Unreal Engine 4 - Flying Movement

  Рет қаралды 98,374

Titanic Games

Titanic Games

7 жыл бұрын

In this video I show you how to setup flying movement for your characters and/or for any pawn in your game. If you have any questions or would like to know where to go from here please ask. And if you like the videos and want to see more, please consider supporting us on Patreon / titanicgames for more tutorials and great games to come.

Пікірлер: 68
@atjohson
@atjohson 4 жыл бұрын
almost a four year old tutorial and it is still gold!
@antlermind
@antlermind Жыл бұрын
Wow, 6 years on (and in UE5) this tutorial still works perfect! Thanks a million!
@hks2057
@hks2057 Жыл бұрын
@Velor5
@Velor5 7 жыл бұрын
Your channel is a goldmine, my sincerest thanks for all your help
@roblesliemedia
@roblesliemedia 3 жыл бұрын
Great stuff. Effective and right to the point. For sure will be checking out many of your videos.
@anonymousphantom4916
@anonymousphantom4916 3 жыл бұрын
I have watched dozens of videos to try and figure this out and this is the first one that actually helped, thank you very much :)
@faisalchowdhury1688
@faisalchowdhury1688 5 жыл бұрын
i wish youtube would recomend your next video cuz right now i just wanna watch all ur videos. amazing job here, keep it up!
@Ankorra_
@Ankorra_ 2 жыл бұрын
Thank you so much!!! After 6 years, everything works great!!!
@InsaneXade
@InsaneXade 3 жыл бұрын
thank you so much. I was looking for a way to change altitude without panning the camera up at crazy angles. You made my life a lot easier.
@Maisman
@Maisman 5 жыл бұрын
Finally!!! Thanks for this Tutorial :D
@V67Snick
@V67Snick 4 жыл бұрын
I had seen this before but didn't need it (until now) Thank you
@VinoVenitas
@VinoVenitas Жыл бұрын
Thank you for this, it really helped me out a lot.
@chiefbearington
@chiefbearington 6 жыл бұрын
Thanks for the tutorial.
@SecretSparrowSong
@SecretSparrowSong 6 жыл бұрын
Thanks! Good tutorial. :)
@reDrawn19
@reDrawn19 2 жыл бұрын
This tutorial is a lifesaver! Only wish how to set the flying somewhat tighter.
@learn_unreal2961
@learn_unreal2961 2 жыл бұрын
Thanks very much brother
@piubrown6325
@piubrown6325 3 жыл бұрын
You saved me. Thank you!
@celinopeiris5803
@celinopeiris5803 7 жыл бұрын
Thank you, that helped!
@alimhajna589
@alimhajna589 7 жыл бұрын
thanks it is very useful
@TimothyBell90
@TimothyBell90 7 жыл бұрын
Thank you for this!
@titanicgames4785
@titanicgames4785 7 жыл бұрын
Glad we could help
@franciscodemayolas2457
@franciscodemayolas2457 Жыл бұрын
THANK YOU!
@MrSmashmasterk
@MrSmashmasterk Жыл бұрын
Thank you!!!!
@JimRobb44
@JimRobb44 7 жыл бұрын
Brilliant!
@LyubomirIko
@LyubomirIko 4 жыл бұрын
Thanks so much!!!!
@lorenzo.mosquera
@lorenzo.mosquera 4 жыл бұрын
Thank you!!
@miguelcastilla7965
@miguelcastilla7965 3 жыл бұрын
Thank you!
@JavierBarrera1981
@JavierBarrera1981 6 жыл бұрын
Muchas gracias!!
@user-mv1yw2qj2s
@user-mv1yw2qj2s 2 жыл бұрын
Thanks for the interesting and helpful video! How to implement the mechanics of the combat system from the game Darksiders III = Spikes of Contempt (Interested in the undulating movement of the whip). or Devil May Cry 2013 = Dante's whip, or god of war III = Blades of Chaos? I guess what can be implemented through: a guide curve Unreal Engine 4 Blueprint - Spline Spline?
@Lowkeysgaming
@Lowkeysgaming 3 жыл бұрын
Control W just closed my application lol. Good thing I saved
@EthanFilms
@EthanFilms 4 жыл бұрын
im gonna try this with a Character Class applied to a VR pawn...i figured out jumping on my own...im in for a wild ride haha!
@user-sl4rh2rs2m
@user-sl4rh2rs2m 3 жыл бұрын
thankyou very much
@sahandsoltanieh5186
@sahandsoltanieh5186 4 жыл бұрын
finally..! ooowwwh Thanks :)
@Michael-zn5jl
@Michael-zn5jl 5 жыл бұрын
so helpful, thanks!!!!!!!!!!!!!!! (fistbump)
@JohnCharGaming
@JohnCharGaming 7 жыл бұрын
How do you make the player control tighter?
@anthonybrunotheodd
@anthonybrunotheodd 6 жыл бұрын
Could this be applied to car or vehicle?
@Treloarian
@Treloarian Жыл бұрын
Is there a way to make a condition where if you walk off a ledge or when we reach the apex of a jump - basically any time we're in the air? and when you hit the ground you go back into walking mode
@bugpig6722
@bugpig6722 4 жыл бұрын
thx :D
@Striker10MSF
@Striker10MSF 2 жыл бұрын
Finally I can move up my astronaut lol
@sanrollheiser
@sanrollheiser 4 жыл бұрын
Hi all, i have a problem with that when press F and use Q or Z to move have a strange behaviour. When press Q go to up every time never stop on the air when stop press the key. This is the expect? In the video see a different behaviour. thx...
@federicobalestri3823
@federicobalestri3823 7 жыл бұрын
Hello! One question: can you change the character's animation when entering in "flying mode" pressing F? I mean, we could just use the default "falling" animation so that he seems fly magically.
@titanicgames4785
@titanicgames4785 7 жыл бұрын
Good question. Short answer is yes you definitely could. Long answer, you could do this by setting a variable that checks if you are flying and then using that variable to enter a different animation. I will make a follow-up video to demonstrate this if you'd like
@thothheartmaat2833
@thothheartmaat2833 2 жыл бұрын
Set up a blendspace so that a different animation plays at a faster speed. When you hit the toggle button, make it change max walking speed. This will change your animation and you will move faster because you are flying. Set max speed to 500 or however fast you want to fly. Then use the blend space to set idle, walking, transition to flying, then full speed. Use a delay to give the transition animation time to play then update the speed again faster to change to flying animation. Also Set max walk speed on your character blueprint to the walk speed animation or else he will be doing the flying animation all the time. So idle should be at 0, walk speed at 100 or close, run at 300, fly transition at 400 and fly at 500. Or you can totally fly faster if you want..just reset the position of the animations along the y axis of the blend space in the center column going from slowest at the bottom to fastest at the top. Change max speed in the panel on the left.
@Auti3D
@Auti3D 2 жыл бұрын
@@titanicgames4785 So is there a way to switch animation Blendspace to a other blendspace by pressing F? im just curious. im gonna get back onto ue4 soon. im going to be using a custom movement mode so i can make a hovermode. and thankyou.
@AlFredo-sx2yy
@AlFredo-sx2yy 3 жыл бұрын
Why whenever i try to enter flying mode while falling, my character enters flying mode for a sec and then returns to walking mode again and keeps falling?
@eserabhuka664
@eserabhuka664 6 жыл бұрын
Hi when I only go straight up or down my character rotates to face a specific direction (eg. when I start going up when he is facing to the right of cam he rotates to face the left) all the time.. but when i input a direction for him to go he goes the direction i want him to go. Is there a way to have him face the direction he was originally facing. Great Tut..
@adamalim3007
@adamalim3007 5 жыл бұрын
did you ever find a solution to this? I'm having the same problem
@tarikmalak
@tarikmalak 4 жыл бұрын
@@adamalim3007 Curious about that too
@surfie
@surfie 4 жыл бұрын
I have this issue too, any solution?
@chibimentor
@chibimentor 3 жыл бұрын
@906 variables 2 x Obsidian 2 x Diamond 5 x Redstone
@blakegt.7326
@blakegt.7326 6 жыл бұрын
Hi, can you please make a Flying AI Tutorial? The idea is having an AI space ship that follows uour ship and attack us when we are at sight, cero tutorials for this right now at youtube, please!
@klausbdl
@klausbdl 5 жыл бұрын
dunno if you still want, but I actually made a game with flying spaceships. closedwindowgames.itch.io/freefly if you wanna check it out. I can give you the source code for you to study, tho its a little confusing even for me
@addisonwarner
@addisonwarner 4 жыл бұрын
@@klausbdl can you make a tutorial or something on it? Im trying to learn too
@jeffreycurl4925
@jeffreycurl4925 Жыл бұрын
I need help: I can't look up or down. I tried adjusting look up to Q and to look down Z, but it doesn't do anything!! I've also tried to use other various keys, but I end up looking down when I push the Q key to look up. But Z does nothing. I need help!!
@christiangiddens6166
@christiangiddens6166 3 жыл бұрын
Where do u find blue print?
@argartha
@argartha 7 жыл бұрын
Can you make a tutorial video where the character animation changes when you press 'f' so it looks like he is actually flying? this would help a lot thank you
@titanicgames4785
@titanicgames4785 7 жыл бұрын
I can sure try. Is there a specific game reference that you have in mind? Having something to go off of would help me make a better tutorial for you. Thanks!
@titanicgames4785
@titanicgames4785 7 жыл бұрын
I can show the basics of it sure! Warning, I'm terrible at animating so it might not be pretty.
@titanicgames4785
@titanicgames4785 7 жыл бұрын
Hi there. After some time I have finally added a tutorial on adding some better flying movement. You can find it here kzbin.info/www/bejne/joTXpaaGjayrf8k. I hope that this will help you along with what you're trying to do!
@MA-ps5bp
@MA-ps5bp 7 жыл бұрын
Have a qustion. If i started a blank game would this work? Or do i need to have a third person game
@titanicgames4785
@titanicgames4785 7 жыл бұрын
To the best of my knowledge yes it should work for a blank project and for just about any type of project I believe. And no you don't need a third person template or even a third person character. All you need to do is setup the axis mappings like we have it done in the project settings and then make sure you add the blueprint script for the flying movement in either a Pawn or Character class blueprint. I hope this helps!
@aKojem
@aKojem 4 жыл бұрын
how to stop this "swimming" effect and just change the x axis? i cant fint it in option, please help
@mikeholmes3203
@mikeholmes3203 3 жыл бұрын
Same Here, I need my butterfly to bank left & right and land & takeoff, not much help on this
@putradanialzulqarnain
@putradanialzulqarnain 3 жыл бұрын
0:01 Korega Requem Da
@kinghados
@kinghados 4 жыл бұрын
@gamer506amer5_
@gamer506amer5_ 3 жыл бұрын
:D
@mikeholmes3203
@mikeholmes3203 3 жыл бұрын
technically this isn't Flying !! I was hoping for Banking Left and Right and I got Floating
@mikaznavodya9300
@mikaznavodya9300 2 жыл бұрын
thanks Brother
Unreal Engine 4 - Jet Pack Part 1 (Setup)
9:39
Titanic Games
Рет қаралды 15 М.
UE4 Tutorial: Realistic Plane Pawn
27:26
underscore
Рет қаралды 60 М.
small vs big hoop #tiktok
00:12
Анастасия Тарасова
Рет қаралды 21 МЛН
She ruined my dominos! 😭 Cool train tool helps me #gadget
00:40
Go Gizmo!
Рет қаралды 59 МЛН
I wish I could change THIS fast! 🤣
00:33
America's Got Talent
Рет қаралды 75 МЛН
Please be kind🙏
00:34
ISSEI / いっせい
Рет қаралды 176 МЛН
Making a 2D Top Down Game in Unreal Engine 4
4:30
Rocky Mullet
Рет қаралды 47 М.
Unreal Engine 4 - Jumping and Double Jumping
9:04
Titanic Games
Рет қаралды 75 М.
Flying AI in 10 minutes - UE4 Tutorial
12:15
Slightly Esoteric Game Development
Рет қаралды 26 М.
How To Create A Homing Projectile - Unreal Engine Tutorial
11:59
Matt Aspland
Рет қаралды 36 М.
Awesome Movement Techniques in Unreal Engine 5 - Tutorial
18:24
Cobra Code
Рет қаралды 18 М.
How to Easily Fly in Unreal Engine 5 - Beginner Tutorial
8:30
Gorka Games
Рет қаралды 19 М.
Easily Make Ai Animals That Chase And Flee In Unreal Engine
16:20
Elusive Panda
Рет қаралды 14 М.
UE4 Plane Movement Tutorial (Fast) works with UE5!
33:17
DLPS DEV
Рет қаралды 30 М.
В ПОИСКАХ ДЖИЛЛ ► Resident Evil 5 #6
1:14:30
Kuplinov ► Play
Рет қаралды 453 М.
😨 Это реально Самый Высокий миф в Майнкрафт
37:29
Lp. Последняя Реальность #93 ГЛАВНЫЙ ПРОВОДНИК [План JDH] • Майнкрафт
30:12
WoT Blitz. Late Night Birthday Lotto + Gifts and Presents
1:7:55
World of Tanks Blitz
Рет қаралды 459 М.