armors with only 200 rad protection, it might be the best power armor option for ghoul players that want power armor
@jimmythehand74099 күн бұрын
There is heavy diminishing returns for reload speed tho. With speed demon, and the heavy gun reload card you barley notice the swift legendary and its at 25%
@toxicdreamer160310 күн бұрын
I like the new ideas that are being added. It makes the game have a lot more options to explore. What I don't really like though Is that I've spent the majority or my time playing as a bloodied explosive build with an unyielding armor set, and it's been enjoyable till the Gleaming Depths update. Now it feels like I'm being punished for using what I've spent so much time and effort, to make work for me up until this point. I just hope that they balance it more so It won't just be play with power armor, or be a goul.
@holyassassin198510 күн бұрын
Man I need to get back into 76 when I get a chance. Gotta get a new Xbox though. Glad to see you growing and making such good content bud!
@bingvarstand479 күн бұрын
My one concern is xp grinding. They dont seem to have anything resembling unyelding.
@Varthismal9 күн бұрын
@@bingvarstand47 they have, in Charisma, 3 + in all stats
@julianzepeda239810 күн бұрын
Anyone else notice the battle gene perk has a plasma defender?
@LuggageStardate10 күн бұрын
melee crap locked behind a ghoul wall. I dont know if this is a better or worse idea than new gear and plans locked behind raids and the caravans.
@slapslap91889 күн бұрын
as a player who only play melee since this game dropped, im really happy
@MusicFreak042610 күн бұрын
Great vid, right to the point, convenient. Thank you.
@TYRYT10 күн бұрын
Appreciate it! 💪🏻
@fivenotewonder10 күн бұрын
Please tell me I don’t have to stare at my character glowing a horrible green colour as imo it completely ruins the aesthetic and apparelI. I despise corpse highlight (luckily that can be turned off) and I don’t want a bright green character! I want to be a cool looking ghoul, and I get glowing ones are green but they don’t have a cheap, childish looking effect…One of my fave decorations in camps are the glowing heads to hang on the wall. So, Are there any options with this? How often are you green? is it activated by something etc.
@TYRYT10 күн бұрын
I’m sure with all the feedback regarding this an option will be given… make sure to present this feedback on Bethesda discord pts
@fivenotewonder10 күн бұрын
Thanks, and great video Tyr. Look forward to those future builds of yours :)
@sandmanlxv9 күн бұрын
This all seems very cool but it’s slightly worrying just just how powerful ghouls apparently are going to be compared to human players. I’m hoping they balance a lot of this out by making a lot of the human perks that overlap with the ghoul perks unavailable to ghouls, and add some more human perks that match the capacities of the new ghoul perks. But just from this video it looks like human characters will be left behind in regards to pure DPS and survivability, even top-end bloodied builds.
@georgielee16199 күн бұрын
Any sign of extra character slots? I can see one maybe two of my characters could work well as ghoul but I'd prefer to start a new character with a ghoul endgame in mind.
@MeduSnek10 күн бұрын
Do we get more Special points in the update? If not it would suck a lot because you would have to throw out perks out of your build
@asmordisfluffbreaker499910 күн бұрын
Ho ho my harpoon gun is going to have a field day with gun tricks and the other reload perk for heavy weapons.
@Blueybirdo10 күн бұрын
Hehehe... positively glowing... good one XD
@LaughingGremlin10 күн бұрын
I'm curious how Solar Armor and Overeaters will work with Ghouls. Will food buffs work?
@snowmcsnow47329 күн бұрын
While at it, How about increasing the STASH max limit and the Settlement building max limit? They keep adding so much stuff and yet won't grant an extra inch of space to store or build more.
@UnknownName505010 күн бұрын
This puts unyielding in the dirt on damage
@ChimaeraCarnage10 күн бұрын
Love your content as always, cheers TYR!
@SirRoderickThunderbottom10 күн бұрын
shame there's no mention of the skyline valley weather machine and being a super charged 'lost' ghoul
@SecretlySeven10 күн бұрын
So when all you got to try this no one tried a saw or auto axe?
@crazy-tommy10 күн бұрын
Based on these perks if you are not an explosive or melee build then ghoul doesn't seem to be a good choice. Sure you have perks to mitigate the drawbacks of missing out on the synergy with Bloodied and/or PA, but these perks all cost extra perk points. As I switched to Bloodied PA heavy gunner recently I will probably turn into ghoul only for armor crafting with Radiation Specialist and then go back to human unless there is some hidden potential I'm not seeing yet.
@dredgenYor199710 күн бұрын
I think full health players will see the benefits
@LightGlider209910 күн бұрын
@dredgenYor1997 ive been dying for my unarmed full health build to get a major buff for years. Between this and the raid update changing the perks around, I see this as an answer to my prayers
@Guapter10 күн бұрын
this is bad decision. instead of making more variants they just divide meta builds on different "races".
@xXFoxyGrandmaXx10 күн бұрын
Some of these new perks give me Borderlands vibes
@Mighty_Mr_B10 күн бұрын
I was looking for a reason to switch to melee😁
@kurtisminnich601310 күн бұрын
Does anyone think playing as a ghoul completely unarmed no weapos or fist weapons would work it sounds interesting to me
@elijahford369610 күн бұрын
I'm staying human till the mole miner comes out. I must torture myself to keep having fun, and that seems like a good way to do it.
@corrupt.taurus10 күн бұрын
I wonder if we will get more than 15 points to use on each s.p.e.c.i.a.l. with even more to add
@LumiNexus9 күн бұрын
I hope so, either that or reducing the cost of the weapon perks. Will have to give up 2 slugger's to fit on radioactive powered and brick wall
@lucaferretto503410 күн бұрын
It seems like they are going in the right direction by adding possible builds