I'm looking forward to you seeing where "reputation isn't easy to come by" lol
@MrHecticHarry29 күн бұрын
You need to move the providence militia over to the rebelling towns up north. also Merchants carry cargo while transports only take troops and sopplies if I remember.
@jonsouth154529 күн бұрын
Really cool maybe a cavalry/dragoon army would be useful as a mobile force for wackamoling the rebels. A fast force of say 2000 cavalry should be devistating
@xXBisquitsXx29 күн бұрын
I was really looking forward to this game but turns out dealing with endlessly spawning armies across a large area isn't fun. Running around with the limited armies it give you to crush rebel armies whilst 2 more spawn get real annoying and playing as the US isn't much better for endlessly spawning armies out of nowhere. Especially annoying when you crush a rebel army, take back the settlement than need to rest to get back stamina whilst their army flees at light speed towards neighbouring settlements to take those too seemingly not needing to rest. I understand that's how guerrilla warfare works but it is not fun to play against at ALL.
@mr.fantastic775629 күн бұрын
The feelings of British Commanders:
@scottrandell428129 күн бұрын
I only played as the Americans and I don't see much difference with the British. As you noted, its a slog constantly fighting armies that pop up out of nowhere and able to retreat at lightning speed. I remember chasing British troops all over the map and while defeated, they seem to have unlimited stamina and never get tired. Found it tedious and very much a "rinse and repeat" game. I did finish the American campaign, but it was really over 2 years before the game said it was. No desire to play this again (shame, had some real potential).
@ewwthatsgross229 күн бұрын
Take the "cheap route" to cut down on garrison costs and end up paying double if you had spent the money before the problem got big.
@mainhouse481529 күн бұрын
I would say hold the waterways/sea ports, its your life line.Garrison in the interior useing probing attacks you dictate the pace. High uses of political machinations and propaganda.Sure you know all of this... :)
@sjoerdholtzer916828 күн бұрын
you should really combine your single vessels into fleets, to have a more effective force several ships are still at port, they could be hunting the lone US vessels
@ewwthatsgross228 күн бұрын
I want to see more!
@ChingChangWallah.29 күн бұрын
It will be interesting to see how the game involves and balances French troops etc, which must arrive by sea.
@Kokoda14425 күн бұрын
I had the Spanish turn up and take a fort
@ChingChangWallah.22 күн бұрын
@@Kokoda144 By land or sea?
@thomasmain598629 күн бұрын
From memory Boston requires 900 troops to garrison so two full militia unit's is needed. Or a combination of one unit and naval unit's as the crew's count toward's the garrison. Only 100% rebellion resistance will guarantee that you will not lose a town or fort. And of course you have forces that wander in your rear area's taking town's then spreading rebellion. I built printing presses in all of the seaboard town's cities and fort's, that is -0.3 pro British sentiment fromthe get go, -0.4 if you include a church. And for some reason two to three hundred strength rebel unit of Militia, can overcome a full strength loyal militia. If you have a general who can get there best to command the battle personally.
@KhanUlric29 күн бұрын
I hear your feedback in terms of the sparks that come up as opposed to the wholesale eruption of rebel activity, but you're missing an important data point. This is 1775. While I'm not looking to be a game design apologist, this is wildly before massive support for any kind of rebellion occurred. You're essentially seeing the actions of early professional engagements against militia as it happened. Now if you want to say that the proportion of troops is all wrong, then I completely agree. At the start of the war, colonial militias (around Mass et me anyway) were in the area of 14-16000 against 7000 British troops. This discounts what amounts to an approximate strength of the militia over the entire colonies of ~145,000. Thing is, and I think this is where I hear your frustration, not all of these groups remotely mobilized at once, nor did they always mobilize in central commands. Your comment of it being Vietnam: Revolutionary War is accurate. There were entire campaigns that no one learns about (like the Forage War in NJ in 1777 I believe) where the agglutinative entropic effects were what wore away British strength and not fighting. Thanks for letting me get on my soapbox.
@martinsoelsepp556929 күн бұрын
Weird, it seems that you lost your general in between the episodes. You left off in 5th of July 1775, staring at Byron on the outskirts of Friedericksburg (north of Richmond). Thomas Butcher was operating near Cambridge and every general was alive. Now you're suddenly starting at 2nd of July 1775 with your general dead and Boston lost. Are you sure that your save file didn't bug out or smth? I guess when rebels revolted in Boston and ousted your garrison then they killed him shortly afterwards.
@thehistoricalgamer29 күн бұрын
I'm not certain.
@martinsoelsepp556929 күн бұрын
@thehistoricalgamer Btw, Smith (with the big hat) was the general you lost. He defeated a rebel uprising in Boston and took it on the 25th of June 1775. Afterwards, he garrisoned Boston with his 670 troops. Boston was British-held when the last episode ended.