UE5 - Bug Fixing: Turn In Place (Part 2)

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Native Coder

Native Coder

Күн бұрын

Пікірлер: 21
@sakeone44
@sakeone44 7 ай бұрын
Daaamn dude i have watched all your videos to Locomotion and bug fixes and i must say if it works like that dor me as well (i am at work right now and will try it out later) i cant thank you enough. I had one tutorial series where the guy stoped in halfway through and it sucked so i had to beginn from scratch. I realy hope it will work coz this is what i was looking for. Thanks for you effort so far and keep up the good work man, you are a hero for some people. (Real Heros dont wear capes)
@dmitriype8931
@dmitriype8931 6 ай бұрын
This is truly amazing material. The system works very smoothly. The code is very compact and crystal clear!!! Great job! The only question that remains and which could be added to the video is the following: How to add displaying of the normal carrying of a weapon. I mean, when a character walks and is not in aiming mode, his weapon simply “dangles” in his hand. In this mode, the weapon is usually held with both hands (if it is a rifle) near the belt. Can you add another video on how to complete the system taking this into account? It would be great!
@forcepower7116
@forcepower7116 3 ай бұрын
so for everyone having the same problem as me where when standing still and not moving at the beginning of the game. When aiming the legs do the turn animation even so they shouldn't. Set the RootYawOffset Default Value to 90 instead of 0. This fixes it
@mikeguerra2180
@mikeguerra2180 5 ай бұрын
Great Tutorial trying to learn UE5. I'm having a bug were player is standing is not rotating in place but crouching works. Edit: I redo the whole locomotion again and seen like I miss the isTurning curves in the animations. waiting for the next videos :)
@doa8878
@doa8878 6 ай бұрын
Can you make a video tutorial for us on how to create an animation for the character and weapon when shooting, and create a UI for bullet takers and the amount of ammunition? ❤
@Jzr.R
@Jzr.R 7 ай бұрын
my god. exactly my problem! real good continuation, thaks from brazil man!!!!!
@ユウ-p3o
@ユウ-p3o 6 ай бұрын
Is there any way to make BLS always "turn in place" even if it is not aim like previous versions?
@johnremp3470
@johnremp3470 7 ай бұрын
Dang it why do i have homework!! I'll get to that after I work on this lol
@michaelsmith5894
@michaelsmith5894 14 күн бұрын
Problem: Turn in place works for crouch while aiming. But not while crouching without aiming..
@melvyn1970
@melvyn1970 7 ай бұрын
Good work!
@chirayugupta7698
@chirayugupta7698 7 ай бұрын
Hello people, I am having issues where all my turns are fine, but the turn system breaks if I turn left and then can't turn again, unless I stop aiming and aim again, or move once and then turn. Does anyone know anything about this issue?
@mikeguerra2180
@mikeguerra2180 5 ай бұрын
make sure the curves( isTurning is 1 not 0) in the animation, that happen to me with the crouch
@Andrei-ck7lv
@Andrei-ck7lv 3 ай бұрын
@@mikeguerra2180 can confirm that this solved my issue. Somehow I added a curve which was set as default to 0, not 1, as it is supposed to be.
@esmertayaz
@esmertayaz 7 ай бұрын
my lıne trace isn't accurate, I'm shooting but bullet doesn't go to where I'm aiming, can you help me?
@nativecoder
@nativecoder 7 ай бұрын
Hey there, we will be fixing the weapon issues in the next videos. This bug fixing series will go through all the bugs people have been reporting.
@esmertayaz
@esmertayaz 7 ай бұрын
@@nativecoder thank you, I really appreciate it.
@shortnap3464
@shortnap3464 6 ай бұрын
@@nativecoder May I ask if anyone report weapon mesh is shaking ? or is it only in my project
@dontworrybehappy4916
@dontworrybehappy4916 7 ай бұрын
The Turn In Place animation files for Crouch are not in the Google Drive folder. Please fix.
@melvyn1970
@melvyn1970 7 ай бұрын
Same for me
@ajplay5916
@ajplay5916 7 ай бұрын
Yep,the problem right there
@nativecoder
@nativecoder 7 ай бұрын
Sorry guys, forgot to add them, they should be there right now!
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