Underrated But AMAZING 2nd Level Spells

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DnD Shorts

DnD Shorts

Күн бұрын

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Let's chat about some unsung heroes of the 2nd spell slot variety in Dungeons and Dragons!
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@DnDShorts
@DnDShorts 2 жыл бұрын
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@fumasseio3277
@fumasseio3277 2 жыл бұрын
what a nat 20 in sponsorship
@BrunoMaricFromZagreb
@BrunoMaricFromZagreb 2 жыл бұрын
bald! BALD! _BALD!_ *BALD!* *_my eyes!!!_* Just a joke based on the thumbnail
@FireallyXTheories
@FireallyXTheories 2 жыл бұрын
I need Gnord VPN for my MagicMouth PC
@safiarter201
@safiarter201 2 жыл бұрын
You fool! In my country its already out
@El-Rico
@El-Rico 2 жыл бұрын
I have a mac.
@leo15twist
@leo15twist 2 жыл бұрын
I remember one time where magic mouth lead to the downfall of a thieves guild. The party wizard took the spell for funzies and began creating magic mouths on small fake coins that had the function of screaming alert repeatedly whenever someone other than the owner would as much touch their gold pouch. He would sell them for 30gp, and after a while, some nobles would employ him to make house alarms, and safe alarms. In time, the thieves guild sent assassins to kill the wizard, and after they failed and we took the case to the town mayor, we took part on their plan to wipe the guild for good. It was a good plot that started with a pretty underestimated spell
@wesleywyndam-pryce5305
@wesleywyndam-pryce5305 2 жыл бұрын
thats awesome
@slywolfe
@slywolfe 2 жыл бұрын
Shamelessly stealing this, thank you
@leo15twist
@leo15twist 2 жыл бұрын
@@slywolfe have fun 😊
@rylog8
@rylog8 Жыл бұрын
That's literally the lore for Abjuration Wizards
@Mariwend
@Mariwend Жыл бұрын
that's i point where i as a dm would say it's just a magic item and not even a spell effect
@cartermartin3710
@cartermartin3710 2 жыл бұрын
Note for Immovable Object - it does specify that the target object weigh no more than 10 pounds, and this value doesn't scale with up-casting. So, the plate armor example is a bust, but you could cast it on a rogue/archer's leather armor or bow, or the enemy caster's robes or arcane focus/component pouch, to just as effectively shut an enemy out of combat.
@willieoelkers5568
@willieoelkers5568 2 жыл бұрын
Honestly, I'd be careful about letting players bypass the explicitly written out way the spell is supposed to interact with characters
@alexandrebeauchanps5992
@alexandrebeauchanps5992 2 жыл бұрын
Used it on a 50ft rope to strangle a flying adult green dragon. Cast fly on myself, next turn cast immovable object at 4th level on the rope. Allow myself to move it. Next turn I used my action to dash, gainng 120 ft of movement that i used to circle around the neck for 50 ft of rope. Next thing that dragon knew, he was crashing mid air, creating more than 20000 ponds of force, fall to the ground where we butchered him. Thank you immovable object
@matan8074
@matan8074 2 жыл бұрын
Or there weppons
@Taurusus
@Taurusus 2 жыл бұрын
I'd wager there's a missing "... that isn't being worn or carried" in the text like there is for every other comparable spell type, because yeah there isn't really a rule in D&D for touching specific items on a creature you're attacking anyway. It's obviously not intended to be a combat spell.
@ultraninja5783
@ultraninja5783 2 жыл бұрын
you could probably make an argument to just use it on just the chest plate or the leggings of a piece of plate armour and not the whole thing. assuming the dm allows it
@vineveer4358
@vineveer4358 2 жыл бұрын
Compiles a list of all the spells I'd want to take on a future wizard character. "Man, there really isn't a lot of 2nd level spells in this list. Weird. Oh well." Literally 1 day later, DnD shorts releases this video, pointing out that levitate can basically one-shot a werewolf.
@DnDShorts
@DnDShorts 2 жыл бұрын
Didn't realise how heavy plate armor was, but you can do the same trick at 6:58 on any other clothes, shoes, weapons etc. so it's still super dope!
@1q34w
@1q34w 2 жыл бұрын
Is heavy plate armor a single object? Just cast it on the greaves.
@Coid
@Coid 2 жыл бұрын
@@1q34w If you're going to go for a single piece, the codpiece is probably more fitting.
@FacelessCog
@FacelessCog 2 жыл бұрын
As a DM, I would have no problem with my PCs casting it on bits of leather armor, clothing and rings. Any of those would ABSOLUTELY stop you in your tracks, but you could still weasel your way out of it eventually.
@schmendrick6536
@schmendrick6536 2 жыл бұрын
Have the barbarian or fighter heft them into the air with a wedgie and cast Immovable Object with their underwear in the yanked up position. Congratulations, you are now conducting the world's most embarrassing interrogation.
@AZombieWizard
@AZombieWizard 2 жыл бұрын
Even with a naked enemy you could have any flavor of archer put an arrow into the enemy then make the arrow immovable.
@Year2047
@Year2047 2 жыл бұрын
Levitate and Dragons Breath are amazing I swung an entire fight by casting levitate with my clockwork soul sorcerer. Twin spelled it, used restore balance and took two dangerous minions out of the fight on the first round. Dragons breath on a Scribes wizard is fun too. Nothing quite like letting the barbarian shoot hammers out of his mouth causing bludgeoning damage.
@dragonhearthx8369
@dragonhearthx8369 2 жыл бұрын
Wait why did you need to use "restore balance"? Nothing is said about advantage on the save.
@samuelbroad11
@samuelbroad11 2 жыл бұрын
@@dragonhearthx8369 spell resistance?
@Year2047
@Year2047 2 жыл бұрын
@@dragonhearthx8369 Yes. They had advantage and then they didn't.
@Year2047
@Year2047 2 жыл бұрын
@@dragonhearthx8369 Clockwork Soul is a fantastic battlefield control/support option. Once those two were taken care of, all I had to do was chase the main baddy around the battlefield so he couldn't do anything big and let him get wrecked by the other players. Its immensely rewarding to play.
@unicyclepeon
@unicyclepeon 2 жыл бұрын
Which book has the clockwork soul and the order of scribes?
@TheNeoVid
@TheNeoVid 2 жыл бұрын
Please continue the "Underrated But Amazing Spells" series. You've really got me wondering what other sorts of exploitable insanity we're overlooking at every spell level!
@fightingfalcon777
@fightingfalcon777 2 жыл бұрын
If you use the Enlarge/Reduce on a Rune Knight Fighter when they use Giant’s Might, you make them go from Large to Huge, or if they’re at Level 18, from Huge to Gargantuan. That means you are big enough to grapple a Tarrasque or Ancient Dragon. That just strengthens how good your suggestion about using Enlarge/Reduce on the Fighter/Barbarian/etc. lol
@shedoraziirocson4011
@shedoraziirocson4011 2 жыл бұрын
*takes notes with malicious intent*
@alimatloob2850
@alimatloob2850 2 жыл бұрын
Can vouch for this, our Wizard turned my Barbarian huge (I was playing a large monster race) and our Kobold Ranger mounted me, basically rode me into battle as I ripped and he shot enemies to smithereens, good times
@djangowest1754
@djangowest1754 2 жыл бұрын
One of my players tried this and combat was never the same
@jamesmachuta2010
@jamesmachuta2010 2 жыл бұрын
I have a kobold eldritch knight who uses enlarge to pose as a dragonborn along with dragons breath.
@SynSabre
@SynSabre 2 жыл бұрын
I played a duergar rune knight just to do this. It was really fun, especially with pole arm master and sentinel, makes your reach like half the battlefield
@fortelilac6522
@fortelilac6522 2 жыл бұрын
My party combined silence, levitate and hunger of hadar on an enemy I prepared for weeks. Levitate is deadly.
@theFunkyThumb
@theFunkyThumb 2 жыл бұрын
Magic mouth is one of my favorite spells right now. My party is helping to get our cleric elected to the high council, and i spent a week going through the town casting it on random buildings foundation stones so when 3 people walk buy a campaign message plays
@madlordhubris624
@madlordhubris624 2 жыл бұрын
Gorgeous RP. I love that!
@theFunkyThumb
@theFunkyThumb 2 жыл бұрын
@@madlordhubris624 there was also a guy who operated these trolley like deals, and he was an asshole. So i took a few round trips casting it all over the place so when it stops by him he hears weird voices in his head. Ive been adding to it for months and last session the dm told me he quit his job lol
@madlordhubris624
@madlordhubris624 2 жыл бұрын
@@theFunkyThumb I'd love to be playing at whatever table you do.
@BronzeCactusorBronzeCaktus
@BronzeCactusorBronzeCaktus 2 жыл бұрын
I've been using the dragon's breath familiar combo for a bit now, it's actually even better than at first or second glance because it's up-casting potential is insane; it increases by 1d6 per breath per level up-cast, but since each round of combat is 6 seconds, and the spell lasts for 60, then you're actually up-casting by 10d6 per level, thus the total possible output (if you're insane and use it at the 9th level) is 100d6 (and I'm a DnD noob, so I'm sure that there are ways to make it even stronger)!
@a-blivvy-yus
@a-blivvy-yus 2 жыл бұрын
It's actually more than that, because it hits an area, not a single target. The video mentions shatter with its "12" expected damage. On a 2nd level cast, I've had a bad damage roll with shatter deal over 100 damage to a group of unaware enemies who were performing a ritual. I've also had it deal over 90 damage on another occasion where I hit less enemies but rolled better. If you can hit 2 or 3 targets with each breath, that 10d6 becomes 20 or 30 extra dice.
@mikearndt8210
@mikearndt8210 2 жыл бұрын
dragonsbreath is the best spell in dnd. i had a character who would always give it to his familiar. then in combat the familiar would sit on his shoulder, essentially giving him an extra attack if enemies got too close to him. then if required, the familiar could do a fly-by attack on an enemy making it super useful and fun as hell to play
@zeldaandTwink
@zeldaandTwink 2 жыл бұрын
I'm soooo happy someone else sees the power of magic mouth. It's my single favorite spell. I've had entire characters based around it
@Dustin_McNab
@Dustin_McNab 2 жыл бұрын
Does your DM allow you to use magic mouth to find hidden objects? A player in a game I'm DMing for wants to use it like that and I don't understand it. The spell needs a visual or audible trigger. If the item is hidden, then it's not visible. If the spell can somehow see the item, then how does it know the item is hidden? Every character in the party has something in their bag that could be considered treasure. What would stop the spell from triggering constantly while in range of treasures hidden in a bag?
@zeldaandTwink
@zeldaandTwink 2 жыл бұрын
@@Dustin_McNab it needs to see or hear it. It cannot see a hidden item so it would not trigger. Also "treasure" is a bit too vague, you'd need to be more specific such as what material the item is made of (gold, silver, gems, ect.) Now arguably if it was, say, loose change in a pocket, then yes the magic mouth can hear that, but if it's just sitting in a chest it won't sound off
@chris-il4qu
@chris-il4qu 2 жыл бұрын
Curious....could magic mouth be combined with a power word? Power word stun or kill for instance...would make for one hell of a defensive measure though...it would be indiscriminate to whoever wandered by 😂
@zeldaandTwink
@zeldaandTwink 2 жыл бұрын
@@chris-il4qu nah, because you need to cast those spells. The magic mouth can't cast spells. It requires a verbal component from the caster
@chris-il4qu
@chris-il4qu 2 жыл бұрын
@@zeldaandTwink makes sense but isnt the description of it just a word that carries magical power and that magical power is what classifies it as a spell? Maybe an elaborate glyph of warding set up with magic mouth as the trigger? Hahaha
@mikecarson7769
@mikecarson7769 2 жыл бұрын
nice video! i wish that more people would enjoy the creativity of using "magic mouth". i can imagine two old wizards teasing each other to death with surprise messages in unusual places
@jessie-buns839
@jessie-buns839 2 жыл бұрын
Better uses for Immovable object: Note that the rulings say that you CAN move the object normally, not that you have to. Enchant your shirt/harness and never take fall damage again by falling in little drops. Enchant both your boots and "step" into the air for always on flying.
@dragonhearthx8369
@dragonhearthx8369 2 жыл бұрын
Better use. Cast enlarge reduce of someone reduce them down a size. Put them in a box that, currently, causes them to squeeze. Shut the box. Cast immovable object on the box. Then stop concentrating on the reduce spell.
@bumblebot2458
@bumblebot2458 2 жыл бұрын
@@dragonhearthx8369 fuck that's evil. I was just gonna strangle a dragon with the immovable object spell.
@ArtiomSigma
@ArtiomSigma 2 жыл бұрын
@@dragonhearthx8369 reminds me of an idea I heard about casting enlarge on a ring and put it on someone's head. Then stop concentrating
@professionalyusukesimp
@professionalyusukesimp 2 жыл бұрын
7:27 “horrify your DM with this spell”. Shows a picture of Matt Mercer, the man who literally created the spell
@frantisekvrana3902
@frantisekvrana3902 Жыл бұрын
Just last week, I watched the episode where they fed a dragon an Immovable Rod.
@Dyneamaeus
@Dyneamaeus Жыл бұрын
Fun point on levitate: it can double as a Telvanni style building limitation, preventing access to hidden areas or chambers.
@mattgron6913
@mattgron6913 2 жыл бұрын
- get a bow - cast levitate on a target that is melee based - shoot your target for 100 consecutive rounds of combat with no consequences
@tokleb
@tokleb 2 жыл бұрын
Better idea: - get a bow - cast levitate on yourself - shoot everyone with advantage and no melee attacks can hit you.
@mattgron6913
@mattgron6913 2 жыл бұрын
@@tokleb that would definitely work well, and no saving throw required. Although i don't see why you would get advantage?
@colsenthissell1012
@colsenthissell1012 2 жыл бұрын
Good idea, you now just need to carry around 100 arrows
@talkingbirb2808
@talkingbirb2808 26 күн бұрын
@@tokleb no advantage and almost all melee units have ranged options
@Maninawig
@Maninawig 2 жыл бұрын
Odd question: if a Centaur was hit with levitate, would they be able to walk normally along the ceiling, or be stuck at 1/4 speed?
@Swampert919
@Swampert919 2 жыл бұрын
I think it’d come down to what your DM rules it as, but if crawling along the ceiling while levitated counts as climbing then in theory yeah the climbing penalty should apply here. Again though it’ll come down to what your DM decides as wording for equine build does imply it’s only vertical climbing that’s effected, so could be ruled either way.
@bumblebot2458
@bumblebot2458 2 жыл бұрын
DM discretion, but if it were me, I'd say if the Centaur could position correctly then it'd be standard half speed. Remember that you're levitating, so you can float and turn around. You could theoretically just walk up the wall. Pretty funny.
@sjhsoccer
@sjhsoccer 2 жыл бұрын
Rules as written, they would be stuck at 1/4 speed
@boitata2617
@boitata2617 2 жыл бұрын
I think most DM would argue that levitate wouldn't lock a flying creature, at least not one with hover, but other then that I am glad someone else is talking about the power of this spell
@farkasmactavish
@farkasmactavish Жыл бұрын
Winged flight works by literally pushing the air, too, so even disregarding "I don't like that" rulings, the spell's own description explicitly states that a winged creature wouldn't be bothered.
@dragonhearthx8369
@dragonhearthx8369 2 жыл бұрын
Another use for levitate. If you need to get down a cliff or a straight drop, you can cast this, shove off the edge, and stop concentrating. It's a never ending feather fall.
@alkatron768
@alkatron768 2 жыл бұрын
Enlarge/Reduce is a bit weird in that it says that your weapon size increases with you, and then it says it's always a 1d4 extra, no matter if it's Daggers, Longsword or Greatmauls. There are rules in 5e found in the monster creation section that basically says that for every size higher than medium a weapon increases it's damage die by the original ammount, which supports this spell if we talk about 1d4 weapons increasing to 2d4, but that large Greataxe would deal 2d12 instead of 1d12+1d4. Of course, that would be incredibly powerful for a 2nd level spell if you include all the other things this spell does, so that's probably why they did that.
@cameronlancefrii7356
@cameronlancefrii7356 2 жыл бұрын
The important thing to note with Enlarge/reduce is that it increases your size by 1. Cast it on a halfling party member and they're just some guy now. Cast it on the half Orc and now you can watch them have a kaiju battle with an Ogre. In both instances you get the 1d4 damage, but a halfing to a medium creature is still using medium weapons and the Orc to large would then get to use large weapons. The spell doesn't describe the effect of the size of weapons- probably because it doesn't assume what size you will be. Just like any ability or spell that says it makes a target prone doesn't then proceed to tell you everything about what being prone entails- it's just a status that can be found for all its effects. Like, ranged attacks have disadvantage on a prone target. The difference is that we don't have an official source that compiles all of what being large or bigger entails.
@alkatron768
@alkatron768 2 жыл бұрын
Seems about right, while there is no direct restriction like "Halflings can't use medium sized weapons without disadvantage" mostly for balancing reasons or just them not wanting to upset people, if you take it all into account then yes, that would be the case. I wonder if it would be too weak for a 3rd level spell if it got changed to instead of ones weapon dealing 1d4 extra damage it's oneself that does that extra damage AND one get's to use the large weapon rules. I think it might be somewhat balanced.
@slanew
@slanew 2 жыл бұрын
So then enlarging a weapon, such as a monk's weapon, is better than enlarging the character? 🤔😍
@cameronlancefrii7356
@cameronlancefrii7356 2 жыл бұрын
@@alkatron768 small creatures have disadvantage with heavy weapons already. Basically any weapon that NEEDS two hands has the heavy tag. I think- at least I would rule it, personally -that a halfling using a greatsword would no longer have disadvantage if they are enlarged. It can be argued, though, that weapons are neither small nor medium, just "normal." So a halfling with a longsword would then turn into a medium creature with a large weapon, which would then be attacking at disadvantage.
@cameronlancefrii7356
@cameronlancefrii7356 2 жыл бұрын
@@slanew I would say no. If you're using a weapon that's a size category bigger than your self, 1 size up gives you disadvantage and 2 or more sizes up aren't possible. Of course, with context, such as having permanent disadvantage from being unable to see, who cares? Disadvantage doesn't stack and advantage and disadvantage just cancels out. Are you prone while blind while your opponent has taken the dodge action while suffering from vicious mockery? Who cares! Still as effective as the guy who is only suffering from one of those things. Might as well enlarge your weapon.
@michaelbrophy8175
@michaelbrophy8175 2 жыл бұрын
dragons breath was my sorcerer's favorite, casted it on a little kid as I was freeing him to protect his little brothers as they ran to safety, actually came in clutch when they were running away
@Lrbearclaw
@Lrbearclaw 2 жыл бұрын
11:00 - Pair 'Dragon's Breath' with a Paladin's 'Find Steed' (via multiclass) and make your DM HATE you. Why? Any spell you cast that affects you ALSO AFFECTS YOUR STEED. So now you can ride into battle on your mount, swing your greatsword to fish for Smites and then Bonus Action fire-breath... and then your mount can Bonus Action fire-breath. All with YOUR Spell Save DC. ENJOY!
@nobodyimportant2470
@nobodyimportant2470 2 жыл бұрын
That is a good one. I was thinking Sorcerer with twin spell meta magic. If 2 party members have familiars now you have 2 ___ breathing familiars added to the fight.
@ababababaabaaba2542
@ababababaabaaba2542 2 жыл бұрын
it takes an action to make the fire-breath so not that good for Paladin'
@jonathansands3304
@jonathansands3304 2 жыл бұрын
@@ababababaabaaba2542 Correct; it’s a Bonus Action to *cast* DB, but an Action to blow element. Thus why it’s useful on a familiar; can be more efficient than the Help action, and allows them to stay out of melee range while still helping.
@nickschile4807
@nickschile4807 2 жыл бұрын
@@jonathansands3304 The issue with Find Steed is this only works if you are treating your mount as an independent mount. If you are treating it as a controlled mount, the only actions it can take are Dash, Dodge, and Disengage.
@jonathansands3304
@jonathansands3304 2 жыл бұрын
@@nickschile4807 That’s also an issue. I was correcting the part where the OP says you could swing your sword and then you and the Mount could both bonus-action Fire Breath; doesn’t work as breathing out Fire Breath takes a full Action, not a BA.
@drunkenrobot7061
@drunkenrobot7061 2 жыл бұрын
With Dragon’s Breath, I once knew a sorcerer player with two pets along for the ride. He Twin Spell'd Dragon’s Breath onto them, meaning he now had a pair of shoulder-mounted flamethrowers. I know it's concentration, but the DM allowed it since it was Twinning the same spell.
@odin5625
@odin5625 2 жыл бұрын
Twinning does just allow extra targets not cast the spell twice, it was still cool of him tho
@drunkenrobot7061
@drunkenrobot7061 2 жыл бұрын
@@odin5625 It was mostly a pre-emptive response to people potentially asking about it. Still, this sorcerer was known for all sorts of crazy stuff. The same player, during the last session I DM'd, had a Druid-Fighter multiclass, and used Action Surge to combine Wall of Thorns with Tidal Wave to try and shove an enemy spellcaster into the thorns. Spellcaster responded with Globe of Invulnerability, but it was still a nice attempt.
@anniedarkheart5224
@anniedarkheart5224 2 жыл бұрын
Concentration and Twin are great buddies. My husband once Twin Levitate on himself and a cart in order to create an elevator system and traveled us a lot if vertical distance in 10 minutes. Lol we knew something crazy was about to happen when he started writing math when we were all figuring things out.
@ryadinstormblessed8308
@ryadinstormblessed8308 2 жыл бұрын
0:20 my favorite use of Levitate was when one of our party members was being annoying and I cast it on him. He failed his save, we tied a rope to him and pulled him along behind the party at 30' up to be useful and watch over the trees ahead of us.
@lydiabuercklin4646
@lydiabuercklin4646 2 жыл бұрын
Human(or whatever race) balloon!! Lmao
@ryadinstormblessed8308
@ryadinstormblessed8308 2 жыл бұрын
@@lydiabuercklin4646 he was a Returned Gnome balloon!
@benjaminkingsley-jones7832
@benjaminkingsley-jones7832 2 жыл бұрын
*Important note on enlarging an ally!* As well as the automatic +1d4 damage on melee attacks, remember that your weapon is also enlarged! This means it is a size greater, and therefore deals an additional damage die. This means a 16 STR fighter with a great axe goes from 1d12 + 3 attacks to 2d12 + 1d4 + 3, almost doubling their damage output!
@danielgriff2659
@danielgriff2659 2 жыл бұрын
I LOVE your content here, but I would also LOVE seeing you DM stream some games!
@clockworkharvester2663
@clockworkharvester2663 2 жыл бұрын
Levitate has been used multiple times in my current campaign despite being a spell I ignored for a long time lol. Our wizard has used it to suspend someone chasing him in order to get away, to lift my rogue up high enough to reach the window of a hag's house on giant chicken legs, and I swear I'm forgetting more. Definitely a spell that has merit as control and for creative play.
@JellyWafflesOG
@JellyWafflesOG 2 жыл бұрын
BRO!!! Levitate is my all time favorite and I'm hype that it got included, but you missed a VERY important part of it. Sorcerers can twin it to double the value, and either but twining it to target yourself and opponent (or being a race with native flying) you can both go to higher than 60ft (normal range for the spell). You're right that normally they float down slowly, but a dispell magic can wipe that off. If you do it for the full 10 min I think you can drop them from 1,000 ft in the air.
@karinawestmoreland8268
@karinawestmoreland8268 2 жыл бұрын
You don't even need to drop them if you just levitate them up like 120 feet and pelt them with firebolts for the full 10 minute duration
@JellyWafflesOG
@JellyWafflesOG 2 жыл бұрын
@@karinawestmoreland8268 I mean they only need to be 5ft off the ground if you want to do that. Levitate tries to stop you from lifting and then dropping, Dispell Magic gets around that.
@otterfire4712
@otterfire4712 2 жыл бұрын
Arcane Trickster Rogues of smaller races can Reduce/Enlarge to shrink themselves down. So long as they weigh 5 or less pounds after the shrink, they can carry themselves with Mage Hand and move the hand with a bonus action and save their action to cast other spells. So now they can fly through the room in combat shooting Fire Bolts.
@talkingbirb2808
@talkingbirb2808 26 күн бұрын
it sounds fun but the damage output would be low, no? After all, the main damage of tricksters comes from sneak attack. Or firbolts could trigger sneak attack?
@noctuammagic1260
@noctuammagic1260 2 жыл бұрын
Really interesting ways to use those spells. In my opinion there is another really useful 2nd level spell: heat metal. It can do crazy damage per round and if I remember right it doesn't need a saving throw or an attack roll. The drawback is that the creature must wear metal.
@robbygray7391
@robbygray7391 2 жыл бұрын
I once used enlarge/reduce on a giant's ship, crushing all of the giants inside. Very effective.
@BlakeTheDrake
@BlakeTheDrake 2 жыл бұрын
The first two entries made me wonder how Levitate and Enlarge/Reduce interact. Levitate drops the target slowly to the ground when it runs out or you drop concentration, but what if an object just stopped weighing less than 500 pounds? Like, if you cast Enlarge on something, or cast Reduce on something and THEN levitated it, only for the Reduce-effect to run out? I guess it'd depend on the DM, but I would be inclined to say that, since the 'featherfall' effect at the end is part of the spell, and an object weighing more than 500 pounds cannot be affected by that spell, this now very heavy object would drop like a rock.
@odin5625
@odin5625 2 жыл бұрын
It states that if the weight limit is exceeded then the target falls, not by 10ft at a time
@YouW00t
@YouW00t 2 жыл бұрын
My guess is that once the conditions are no longer met the spell ends as if concentration is cut or 10 minutes passed. Either way the spell most likely should end with the target gently landing.
@Иллидарий
@Иллидарий 2 жыл бұрын
Your advertising integration are somthing ingenious, I love them
@matthewparsons4597
@matthewparsons4597 2 жыл бұрын
Levitate is one of my favourite spells, to the point that I look at Fly as a downgrade. Often Levitate will get the job done if you're clever enough. By contrast, Fly gives you omnidirectional movement speed for a longer duration at the cost of a high level spell slot. If you're in a fight against melee attackers, going 30ft straight up is enough. If you're in a fight against ranged attackers, you're gonna need a colossal flying speed that Fly simply doesn't give you anyway. The only time Fly is objectively better than Levitate in my opinion is for very niche combat encounters where the movement or duration is required, or for travelling (at which point why aren't you teleporting or just journeying like a normal person?)
@dragonhearthx8369
@dragonhearthx8369 2 жыл бұрын
Fly can also be used for getting over walls then over the court yard and to the 4th story window.
@matthewparsons4597
@matthewparsons4597 2 жыл бұрын
@@dragonhearthx8369 Haha my dear friend, but that would be where oversimplified thinking has taken you! I presume this scenario is that of espionage, and for that I would assume an appropriate audience. Night or day, there will be many a guard that your avian stunt will alert, so while Levitate can't make the distance Fly is equally disrupted by crossbows and opposing mages. Teleportation, invisibility or trickery are the best allies you could hope to muster hence. If my presumptions prove to be fruitless then I would merely offer a climber's kit - without the attention of guards in the first place, aerial transportation is simply unnecessary! If it so pleases you, Shatter through the walls for destructive credit I don't know how long I've been off of my schizophrenia meds, but I'mma roll with it and this moustache twirling 19th century wizard. Also, you have a point that Levitate can't get the job done where Fly can, but I would still rather use a teleportation option or mundane methods
@Coid
@Coid 2 жыл бұрын
There are also situations where you need to travel both vertically and horizontally but don't have a means by which to propel yourself horizontally due to, say, floor, wall, and ceiling hazards (or them not existing because magic/planar shenanigans) and a lack of suitable locations to grapnel to.
@dragonhearthx8369
@dragonhearthx8369 2 жыл бұрын
I also just remembered, unless you target yourself, you can only levitate an object 60 ft.
@matthewparsons4597
@matthewparsons4597 2 жыл бұрын
@@Coid This is exactly why Levitate is better than Fly - the number of ultra-specific scenarios where Fly is better is so small. When you can't using climbing gear, can't teleport to a flat surface nearby, and can't use walls and ceilings to Levitate there then Fly is the answer. It's for that reason that all of the wizards I've ever made that got level 3 spells - let's say around 20 of them - have learned Fly but only one of them has ever had it prepared. They didn't have it prepared for a scenario like this either, their playstyle was simply based around flight
@bob123789456
@bob123789456 16 күн бұрын
Enlarge/Reduce is an insanely useful spell. My character was a 300lb warforged artificer, he jumped onto a dragon's back, then enlarged himself, going from 300lbs to 2400lbs, crushing the dragon instantly.
@boitata2617
@boitata2617 2 жыл бұрын
A "immovable" castle would be the most expensive stuff ever, each brick would need to be enchanted with a 6 level spell slot and 25 gold pieces worth of material components. Even if you do this only for the foundation, that stuff is cost enough to drain a drgons hoard twice, at that point just hire a silver dragon to make a cloud castle.
@archmagemc3561
@archmagemc3561 2 жыл бұрын
Wish could help with that. (1 free cast a day xD.) or you could just make infinite money with plant growth and various crops. Dragons are stupid when it comes to getting money compared to a player xD.
@boitata2617
@boitata2617 2 жыл бұрын
@@archmagemc3561 Yeah, wish could help with that. Chromatic dragons are not very good at making money, but metalic one's are more reasonable. Now that I think about it the best way to make Gold would be with a kored friend. Kored are like "fey dwarfs", and when you cut their hair, the cut part transform into the same material used to cut it, since the material component is gold dust, Just get some Gold shears, summon a kored with conjure fey and there you go.
@anonymityanonymous7476
@anonymityanonymous7476 2 жыл бұрын
You don't need to enchant every piece of the foundation, just enough pieces of the sub-foundation to support the structure. Get a metal plate more or less level, make it immovable, and set a honking slab of rock on it. Repeat until you have enough horizontal space, then start building up.
@Lord_zeel
@Lord_zeel 2 жыл бұрын
@@anonymityanonymous7476 Yeah, this one just isn't that hard, bit sure why anyone doubted it. Your only limit is weight here, you have to cast it once per 20,000 lbs. But that's... A lot of weight.
@Munchkin.Of.Pern09
@Munchkin.Of.Pern09 Жыл бұрын
I’ve got a character concept for a Eloquence Bard / Chain Feylock… the idea of giving my invisible pixie friend the ability to belch fire on my enemies (via magical secrets) is just too hilarious
@marcusc9931
@marcusc9931 2 жыл бұрын
in 3.5 there was a reduce item spell, that would shrink inanimate objects to 1/16 size in each dimension. It was meant to transport things like treasure - but I used it to trick monsters into swallowing large spiked objects
@Coid
@Coid 2 жыл бұрын
Another fun thing was that you could transform it into cloth, so you could go grab a bucket of lava or a raging bonfire and deploy them wherever. You could even pre-make Wall of X spells and deploy them, especially if you had the opportunity to set up an ambush.
@danielsperanza6754
@danielsperanza6754 2 жыл бұрын
Just so you know, I don’t skip the ads you create. They are entertaining.
@zacarymurray1402
@zacarymurray1402 2 жыл бұрын
I would so have my character have various studs in their ears that have magic mouth on them for a multitude of things. Or even have a siren's song on a bracelet for an owl familiar, just lead all enemies away.
@owensoto1373
@owensoto1373 2 жыл бұрын
The use of enlarge reduce on rocks flung with the catapult spell makes excellent siege weapons
@cristobalvasquez7
@cristobalvasquez7 2 жыл бұрын
One of my PC's is an elderly gnome wizzard who has spend most of his centuries-long life and an absolute fortune casting magic mouth on grains of sand that he carries in a bag. They trigger on one another, creating several logical gates, essentially a computer/super computer the has an AI and deep learning. He uses it to run calculations, create spell formulas, solve puzzles, and converse. He is constantly teaching it as it gains consciousness and self awareness. He intends to pour it into a golem frame or some other hardware someday to create his world's first warforge.
@jurakarok3343
@jurakarok3343 2 жыл бұрын
Your list of common magic items inspired me to look through my XGtE, and I found the Talking Doll. This common magic item can do the same thing as the Magic Mouth spell, but is reprogrammable, can hold up to 6 phrases and conditions. Downsides are that it needs to stay within 5ft of you to be active, only detects conditions within 5ft of it, and requires attunement.
@ekenks8650
@ekenks8650 2 жыл бұрын
I have a PC that can use Marine Layer, Booming Blade, Dragon’s breath, a familiar, plus he has flight. So he can become an angry little storm cloud that shoots lightning & thunder. Truly satisfying
@roran0432
@roran0432 2 жыл бұрын
I once used Enlarge on the pillar of a small bridge with enemies on top since the growth was instantaneous it catapulted part of the bridge onto them dealing good damage. One of them also got thrown of the bridge downstream. So just drop concentration and they got crushed by the debris.
@blaze_won
@blaze_won 2 жыл бұрын
Best examples of uses ive ever heard so much utility my party will love this
@garrettharriman6333
@garrettharriman6333 Ай бұрын
I used dragon's breath on my opossum familiar nibbles after finding the powder magazine of a mobile naval fortress. We didn't even set foot in it.
@thedwarf4121
@thedwarf4121 Жыл бұрын
I love Magic Mouth. I set my spellbook to chant the verbal for powerful spells. Using it to trigger an enemies counterspell before I actually cast a strong spell. If they are smart they may catch the trick but when it works it is great.
@Gnordlan
@Gnordlan 2 жыл бұрын
Do not underestimate: Ghost sound. Nowadays, it's written as: "You can produce as much noise as four normal humans per caster level", and "A roaring lion is equal to the noise from sixteen humans". In a much older version, it was not level dependent, and simply produced a noise potentially as loud as a roaring lion. It's also ranged: Close (25 ft. + 5 ft./2 levels) Thus, if you are a spell-casting scout (Level 0, Bard/Sorc/Wizard), you can alert your whole party (or the whole army) to something you see in the distance, without revealing your own position (which is exactly how we used it when we discovered its true power).
@Steakbake01
@Steakbake01 2 жыл бұрын
If you're a necromancer, dragon's breath is extra useful. Cast it on one of your thralls and set it to poison damage. Then have your other thralls grapple or otherwise swarm your enemy so they can't move away. Zombies are immune to poison, so your poison spewing zombie friend can let rip without having to worry about friendly fire. Plus if you're a necro wizard, your thrall is going to be much, much harder to kill than a familiar
@julesmasseffectmusic
@julesmasseffectmusic 2 жыл бұрын
In one of the cadderly novels he uses command to make someone sneeze interrupting spell casting. I used command 'puke' repeatedly as a form of torture in questioning. You should empty your stomach by 3 so the rest are just painful.
@fluffyadolin8320
@fluffyadolin8320 2 жыл бұрын
The roof trap is a good idea but as for the thrown rock I always used a conservation of mass debuff so it slows in mid air when enlarging back up. usually I give disadvantage to hit to account for the change in trajectory.
@LeetMasterAce
@LeetMasterAce 2 жыл бұрын
Some of these definitely feel exploitative. For instance, considering every CC spell allows additional opportunities to escape each turn, there's no way the creators intended Levitate to *not* share that opportunity.
@CatacombD
@CatacombD 2 жыл бұрын
I disagree with that, because levitate specifies that it can be used on hostile creatures, and they've never errata'd it to add a repeatable save. The issue is actually more a problem of DM's forgetting to give enemies ranged options. In 5e, there's no reason why an armed person would not have a ranged combat option. Str based people can use thrown weapons. Dex based people have ranged weapons, and any caster could have a ranged cantrip. So against many enemies, levitate won't stop them from attacking. It's kinda like when you have a barbarian player who doesn't bother to take any throwing weapons, and then complains when the enemy starts shooting at them from the other side of a ravine. It's not that barbarians can't fight at range; It's that you forgot to prepare to fight at range. Also, there are a fair few save or suck spells that do not allow repeated saves. Hypnotic pattern being a notable example.
@LeetMasterAce
@LeetMasterAce 2 жыл бұрын
@@CatacombD Uh...with all due respect, what? How is a broken 2nd level spell comparable to a PC not taking ranged weapons? Hypnotic Pattern is a 3rd level spell with more than a few requirements. For instance, you can't attack the CCed opponents. At second level, the primary example of a spell that's meant to be pure CC is Hold Person, which allows a save each turn. The fact that Levitate is also 2nd level, has the added effect of serving as a potential buff or utility option, *AND* carries a lengthy "save or suck" w/o repeated saves is a complete miss on the developers' part. It literally doesn't follow any patterns of other spells in the game. You can "disagree" and implement it however you want in your games ("HAH! Joke's on you PC casting Levitate, every enemy will now have the Eldritch Blast cantrip to pelt you from afar while levitating!"), but that doesn't make the spell's design mechanically sound by RAW.
@ImBored0354
@ImBored0354 2 жыл бұрын
An earing that warns you of any hostility within 30 feet. Immovable boots always have high ground, bonus a bag of pebble sized boulders.
@janjavorsky5403
@janjavorsky5403 Жыл бұрын
Well.. You can't stop flying creatures with levitation - air is object too and you can use your wings to push yourself from air.. Also you interact with any object that you touch. Willingly or unwillingly so any arrow that hits you while you levitate sends you in rotation unless you have something to brace against.. it's a good spell but as OP as you suggest
@moonpeter150
@moonpeter150 2 жыл бұрын
It’s so funny every time he mentions DM Matt’s photo comes out.
@Wolfrover
@Wolfrover Жыл бұрын
A couple of clarifications: _Immovable object_ can only handle items up to 10 pounds in weight, so you can forget freezing someone's plate armor (65 pounds), scale mail (45 pounds) or even studded leather (13 pounds). In addition, each casting costs 25 gp of gold dust, rather expnsive for some of the suggested uses. _Magic mouth_ has only limited perception, roughly equivalent to a WIS of 10. You'll want to use the _alarm_ spell to ward your campsite. In addition, each casting requires honeycomb and a bit of jade worth 10 gold.
@hamzamotara4304
@hamzamotara4304 3 ай бұрын
TPK - i mean balanced encounter is my favorite quote from you.
@travisdacon9480
@travisdacon9480 11 ай бұрын
enlarge reduce is best used on a paladin. an aura of protection covers a way bigger area on a game grid if the paladin becomes large. covering a 6x6 grid square area instead of 5x5.
@derandi2324
@derandi2324 2 жыл бұрын
Okay so im just gonna put a spell idea here. Create weakness. A 3rd lvl transmutation spell available to artificers wizards warlocks and those who have access to these spelllists. V, S, M(a small silver iron maiden worth 50gp) Range self (15 ft sphere) As an action, you transmute all creatures of your choice within a 15ft sphere centered on you to receive harm. If they fail a constitution save against your spell save dc pick any 1 damage type. Until the end of your next turn when they take this type of damage immunity or absorption is treated as resistance, resistance is treated as regular damage and regular damage will be treated as vulnerability. A creature can only be affected by a casting of this spell once at a time. At higher levels. For each lvl above the 3rd you may add an additional damage type to your casting, up to total of 3 types.
@TheMightyBattleSquid
@TheMightyBattleSquid Жыл бұрын
Imagine a magic mouth spell that says something like "I CAST FIREBALL" to scare enemies away lol
@muker83
@muker83 2 жыл бұрын
This is the only channel, where I'm looking forward to watching some sponsor section😂
@Coid
@Coid 2 жыл бұрын
Since an Echo Knight's Echo is apparently an object and it probably doesn't weigh very much, it might be a target for Immovable Object, which would open up some avenue for further shenanigans.
@strawberrymilk5009
@strawberrymilk5009 Жыл бұрын
a friend in one of my games actually realized they could use their rat with Dragon's Breath. They tried it once so far (but lost concentration) :)
@kriger619
@kriger619 Жыл бұрын
"If it's your dream to ride a half-naked screaming man into battle"...Well it is now.
@nobodishere
@nobodishere 2 жыл бұрын
Okay, when you use the shrink spell on the peasant cannon and hit even harder.
@afiblacksails23
@afiblacksails23 2 жыл бұрын
I had a party member use enlarge to suffocate an enemy that was squeezing through a small space to chase the party… as a dm I had actually never suffocated a party member (yet) so I had to look it up and it’s brutal. The creature was already winded from chasing and surprised at the sudden crushing weight of the cave walls so I rolled to see how many rounds it could last above it’s con modifier (to make it interesting) rolled a 2 and the party sat there and watched as the creature slowly suffocated over the next 30 seconds and when the creature collapsed to the floor dead after the minute expired they just laughed at it and continued down the tunnel. Brutal.
@deathspade187
@deathspade187 2 жыл бұрын
Use a ward to cast magic missile when a code is spoken, use magic mouth to speak that code when an enemy comes into range
@robertlinva9503
@robertlinva9503 2 жыл бұрын
This was a good set of spells that requires mages to think a little out of the box. Too often, people playing wizards rely on their Skyrim spell-spamming and don't think about all the situational utility their spells give them. Also, I have to say that your commercials are hilarious. Normally, I fast forward through commercials, but I always watch yours to see what you're going to do next. "I'm going to hack your sunglasses"...that was gold. Great job as usual.
@MrMaradok
@MrMaradok 2 жыл бұрын
I was always curious to know if a Wizard professor has dozens of crates full of Magic Mouth rocks, so that when the TA says a phrase, the first rock starts in on the recorded lecture, then it activates the next in line
@vsGoliath96
@vsGoliath96 2 жыл бұрын
God I love Enlarge/Reduce. The potential for fuckery with that spell is just wonderful.
@papercurse2162
@papercurse2162 2 жыл бұрын
Enlarge/Reduce is a staple spell at my playgroups table. In every campain where there's a spellcaster who can learn it at least one player has it
@trailguidealex5010
@trailguidealex5010 2 жыл бұрын
The levitate ability just had me imagining an air Genesi pirate that's basically shiki from one peice
@madmaxxing1006
@madmaxxing1006 2 жыл бұрын
My party had a cool run in with a magic mouth enchanted item, it saved our asses from a horde of undead! It's SO GOOD
@brandond.7768
@brandond.7768 2 жыл бұрын
My warlock/sorc did the firebreath thing. Dm did rule that it was an attack because it was pretty strong in combat. Another use for it was to cast it in our druid who wildshaped since some forms weren't that great against multiple foes
@asterdisaster3064
@asterdisaster3064 Жыл бұрын
i just realized i never seen him without a hat so when i saw he was bald it was a jumpscare
@chriswood7632
@chriswood7632 Жыл бұрын
my sorcerer recently twinned levitate at two trolls cheesing a dangerous fight.
@Ibajedi
@Ibajedi 2 жыл бұрын
Enlarge/reduce on a portable hole, bag of holding, coin purse or anything you can put stuff in you can instantly carry more and make large weapons or armor into smaller versions. You could also cast it on a boat and bam you have a ship. Or a branch spanning a cassem You may w have a bridge.
@thesquirteler4520
@thesquirteler4520 2 жыл бұрын
Your videos rock! Always so fun, always such cool tech :)
@Spahki
@Spahki 2 жыл бұрын
New torture technique - blindfold a foe, levitate them, and then just send them helplessly spinning in place in the air
@jamesdeacon9847
@jamesdeacon9847 2 жыл бұрын
6:57 "You touch an object that weighs no more than 10 pounds" Ah yes the classic 10lb Plate Armor
@vape42
@vape42 2 жыл бұрын
On levitate I would argue if a creature flys by natural means (pushes aginst air) it could still use its wings to go in a certain direction although yea up still at the same time. I like the idea of keeping it like climbing though.
@dreamweaver6816
@dreamweaver6816 Жыл бұрын
"OH NO!!! It is the Icy-Hot breathing Death Owl....HEDWIG!!! Oh Save Us!!!" 🤣🤣🤣🤣🤣
@Firestata84
@Firestata84 2 жыл бұрын
Sounds like a smart GM would restrict most of this stuff. - Levitate - Yeah, sure - but its concentration and those foes that do not have a good CON save are usually range characters like mages and archers. In addition, the target can still access its backpack etc, if it has stuff like a rope, in order to affect its movement, so unless it is a brainless beast or undead they might make up a plan. Also, I would certainly rule as a GM that flying creatures and similiar are not affected that much. The key here is that enemies are floating in the air, while normally being used to be on land (so less/no gravity). But less gravity would only mean a more weightless environment that they'd need to modify their flying motions (since there is less of a downward force to compensate for) to move forward smoothly, but they should have the physics for it. An intelligent flying creature could work it out in a round or two I would say. - Enlarge/Reduce - Using it as a utility tool is fine (who wastes spell slots on locked doors, =D - thieves tool ftw! And I don´t think attached doors really can shrink if its attached on both sides) but there is no way I would approve the stone/concentration ideas as a GM. Sure, it is easy to prep a trap - but the monster must actually step into it and the trap needs to be designed to hold such a large stone. Concentration in my games is usually never that precise when it comes to timing. If I am feeling generous I would add a randomness roll in order to see how this is pulled off - especially in a stressful situation. In addition - I generally forbid anything "Ant-man like". Also, a small party member is not an object - its a creature (but I might allow it for the coolness factor) and I don´t care if it has a object on him/her that is worn or not. - Immovable Object - So, a special wizard class (that i do not allow) has a special spell that somehow other characters want to have access to. Yeah - this spell is a hard ban for me. Finding an obscure spell in a supplement do not the GMs approval get. Nor would I allow it to use on other peoples clothes (or at least giving them the chance of stripping them of said item). Magically fixed in place is not the same as "can´t be interacted with normally" so I would argue that you can take it off like you normally do. I would also (if, IF, I would allow it) add a CON save for worn/carried items and that touch is (used in that way at least) a spell attack (with all that entails). The spell was CLEARLY not designed for combat and I would keep that in mind while arguing with annoying players. - Magic Mouth - Yeah, but most of that doesn´t seem to be that broken. You have a magical stone that shouts warnings (and you still need to roll perception to hear it since you are sleeping) - congratulations. And those Fuck yous/Warnings clearly will have no effect other than the coolness factor since enemies want to kill you for a reason and don´t care about your gear saying stuff. Finally I would rule that you cannot use it to trigger something that you are unaware off in a waking state (so no finding hidden things higher than your passive perception) - a sneaky thief can avoid detection from your magic mouth. And there might be more GM-bans depending on how the players abuse it. As for the computer - good luck explaining that to me in game. Your stone isn´t self-learning, remember. It will be more like a book, storing infinite amount of information with god knows how many code words you as a player need to keep track off. - Dragon's Breath - Sure, its a flamethrower with a good action economy, but no enemy worth his salt is going to let something like that live after the first round. Put it on a familiar or player and the enemy will attack that familiar or player until its dead. Also, Cone can be quite tricky to set up without hurting your own side. And of course - Absorb elements exists. Don´t really think it is broken. Like many of these combos - it requires time and planning, things you might not necessary have. That 1 HP thingy isn´t going to survive long. And that invisibility WILL end when you burp that lightning, regardless of what rules say, in my game. Invisibility to me also requires not only the spell but a will from that who is hidden to stay hidden. If you sprout lightning you are not hiding at all - so if its an attack or not is irrelevant. You need to use that Hide action to stay hidden and using Hide action = No breath. Am I an evil GM - maybe. But there is a difference allowing creative ideas and have players abusing the system and its rules.
@jlaw131985
@jlaw131985 2 жыл бұрын
For Enlarge/Reduce, being a DM and into physics, I would probably rule that throwing it at something and dropping concentration would actually convert the momentum over which would slow it down….making it the same damage as the reduced rock, really. Now, dropping it, that would work out well.
@piranhaplantX
@piranhaplantX 2 жыл бұрын
The dropping could work if you didn't mind burning another slot. Then you could break concentration by casting Enlarge on it instead of just dropping it. Though I guess that depends on how the DM rules the time between the broken concentration vs the cast time if the rock is too big to carry after your concentration is broken.
@Treblaine
@Treblaine 2 жыл бұрын
Physics has no place in a world where mass is added arbritrarily. That rock was on the surface of a rotating planet that is orbiting a sun, it has momentum so should shoot off with extra velocity to maintain its momentum but it doesn't. Clearly the magic works by conservation of trajectory as mass changes.
@jlaw131985
@jlaw131985 2 жыл бұрын
@@Treblaine if that’s the case, then why would we bother increasing the damage of a larger object at all? It’s important for a system to feel internally consistent, and the easiest way for that to work is to have magic do specifically what it says it is going to, and then physics take over where it has gaps. If you throw out physics, that’s a loooot more work you need to do to make it feel internally consistent.
@ericanderson4436
@ericanderson4436 2 жыл бұрын
DM allowed our Wizard/Sorcerer to expend one SP to have their mosquito familiar cast enlarge on a 10 lb boulder, that was previously an 80lb boulder before they used Reduce on it. Which was shortly before my Arcane Trickster Rogue picked it up in my now invisible magehand with a boulder and that is how we dropped a 640lb mountain on a group of gards and completely avoided combat.
@elmsigreen
@elmsigreen 2 жыл бұрын
LOVE Dragon's Breath. We were targeted by a sniper and couldn't do anything to it. Until I realised that my bat could fly over, find them with blindsight and then burn them
@aarons.8161
@aarons.8161 2 жыл бұрын
Speaking of Magic Mouth, I just had a potentially great use for it, though likely up to your DM if they will allow it. Find a spell (likely one your characters knows) that has only a Verbal component. Cast Magic Mouth on an object with the message being the verbal incantation of that spell and boom. You have a seemingly harmless and inconspicuous object become a magic spewing trap. For instance, you could have it cast Blindness/Deftness on the next creature to approach it, or throw up a disco ball that incants the Irresistible Dance spell, or a rather deadly trap that recites the Power Word: Pain/Kill. Just a minor theory mind you. One could argue that such incantations are more than 25 words or that the object can't cast the spells cause the object isn't inherently magical, or that you need some way to store the intended spell into the object first like the Artificers Spell-Storing Item feature.
@N_Drogyny
@N_Drogyny 7 ай бұрын
I remember one time the sorcerer used Enlarge on my bard-barian, who got to kick an enemy like a football. This was years ago so I don't remember too much, but it was fun. An enemy grappled onto his leg also got a look up his loincloth, which was funny. I think I also got to throw the halfling at an enemy in this state, but that could have been done another time.
@sarjurastormblade953
@sarjurastormblade953 2 жыл бұрын
I have an even better idea than casting dragon's breath on a familiar, cast it on a unseen servant instead. A owl familiar with dragon's breath is going to be a high priority target meaning that you'll have to spend 10 gold to summon a new owl. By casting dragon's breath on a unseen servant you also get the invisibility combo with a creature that can't be targeted by enemy attacks due to not taking up any space.
@Heyhowsitgoin999
@Heyhowsitgoin999 2 жыл бұрын
I think the issue there is that you can't actually cast a spell on something you can't see. Unless you also have See Invisibility up then you can't see the target, and thus can't cast the spell on them. Might run into problems with the Touch range since you can't interact with it beyond giving it commands and thus can't actually touch them. Just my thoughts, though I would love to be wrong.
@rorybeckstrom9602
@rorybeckstrom9602 2 жыл бұрын
I would say the flying creature isnt completely locked down if they have physical wings or a way to magically propel themselves. Though the physical wings would probably be at half speed
@eltsoldier
@eltsoldier 2 жыл бұрын
Immovable Object is an incredibly useful for many uses, just like an Immovable Rod. For example, you can use it to improvise a door bar by putting some object against a door and casting it, which now stops the door from opening unless they Strength check through it or smash the door apart. You can make a stable anchor for your rope to lower the party and their equipment down a gap. Hold up a fragile bridge by improvising a reinforcement that will not budge. Or you can even play the "Sword in the Stone" prank by using minor illusion to make it look like a sword is stuck in a boulder, when in reality you just sorta nudged it into a crack, cast Immovable Object, then designated someone who can remove it to awe townspeople (just give the one you want to move it the password).
@peace_love_unity
@peace_love_unity Жыл бұрын
I once cast dragon`s breath with cold damage on my owl to put out a fire on top of a castle. Turning my owl to a firefighter helicopter :D
@justanotherjason2982
@justanotherjason2982 2 жыл бұрын
A bard with Find Steed or Find Greater Steed from Magical secrets and Twin Spell From Metamagic Adept could cast Dragon’s Breath on themselves (automatically giving your steed elemental halitosis too) and twin the spell to target a third creature too. Or a clockwork sorcerer could grab Tiny Servant cast it at fourth level to get two clockwork parrots (one for each shoulder) and twin Dragon’s Breath to each one too. Maybe grab Aid from clockwork magic too, and inspiring leader to beef up your shoulder canons’ survivability more
@ellysemilton1309
@ellysemilton1309 2 жыл бұрын
I think using Twin spell would negate the only targets yourself requirement for Find (Greater) Steed spell sharing, unfortunately.
@quentinmontade6854
@quentinmontade6854 Жыл бұрын
Well... can't we argue that, a winged creature can push himself against the air ? A bit like she was swimming inside of the atmosphere
@LifeEnemy
@LifeEnemy 2 жыл бұрын
I didn't realize how useful magic mouth could be! I want to enchant some clothing now haha Some of these tips really need a "check with your DM warning though." At times you rely on very specific interpretations that may not be accepted at every table. Like levitate. I really like the idea of using it on enemies! But freezing a flying creature in place? That doesn't seem intended to me, most I'd allow would probably be some kind of speed or mobility debuff. And staying invisible with dragon's breath is plainly absurd. I doubt any DM would allow it 🙄 The idea of casting on a familiar though sounds really fun!
@GangurEXE
@GangurEXE Жыл бұрын
Levitate is a con spell so it doesn't really remove the enemy from the first if the caster gets poked by a stick to hard. Enlarge/shrink has duration of one minute so you won't be taking any loot chests with you without them expanding moments after you pick them up.
@tigher3930
@tigher3930 2 жыл бұрын
@DnD Shorts could you do a top five things an guardian armorer artificer should do or know? I’m playing one soon and I’m pretty confident I know the ins and outs of it, but any of your additional advice would greatly help! Always love your vids and adds. Keep ‘em crazy. I miss the add robot I hope he found love.
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