This was so informative ! Thanks a ton for making this 🤩. Just wish I came across this a few months earlier so that I wouldn't have to struggle to figure stuff out on my own - would have saved a ton of time & energy. Thanks once again ! 🎉
@damnsec4 жыл бұрын
Thank you for taking the time to create & share these videos, they are very useful!
@mykewl54063 жыл бұрын
I am so grateful that this video exists! Thank you!
@MyungjinPark-y5f3 ай бұрын
this is really helpful for me. thx a lot.
@ShortVine4 жыл бұрын
thank you so much for 2 days i am trying to find this solution, glad i found your vid
@guesswho17052 жыл бұрын
Awesome explanation, wonderful video, thank you
@AlMgAgape Жыл бұрын
can i using Deep Q Network for training the agents? example for create a agent AI Car for racing game
@momomo22983 жыл бұрын
thank you so much! helps a lot!
@omarsinno27744 жыл бұрын
Thank you!
@juleswombat53093 жыл бұрын
That kinda useful and informative. The ML-Agents examples tend to use Multiple parallel Environments for faster Training. Will this Build and execute process against a Unity project Environment which has multiple copies of the Environment/Agent instances For faster Training ? I presume that it would recognise that ?
@rachelstclair98973 жыл бұрын
Hello Jules, yes you can absolutely use multiple training areas in the same build execution. I didn't show that here to keep it simple.
@АлексеевА-л8н4 жыл бұрын
Thank you very much! You're cool! ))
@893uma33 жыл бұрын
Is it possible to use ML-Agents to create strategic AI that targets specific individuals, such as detecting the habits of players and exploiting their weaknesses in 3D action games?
@rachelstclair98973 жыл бұрын
Hi, I'm sure this is possible if you put your mind to you. You might want to look more at using tags on agents and objects. You can also look into side-channels in mlagents-envs if you need some more advanced methods. Good luck!
@ShortVine4 жыл бұрын
one request can you please make vid using any RL algo because i am trying myself but there are so many values which i am not able to find in this env like env.action_space.high[0], low, reward_range etc
@rachelstclair98974 жыл бұрын
Am working on some videos for this kind of stuff, will post them soon. Thanks for watching!
@ShortVine4 жыл бұрын
@@rachelstclair9897 ok nice am waiting.
@rachelstclair98974 жыл бұрын
kzbin.info/www/bejne/mKmcgGuLeddpnac
@zezooalzezoo52003 жыл бұрын
Thank , can i use it for enemies ai ?
@rachelstclair98973 жыл бұрын
Absolutely! If you get it working, make sure to drop a link so we can see the results!
@zezooalzezoo52003 жыл бұрын
@@rachelstclair9897 I will of course, still under processing, need to learn more about AI behavior & logic