Hope you guys found this helpful - would you be interested in an educational video breaking down how we actually calculate Magical/Physical Damage and how scaling affects it? Let me know! Big love ❤
@frenonheim3 күн бұрын
this is phenomenal, thank you!
@JarPapaКүн бұрын
I got you brother! 🙏
@snowywhistle21143 күн бұрын
This is great. I do feal the need to point out that spells like blood stained blade, divine strike, both work differently despite being worded very similarly. Blood stained blade is considered buff weapon damage, meaning that it is added before your combo and impact zone multipliers. however while divine strike is also 5 add damage, but it isn't buff weapon damage, meaning it's added after combo and impact zone multipliers. (I'm mainly pointing this out because a lot of people don't know they are different). Because of how divine strike works, you don't actually have a section for it in your calculator. Divine strike would be added in-between gear weapon and phys power bonus. You also are missing impact zones entirely. I understand that adding them for every weapon is a pain in the ass, but they make a big difference, so adding in an option (if you can) would be useful. The full weapon damage formula is (Base damage + buff weapon damage) * Combo Multiplier * Impact Zone Multiplier + Gear Weapon Damage + Divine Strike Damage * (1 + Power Bonus) + Additional Damage * (1 + Hit Location Bonus) * (1 - Damage Reduction * (1 + Damage Reduction mod) * (1 - Penetration)) + True Damage.
@JarPapa2 күн бұрын
@@snowywhistle2114 thanks for your comment brother! I’ll definitely consider adding both impact zones and combo multipliers; only issue is that so many weapons have such differing values for each! Perhaps I’ll duplicate the initial row a couple times and add 2 columns for manual entry of the impact zone and multipliers. How does that sound?
@snowywhistle21142 күн бұрын
@@JarPapa I'd do it myself if I knew how. I may take the time to learn and report back with something later. Manual entry would be amazing tho if you'd be willing to set it up.
@DoinMyBest4Ever3 күн бұрын
JAAAAAAAAAAR youre literally the best for this and your beard game is strong
@JarPapaКүн бұрын
@@DoinMyBest4Ever appreciate you my man ❤️ I treat my beard like a first born child
@barkingwookiee3183 күн бұрын
You are a godsend Jar, thank you
@JarPapaКүн бұрын
No worries my man 🫡
@WildfireDruidlvl183 күн бұрын
Cheers!
@JarPapaКүн бұрын
No worries brother 🙏
@Toniboy442 күн бұрын
nice bro
@JarPapaКүн бұрын
Thank you brother 🫡
@DelfoftheblaКүн бұрын
What about phys/magic penetration?
@Chadward_16 сағат бұрын
I'm a bit confused by flamewalker damage on this calc. The spell says it deals 5 damage per 0.2 seconds however I'm getting 1.9 per tick from the calc, 3 damage, 21%mpb, 0 add, 0 true. Is that supposed to be 1.9 on top of the 5 base so 6.9 per 0.2 seconds?
@serviettechaude3 күн бұрын
Hello, nice job ! I dont understand why true damage bonus is affected by spell scaling ?!?
@mikahoolwerff35633 күн бұрын
if i understand ur question right, then it isnt. true damage is always just plus 1 dmg regardless of where u hit em, what mdr the have or what kinda spell u use as long as it deals damage.
@JarPapa2 күн бұрын
@@serviettechaude hello my friend! Unfortunately all damage sources are affected by scaling. True damage, however, is the only damage source that isn’t affected by locational modifiers or your targets resistances. Just say your spell has 100% scaling and you have +1 true, regardless of whether you hit them in the foot or the head it’ll deal 1 damage. If you had 50% scaling, it would deal 0.5 damage etc. Hope that helps answer your question, thanks for tuning in!
@United_States_of_VillaКүн бұрын
Is there a way to figure out how much dmg BOC does with each weapon? trying to figure out if it is better with staff or crystal sword.
@trevorlahey9037Күн бұрын
Is there a reason you don’t have shadow touch on here? It’s a fairly unique source of damage and health that often confuses people.
@JarPapa23 сағат бұрын
@@trevorlahey9037 it has zero % scaling so it’ll always do 2 true damage and heal 2hp (or 2.4hp with vampirism) so I didn’t bother putting it on there! Thanks for watching :)
@Gausdave2133 күн бұрын
Jar the greatest
@JarPapaКүн бұрын
Appreciate you gang 🫶
@marellius28682 күн бұрын
since when does true damage scale?
@JarPapaКүн бұрын
@@marellius2868 for a very long time my friend! I think there’s a misconception that because it’s “true” damage that it isn’t affected my scaling, but unfortunately all it means is that it isn’t affected by locational modifiers or magic resistance. You can read more about scaling (aka Attribute Bonus Ratio) on the wiki here: darkanddarker.wiki.spellsandguns.com/Scaling#What_does_this_include? Thanks for tuning in my friend!
@zeuscaboose72023 күн бұрын
I only care about armor pen lol so I think I’ll just skip this sheet
@JarPapa2 күн бұрын
@@zeuscaboose7202 I did originally have armour pen on the sheet but the calculation gets a bit scuffed if you enter say 20% PDR and 40% armour pen; because you don’t do *extra* damage for having more pen than your opponents PDR for example. Once I’m home I’ll figure out a more intuitive way to add this to the sheet and I’ll reply to your comment once it’s added and working. Thanks for your feedback regardless my friend!
@artyboyy6 сағат бұрын
Armor pen takes a percentage of their total armor. So if they have 40% pdr and you have 50% armor pen, damage is calculated as if they had 20% pdr
@zeuscaboose72025 сағат бұрын
@@artyboyy good to know. I normally run 40% armor pen with longbow. So if they have 75% pdr they now have 30% lmao. I love ranger, I see a nerf incoming.