That's the 6th inventory tutorial I watch and the first one I actually managed to follow. You did the same as all the others but 1000x easier and more straightforward. Thank you!
@Dankdemon-r5y Жыл бұрын
same they all add way to much extra stuff which i might not even be looking for
@BonBon-qt4xb3 жыл бұрын
You really did a stellar job with this tutorial, you give really good explanations about what each set of nodes do after setting them up. Hope your channel keeps growing man
@Beardgames3 жыл бұрын
Thanks so much Bonbon working really hard to put out the good stuff :D Thank you again amigo!
@Beardgames3 жыл бұрын
@no thanks I think you're a bit confused my friend. In this tutorial we cover how to make an inventory system and pass that data over to a new level, no where does it say how to save that information into a save game file. I've got another tutorial on saving data if people are interested in saving data, hope this helps clear up any confusion :)
@veenix1013 жыл бұрын
Dropping a like just for the fact that you are straightforward, give the option to just download the system or follow along with u. Wish more people would do that! Great job!
@Beardgames3 жыл бұрын
Thanks a lot veenix really appreciate it :)
@veenix1013 жыл бұрын
@@Beardgames I have one question tho, after having followed the tutorials, I noticed you don't say anything about the layout of the inventory. I noticed that you have all the slot arrays in the inventory widget only on the top row of your inventory image. Say I use my own image with its own slot width and height. How do I properly configure the arrays to match that image? Was just wondering because the fact that you have all the arrays only on the top row confuses me a bit ^^'
@50shadesofskittles92 жыл бұрын
I totally agree!
@phnxgamingonline22193 жыл бұрын
its funny right around the time this came out i was trying to make an inventory for my game "nothing fancy first one" but I come back after a few months and boom this amazing video!
@Beardgames3 жыл бұрын
Haha thank you so much Phoenix good luck with it :)
@michelsantos42362 жыл бұрын
Friend, you explain very well, I found the tutorial difficulty 5 from 0 to 10, I already have some programming time and I'm looking forward to adding inventory to my game, thank you very much for the video and for those who were able to collaborate for this video to be released, continue with the content, success and big hug! XD
@Louie_2 жыл бұрын
This was a huge help to be able to not worry about inventory for another gameplay idea I have. Painted and photoshopped my inventory screen. Used a flipbook for the header to give it a fun animation. Also used a Get Widgets of Class to auto build the slot array. Made it easier to expand the existing inventory.
@WarriorBeastYT2 жыл бұрын
This guy literally saved my hours , thank u so much I really appreciate your work .
@Beardgames2 жыл бұрын
Anytime Warrior thanks for supporting the channel brother 🙂
@WarriorBeastYT2 жыл бұрын
@@Beardgames hey can u make tutorial of how can we making them dragable :) if u don’t want no problem because u helped me enough :D
@KAHOOLO4 жыл бұрын
Ryan’s series are super useful, but this is an improvement. You are a godsend :)
@Beardgames4 жыл бұрын
Thank you so much Kahoolo glad I could help :)
@bogobog04 жыл бұрын
WOW, amazing tutorial - hope your channel goes big!!!
@Beardgames4 жыл бұрын
Thank you so much!
@andrewsneacker125611 ай бұрын
15:48 Can you not cast to Character. But instead pass the reference of interacting character from the Blueprint Interface?
@bhopkins19803 жыл бұрын
Wow you are very good at explaining the idea's that are implemented.Very good work. One of the best youtube inventory tutorials.
@Beardgames3 жыл бұрын
Hey thanks so much! Really appreciate the kind words I put a lot into my videos 🙂 let me know if you have any questions or there's anyway I can help!
@lunarpooch43983 жыл бұрын
great video man! i started of watching that other video you showed at the beginning but he wasn't really explaining anything he was doing so good work definitely a needed video thanks man!
@Beardgames3 жыл бұрын
Anytime brother thanks for supporting the channel :)
@Zero_hk3 жыл бұрын
Can you make a very basic tutorial using this inventory on how to equip and unequip items?
@RiverFox_YT2 жыл бұрын
wow, for a beginner like me this was really hard work lol, but you explain a lot about what things actually do and why you place them, which not very many other actually take the time to do. thank you. ive just about kept up so far, so on to part 2
@TrinityGamer3 жыл бұрын
For Anyone having trouble trying to get it to work on new maps or copied characters, in the details panel on the map (after you clicked on the chosen characterBP) Scroll down to the Pawn section, at the 'Auto posses player' set it to 'player 0'. It will all work after that.
@jordanian44773 жыл бұрын
Awesome tutorial, I followed the unreal block based game course on unreal, adding a inventory system is an awesome next step thank you
@arifcakr4922 жыл бұрын
wow. Bro you should never stop making these videos Its perfect system and tutorial. Thank you !
@Beardgames2 жыл бұрын
Anytime Arif I hope it helped you out brother!
@dannywijaya92912 жыл бұрын
you rocks man ! you explain it thoroughly and newbie-friendly.everything about inventory now makes sense and crystal clear to me.much thanks
@Beardgames2 жыл бұрын
Ayy I love to hear that Danny keep up the good work sir! Thanks for watching and supporting the channel :)
@redckard5574 жыл бұрын
Quality content ! thank you so much for this please keep those ignored mechanisms videos flowing its so difficult for newbies like us :)
@Beardgames4 жыл бұрын
Haha thank you! I try to keep it as easy and simple as possible for ya :D
@HutchstarEnt2 жыл бұрын
was struggling with this part of my game project, this tutorial is very easy to follow :)
@50shadesofskittles92 жыл бұрын
Holy hell dude. This is quality!
@ege.the.engineer3 жыл бұрын
Holymoly, every inventory tutorial that I came across untill this one is just too complicated for a beginner even if the beginner had a programming background, but this one is just perfect. Straightforward goal-orianted, and its makes a lot of sense, before I saw your 'Structure' file, I was just thinking made a database file manually by hand and then receive infos from it someway, xd
@Beardgames3 жыл бұрын
Haha thank you so much PAC really appreciate it! I tried to keep things real simple and clear as it's easy to over complicate inventory systems and they're a hell of a concept to get an understanding of. Thanks for the kind comment and supporting the channel🙂
@bignekidbatzero2 жыл бұрын
15:35 this video could use a UE5 up date, (Add to inventory) wouldn't pop up for me and many other things are now slitly different in UE5, plus I bet you have improved your skills since this video
@sirgwindortvinuel3 жыл бұрын
When you realise He doesn’t have a beard
@Beardgames3 жыл бұрын
Haha look at my YouTune banner😉
@sirgwindortvinuel3 жыл бұрын
@@Beardgames oh my god sorry i did not see beard was supposed to be name😅
@Beardgames3 жыл бұрын
@@sirgwindortvinuel it's all good you're not the first to say it 😂👌
@Namwan_tubre11 ай бұрын
Real😂
@axisstargazer8912 жыл бұрын
First pass mate looks good. cant wait to get home from work to run through it with my project.
@staplezjay59727 ай бұрын
i wish there was a video using this with saving,adding another row adding scrollbars and swaping items with items or placing in another slot empty
@rein5562 жыл бұрын
i liked the video before starting, cause I was 100% sure, that this video will be really useful as the other tuts by beardgames
@MadpolygonDEV4 жыл бұрын
Really love the enthusiastic way you teach my man
@Beardgames4 жыл бұрын
Haha thank you dude! I find the camera work really hard. obviously I am super excited about teaching you guys but when the camera is on youre trying to express yourself in an exciting way without being too much or too boring is so hard haha. Thanks for the comment amigo!
@MadpolygonDEV4 жыл бұрын
@@Beardgames dont worry, i think youre doing great! maybe you could make a general video about casting, bp interfaces, event dispatchers, just ways to reference 2 or more and their functionalities :)
@Beardgames4 жыл бұрын
@@MadpolygonDEV thank you! I've actually done casting in my blueprint door video. In terms of interfaces I haven't really done much on then myself but maybe for a future video I'll go into them more :)
@prinsarnaproduction11333 жыл бұрын
After watching a 2 hour tutorial only to find out it does not work anymore I have to say thanks for making this tutorial short and very understandable
@Beardgames3 жыл бұрын
No problem at all Meynse! thanks for the kind comment :)
@xweert7113 жыл бұрын
how would you be able to convert that "overlapping actors" portion with a line trace? For example, doing something for a first person game, or for a system where a lot of items could be clumped together in a small space? Aha; I actually figured it out while typing the comment. Setting up a LineTrace by Channel, using the Break Hit Result node after the 'Out Hit' spot, and then converting the Hit Actor to an Array, that you then plug into For Each Loop With Break, creates the same result, except you're doing the function with a Linetrace instead of checking for overlapping actors. Perfect for a first person game. Seriously so stinkin' cool. Tutorials like yours have helped me figure out how to do things like this on my own. It would've only been a couple months ago, where I would've had absolutely no idea what I was doing.
@zrood2980 Жыл бұрын
Can you update this tutorial to UE5 ?
@yashdeepthorat1723 Жыл бұрын
Great tutorial and easy to follow!
@Comtrast10 ай бұрын
That sax is rad! 🎉
@Ben-pv9yh Жыл бұрын
TY i was stuck wounder what i was doing wrong and you cleared things up
@reasonanonymous83492 жыл бұрын
Your system have a little problem. You are creating the inventory array every time you open the widget (event construct). So to start saving items, you have to open the inventory first (cause you need to create the array). I think that would be better if you create the array in the begin play event of the character. Dont you think?
@Beardgames2 жыл бұрын
Yes sir this is actually mentioned in the bug fix video I believe 🙂
@AeonSaturnal2 жыл бұрын
thanks
@sabitashah112 жыл бұрын
@@Beardgames where is the bug fix video
@arifcakr4922 жыл бұрын
@@sabitashah11 He explains how to fix in the second tutorial at the last one minuute. I found this after ı remove the project because of the bug and now starting again. :'(
@degan513 жыл бұрын
This tutorial is great, Its really well done and I learned quite a bit. I would love to see how this can be integrated into your Flexible Combat System though, I have it ALMOST working myself. I am just having a tough time figuring out how to properly attach the weapon after clicking equip (from inventory) > spawning the new actor (weapon) and trying to attach it to the correct socket, keeps attaching upside down even though I have it positioned properly on the character skeleton. At any rate, I look forward to your future videos.
@Beardgames3 жыл бұрын
That's so awesome you enjoy the content Blair thanks so much for the kind words! I'll be aiming to add on an inventory system similar to this one onto the flexible combat system if possible! Whether you get it or not hopefully the video I make with it will help you :) sorry I can't help you personally right now I'm just crazy busy with a couple things!
@germanslice3 жыл бұрын
@@Beardgames Let us know when you can do a pawn switching rpg party member system (like final fantasy) that runs in either game instance or game mode so we can load different levels and still switch party members. (not running in level blueprint) as it will be destroyed when loading the next level.. The problem i have with pawn AI switching is the AI dosen't resume back its normal behavior after unpossessing the pawn and going back again to my commander pawn..
@MrOverDroid3 жыл бұрын
Damn you are good... you've just got a new follower :) Thank you VERY much for this !!! I've learned a lot with you.
@Beardgames3 жыл бұрын
Thanks so much Tempest! Really nice knowing I'm helping people out there :) Thanks for supporting the channel!
@catdaddymagic Жыл бұрын
@Beardgames My inventory doesn't seem to add the images to the slots. I had my own inventory, which I added the code to, but it isn't showing any images. Why is that? I will gladly talk over email if needed.
@GR_Pro Жыл бұрын
Did you find a solution to this ?
@catdaddymagic Жыл бұрын
@@GR_Pro Nope. I tried multiple times, nothing.
@Dragonballzeteando11 ай бұрын
Hello! I migranted the inventary and Loot chést system . Is good for the consúmables ítem. What do you recomend to integrate equipable ítem like weapons or bombs. I have a weapon actor system but i cant intégrate totally. Thanks!
@phantomslayer97142 жыл бұрын
No! Thank you so much for making this , I was about to give up , their was too much info , i I’m actually crying, thank you so much .
@mx-gamesdev82873 жыл бұрын
Really good tutorial.... And is a pleasure to hear someone speaking without Ummm Er so Hmmm every other word like many others Tutorials....
@MarvelMaster3 жыл бұрын
THis tutorial does not work if you dont download the project :(
@profsrXP3 жыл бұрын
I am having an issue with items appearing in the inventory UI. I picked up the Health potion and the first slot just turned white. The other slots for the other items don't appear at all. Anybody have any tips for the fix?
@SpencerChen-r4e3 жыл бұрын
I use ue4, php and wampserver write a login system,but I have no idea how to use your inventory system connect to database,Can you help me?
@lucasmattos94993 жыл бұрын
Amazing tutorial , but my slot image dont drawing well, just draw a grey box with item quantity , any idea what i do wrong ? have checked all the video again and dont find any mistake
@neyverh1234 ай бұрын
What happens if it says you are picking it up but it does not show in your inventory..
@ewandoher8 ай бұрын
TY SM its help me sm for my game and its pretty nice system ty !!
@보리타작-x9s2 жыл бұрын
So greatful tutorial !! but i have quetion dude. When The Potion was set my inventory, Open the Inventory and just click. So this situation is to USE/DROP Button can be visibled. But When I try to toggle with Inventory, The USE / DROP button already stay in my inventory and It doesn't disappear forever. This is kinds of huge bug... How can i fixed it? Any Advised?
@보리타작-x9s2 жыл бұрын
I just set nodes with collapse or Remove Parents at my Character class (using Inventory Value) but It occurs Error " use hud is None in the widget "
@보리타작-x9s2 жыл бұрын
I've solved this issue using " HideAllUse/DropMinus" Function in the Inventory_slot WG. You can set this function before you close the inventoryWG "Remove from parents"
@vr3dgrave Жыл бұрын
This is a fantastic tutorial and I'm only halfway through, though I wonder why you didn't use a Data table instead of filling the information in each actor?
@andrewsneacker125611 ай бұрын
More orginized, both in item BP and BPWG.
@vr3dgrave11 ай бұрын
@@andrewsneacker1256 nope. As someone who had major issues trying to get this inventory to work with literally anything I was trying to do, it's easier to use a data table. Less work, less draw on resources, more bang for your buck.
@vr3dgrave11 ай бұрын
@@andrewsneacker1256 shit, I made a much better inventory system recently, and in literally less than two days' time. You want help, lemme know
@MasterGamersPlay Жыл бұрын
I'm having GREAT, IMMENSE difficulty from 22:00 onwards because the "ITEM INFO" doesn't appear (I'm using unreal 5 and I believe that's not the reason as the rest is working normally) and I can't connect to the "For Each Loop with Break" in the "array element" if you can help me....obs I've watched the video more than 5 times and it's only in this part that gives rise to this conflict
@hastycakes3 жыл бұрын
Took me hours to do this first video lol i think i could tell you what is where in the video with dead accuracy, tried a different way when i couldnt get this to work but found my way back to this nonetheless. Much appreciated
@Beardgames3 жыл бұрын
Good job Nick that's awesome to hear! I've been in the exact same situation as you in a different area when I was learning. It may seem stressful but what you've just undergone is a HUGE learning boost. The trick to learning unreal is doing exactly what you just did, go through the process and only move forward until you pretty much understand everything😂 so good job with keeping up with it man, keep up the good work 🙂!
@horizon54313 жыл бұрын
Whenever I pick up an item, the slot widget will not update its image or text no matter what I do. I have print strings confirming the length of the array and displaying the item names in the inventory, but the SetItem function just will not update at all. I've been trying to solve this bug for the last week watching these videos and going through the project every day, but I can't get it to work.
@justincattell18633 жыл бұрын
Same here!! Please let me know if you find a solution!
@richardo70132 жыл бұрын
Thanks for the great tutorial, but for some reason I cannot get any variable reference which was shown on 21:58 . Can you explain how to fix it?
@muntasirdawlut3 жыл бұрын
Thanks for this awesome tutorial, that's helps me like really a lot. once i finished making the demo of my game and the trailer i'll send it to you. many thanks again for these awsome tutorial.
@Beardgames3 жыл бұрын
No problem at all my friend :)
@mysticsimastudios71793 жыл бұрын
Wouldn't it have been easier to make a child of one potion instead of duplicating each? :O This way you have to re-write all the code and info again and again, but with a child you write just in the parent and then make changes were needed on the child Either way, this was great, super helpful! Keep it up :) I like that you provide us new approaches instead of the copy paste usual tutorials, thanks for taking the time!
@Beardgames3 жыл бұрын
You're exactly right, it would have been easier that way for sure :) It's something I figured out later into developing it which I wish I did before hand haha. Thank you so much my friend, glad it helped you out!!
@MaorElizra3 жыл бұрын
Hey, how would I go about doing this?
@4everbecause8374 жыл бұрын
Hi! Amazing tutorial! thanks so much! I'm having a bit of a problem with it... whenever I go to pick up the items they don't appear in the inventory slots? Even if i open and close it again. I went through your video again and tried to see if I missed something but I cant see anything wrong? Do you have any idea what I might have done wrong? Thanks again!
@Beardgames4 жыл бұрын
Thanks so much! It's been so long since I created the video I can't think of anything on the top of my head that you might be missing. Are you still having issues with it?
@yapyiheng6273 жыл бұрын
I've been having the same issue and I'm not sure what is going on.
@hastycakes3 жыл бұрын
I’m having the same problem. Great tutorial, just can’t get it to recognize my new icon rather than the blank icon like i think you’re having
@SRYimWithU3 жыл бұрын
did anyone find a fix for this?
@oscblade16913 жыл бұрын
Having the same issue
@uncannyrover2 жыл бұрын
thank you for this awesome tutorial learned lot without too much confusion! finally managed to make my fully workin inventory system tyty!
@themeangene2 жыл бұрын
This is a great video, but doesn't there need to be communication with actors that once you've maxed out your inventory, they can no longer be destroyed? Otherwise you'll keep picking up and destroying consumables.
@ROSALIEIK3 жыл бұрын
but uuuh what if the inventory is full?
@babyrapjesus3 жыл бұрын
So i migrated the files into another project, how do i activate them? when i press i nothing happens in not sure what to do???????????????????
@sujaynoronha15253 жыл бұрын
*18:46 'get iteminfo' does not split, it says "cannot split the struct pin it maybe missing blueprint exposed properties"
@SaitamaMixed Жыл бұрын
thanks a lot the ppl like u helps me a very lot to understand very clearly
@YoungLexzt3 жыл бұрын
you make it easy to understand, awesome !
@Beardgames3 жыл бұрын
Really glad I could help :) i try my best to make things easy!
@sebastianvoinea11893 жыл бұрын
Very good tutorial but I would like to know on what version you are because at 22:00 I can't connect Array Element to the Item Info directly. I first do a cast to inventory slot.
@Beardgames3 жыл бұрын
I'm in version 4.25 my friend :)
@kriskata76533 жыл бұрын
@@Beardgames tell us how to fix it because it doesn't work properly
@twnori3 жыл бұрын
@@Beardgames I also have this problem, please help!
@goleader78523 жыл бұрын
Basic scroll box mouse wheel overscrolling ?
@georgemartin19474 жыл бұрын
Awesome video. Love the inventory. On to part 2
@Beardgames4 жыл бұрын
Love you man, fun fact next year we're 100% gunna get boozy at some point when I'm a famous KZbinr
@georgemartin19474 жыл бұрын
@@Beardgames keep up the hard work and you will be
@chankulovski4 жыл бұрын
@@Beardgames you are on very right track to be so ! Keep it up and looking forward for the new videos from you !
@Beardgames4 жыл бұрын
@@chankulovski haha thank you man, trying my best!
@gamermanmitchell2 жыл бұрын
i dont have those custom events at 14:33 (im making an inventory from scratch.)
@michaeleber4752 Жыл бұрын
A little fast for beginners but a good video none-the-less. But, where the hell is the beard? You are clean shaven. jejejeje
@andrewsneacker125611 ай бұрын
Beginners shouldnt start learning UE4 with this tutorial. I'm 5 days into UE and I think the speed is just perfect.
@MaorElizra3 жыл бұрын
hey, this is a fantastic tutorial but when trying to add my own interactable item, iteminfo only allows me to use itemclass health potion. how do I set it to a custom item class?
@Beardgames3 жыл бұрын
Hey Lux! You can actually change this to actor, we go over this in the bug fixes part if that helps :)
@MaorElizra3 жыл бұрын
@@Beardgames that solved my problem. Thank you!
@nierautomata96543 жыл бұрын
Thank you 🙏 you’re teaching is easy to comprehend and follow. This is a great help on my little project 😊
@Beardgames3 жыл бұрын
Always glad to help my friend :)
@nierautomata96543 жыл бұрын
@@Beardgames hey friend, how can we limit the number of slots in our inventory ? like what if I only wanted to have 3 slots in a row instead of the 13 slots per row shown in this tutorial ? thanks
@Beardgames3 жыл бұрын
@@nierautomata9654 just delete the slot blueprint inside the inventory and change the background image :)
@nierautomata96543 жыл бұрын
@@Beardgames thanks! Got it 😁
@dev_mauricio_unreal3 жыл бұрын
I managed to take that first class but, I noticed a problem. if you interact with chest from the other class you cannot interact with the potions. Anyway again for sharing your knowledge with us, and on to part 2!
@murtazarizvi368Ай бұрын
great tutorial
@thaeres2 жыл бұрын
Hello there, first of all thanks for your amazing tutorial. I do encounter an issue with this. About the item infoclass into the structure i can only select the health potion one. But the structure list doesn't show me my other consumables blueprints. So only my health potion work. How should i do about that ?
@alexanderwilliams52193 жыл бұрын
Hi, that's a very good system and thank you for explaining it in details. Would be awesome also to know how to do a save system on top of that so that everything that gets collected, stays in inventory after restart?
@TheGforce72044 жыл бұрын
Great Video man. But i got a problem. So whenever I pickup an object while keeping the inventory open, the selected image is shown but as soon as i close it, it goes back to being blank. Any solution?
@Beardgames4 жыл бұрын
Hmm I'm not too sure dude! The way the inventory works is that it adds it to the inventory regardless of if the inventory is open. Would need some more details, drop me another message if you can't figure it out after a rewatch :)
@ege.the.engineer3 жыл бұрын
Btw, at 23:30 can't you just put the **Check Available Slot** node after connect the two booleans' (Name and Stackable check booleans') False outputs with an 'OR node' instead of creating a new boolean 'isSet?'. I mean if the new item was already exists and stackable, use current slot, if its not has same name or neither Stackable, then check for other available slot. I'm not want to look like being mean or smth I just curious
@Beardgames3 жыл бұрын
It's all good it's a good question! I can't remember exactly as this was a long time ago but I believe we need the extra Boolean to determine if we found a slot or not. If we didn't find a free slot we need to run a different event, but we have no way of knowing if we did find a slot or not if we don't use that extra bool. Hope this makes sense 🙂
@kriskata76533 жыл бұрын
22:00 from where did you get this default item info ? I don't have such a thing
@CloudyKeebs3 жыл бұрын
This was so helpful! Thank you! I was also wondering - How to do it so the player will spawn with 3 hp potions already in inventory?
@Lenny135x3 ай бұрын
It's a very good tutorial, but I have some problems, when I open the Inventory and click on an item it shows Use/Drop and I close the Inventory without clicking again, then the next time opening the inventory it will show Use/Drop buttons and they will not disappear. Please Help!
@Ausyaustingaming Жыл бұрын
How do I change icon for a new potion
@astral68493 жыл бұрын
Great tutorial man keep it up i really appreciate it :D
@Beardgames3 жыл бұрын
No problem at all my friend😊👍
@SoloGameDeveloper3 жыл бұрын
Thank u it worked well. But the only problem I've got, I can't use Delay node at all after use item event!! Any solution please!
@laithalhebsi68232 жыл бұрын
My array slot come empty i dont know why and and when i use for each loop immediately give complete
@reallyniceperson20663 жыл бұрын
Why? is there event tick that let your potion and stuff rotate isn't there rotating movement in veiwport(idk if i was only one who heard him say that or i am dumb)
@andreman863 жыл бұрын
Hey! Thank a lot dude! This worked perfectly but one thing, is there a way I can make it so I can use the scroll bar instead of me showing the mouse? Like the inventory works on my UI but I have to press I to show the mouse so I can select items. Can you make it work with Scroll Bar on the mouse?
@sabitashah112 жыл бұрын
hi there where do i find the bug fix video
@yosinciclos59083 жыл бұрын
justamente el el minuto 22:25 que es la parte donde compara los dos objetos falla, es determinante y al repasarlo 2 veces me di cuenta que esta hecho a proposito, no perdais el tiempo hacerme caso. es que estoy analizando todo muchas veces por si me he equivocado y todo lleva al mismo sitio, pq no comparte los asset ni siquiera la imagen vacia(de hecho esta imagen es innecesario pq se puede quitar la opacidad en el widget), pq migrar, pq todos los input con el mismo nombre? solo hay una respuesta. el video es mas falso que un duro de madera
@romancolaneri30872 жыл бұрын
Me pasa similar a lo que comentas, bajé el proyecto del primer link que él recomienda para seguir el tutorial y veo que no comparte casi nada. En los asset no hay texturas ni imágenes puestas, al migrar (que por cierto no es tan sencillo como él lo explica, hay que trabajar un poco), ni siquiera están las 4 pociones que muestra en su video, los assetes estan hecho pedazos por lo que no concuerda con lo que él va mostrando en pantalla. Igual intentaré seguir el tutorial un poco, parece bueno... y si veo que es un fiasco buscaré otro sistema. No entiendo como hicieron todos estos que lo felicitan tanto. Debo ser yo, debo ser muy noob. :( ando medio frustrado jaja
@yosinciclos59082 жыл бұрын
@@romancolaneri3087 el tutorial no funciona yo lo repase bien y hay muchos fallos que le cace al usar algunas propiedades, ademas es un inventario estandar seguramente lo descargo repaso algo he hizo el tutoria. la mayoria de la gente felicita sin probarlo por eso hay tantos videos de estos
@thigict4 жыл бұрын
Great tutorial, easy to understand and I learn a lot :D thx you.
@thabudmaster2 жыл бұрын
great vid, thx!
@Beardgames2 жыл бұрын
Anytime!
@bercouli3992 жыл бұрын
this is amazing!!! but my only problem is that iam working on a multiplayer game, have you ever made this replicated for multiplayer?
@theoelion246 Жыл бұрын
did you make it?
@bl-34223 жыл бұрын
Super useful tutorial. ty very much :)
@Beardgames3 жыл бұрын
Thanks for watching Blyzer :)
@MinecraftxFan19953 жыл бұрын
What music is that in the intro? I've heard it before... Two Steps From Hell, right?
@Beardgames3 жыл бұрын
Haha I can't remember exactly but I think you might be right with the Two Steps from Hell. What a banger :D
@chizuruminamoto88213 жыл бұрын
Does the inventory data save in Game instance cache?
@athradian47524 жыл бұрын
Awesome tutorial, i kind of want to change it up a bit but i don't know how. In my game i have swords and stuff i want to be able to buy from a store. How would i go about making, lets say a sword, have it's own sword class? Pretty much what i am saying is im missing how you have Health Potion as an item class. If i could figure this out it would be awesome! Thank you!
@Beardgames4 жыл бұрын
So I think it's in the bug fixes episode or chest episode we actually change this to "Actor" which makes it work for all types of items. So you can just change it now and it should work for you. Does this answer your question? Let me know =)
@athradian47524 жыл бұрын
@@Beardgames You're the bomb diggity sir!! Thank you! When I get a demo going I'll send it your way if you'd like haha! The more people trying it the merrier! Well and I gotta make an actual KZbin channel for it! Anyways, slowly but surely!
@Beardgames4 жыл бұрын
@@athradian4752 Haha no problem my dude hope it works out for you. Yeah keep me updated! Join the discord, would be awesome to see how its going
@williamedwards61132 жыл бұрын
I'm trying to make a building system that's a mix of Halo Reach's forge menu and Minecraft's placement
@nemuina__zzZ3 жыл бұрын
マジでありがとう大好き!!!
@fac7orcosplay3 жыл бұрын
How do I replicate my character picking up the potion? I'm developing a multiplayer game, thank you so much for this!
@theoelion246 Жыл бұрын
did you make it?
@derpchronicles14503 жыл бұрын
really dope thanks man
@Beardgames3 жыл бұрын
No problem at all my friend :)
@Grimsikk2 жыл бұрын
Hey, I'm really appreciating this tutorial. I have a huge request though: How can I set up the Inventory menu to also use arrow keys to switch between inventory slots and menu options? I want to make my game console-compatible, and I know how to set up controller inputs to match what arrow keys do and all that, but I don't know how to have it move between the different menu/slot options. Any suggestions or leads on how to learn this?
@haithamnatsheh89282 жыл бұрын
i havn't yet tried it but if you give each inventory slot a number starting 1 with the top left and increasing horizontally then say you press the right arrow button then it will increse the slot number by 1 and if you press the left button you would decrease the number by 1 also when you press the top arrow button you could subtract by 5. hope this helps
@proxlt18793 жыл бұрын
I’m sooooo stuck I don’t even know how to put the stuff in I’m new to it but I have a good amount of stuff and want to move up to this I followed the chest video too