Huge amount of valuable information here, with no joking, 10 minutes of "ummm..uhh..then...uh" or any of that nonsense. Very professional. thumbs up.
@theoneand0nly8745 жыл бұрын
Umm
@andreys.1055 жыл бұрын
Then....ummm....
@ClaudiaShifferLA4 жыл бұрын
uh...
@thoeme9 жыл бұрын
The Color Grading/Correction feature is awesome! Thanks for showing that info. And the tutorial/your workflow is very good as well. So logic, so consistent...very cool!
@jesperdiercks9819 жыл бұрын
A example of how important lighting is :) Amazing! :D
@kevinm37519 жыл бұрын
You are a skilled and highly exceptional instructor! Thanks for this intro to UE4, enlightening to say the least.
@WorldofLevelDesign9 жыл бұрын
+KLM Graphics Thanks KLM, I appreciate that.
@DailyFrankPeter8 жыл бұрын
+KLM Graphics Literally enlightening!
@mresende012 жыл бұрын
So far the only tutorial I've seen that takes it slow and doesn't require prior experience to soft design.
@harrysanders8186 жыл бұрын
OMG -> You've just answered a question I had for a long time and never could find a clear answer to: "Why not starting to blockout with Static Meshes in the first place?" - That really cleared it up for me what the benefits of BSP in the initial stages are. Thanks so much!
@nia57432 жыл бұрын
Man tNice tutorials is on of the best tutorial in general on youtube. Clear, simple, constant, good to listen. Thank you for sharing.
@murdockwan60698 жыл бұрын
Alex is really good at what he does - I've purchased the 3-in-1 UE4 tutorial bundle and very happy with the product. Managed to reconstruct his small house example and this one halfway done in a short amount of time. I'm also doing mini side projects successfully as he is outlining what needs to be learned, just in time! Worth every penny, strongly recommended!
@PeteDimitrov7 жыл бұрын
The Color Lookup Table blew my mind out of proportion. That is simply amazing.
@JohnathanSherbert8 жыл бұрын
Looking back, this video has completely changed the way I look at and go about designing maps.
@jackalheart45557 жыл бұрын
Johnathan Sherbert same
@lazykid91676 жыл бұрын
@@jackalheart4555 same
@mrhandler22193 жыл бұрын
@@lazykid9167 same
@tonality894 жыл бұрын
This guy is the best youtube explainer for ue4
@flipndip51225 жыл бұрын
it's so helpful to see the process. Knowing the steps to the final project make things seem more feasible.
@RichardVaught9 жыл бұрын
Your tutorials are epic. I love how organized you are!
@WorldofLevelDesign9 жыл бұрын
+Richard Vaught Thanks Richard, I appreciate that. Always trying to put information in a way that you guys can learn as much as possible in short amount of time.
@diffraction1636 жыл бұрын
im not going to lie, but besides the fact i had "nothing to do" while watching this, it was realllllyyyy interesting. very nice, thank you for sharing!
@lvl99paint8 жыл бұрын
Thank you so much! I'm currently learning UE4 and it's really great to see workflow tutorials of this calibre for it.
@WorldofLevelDesign8 жыл бұрын
Glad to hear you enjoyed it. Thanks for watching.
@crashTestGuru9 жыл бұрын
as someone that is just starting with UE4, thank you so much.
@WorldofLevelDesign9 жыл бұрын
+crashTestGuru Happy to know this helped. Thanks Guru.
@thecuriouschannel83667 жыл бұрын
Men, I found your free guides to start my project in UE4, thank you so much!!! You have a new subscriber right now
@peblezQ6 жыл бұрын
You really simplified this! I was so intimidated when I first opened UE4! You really encouraged me to try it out again!
@WorldofLevelDesign6 жыл бұрын
Glad you trying it out again. Definitely check out all the UE4 tutorials I have here: www.worldofleveldesign.com/categories/cat_ue4.php with more in the works.
@peblezQ6 жыл бұрын
WorldofLevelDesign oh, neat! Thanks! I'll definitely check out your tutorials!
@fidel_soto3 жыл бұрын
This is one of the best tutorials of anything ever.
@cabbagecash28627 жыл бұрын
Hey just wanna say I found this video to be very helpful. Its rare to see someone from the industry post such useful knowledge on KZbin. If this video helps with the projects I'm working on I'm sure to let them know about your channel.
@raifps62272 жыл бұрын
firstly I would like to wish you well and to say a huge thank you for uploading these videos as they have been an invaluable resource to
@jowlian72938 жыл бұрын
You da real MVP ,thank you for ur useful Tutorials on SDK and Unreal Engine,we need more people like you!
@alexilaiho1st9 жыл бұрын
Thank you very much, I really enjoyed this video, hope I can remember some of the nice tips you're giving us.
@WorldofLevelDesign9 жыл бұрын
+alexilaiho1st thank you for watching Alex
@Kaizien8 жыл бұрын
You do a really good job of explaining your thought process and describing the problems you are trying to solve. Reallllllly great video!
@WorldofLevelDesign8 жыл бұрын
+Grant Hinkle Thank you Grant. I appreciate that.
@zoduct2 жыл бұрын
So I went into soft soft and tried to intuitively grasp the basic fundantals. And now listening back I feel like I'm one step ahead of Nice tutorialm.
@benniwissner1392 жыл бұрын
I could listen to Nice tutorialm talk for hours man what a passionate dude ❤️
@NOPerative8 жыл бұрын
Excellent tutorial; from start to finish you nailed the professional aspects of planning and management through progressive development. You are awesome guy!
@WorldofLevelDesign8 жыл бұрын
Thank you Robert.
@realdka137 жыл бұрын
I've already bought it and it was pretty awesome! It was a good introduction to unreal engine even! As well as showing the workflow
@WorldofLevelDesign7 жыл бұрын
Thank you.
@ocramot8 жыл бұрын
When I clicked the link, I actually expected a 10-hours-long KZbin video :D very interesting video anyway, thank you very much! :D
@Bestien8 жыл бұрын
This is great! I am gonna look in to your tuts and try it myself. Thx!!
@daffertube8 жыл бұрын
This video is simply amazing. Thank you for sharing your knowledge with us!
@WorldofLevelDesign8 жыл бұрын
+DustyTV Thank you for watching!
@AnyHowTV2 жыл бұрын
by any ans, but I can make what I envision, and that's the greatest gift to . You are, without a doubt, an expert teacher. You may
@teamrx54257 жыл бұрын
This is a very inspirational and educational for level artists, thank you
@sandeepkumar-et1iw2 жыл бұрын
using it for a few years and now I want to upgrade and I'm happy I did that.
@aileenpettigrew8 жыл бұрын
Thank you - this is the best video I have watched yet on lighting, very useful indeed! I particularly thank you for the information on colour grading/Colour Lookup - made a huge difference in my scene!
@WorldofLevelDesign8 жыл бұрын
Thanks for watching. Glad this helped.
@ham26458 жыл бұрын
I surprisingly really enjoyed watching this video. I've never made anything on UE4 but I'm really interested in level design and game development and found this video a good introduction to it.
@realadnoh8 жыл бұрын
Thank you! One of the best Videos I saw about an Unreal Engine Workflow!
@PurplefluffyTROLLZ9 жыл бұрын
What I find so cool about this is that you didn't buy some crazy expensive market assets to make this it was just from the starting stuff
@DigitalSalt7 жыл бұрын
If you ever did a more in depth, dedicated lighting tutorial, I would be so happy! Your process seems the most informed and with good results compared to other videos I've seen so if you have anything else to share that you didnt cover in this video that'd be great!
@WorldofLevelDesign7 жыл бұрын
Thank you. I just released 2 new tutorials that begin to go into lighting. kzbin.info/www/bejne/p3upkn6QnZaJp7c kzbin.info/www/bejne/m5PYhYKpo7yZr80 I will have more of lighting tutorials coming up.
@DigitalSalt7 жыл бұрын
Awesome! Will take a look, thank you :)
@nickolasdaff62172 жыл бұрын
This is super handy! Thank you for tonns of valuable information.
@Embre_28 жыл бұрын
Wow thats amazing, iv been using 3D software like Blender, but of course this doesnt need all that much time to render diffrent perspectives.
@rzchzrdgznzzlzs22557 жыл бұрын
Damn, this engine looks great. I havent seen any games look this good yet
@YousefBuHazza9 жыл бұрын
Thanks I really learnt a lot from this workflow, it will really help me reduce the time I waste.
@clivekingco18652 жыл бұрын
Keep em' comin' and thanks for all of the help!!
@MegaKosan9 жыл бұрын
I will definetly start learning UE4.
@JemelWatson9 жыл бұрын
This a very solid and straight forward video. I love it
@WorldofLevelDesign9 жыл бұрын
+Jemel Watson Thanks for watching Jemel.
@ravenclairerodriguez20142 жыл бұрын
Great video and really helpful! I couldn't get a grasp on how the setuper works but it's all clear now.
@PrajayMehta8 жыл бұрын
What an amazing, concise and precise tutorial. Well done!
@TechnoBot178 жыл бұрын
that color grading ... WHOA TECHNOLOGY
@deepshikhasaxena90582 жыл бұрын
5 seconds before you said thats a bit boring I was like dude thats sick
@Miss_Darko7 жыл бұрын
"This first hour is probably the shortest of all the ten hours" So we're talking like a 30 or 45 minute hour here, give or take?
@PsyCoCinematics3 жыл бұрын
The sass! I approve.
@alibix3d1859 жыл бұрын
Your tutorials are really the best I'd ever seen: I really love your step-by-step workflow. Have you planned a tutorial for a landscape? Many thanks.
@WorldofLevelDesign9 жыл бұрын
+Alibix 3D Thanks, absolutely I do plan on focusing on landscapes at some point just not sure when, next series I'm working on is custom game environment modeling.
@louisarchambault3078 жыл бұрын
Thank you very much for this tutorial ! It's awesome to see someone's workflow ! So helpful ! Thank you again !
@3dmonkeybizz8 жыл бұрын
So so so so helpful!!!! What a brilliant breakdown tutorial ! Subscribed!!!!
@ThiesBroetje8 жыл бұрын
OMG. You've got serious skills. I wish I could do such amazing work, too.
@WorldofLevelDesign8 жыл бұрын
+Thies B. (FreeMusicTV) You can. Don't mean to shamlessly promote but www.worldofleveldesign.com/store/ue4-the-corridor.php :)
@ThiesBroetje8 жыл бұрын
+WorldofLevelDesign Thanks man, i'm going to try this.
@boubacarsdiallo99207 жыл бұрын
If only i could like this video 10k times Thx for the tips
@LMHPOLY8 жыл бұрын
Thank you very much for sharing your workflow with us. Scene looks really nice :)
@WorldofLevelDesign8 жыл бұрын
Thank you for watching. Glad you enjoyed it!
@beeonmind8 жыл бұрын
this is a really good tutorial. thanks :D i don't feel bored while watching it till end.
@WorldofLevelDesign8 жыл бұрын
Thanks for watching. Glad you liked it.
@MrWebon8 жыл бұрын
Wow thank you, this is the first time i see this kind of stuff and this is amazing!. Thank you
@WorldofLevelDesign8 жыл бұрын
+MrWebon Thanks for watching.
@quade-mc4 жыл бұрын
Thankyou for this demonstration it has really inspired me to start creating my game :D
@NovaPlays18 жыл бұрын
Thanks for sharing this! I truly admire the mentality and workflow that you use.
@quade-mc4 жыл бұрын
You deserve a lot more subscribers
@mankey42172 жыл бұрын
TNice tutorials was really helpful for soone coming from Ableton Live and having used Fruity Loops waaaay back in the past
@FamaSicura7 жыл бұрын
Normally wouldn't pay for things like this... would normally just figure it out myself but why the hell would I waste time figuring it out myself when I can pay next to nothing to learn it from you. Great work here! Keep it up!
@WorldofLevelDesign7 жыл бұрын
Thank you Fama. The support is greatly appreciated. This is why I will continue to create tutorials for you guys.
@FamaSicura7 жыл бұрын
Seriously, I love your style of teaching and showcasing what you're doing... so much detail and exactly what you're thinking. I've been a dev for years and it's so rare to find someone who is so descriptive in their teaching process. So refreshing. I WILL be buying a couple of your videos as soon as I am done with the backend coding I'm working on for a few things. Start with what I'm good at and move to the things I need to learn second. That's my theory. Different working in the 3d world instead of working on browser menu based 2d games.
@muneerahmed11552 жыл бұрын
wow! we always have everytNice tutorialng to learn! Great to know you!
@andersonsimeon41726 жыл бұрын
This is d best building tutorial I hve watched
@jonashaugen88878 жыл бұрын
It's cool that you answer your fans
@WorldofLevelDesign8 жыл бұрын
I wouldn't be here without them.
@marc-andrevalcourt44019 жыл бұрын
DUDEEE you rock!!! very good explanations, goods tips... dude make more!!!
@camoriekai41142 жыл бұрын
You are doing a wonderful job by giving Knowledge many thanks
@AugustasRimke8 жыл бұрын
Thank you.... I really love you're tutorials and projects. I plan use you're projects :)
@WorldofLevelDesign8 жыл бұрын
+MLG Official Thank you. Looking forward to seeing what you come up with. Share your work here: twitter.com/GameLevelDesign or here: facebook.com/worldofleveldesign
@AugustasRimke8 жыл бұрын
+WorldofLevelDesign i think. I will use you're projects not today i will use it 2017 the game will probably took about 2-3-4-5 months to make
@AugustasRimke8 жыл бұрын
+WorldofLevelDesign send me youre email i can send my game from there and the game will cost 1-2 dollars but i will give it free for you :)
@oliveira-paulo8 жыл бұрын
Thank you and congratulations on this amazing video! I've learned a lot!
@WorldofLevelDesign8 жыл бұрын
You're welcome. Thanks for watching.
@boxn9 жыл бұрын
I love how you break up the flat walls and make the corridor super believable. How do you do it? I personally struggle with making detailed yet clean and believable coridors/rooms. Do you get it from experience or just by analyzing architecture?
@WorldofLevelDesign9 жыл бұрын
+BoxN Thanks BN. It is both. I spent a lot of time studying and referencing world architecture from real world, from photos, environments from games and then I spend even more time inside the game engine re-creating small areas from reference. I've spent more time on projects figuring things out, throwing them away and re-starting them, then I have on final projects. So I spend a lot of time on many test projects that eventually become one final project.
@leonsadorflores67462 жыл бұрын
Woah, great video mate!
@TidusSZ8 жыл бұрын
Amazing video! Thank you very much. It helps me a lot know your workflow and all the techniques you used.
@TavaniGiacomo9 жыл бұрын
Fantastic :)
@bokudensatsujin9 жыл бұрын
Thanks so much for the information! It's a great overview of the process!!
@WorldofLevelDesign9 жыл бұрын
+Chris Logan Thank you for watching Chris!
@MikkaBMIKKAZX8 жыл бұрын
Where would you generally get static meshes for the walls and floors? I understand that you could spend the time making them in blender for example, or just find models from the internet, but why not just convert the BSP to a static mesh instead of finding a model and resizing it?
@jhett17466 жыл бұрын
at 25:30 you set point lights, but those are spotlights
@murdoch54998 жыл бұрын
This was perfect! Thanks for such a well made video!
@WorldofLevelDesign8 жыл бұрын
Thanks for watching!
@MotivationalLife4732 жыл бұрын
what a hearty video for all beginners!
@firesoul4532 жыл бұрын
Looks good! I would love to see an updated version for Unreal 5 that uses dynamic lumen lights and dynamic day and night cycles. Might not be a good fit though.
@vagelissaganis69468 жыл бұрын
Thank you for this amazing video!Thank you for shearing with us your working process and all of this great knowledge!
@WorldofLevelDesign8 жыл бұрын
+Vagelis Saganis Thank you for watching V!
@T800System9 жыл бұрын
when you are placing point lights next to the wall lights (around 21:30) - how comes the floors don't reflect the point light? I am trying to do what you are doing but I am finding that it looks really obvious that the environment is being lit by point lights rather than the materially emitted lights because you can see the reflections of the point lights in the surrounding environment. I hope what I said makes sense to you.
@WorldofLevelDesign9 жыл бұрын
+T800System It does reflect, due to the camera angle in the video it doesn't show; but I do minimize the effect of the point light reflection by tweaking Intensity and Attenuation Radius so that in the final product the point light reflection is not noticeable. You can also change Source Radius and Source Length properties of the light to change the reflection shape of the point light. But in the course and in the video I only changed the Intensity and Attenuation Radius until the reflection wasn't apparent.
@T800System9 жыл бұрын
WorldofLevelDesign Awesome. Thank you for the quick response, very kind. Your videos are amazing btw. One other thing I might ask you: I have also previously attempted to light my scene using exclusively emitted lights from materials - however I have found that this is giving me lots of weird patchy shadows. Is this something you have experienced and if so do you know of a way around it?
@WorldofLevelDesign9 жыл бұрын
+T800System You're welcome. Happy to help. I've tried that and it is extremely difficult to get the lighting right. It requires you to build lights constantly just to see any changes you do to emissive material property. Best way I found is to use emissive light material property with existing lights and make them work together.
@T800System9 жыл бұрын
WorldofLevelDesign Thank you. Yeah, I think it's actually a problem with the engine - I have done quite a bit of searching online and there is no consistent answer as to how to deal with it. For now, I have decided to take your approach. I have also found that tweaking the global illumination post process works quite well in allowing the emitted light to flood the scene a bit more effectively. Btw: I also found that once the point lights are baked, their reflection is removed. So all in all, your tutorial was very helpful to me. Thanks again!
@RandomGuyyy9 жыл бұрын
I'm wondering why did you not increase the source length value for the point lights to give a tube lighting effect? Or did that not give you the right result?
@giaphuclam64012 жыл бұрын
I had soft soft for a wNice tutorialle but never actually opened it because it looked too complex. TNice tutorials actually helped quite a bit. i an like for
@PetrSmrtka9 жыл бұрын
Great tutorial, nicely explained, thank you.
@WorldofLevelDesign9 жыл бұрын
+Petr Smrtka Thanks for watching Petr!
@pancreasb0y8 жыл бұрын
Thanks for this tutorial it's fantastic. One question, at 05:45 you place a skeletal mesh to use for scale, but in 4.12.3 I can't find this mesh. Is there somewhere else I should be looking to add a mesh for scale? Thanks in advance.
@daghoor40548 жыл бұрын
you can use the new ragdoll mesh
@pancreasb0y8 жыл бұрын
Thanks
@daghoor40548 жыл бұрын
pancreasb0y np ;)
@wessel97738 жыл бұрын
i work allot in unity because of the company i work at i wanted to learn unreal for better renders of my 3d scenes this video helped me out so much thank you !!
@WorldofLevelDesign8 жыл бұрын
Glad this helped. Thanks for watching.
@desmondkidd87588 жыл бұрын
Hey, love the tutorial, definitely explained your workflow clearly haha... I'm curious about the Color Look-up Table file you're using.. I'm using Photoshop CS5 & CS6 and I can't seem to find a feature that supports exporting them, would you be willing to explain to me how exactly you went about exporting/saving it or are you using Photoshop CC 2014? it seems that the only information I can get on this is supported by that version only? That colour grading technique would be a massive help when it comes to the final steps of polishing my scenes. Thank you!
@Krishna.Palash2 жыл бұрын
very informative, I tNice tutorialnk you raised a lot of softians
@Qulopuaa4 жыл бұрын
So in 2015 the light and wall that are lit by this light are not tagged .Are there any manuals how to do the lightning in unreal ed 3 or 4 . I did lightning in ut99 maps and hit a knowledge walls . I did not find the video superhard or hard even only someting I could learn.
@Konradkh7 жыл бұрын
14:19 you can also use "Paint"... It works!
@Tim17Maia2 жыл бұрын
route, and connect it to my computer system, will it be as simple as creating one track and play a composition through it, recording it, then
@edgeofnightplays78 жыл бұрын
Thank you so much, this was so helpful and you're so talented!
@thienmenhlilopo23402 жыл бұрын
YOU ARE A GOD... NO QUESTION ABOUT IT
@RobVicars9 жыл бұрын
Absolutely fantastic tutorial, really interesting to see your workflow! Whenever I've used simple shapes to build the environment, I've tried to do it with the static meshes inside UE4 or turning the BSP shapes themselves into static meshes. Would you say it's better to do even the more simple blocks in Maya? I noticed as you imported the pieces in they fit perfectly with the BSP shapes you had in place. Presumably you measured this all out in your 3D package as you made them? Where would you say is the best place to go to find out about making these environment pieces to the right specification, and where to learn about creating the beautiful materials you used. Particularly interested in the emissive light strips! Apologies for all the questions, and thanks for your brilliant work!
@WorldofLevelDesign9 жыл бұрын
+Rob Vicars Thanks Rob. Usually the BSP brushes don't match perfectly with Static Meshes. They happen to here because it was a small environment and I spent time prior to BSP construction creating the meshes, so I knew the sizes ahead of time and it was more of a lucky accident. But they usually don't match up and I usually only use BSP as a general guideline to follow. When Static Meshes are inserted I use BSP as a rough template only. To get the pieces to right scale specs it starts with planning. You first have to know the basic game engine dimensions kzbin.info/www/bejne/pYHGeYindpV3iJo then you can prototype basic scale dimensions for your project with BSP brushes, then spend time planning out wall, window, floor, ceiling, stair dimensions, test them out and lock them down to model in 3d modeling app. I will be covering all this, including emissive light strips and material creation in the future tutorials. Thanks for watching Rob.
@RobVicars9 жыл бұрын
Thanks for getting back so quickly! That all makes sense, with the matches being a bit of planning and a bit of a happy accident as well. I'll keep a close eye out for the materials tutorial! All the best.
@mediterraneopadelsassari77602 жыл бұрын
Please give a brief description of the plugin, how to use it. How to use the plugin. How to use it.
@imclueless98753 жыл бұрын
can someone tell me how he got that top down view of the grid like that? would make designing levels way easier
@beatsbyjocka40128 жыл бұрын
Did you use stock assets? Btw,i read your book "Unreal Engine 4-Beginners Crash Course v1" it is great,however you din not show how you put the arms linkend to the gamestart