Unleashing TERROR On US Tanks with T-72B ATGM Missiles Mod in Gunner HEAT PC!

  Рет қаралды 7,007

PhanPhantasy

PhanPhantasy

Күн бұрын

Пікірлер: 16
@reentrysfs6317
@reentrysfs6317 8 ай бұрын
This mission took my many tries until i realized i could just quickly switch to the t72m1 retreat and then come forward while the m1s were distracted
@PhanPhantasy
@PhanPhantasy 8 ай бұрын
The real challenge is simply using T-55s 😂
@reentrysfs6317
@reentrysfs6317 8 ай бұрын
On account of major skill issue I refuse to plan any tank that doesn't have a lrf or atom.
@robingrewal8103
@robingrewal8103 8 ай бұрын
2:59 and T-80B will be even easier
8 ай бұрын
This was wuite intense.
@adamp6173
@adamp6173 8 ай бұрын
ONE T-72 can destroy platoon of M1 Ambrams???. This is so stupid game!
@sztypettto
@sztypettto 8 ай бұрын
GHPC is a simulation. Real physics. You're confusing combat tactics and machine capability. In real life, sure NATO and US forces would never engage combat with a force they will lose. The Ai for that does not exist in this simulation yet.
@PhanPhantasy
@PhanPhantasy 8 ай бұрын
I said this in the beginning. First of all: No. It cannot. The M1 could knock a T-72 without an issue. 2nd. It's modded gameplay without the mod, that T-72M1 would've been destroyed in the beginning.
@therealdohos2607
@therealdohos2607 8 ай бұрын
it sure is realistic but it looks super boring too. you dont have to move a lot, u just sit somewhere and try to hit the target without ever reversing for dodging shots. there arent many map types either and the environment isnt much reactive to misfires and explosions on the soil. it lacks the stressing aspects a little bit, the voices do it but its not enough really i tried the game a couple times but didnt stick to it really.
@andrzejandrzej7085
@andrzejandrzej7085 8 ай бұрын
Yes, but the problem is not strictly with realism (SB is more realistic and has very interesting scenarios), the problem is that many missions start practically a few seconds before contact with the enemy, the duel often resembles a shooting range, and after the action the mission ends immediately. There is no "development" of the situation, or even an prelude to contact with the enemy. On the other hand, this is mainly due to the fact that the game is still developing - in newer missions the scale becomes larger, sometimes they are even longer (the missions in this video are kinda old). The creators need to go further in developing more complex/longer scenarios so that the game is not boring (in my opinion, paradoxically, missions focusing on the action itself are more boring, because there is no context of "action", the action does not result from our tactical decision, it only resembles a boring shooting range) we'll see how it turns out in the future.
@aletron4750
@aletron4750 8 ай бұрын
It’s the current problem with GHPC, not much to do. Just the same turkey shoots on the same maps with not very varied situations
@PhanPhantasy
@PhanPhantasy 8 ай бұрын
*Let me know which mods I should play next!* ICYMI Modshow case #2 is here kzbin.info/www/bejne/bZ2ohmqlgqaVfJY
@moisesezequielgutierrez
@moisesezequielgutierrez 8 ай бұрын
Do the opposite: Curbstomp Warsaw pacts with M1A1 Freebrams
@michaelsnyder3871
@michaelsnyder3871 8 ай бұрын
The T-72B was introduced into production in 1985 and fielded in 1987. The US Army Europe when fully reinforced by Reforger would have had only one division of M60A3 TTS. It had only 3 to 4 Svir missiles, which are laser guided. By 1987, TOW 2A with the tandem warhead able to penetrate 900mm RHA vertical plate. T-72B w/Kontackt ERA and laminate armor was rated at 6-700mm total w/ERA. The Svir could penetrate around 520mm as a HEAT round and the M1A1 had the equivalent of 660mm on its turret faces and 600mm on its lower glacis. Also, the US doctrine was to use smoke the moment they were engaged and smoke enemy positions or possible positions since the Soviet AFVs did not have thermal. Those M1s wouldn't have just sat out there waiting to get hit. After about 1985, the US Army wanted to fight at night and in obscurant weather or smoke. The major weapons systems had thermal sights and could see targets that couldn't see them. The T-72B in this mod is way overpowered.
@sergeantliangplays
@sergeantliangplays 4 ай бұрын
These aren't A1 varients yet. The best vanilla M1 varient currently is the M1IP
@KasKUsOK-q6u
@KasKUsOK-q6u Ай бұрын
Т-72Б это военный танк, специально упрощённый для большей массовости. Странно сравнивать его с М1, когда уже был Т-80У. Технику стоит сравнивать при конкретных условиях или же в параметрах, ну никак, с точки зрения той или иной ситуации. Зачастую, идиоты говорят и пишут о том что Т-72 в разы хуже, чем Абрамс, подкрепляя это событиями "Бури в пустыне", это, далеко ,некорректно. Как минимум у тех Т-72, далеко не лучшей версии, не было лучших ОБПС, которые свободно поражали бы Абрамс и т.д. и т.п.
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