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In this Unity tutorial, we’ll dive into collisions and learn how to handle them using C# scripting. Collisions are a core part of any game, and understanding how to detect and respond to them is crucial for game development.
What you’ll learn in this video:
The difference between Trigger Collisions and Physics Collisions
How to use OnCollisionEnter and OnTriggerEnter in Unity
Writing collision scripts to detect player interactions
Practical examples like detecting object pickups or hitting obstacles
Debugging and testing collisions effectively in your game
Whether you're working on a platformer, a racing game, or any type of interactive project, this tutorial will give you the tools you need to implement and manage collisions with ease.
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