your channel should definitely have more subscribers! you make simple and to the point tutorials that are always helpful, thank you!!
@RehopeGames Жыл бұрын
glad you think so, thank you so much 😊❤
@seanryan2412 Жыл бұрын
best respawn tutorial i've found, thank you very much!
@RehopeGames Жыл бұрын
Glad it helped! thank you so much 😊
@biged606 Жыл бұрын
Thanks for tutorial! Just keep going man!👍🏻🙂
@afterafterbefore3468 Жыл бұрын
Best Tutorial i've ever seen,thanks a lot
@RehopeGames Жыл бұрын
Thank you so much 🙏
@TrueRyoBАй бұрын
unfathomably educational and based
@Ladi_T Жыл бұрын
МУЖИК СПАСИБО, дякую ♥♥♥, thx)
@RehopeGames Жыл бұрын
🙏
@RTPcanadaGames10 ай бұрын
wonderful.! thank you so much. i have learned alot
@RehopeGames10 ай бұрын
Thanks a lot, I'm glad hear that 😊
@ZaynoxTechDev23 күн бұрын
Hey ! when I die for the first time and respawn, the drag particles are no longer active on my character, like the touch and fall particles. They're only present when I press “Play”, but are no longer there when I “Respawn”. What should I do?
@Taxes_Gov6 ай бұрын
hlo murat/rehope games for me the script: using System.Collections; using System.Collections.Generic; using UnityEngine; public class GameController : MonoBehaviour { Vector2 startPos; private void Start() { startPos = transform.position; } private void OnTriggerEnter2D(Collider2D collision) { if (collision.CompareTag("Obstacles")) { Die(); } } void Die() { Respawn(); } void Respawn() { transform.position = startPos; } } isn't working and when my character gets destroyed by the obstacle, It doesn't respawn, please HELP ME!
@daveangeloabella6752 Жыл бұрын
I am still waiting for your video about the die particle. Keep up!
@RehopeGames Жыл бұрын
So so sorry , I'm busy a little this month, but I'll share the video for you soon. Thank you so much 😉
@thepresidentgaming404 Жыл бұрын
Hello Murat how to make flashing screen and dying particle because I got stocked there. Thanks for Tutorial anyway
@RehopeGames Жыл бұрын
Hello and thank you 🙏 I'm create animation for white flashing screen. And created die particle by using particle system.
@thepresidentgaming404 Жыл бұрын
@@RehopeGames I created the animation and the particle but i didn't know how to put them in the script and Unity please put a video ,it's better
@yaokabanzai1588 ай бұрын
@@thepresidentgaming404 решил проблему?
@babyph657 ай бұрын
@@thepresidentgaming404 ikr, i hate when he does this
@itspotataman36283 ай бұрын
how do i make it so it spawns in a specific pos?
@PotatoHaxs Жыл бұрын
Great video! but I have one problem, when I walk into the spike going left my character respawns but then the animation I have is backwards when I walk forwards. do you have any reason why?
@RehopeGames Жыл бұрын
I had that problem too, you can find the solution in this updated script, my friend. drive.google.com/file/d/186zkqzJrCxsKszFprDUveRWc05QfAIOO/view?usp=share_link
@RehopeGames Жыл бұрын
and thank you 😊
@PotatoHaxs Жыл бұрын
@@RehopeGames Hi, thanks for the help, but I use a different movement script, is there anyway to fix this without using the same script?
@NothingHere-h5g3 ай бұрын
my pivot setting is Bottom Left but the pivot still at center, help
@Mezian.7s2 жыл бұрын
Thanks man the video was very useful
@RehopeGames2 жыл бұрын
Glad to hear it! Thanks a lot 😊
@ranas1300 Жыл бұрын
thank you so much you saved me😭😭😭😭❤❤❤
@RehopeGames Жыл бұрын
thanks a lot 😊
@babyph657 ай бұрын
you should not skip things that you did we cant figure it out
@biged606 Жыл бұрын
Would be amazing to make a tutorial with health bar😊
@RehopeGames Жыл бұрын
yes I'm gonna make it 👍
@guyingame3072 Жыл бұрын
can someone help me theres a problone and i cant fix it... it says : Assets/GameController.cs
@RehopeGames Жыл бұрын
Can you give me more detail ?
@MinhTien03052 ай бұрын
why I can move when i respawn
@MilanToabs9 ай бұрын
using System.Collections; using System.Collections.Generic; using UnityEngine; public class GameController : MonoBehaviour { Vector2 startPos; private void Start() { startPos = transform.position; } private void OnTriggerenter2D(Collider2D collision) { if (collision.CompareTag("Obastacle")) { Die(); } } void Die() { Respawn(); } void Die() { transform.position = startPos; } }
@babyph657 ай бұрын
thanks
@yaokabanzai1588 ай бұрын
Я так понимаю вы перезапускаете персонажа, но не всю сцену?.. А как сделать чтобы после смерти перезапускался весь уровень??
@regard25037 ай бұрын
use SceneManager.LoadSceneAsync(SceneManager.GetActiveScene().buildIndex + 1);
@IM-ws5if Жыл бұрын
Please can you create such a "Fair n Square Game" I really want to know how to create it
@RehopeGames Жыл бұрын
Yes I can, Actually you can too 😊
@FireFox_Gaming73 Жыл бұрын
this is great until i got to the part where you make the shadow disappear when you die so i copied the code but every time i died i got big and i dont know why.
@RehopeGames Жыл бұрын
I will share all project soon, You can check it with the project
@neuroworld786 Жыл бұрын
Sir plz upload a die particle and animation detailed video
@RehopeGames Жыл бұрын
I have noted your request. Thank you for your interest 😊
@pie_5575 ай бұрын
Please make a video for die particle and animation
@BlueTAnimates Жыл бұрын
3:56 the problem is that the player cant move when you respawn
@RehopeGames Жыл бұрын
why the player flipped after hitting the obstacle?