UE4 RealTimeAudioAnalysis

  Рет қаралды 3,309

Dan Reynolds Audio

Dan Reynolds Audio

Күн бұрын

Пікірлер: 20
@smudgybrown67
@smudgybrown67 4 жыл бұрын
This is really cool, well done, can you please explain how you did it?
@Extrone
@Extrone 4 жыл бұрын
This is amazing 🤩
@piotrceglarek901
@piotrceglarek901 3 жыл бұрын
Hello Reynold, did you used Oscistudio to save 3d objects as sound? Is there any chance for you to share the knowledge of how to implement it in Unreal? I own the Vectrex console and also Oscistudio connected with Blender but I can't solve it in Unreal engine 🙏🏻
@kushnarovanatoli345
@kushnarovanatoli345 4 жыл бұрын
Amazing just the thing I was looking for :)
@broodovermind
@broodovermind 4 жыл бұрын
Super impressive! Would love to see the setup for this, even just a screen cap of blueprint or something? Having trouble getting started with this.
@broodovermind
@broodovermind 4 жыл бұрын
ok, nvm I figured it out, but how do I limit which sounds effect the fx?
@DanReynoldsAudio
@DanReynoldsAudio 4 жыл бұрын
@@broodovermind There's a known bug with the Submix Ref in the Data Interface, I'm hoping it will be fixed in 4.26.
@broodovermind
@broodovermind 4 жыл бұрын
@@DanReynoldsAudio could I directly play a specific cue through a particular instance of an effect like this? or is there a way to limit it's audio input by distance? I'm pretty new to niagara
@DanReynoldsAudio
@DanReynoldsAudio 4 жыл бұрын
@@broodovermind Submixes are an audio rendering node point in the rendering graph. When we fix the bug where the Niagara Interface is monitoring all the Submixes, we will be able to have the NDI listen to a specific Submix. That was the original intention, it's just a bug. In the Modules, you'll see a reference for a Submix. You can have a SoundCue send to a specific Submix. You can also have a SoundCue send to a specific submix based on distance from the Listener. But it doesn't monitor individual sources, it's monitoring a node on the audio rendering graph.
@broodovermind
@broodovermind 4 жыл бұрын
@@DanReynoldsAudio Thanks that's really helpful!
@cryptobeard
@cryptobeard 2 жыл бұрын
hi Bro where are you? i like to build it
@cryptobeard
@cryptobeard 4 жыл бұрын
Do you have a tutorial or some sample project out there?
@KUZMA_liveproducer
@KUZMA_liveproducer 4 жыл бұрын
Hi there! Could you advise please, how & where I could download this oscilloscope & how to send realtime audio from the saw to it? Thank's in advance!
@razorgarf
@razorgarf 4 жыл бұрын
No explanation just showing off?
@razorgarf
@razorgarf 4 жыл бұрын
Impossible to figure out how to get started with this... fkn ridiculous
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