Unity HDRP Tutorial - Volumetric Clouds Advanced Configuration (Part 2)

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Binary Impact

Binary Impact

Күн бұрын

Пікірлер: 11
@gorunovajulia3265
@gorunovajulia3265 2 жыл бұрын
Cool Video , thank you
@removechan10298
@removechan10298 5 ай бұрын
great video i feel like developers designed this system, it's almost but not quite what is required. how do you set the bounds of the maps on the scene? I will play around, but sadly I think - with the same tech, there's just a few ways to customize this that are missing so you cannot get perfectly landscape aligned or system driven clouds... kinda sad. I'll see
@DragonMaster4X
@DragonMaster4X Жыл бұрын
Currently trying to implement a floating origin system in a scene with local volumetric clouds. I'm having trouble finding a way to move/offset the clouds while maintaining their exact shape (and erosion) so that it wouldn't look like the clouds were "jumping" when the origin shifts. Do you know of any way to accomplish this?
@akshatmaurya3964
@akshatmaurya3964 3 ай бұрын
Man I'm trying the same thing, the lowest cloud altitude thing is a real issue because my game has an aircraft that needs to fly many kilometres above the ground, but every time I shift the origin the clouds just teleport to above the aircraft even if they were below it previously. If you get to know any solution to the floating origin issue then please share as well
@RED_liang
@RED_liang Жыл бұрын
been adjust my volumetric cloud laterly, im trying to make the cloud more brighter even when the sun is on the other side, means even the shadow area of the cloud is quite bright. not as gray as i have now. do you have any idea how i achieve this? 🤤🤤 (been watched all ur clouds tutorials, is amazing, learned a lot!!
@klaudialustig3259
@klaudialustig3259 2 жыл бұрын
Can you also create a cloudy night sky?
@BinaryImpact
@BinaryImpact 2 жыл бұрын
Yes, it depends on your Sun/Moon directional light. You can even give the sky a star emission map.
@aaronjenkins2225
@aaronjenkins2225 2 жыл бұрын
Hi dude, really stuck here, i have a HDRP project and no where does volumetric clouds exist.... im not sure what to do? there is nothing in graphics settings or HDRP settings in the project settings tab and nothing on the overides tab in the sky and fog volume tab
@BinaryImpact
@BinaryImpact 2 жыл бұрын
Did you already try to follow the steps of part 1 of our tutorial? kzbin.infoSvtfNyi3uAY
@aaronjenkins2225
@aaronjenkins2225 2 жыл бұрын
@@BinaryImpact I am an absolute donut, i had the latest unity downloaded but the project was still set on the LTS version :p thank you for responding so quickly, this is a greta video! just subscribed
@BinaryImpact
@BinaryImpact 2 жыл бұрын
We will go even further in detail about clouds in the next episode. Thank you for watching and enjoying our content
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