Very helpful and informative video, thanks for sharing
@MrMomint5 жыл бұрын
how you simulate? with pointer? when i click on object i got pivot for interaction i m commenting on your multiple videos but didnt get answer from your side!
@muhammadihtishamamin85910 ай бұрын
nice work. can you share th 3D propallere in discription?
@lz40904 жыл бұрын
Nice. How to setup this up to be affected by the wind? Thank you
@ZimCrusher3 жыл бұрын
so how would you attach this to a plane, or boat? How would you get the physics constraint to move around the world? So far, all the physics constraints are locked in one spot. Is there a tutorial on that? please.
@metafoyfoy61943 жыл бұрын
can i as a player control the rotation speed ? /| can i as a player control the amount of force which is creating the physical rotation of the object /static mesh ? please help !
@BartalamBane6 жыл бұрын
And can I somehow make the screw rotate from "Wind Directional Source"? (it was always interesting how to force the wind to affect physical objects))
@Lusiogenic6 жыл бұрын
I don't know how you could do that. It says that it only affects SpeedTree assets. You would have to go into the source code and modify it from there. I have implemented a wind machine in one of my tutorials. Have a look at it, maybe it will help: kzbin.info/www/bejne/gGrPh3R6rslrkLM
@BartalamBane6 жыл бұрын
thanks for the answer))
@rtemiy854 жыл бұрын
what type of collisions do you use for a propeller?