The only game that still hooks me nowadays is Super Scramble Simulator, it adds a puzzle element, to find the correct way to pass difficulties and obstacles, and then you have to control gears/speed/brakes/positions/wheels up in very controllable intuitive way.
@amigabang61578 ай бұрын
Often I forget the game name by the time you get to ranking them; Would be good to keep the title or larger title screen (or box?] on screen somewhere.
@UKGamingNetwork8 ай бұрын
Thanks for the input. Will see what we can do in the next video
@RaposaCadela8 ай бұрын
I love these graphics
@mygamingroom151219 күн бұрын
What program do u use to do this?
@UKGamingNetwork19 күн бұрын
@@mygamingroom1512 I play the games on the A500 Mini and record using an elgato recorder. Then I use OBS studio to do the actual list and Cyberlink Studio to edit the video
@dusanpiscevic62138 ай бұрын
Well, I never went into vector graphic games on Amiga (apart Another world maybe, but that is no 3D game), because Amiga was raster graphic only for me! Not only I disregarded No second prize but also Formula One Grand Prix to the extent. I could never swallow low frame rate on basic A500 1MB (althought didnt bother me in Ivanhoe) for vector racers. As far as Super Hang on is concerned, although roadside objects scale well enough and game is fast, while road scrolls okayish and overall graphic design resembles arcade, your bike is to small (ST port) and other bikes behave jerky and are represented by one scaled sprite, from back perspective, without any fake 3d sprite work. In afore mentioned sense, Mega Drive port was way better, and it was as arcade perfect as home port gets in those days. Still, Amiga version was kind of playable, but not essential for me.