Daaamn dude i have watched all your videos to Locomotion and bug fixes and i must say if it works like that dor me as well (i am at work right now and will try it out later) i cant thank you enough. I had one tutorial series where the guy stoped in halfway through and it sucked so i had to beginn from scratch. I realy hope it will work coz this is what i was looking for. Thanks for you effort so far and keep up the good work man, you are a hero for some people. (Real Heros dont wear capes)
@dmitriype89316 ай бұрын
This is truly amazing material. The system works very smoothly. The code is very compact and crystal clear!!! Great job! The only question that remains and which could be added to the video is the following: How to add displaying of the normal carrying of a weapon. I mean, when a character walks and is not in aiming mode, his weapon simply “dangles” in his hand. In this mode, the weapon is usually held with both hands (if it is a rifle) near the belt. Can you add another video on how to complete the system taking this into account? It would be great!
@forcepower71163 ай бұрын
so for everyone having the same problem as me where when standing still and not moving at the beginning of the game. When aiming the legs do the turn animation even so they shouldn't. Set the RootYawOffset Default Value to 90 instead of 0. This fixes it
@mikeguerra21805 ай бұрын
Great Tutorial trying to learn UE5. I'm having a bug were player is standing is not rotating in place but crouching works. Edit: I redo the whole locomotion again and seen like I miss the isTurning curves in the animations. waiting for the next videos :)
@doa88786 ай бұрын
Can you make a video tutorial for us on how to create an animation for the character and weapon when shooting, and create a UI for bullet takers and the amount of ammunition? ❤
@Jzr.R7 ай бұрын
my god. exactly my problem! real good continuation, thaks from brazil man!!!!!
@ユウ-p3o6 ай бұрын
Is there any way to make BLS always "turn in place" even if it is not aim like previous versions?
@johnremp34707 ай бұрын
Dang it why do i have homework!! I'll get to that after I work on this lol
@michaelsmith589414 күн бұрын
Problem: Turn in place works for crouch while aiming. But not while crouching without aiming..
@melvyn19707 ай бұрын
Good work!
@chirayugupta76987 ай бұрын
Hello people, I am having issues where all my turns are fine, but the turn system breaks if I turn left and then can't turn again, unless I stop aiming and aim again, or move once and then turn. Does anyone know anything about this issue?
@mikeguerra21805 ай бұрын
make sure the curves( isTurning is 1 not 0) in the animation, that happen to me with the crouch
@Andrei-ck7lv3 ай бұрын
@@mikeguerra2180 can confirm that this solved my issue. Somehow I added a curve which was set as default to 0, not 1, as it is supposed to be.
@esmertayaz7 ай бұрын
my lıne trace isn't accurate, I'm shooting but bullet doesn't go to where I'm aiming, can you help me?
@nativecoder7 ай бұрын
Hey there, we will be fixing the weapon issues in the next videos. This bug fixing series will go through all the bugs people have been reporting.
@esmertayaz7 ай бұрын
@@nativecoder thank you, I really appreciate it.
@shortnap34646 ай бұрын
@@nativecoder May I ask if anyone report weapon mesh is shaking ? or is it only in my project
@dontworrybehappy49167 ай бұрын
The Turn In Place animation files for Crouch are not in the Google Drive folder. Please fix.
@melvyn19707 ай бұрын
Same for me
@ajplay59167 ай бұрын
Yep,the problem right there
@nativecoder7 ай бұрын
Sorry guys, forgot to add them, they should be there right now!