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Series of videos to learn how to use the Procedural Generation Content plugin in UE 5.2.
This fourth video talks about:
* How to use Landscape Splines and Splines in PCG
* How to exclude splines from generation
* How to sample points inside a spline
* How to use density and attributes to influence spawning probablity and points properties.
DISCLAIMER: This plugin is still in experimental mode, to learn more about Experimental, see: "docs.unrealengine.com/5.1/en-US/experimental-features"
Awsome videos:
* • Last Time I Saw The Cr... - PCG and Path Tracer
* • Unreal Engine 5.2 | Me... - Timelapse for Medieval Village creation
* • UE5.2 Procedural PCG (... - Garden Walk
* • Unreal Engine 5.2 PCG ... - Clutch editing for interior generation
* • Jungle Tools - Procedu... - Another very complete tutorial channel for PCG
Sketchfab Cabin: sketchfab.com/3d-models/small...
My twitter if you want to be notified for future videos: / amathlog
Link to tutorial in Epic Dev Community: dev.epicgames.com/community/l...
Chapters:
00:00 Introduction
00:44 Creating a new landscape spline
02:27 Excluding the landscape spline
04:25 Introducing Steepness
05:32 Creating an attribute to change the steepness
07:55 Doing the same thing with normal Spline
09:54 Moving the spline re-generates
10:08 Creating a clearing with closed spline
11:06 Sampling points inside a closed spline
11:47 Modify sampled density depending on the distance to the edge
12:43 Removing closed spline from the original forest
13:20 Sampling a smaller set of points
13:38 Filtering low density points with some noise
14:35 The usual Transform Points/Self Pruning
15:03 Re-using the Static Mesh Spawner for trees
15:38 Use Attrbiute Operations to scale down our trees depending on Density
17:16 Remaping the density
17:48 Maths operation to multiply Scale by Density
18:48 Re-connecting Static mesh spawner for trees
19:07 Adding a Cabin
19:55 Re-adding foliage
20:43 Removing the cabin from foliage generation
21:27 Re-use Foliage generator
22:20 Changing the clearing spline re-generates
22:44 Conclusion