Unity3D+ML-Agents Custom Algorithms and Environments

  Рет қаралды 5,971

Rachel St Clair

Rachel St Clair

Күн бұрын

Пікірлер: 22
@indrajitpal63
@indrajitpal63 2 жыл бұрын
This was so informative ! Thanks a ton for making this 🤩. Just wish I came across this a few months earlier so that I wouldn't have to struggle to figure stuff out on my own - would have saved a ton of time & energy. Thanks once again ! 🎉
@damnsec
@damnsec 4 жыл бұрын
Thank you for taking the time to create & share these videos, they are very useful!
@mykewl5406
@mykewl5406 3 жыл бұрын
I am so grateful that this video exists! Thank you!
@MyungjinPark-y5f
@MyungjinPark-y5f 3 ай бұрын
this is really helpful for me. thx a lot.
@ShortVine
@ShortVine 4 жыл бұрын
thank you so much for 2 days i am trying to find this solution, glad i found your vid
@guesswho1705
@guesswho1705 2 жыл бұрын
Awesome explanation, wonderful video, thank you
@AlMgAgape
@AlMgAgape Жыл бұрын
can i using Deep Q Network for training the agents? example for create a agent AI Car for racing game
@momomo2298
@momomo2298 3 жыл бұрын
thank you so much! helps a lot!
@omarsinno2774
@omarsinno2774 4 жыл бұрын
Thank you!
@juleswombat5309
@juleswombat5309 3 жыл бұрын
That kinda useful and informative. The ML-Agents examples tend to use Multiple parallel Environments for faster Training. Will this Build and execute process against a Unity project Environment which has multiple copies of the Environment/Agent instances For faster Training ? I presume that it would recognise that ?
@rachelstclair9897
@rachelstclair9897 3 жыл бұрын
Hello Jules, yes you can absolutely use multiple training areas in the same build execution. I didn't show that here to keep it simple.
@АлексеевА-л8н
@АлексеевА-л8н 4 жыл бұрын
Thank you very much! You're cool! ))
@893uma3
@893uma3 3 жыл бұрын
Is it possible to use ML-Agents to create strategic AI that targets specific individuals, such as detecting the habits of players and exploiting their weaknesses in 3D action games?
@rachelstclair9897
@rachelstclair9897 3 жыл бұрын
Hi, I'm sure this is possible if you put your mind to you. You might want to look more at using tags on agents and objects. You can also look into side-channels in mlagents-envs if you need some more advanced methods. Good luck!
@ShortVine
@ShortVine 4 жыл бұрын
one request can you please make vid using any RL algo because i am trying myself but there are so many values which i am not able to find in this env like env.action_space.high[0], low, reward_range etc
@rachelstclair9897
@rachelstclair9897 4 жыл бұрын
Am working on some videos for this kind of stuff, will post them soon. Thanks for watching!
@ShortVine
@ShortVine 4 жыл бұрын
@@rachelstclair9897 ok nice am waiting.
@rachelstclair9897
@rachelstclair9897 4 жыл бұрын
kzbin.info/www/bejne/mKmcgGuLeddpnac
@zezooalzezoo5200
@zezooalzezoo5200 3 жыл бұрын
Thank , can i use it for enemies ai ?
@rachelstclair9897
@rachelstclair9897 3 жыл бұрын
Absolutely! If you get it working, make sure to drop a link so we can see the results!
@zezooalzezoo5200
@zezooalzezoo5200 3 жыл бұрын
@@rachelstclair9897 I will of course, still under processing, need to learn more about AI behavior & logic
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