*Hey everyone!* 👏 👏 I'm happy to announce our community *Discord server* , come and *join us* : discord.gg/dac7sr2 And also, you can get all the *Sprites* and *Project Files* by supporting me on *Patreon* : www.patreon.com/CouchFerret
@albingrahn55766 жыл бұрын
You deserve much more views! Keep up making videos and you channel will blow up really soon :D
@insideman75016 жыл бұрын
I needed this video my whole life!
@dioekchsisoxjxbsb5 жыл бұрын
I don't have Rewired and don't know how to create the same result without it :(
@zeekthegeek45383 жыл бұрын
Couch ferret and brackeys both have abandoned us **cries in the corner**
@durangogames41466 жыл бұрын
Great work, your videos are super useful! Thanks for making them!
@CouchFerretmakesGames6 жыл бұрын
I'm glad you liked it! Thanks! :)
@gagannagpal66875 жыл бұрын
is there a way to make a character go from walk animation to run animation when you press left shift, when i press left shift it goes faster but stuck on walk animation, thanks.
@CouchFerretmakesGames5 жыл бұрын
Sure, there's always a way. ;) How do you use the shift key to make the character faster? In my case, if the movement vector's length is greater than 0.5f-ish then the animator's blend tree switches to the run animation. How do you make the character faster? You somehow need to propagate the changes that the shift key applies into the animator controllers.
@gagannagpal66875 жыл бұрын
CouchFerret makes Games i got it eventually thanks anyways :)
@sleepingknight38326 жыл бұрын
Good video, as always, keep up like this man... You are awesome!!
@CouchFerretmakesGames6 жыл бұрын
Thank you! :)
@anselmadsen33486 жыл бұрын
Shit u have been growing my friend
@CouchFerretmakesGames6 жыл бұрын
Indeed I have. :) I'm working hard every day to grow. Thanks for watching! :)
@anselmadsen33486 жыл бұрын
@@CouchFerretmakesGames no problem
@codingMayhem6 жыл бұрын
Really good tutorial! But how would you increase the walkin speed?
@CouchFerretmakesGames6 жыл бұрын
Thanks! :) I would have a movementSpeed or walkingSpeed variable as a multiplier in the Move function's line. Like this: private void Move() { transform.position = transform.position + movement * walkingSpeed * Time.deltaTime; } And make sure to have a variable declaration at the top like this: public float walkingSpeed; So you can set it in the Inspector. 1 gives you no change, less than 1 slows down the character, greater than 1 speeds him up. Let me know if it isn't clear enough! :) Cheers!
@codingMayhem6 жыл бұрын
@@CouchFerretmakesGames Thanks for the quick reply! Will try that.
@siddharthsen44756 жыл бұрын
When is the next video coming up?
@CouchFerretmakesGames6 жыл бұрын
Sunday evening (GMT+1).
@anselmadsen33486 жыл бұрын
last time you only had 4 sups
@cael88285 жыл бұрын
I wish this was unreal engine :(
@CouchFerretmakesGames5 жыл бұрын
Ohh so you've found this video. 😅 I'm sorry my man, I can't focus on multiple engines. :/ But the script's logic will be similar I guess. :)