Oh man im glad i found this channel. Thank you so much man. You teach the kind of things no one is covering in UE5. This video would've been extra nice if looting system is also covered haha
@GorkaGames2 жыл бұрын
Thank you man!! I really appreciate it. Yeah good idea, I will note down the looting system idea for a future tutorial!
@westonshorts912 Жыл бұрын
@@GorkaGames did you end up makeinh it?
@samjefferies5598 Жыл бұрын
@@westonshorts912 he made it a few days ago
@DorianDodo-mt2cy11 ай бұрын
If it doesn't work for you : At the Event Begin Play, create the widget and set it up as a variable 'Inventory Widget' but do not add it to viewport. Then, when you'll press "I" to open your inventory, instead of "create widget" or "set visibility", do this : - Flip Flop A --> Add To Viewport (Inventory Widget) --> The same thing as the video - Flip Flop B --> Remove From Parent (Inventory Widget) --> The same thing as the video The widget is already created at the beginning of the game, so you'll just have to open it and close it. It works for me :)
@elisey5909Ай бұрын
thank youuu
@Atomicurtchen9 ай бұрын
So i've followed all the steps to the letter as far as i can tell and for some reason my item doesn't appear in the slot when i add the item to my inventory. Using 5.3.2 and changed out the E key for on overlap but that shouldn't be the problem.
@nimravi199515 күн бұрын
I know this is old and could have been so many different causes, but in case anyone ever comes looking for this, on mine I'd accidently not connected the WB_Inventorys > Create Widget's "return" Node to the Add Childs "content" Node. I hope that helps someone :)
@Timtowtdi-oop2 жыл бұрын
Please stop with the fake thumbnails. These do not reflect what you are doing...
@Acromata Жыл бұрын
It's extremely simple to make your own UI. He doesnt need to hold your hand for everything
@ItzA1fie5 ай бұрын
@@Acromata he still has a point, just because it's simple to you, doesnt mean to a new dev that it is also simple
@SamuTheFrog29 күн бұрын
He's teaching methods & programming practices... not UI design. If you can't just attach this logic to any old picture out there then you probably shouldn't be programming. I mean.... not tryina be a dick but programming is literally logic and problem solving........ it requires you to critically think and solve problems, it's literally the point of programming. So again, if you can't critically think and solve problems, then you should save yourself the struggle, turn around, and go learn game design or graphic arts, NOT programming. Do you see the problem here?
@SamuTheFrog29 күн бұрын
Ignoring my previous point, he does all this stuff for free. There's colleges sending people into life long student debt to learn what this man is teaching us *for FREE* So quite honestly, I could care less what clickbait he uses or how he teaches it. Just the fact that hes willing to share the knowledge for free at all is a bloody miracle and all you fools need to learn how to appreciate a blessing when you're given one.
@galaxywimper10 ай бұрын
I need help im having a breakdown trying to find out why i cant finnd my add item to list ui in bbc_inv please someone help before i break a monitor
@killxu663310 ай бұрын
I'm having the same problem, let me know if you find the answer
@GrimeTimeGamer10 ай бұрын
play the videos at half speed, he runs through important details too quickly and sometimes forgets to mention processes, so you'll have to watch the video closely and watch his mouse movements because he doesn't clearly define when he is switching from one tab to another. i literally have to watch the video multiple times and at slow speed, pausing often, to milk the information i need from the actual content. its all over the place in some cases, but we cant complain because we cant learn this from many other sources unless you want to spend hundreds on books and online courses....😅😅😅
@goldlion51323 ай бұрын
Still looking for answers 😭😭
@kv_kingdom3652 ай бұрын
@@goldlion5132@killxu6633 I ran into this issue too and figured it out: When you promote the Inventory Widget to variable it likely made it a generic Widget Blueprint. Go to the list of variables in the character BP, find the InventoryWidget variable, and set the type to WB_Inventory.
@ashrimplecreature921011 ай бұрын
Hey, I'm using UE 5.3, and at 16:50 im getting an error when hooking up my inventory widget to the Add Item To List UI event. "User Widget object reference is not compatible." Any possible fix for this?
@killxu663310 ай бұрын
Hey, were you able to find the fix for this?
@gyasif42259 ай бұрын
You have to make sure you clicked the vertical box instead of the texts. So it should be a vertical box variable
@3DChaddd Жыл бұрын
How do I get this inventory system to save so the items stay in the inventory when the char switches levels?
@dogamer2388 ай бұрын
Save it than reload it in the other level
@3DChaddd8 ай бұрын
@@dogamer238 had to use the Game Instance to save between levels and then the Save Game to save the inventory when game is turned off
@finnamabob Жыл бұрын
Hello great tutorial!! i am just having one issue right around the 14:00 minute mark. i have followed these steps and the item is in my inventory just once and if i close it and open it again, the item is no longer listed. (i am assuming this is due to a minor difference in UE versions since this video has been posted. if anyone has a solution please let me know! id be happy to show my BP if anyone more experienced would like to take a look. Thanks!)
3 ай бұрын
6:38 I keep getting an error message about a conflict in BP_Item, but i dont have revision control setup
@gravemurd3rs5 ай бұрын
i can't figure out how you get the slot to edit the name of the item that appears in your inventory in editor (20:14), any help?
@s1___ Жыл бұрын
Anoter big question, how we can stuck this items to make inventory more compact?
@GorkaGames Жыл бұрын
you could add another property to the UI slot apart from the string, an amount. So when you add a new item it would detect if the string already exists in the inventory, and instead of adding a new slot, update the old slot`s amount
@s1___ Жыл бұрын
ty, im workin on that, now i just make dragndrop and actionbar
@radial43439 ай бұрын
@@GorkaGames how would you do that
@radial43439 ай бұрын
i thougth of this but i have no idea how to make it so it detects if the string already exists.
@JayantChakradhari Жыл бұрын
Please make a tutorial on in-game purchase system in ue5
@StrangerInTheDarknes9 ай бұрын
Thank you so much, bro! You explained everything very clearly, and it was really easy to do!
@Eyyy9998 ай бұрын
I have a problem when I take the item, the name of the item does not appear, what should I do?
@StrangerInTheDarknes8 ай бұрын
@@Eyyy999 You did something wrong. If you follow the video, everything should work fine. Check all the steps again.
@TheOneThreeSeven3 ай бұрын
I've been checking out lots of UE5 tutorial channels recently and yours is one of my favorites and one of the best. Your video's are super helpful thanks!
@RedCat_Noodle6 ай бұрын
My favorite part is where you go "do this basically... DOOM and then BIEM" 😂 thank you for the tutorial tho! It was great.
@RedCat_Noodle6 ай бұрын
At 18:10 into the video XD
@brocks9500 Жыл бұрын
some reason when i duplicate my actor they are still doing things simultaneously meaning when i do something on one of them then the same happens on the other, any idea of how to fix that? Also i cannot rename the actor once duplicated, is there something i don't know?
@katiekaliber Жыл бұрын
You shouldn't duplicate the actor but rather make a child blueprint. That way you can change the values per child because if you duplicate it's going to mess with all the duplicates. Make sure that you have the settings that you want set to being able to alter when inherited and it should work. Good luck!
@brocks9500 Жыл бұрын
@@katiekaliber oh yh, I figured it out a while back, but thx
@Rabbit142 жыл бұрын
wow again im glad i ran across this channel the other day. I've gone through so many inventory system tutorials on KZbin that take hours and end up being broken and useless. At least with your videos we can learn and experiment after!
@GorkaGames2 жыл бұрын
Thank you so much!! I always try to make my videos simple and easy to follow. So then later on you guys can experiment and learn from it!
@sandakureva Жыл бұрын
Agreed this is what I like the most: it's the basic form of the thing that I can add to as I go.
@fabiansinger43007 ай бұрын
Amazing tutorial, thanks a lot, i used a wrap box to get the standard inventory look, together with a padding, and it works great!
@JJHazy Жыл бұрын
I've watched the tutorial a couple of times, doesnt add the item in the inventory, at 2:59 It wont print the string although i have everything set up
@LogieBear14 Жыл бұрын
Hey still need help? For Print string make sure "Print to Log" is unchecked
@kisekinomahou Жыл бұрын
You might have to do Print to Text, not Print String if you're using VR. This tutorial still works as of this comment
@darkwolf209311 ай бұрын
16:50 get error of “user widget object reference is not compatible with WB inventory object reference” when trying to connect inventory widget to add item to list UI
@gyasif42259 ай бұрын
You have to make sure you clicked the vertical box instead of the texts. So it should be a vertical box variable
@EVHIMLP Жыл бұрын
You are the only person on youtube to help me get the inventory right ...
@123chicken88 Жыл бұрын
how do i change the mesh for the items for like more items
@AliBounds2 жыл бұрын
Now this is a incredible video
@GorkaGames2 жыл бұрын
Thank you so much!!
@UKXcalibur Жыл бұрын
thank you very much for the tut gorka!
@jorgemarin1712 жыл бұрын
I don't know if this is a new feature or a bug, but when I try to make the ItemList public in order to access from the player, I'm unable to press the "eye" icon. It just keeps me making this tilt effect and lets the variable as private. Any info about that? I'm using 5.1.0. Thank You!
@GorkaGames2 жыл бұрын
Hmm.. strange, try to select he variable, and then in the detail spanel, check "instance editable"
@GHOSTYARD32 жыл бұрын
@@GorkaGames I am having the same issue. When you click on it the details shows a light blue line (like the red boolean or integer etc) not the list icon. Also using 5.1.0. Nothing that I click on will let the eye icon open to be editable.
@ssneakyandfriends1626 Жыл бұрын
say Gorka, is there a way to put a graphic like a sprite instead of text in the slots?
@owenc_849 ай бұрын
did you ever figure this out?
@ssneakyandfriends16269 ай бұрын
@@owenc_84 no
@DarksCooding Жыл бұрын
I get an error at 13:28 because player controller requires target?
@spectrablaze3760 Жыл бұрын
Using wrong player controller
@MagicxReal-Studio Жыл бұрын
so to register other items in inventory i have to repeat the process for every single one? to give example, i need weapons, armor , potions, plants, gold, quest items
@sophiestauffer11 ай бұрын
I'm wondering the same thing, I have multiple grocery store assets that you can pickup, but I can only get the one static mesh for all of them.
@MagicxReal-Studio11 ай бұрын
Yeah i think you need to create a lot of children from that one asset and change the mesh , i payed some1 to do it for me and bug fixing so i disnt pay too much attention to it tbh but it works
@picalourien9506 Жыл бұрын
please can you make a crafting system turtorial plzzz it woud be so helpful
@josephs_yt2 жыл бұрын
Awesome tutorial
@GorkaGames2 жыл бұрын
thanks man! I really appreciate it
@salem650510 ай бұрын
im sooooo glad i found your channel ❤❤❤❤❤❤❤❤❤❤
@wolfiedgr8t2 жыл бұрын
Great video man, thanks ❤
@GorkaGames2 жыл бұрын
Thank you man!! 😄
@maiworld_ Жыл бұрын
does this work on cient or multiplayer?
@GorkaGames Жыл бұрын
on client yeah, in multiplayer the mayority of things should replicate automatically, but let me know if not it might need some simple RPC`s
@maiworld_ Жыл бұрын
@@GorkaGames awesome thanks. Could you maybe do a tutorial on how to make things run on client? I have many mechanics I have built that only work on standalone and not client
@mic007129 Жыл бұрын
I would love to see how it work with multi-player too
@Wraine8430 Жыл бұрын
fantastic tutorial
@Reymastereo Жыл бұрын
Advanced pick up system video not in descrytion
@instantgamer80912 жыл бұрын
Hey man, i got some issues with the inventory... I pick up the item and it shows in the inventory with the name of the item, but when i close and open it again, the item disappears... Any idea?
@GorkaGames2 жыл бұрын
hey, so what it seems that you are doing is deleting or removing the widget, where you just have to hide it. So instead of removing it, call the set visibility node, the thing is that I covered that in the video, so it will be somewhere at the end
@instantgamer80912 жыл бұрын
@@GorkaGames You have discord or something, cus talkingh thru comments is for me a bit complicated
@GorkaGames2 жыл бұрын
@@instantgamer8091 if you want you can DM me through Twitter
@sulmage9926 Жыл бұрын
20:42 other than this brain hurting back an forth, this is a very helpful guide, thank you :)
@fuzzyfallthetempest Жыл бұрын
I havnt tested it yet but from how simple this is it’s much better than ryan laheys tutorial I spent like 4 hours watching his vids and it needed up breaking so ima test this easy and simple one to see if it works better
@DonMatek Жыл бұрын
Stick to Ryan's tutorial. Honestly. I think this tutorial is for absolute beginners. There is much more you need to take into consideration when making an inventory/pickup/trade system. There is no inventory manipulation here, no real functionality. All you do is add a name to array and display it inside a widget. Although there are some good tutorials on this channel, this isn't one of them. You learn nothing here. It's just a clickbait for views.
@BlueBeam10 Жыл бұрын
@@DonMatek However Ryan's inventory don't make sense, convoluted as shit, you'll spend hours for in the end making all by yourself because his inventory system is garbage. At least here you can quickly see it's a shitty clickbait video, thumb it down and do something more interesting.
@sandakureva Жыл бұрын
Just figured out this guy has a bunch of useful tutorials for UE5. Subscribed.
@the5destroyer Жыл бұрын
Having two problems here: The first one is that an Error pops up whenever I stop testing saying that there is a widget already made after every time I push the button. How do I fix that. Second, the Item in question doesn't seem to stay in the inventory after pick up. What's happening there?
@mijkolsmith Жыл бұрын
How would you implement this using custom classes instead of just strings?
@mijkolsmith Жыл бұрын
For anyone looking; I made something like this: #include "CoreMinimal.h" #include "UInventoryItem.generated.h" UCLASS(BlueprintType, Blueprintable) class PROJECT_EDEN_API UInventoryItem : public UObject { GENERATED_BODY() public: UInventoryItem(); ~UInventoryItem(); }; You can use this as a type within blueprints instead of string. You could make child classes of this to differ between item types.
@coffincolors_ Жыл бұрын
@@mijkolsmith I have no idea how to implement but thanks, I'll save this for when I get there
@devilsplague66662 жыл бұрын
Ow yes thank you 😊
@GorkaGames2 жыл бұрын
😀😄
@TG2mil2 жыл бұрын
hi it is me again anyway 16:50 i cant do the list vertical even tho i did everything
@GorkaGames2 жыл бұрын
did you get correctly the inventory widget from the player`s cast?
@TG2mil2 жыл бұрын
@@GorkaGames yes
@TG2mil2 жыл бұрын
@@GorkaGames and it didn’t work
@timmeh672 жыл бұрын
so why is there clickbait? you show ONE inventory on your image than dont even use it in the tut
@danrocker3855 Жыл бұрын
Totally!
@StarLightFilmProductions Жыл бұрын
Open your eyes and read SIMPLE IS IN THE TITLE
@Yuguta420 Жыл бұрын
+ there’s no resourceful explanations its just a « do this! » tutorial
@katiekaliber Жыл бұрын
@@Yuguta420 Tutorials are about telling you how to do this and that so i don't see your argument lmfao. It says SIMPLE, if you want more then look for something advanced. Half the comment section here be buying a snickers and complaining it's not an entire meal.
@NorthvilleFiji9 ай бұрын
Why not learn from him and create your own instead of complain?
@WRG7 ай бұрын
i got everything the exact same like him but my itsm dont got names
@dedonarnewt72 жыл бұрын
I was doing a udemy unreal engine tutorial and was learning how to make an inventory the instructor was doing everything fast and not really explaining and I could follow and understand where the nodes are going but I didn't what they meant and what they represented until I saw this video and now I understand a lot more just with this small tutorial thank you very much
@GorkaGames2 жыл бұрын
haha I`m glad that I could help!! 😄 Thank you for the feedback!!
@Eyyy9998 ай бұрын
I have a problem when I take the item the name of the item does not appear what should I do?
@bigchungusonline4773Ай бұрын
Well how does this work multiple items? I just copied the item from the content drawer, but the item doesnt get picked up?
@VeryTori11 ай бұрын
Thanks for the tutorial! Instead of having 5 different Wood strings in my inventory, how would I go about setting it up to have a number next to the item? Also, how would I go about giving each item a different mesh? Would I make copies of BP_Item (the cube mesh actor) and just change the meshes and names and thats that, or do I have to repeat a good chunk of this process?
@shanezobel84810 ай бұрын
I just started implementing it today and had the same problem. The first item will act as the parent blueprint then you can duplicate and make a child blueprint by right clicking the blueprint and select child. That way you can have a bunch of different items and it will only have to look for the parent during pickup in the e key event.
@s1___2 жыл бұрын
Btw the best teacher!
@GorkaGames Жыл бұрын
thank you man!!
@uchiha_madara9214 Жыл бұрын
8:01 when I open here add item to inventory doesnt appear how can I fix it ?? @Gorka_Games
@uchiha_madara9214 Жыл бұрын
I FİX THE PROBLEM
@gabrielfleury2008 Жыл бұрын
How did you do it? I have this problem too
@uchiha_madara9214 Жыл бұрын
@@gabrielfleury2008 mine name is not add item to inventory ı give different name probably u did same mistake with me check your the name you put
@tyleryoung1123 Жыл бұрын
Same Problem, Not sure if it's an issue with 5.1 and beyond I'm on 5.2 can't get it to add to inventory
@electronicinfection7 ай бұрын
Nice tutorial! How do i check if a specific item like a key is in the inventory to open a door?
@rikserok5 ай бұрын
did you figure it out?
@electronicinfection5 ай бұрын
@@rikserok Nope, at least not an elegant way.
@PlayItAgainGames2023 Жыл бұрын
when you leave and go back in does the inventory save?
@3DChaddd Жыл бұрын
No, I';ve been trying to figure out how to implement that into this BP
@katiekaliber Жыл бұрын
Saving your game is a whole other can of worms. You're going to need to store them in a place that doesn't get deleted upon exiting the game. It's too much for me to explain here but there are tutorials on this on youtube.
@BlueBeam10 Жыл бұрын
@@katiekaliber What do you mean can of worms? You can't figure out how to use either game state or a json file to save an inventory? :))
@needse1 Жыл бұрын
how can we add more item BP's to it so its not just one mesh please
@needse1 Жыл бұрын
to add new mesh simply create a child bp class
@Tahakhan-rg6tp5 ай бұрын
Plz make a video on inventory making in unreal 5.4 with design like in red dead redemptipn
@chaosinsurgent022 жыл бұрын
How do I do that when I pick the item, particles start to apear? Ngl, loving ur videos!
@GorkaGames2 жыл бұрын
Thank you! So for that you will need to create a niagara system, or a cascade system. I do recommend to use Niagara, as its the newest one. Heres a tutorial about how to spawn paricles in a location! kzbin.info/www/bejne/hZ7IcmCmrJuBrqc
@Dontstopbelievingman Жыл бұрын
Really appreciate your tutorials. I had a few issues, one being that I couldn't name the item when I dragged it into the game, and two being that I don't know how to add a second/third item etc. But I'll keep learning and figure it out!
@keshxn8076 Жыл бұрын
did you find a solution? having the same problem
@Dontstopbelievingman Жыл бұрын
@@keshxn8076 I gave up in the end. Tried some other tutorials but everyone does it differently and I'm using 5.2. Still don't have a working inventory system.
@mervuss Жыл бұрын
compile script first + instance editable
@d12duke Жыл бұрын
make sure you have it set in the array / string correctly.
@charzardking94198 ай бұрын
The exact issue I a m having and I have no clue how to fix it
@brambatimoreira2 жыл бұрын
Hello my friend, first sorry for the english, I'm using google translator, I'm very happy and grateful for your tutorial, but I would like to know how I can save the inventory offline, so when the player leaves and enters the game again his items are there.
@GorkaGames2 жыл бұрын
Thanks! No worries, yeah so I actually have a tutorial on how to save/ load your game! kzbin.info/www/bejne/Z2Xannqal81_haM If you have any problems integrating it with the inventory system, let me know!
@brambatimoreira2 жыл бұрын
@@GorkaGames Thank you very much, I will watch.
@michaelhampton645 Жыл бұрын
im useing ue 5.1 and i cant name it wood. i do not have that default tab
@chupitolepame53577 ай бұрын
For anyone wondering, on UE5+ you should go into the Item BluePrint and for the item variable check the option "Instance Editable". That way you can set the default item name string per instance.
@thebeamhero6 ай бұрын
ive been watching your videos to learn ue5 and they have beep super helpful, you could speak a bit slower though, I struggle to keep up with what your saying and doing at the same time, very fast. although I get there by rewatching a lot. I appreciate the videos and keep up the quality content.
@combycat2 ай бұрын
Does this work with data assets?
@dyarynych3 ай бұрын
Well, this is cool, but it get's tricky when you have tabs in your inventory (via widget switcher) and PlayerController calls/creates an Inventory widget that includes several tabs through widget switcher, so it doesn't have acess to separate widgets. I'm working on solving it though.
@tuojiangoman32288 ай бұрын
When I do this, only one item can be picked up per run, and the name of the object does not show up in the inventory. Is it because I’m using UE4? (4.26 to be specific)
@RayGatsu85 Жыл бұрын
Buenas Gorka una pregunta sobre tu inventario, he visto que de el bp_item lo spawmeas en el mapa y le cambias el nombre dentro, y mi pregunta es puedo por ejemplo hacer un child de ese archivo y cambiarle el mesh y el nombre de archivo y cuando lo recoja salga ya directamente con el nombre de item que le puse al actor? lo digo por que si es asi podre usar ese actor para añadir a la lista de drop monster items que tengo en el juego que estoy creando
@burntcerial9 ай бұрын
traduciendo así que ojalá Gorka responda esta pregunta:Hello Gorka, a question about your inventory, I have seen that you spam the bp_item on the map and change the name inside, and my question is, can I, for example, make a child of that file and change the mesh and the file name and when I pick it up and it comes out directly with the item name that I gave to the actor? I say this because if so I can use that actor to add to the list of drop monster items that I have in the game I am creating
@RayGatsu859 ай бұрын
@@burntcerial Gorka sabe hablar español por cierto resolvi y cree mis propios sistemas si te interesa pasate por mi canal es el mejor de youtube
@davideignuti25903 ай бұрын
Thank you for te tutorial, very helpful and intersting! By the way i have a problem, the name of the items appear twice when i pick them but i can't find where the problem is :(
@reavzlololol Жыл бұрын
Whenever I try to connect the cast to third person character and connect it to inventory widget it doesn’t let me connect it to Add item to list ui how do I fix it
@killxu663310 ай бұрын
Hey, have you found a solution to this yet?
@reavzlololol10 ай бұрын
@@killxu6633 nope lol
@thecontaminatedone60942 ай бұрын
@@reavzlololol how about now
@nisheshpaudel8488 Жыл бұрын
I add another variable called price in this which display price of item which runs fine but how can i get the sum of all the price and display it can you please help?
@Nobler_2 жыл бұрын
can someone please send me a download link to their inventory Folder mine wont work pls!
@dnonith3144 Жыл бұрын
Whats your Discord Name ? I can send you all the files needed, but be I used the Top Down Character.
@Nobler_ Жыл бұрын
Nobler_#1012
@mochimaid2 жыл бұрын
Hey, is there any way you can explain in a separate video/link any tutorials that show you how to drop items from your inventory? Even just a comment explaining that would be much appreciated, thank you!
@GorkaGames2 жыл бұрын
yeah, I could expand this inventory system into a more advanced one with more features like dropping!
@ivanzdravcov5911 Жыл бұрын
I will w8@@GorkaGames
@stuffedturtle1426 Жыл бұрын
Good tutorial :D only flaw is sometimes you talk too fast or mumble (even navigate and work a little too fast. Had to constantly pause and check if i was A. in the right blueprint and B. what was being changed).
@synodx9517 Жыл бұрын
Great tutorial! Was wondering if you have any videos that expand on this system and allow for a drag drop style inventory system using this method? Any advice on creating something like that using the method in this video would be great. Thanks!
@ReinzTheKing8 ай бұрын
You can literally find the drag drop style inventory system anywhere in KZbin since it's the most popular than the list one like this.
@thebluehotdogfrthebluehotd5869 Жыл бұрын
How can we check if there is X number of an item in your inventory ? (Sorry for the english i'm French.)
@mishamuraigames2 жыл бұрын
Hi bro. U should make a tut about how to make it resizable with different resolutions and aspect ratios please
@GorkaGames2 жыл бұрын
Yeah that would be very useful. Do you also mean like being able to drag it around and change its size with your mouse?
@mishamuraigames2 жыл бұрын
@@GorkaGames if you about screen then yeah, like when you play in window mode and change window with mouse and UI change accordingly. There are some tuts here on yt, but not that clear like all on your channel 🙂
@GorkaGames2 жыл бұрын
@@mishamuraigames Ok yeah! I will try and make one then!! Thank you for the support!!
@Ahadstudio13 ай бұрын
I thought that error was only happening to me, and I ended up wasting around 20 minutes on that video, skipping back and forth repeatedly, trying to solve the issue. Eventually, I just watched the video as is. And now I see that you also experienced the same error. Oh my God! 17:06
@Surburis2 жыл бұрын
For some reason after following this very carefully it still doesn't display my item name, it just says test object. Does anyone know why that may be? I've checked all of my code very closely. Anyone willing to spend the time to help if you can thank you!
@GorkaGames2 жыл бұрын
hey, make sure that after you create the widget slot, you get a reference to the Item name, and set the text, like in here: 19:36
@Surburis2 жыл бұрын
@@GorkaGames Do you have a discord or anything where I can send you a screenshot? if not that's all good but this looks fine to me and i'm wondering if I just need another perspective
@Surburis2 жыл бұрын
Or is there anyway to like link a photo in a comment?
@LewisBryanJamieson11 ай бұрын
After completing the guide I found that 'when I call my inventory after collecting items a few seconds later the names disappear' as if not to be recorded. Any ideas?
@taucher5762 жыл бұрын
An advanced Version of the inventory system would be very interesting
@GorkaGames2 жыл бұрын
Yeah, with things such as stacking, droping, consuming etc. I will see if in the future I can make a more detailed one
@folkelagerstrom1006 Жыл бұрын
@@GorkaGames Would love that!!!
@hopefullyApro Жыл бұрын
@@GorkaGames any update on this?
@alecsandromauro1025 Жыл бұрын
man, thank you so much for the amazing channel and videos!!! I wanted to know if there's a way I can put animations when collecting?
@TheMark147 Жыл бұрын
Hey thanks for great a easy tutorial. It its helpful ... Im just consider why u copy and past creating inventory widget ... You could rather add it to begin play event and with key "I" just call set visibility ... even u dont have to set inventory widget to NULL
@lostghost89697 ай бұрын
How do I remove item using the REMOVE?
@alicefrescurato6885 ай бұрын
how add anoder object into the inventory??
@anadolgti Жыл бұрын
hey man please make a video to save/load inventory!
@lordbambithird891911 ай бұрын
the first time i open inventory it shows items but if i close and open again theyre gone? what am i doing wrong?
@santiagojimenezordonez27132 жыл бұрын
Un tutorial de recoger objetos con una animación donde interactues y el objeto se absorba a ti porfavor!!
@GorkaGames2 жыл бұрын
Pues mira, justo tengo uno de coger y equipar objetos!! kzbin.info/www/bejne/p4fXoJijnLJqras Solo faltaría la animación
@santiagojimenezordonez27132 жыл бұрын
@@GorkaGames Okay Muchas gracias :D
@santiagojimenezordonez27132 жыл бұрын
@@GorkaGames Muchas gracias acabo de terminarlo me quedo bien :D, me podrias ayudar en una cosa mas porfavor es de que el objeto agarrado te cuente en algun papel de buscar o algo asi para poder ganar
@GorkaGames2 жыл бұрын
@@santiagojimenezordonez2713 Me alegro que te haya servido! Te refieres que te de una pista o algo asi?
@santiagojimenezordonez27132 жыл бұрын
@@GorkaGames Para ser mas claro algo como este juego (the very organized thief) donde agarra un objeto y en su papel se tacha, porque ya agarro el objeto y cuando agarra todos el gana el juego porfavor!!
@KorayHassan9 ай бұрын
How do I keep the Item name visible when the inventory open and closes again??
@lmbits1047 Жыл бұрын
I actually had the same issue when trying to close with Tab. For some reason that key doesn't get picked once the UI is in focus. I used OnKeyDown override in the widget where you can then cast to the character and with a custom event "flop" the node and close it but I am scratching my head about this issue. I would like to avoid having to do that in the widget but it works just fine.
@hopefullyApro Жыл бұрын
Tab works now!
@Piru2000 Жыл бұрын
Por que necesitas crear un array? ( 1:38)
@magegames620210 ай бұрын
Can you remake this stacking items and using the items and maybe a weight system I'm trying to make something where you collect food and it'll keep stacking and remove one when you click on it from the inventory and add to player hunger I saw your new vid that helped with my hunger system a lot but a combination of that video with this one showing how to make inventory /stack items/ and use them would be incredibly more helpful
@dreamwalking2132 Жыл бұрын
Anyone knows how to add different animation to NPC when You interact with it? If you know a tutorial about that plz share thanks!
@JBolt978 ай бұрын
Yeah, I don't know. I followed this to a T, and it is STILL not working for me
@Abc-tx4zr2 ай бұрын
When i connect the variable to add child it connects to content not target i cant connect it to target
@ziroAU Жыл бұрын
awesome!
@atomicshrimpFT2 жыл бұрын
Very nice tutorial! Can you proviedr the project as a zip file for us to go through the code again?
@GorkaGames2 жыл бұрын
Thank you!! Yeah good idea, I will try to add it to like google drive or something
@instantgamer80912 жыл бұрын
@@GorkaGames Done with it?
@supjay39452 жыл бұрын
neat. but to try to follow along with all the jumping around is gonna be a hassle. glad you know how to do it though. maybe slow down when you move things around. thx
@GorkaGames2 жыл бұрын
thanks, yeah especially at the middle-end I realized that I started going a bit faster, I will try to keep the same rythm for the next time 😄
@ItzA1fie5 ай бұрын
followed your tutorial perfectly, and adding all the stuff at the end with getting the custom name just broke the whole thing and nothing appeared to say that there was anything even in my inventory!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@nobleriflemanstudio5164 Жыл бұрын
Could we get an intermediate one @gorkagames that lets us pick up more than one type of item?
@secretadmirer1098 ай бұрын
Does anyone know how I can make the inventory items into buttons, that actually do stuff? 😅
@elbozomemelive9891 Жыл бұрын
How do i stack it, and also make it decrease like ammo
@MagistrTheOne9 ай бұрын
yea its work thannks
@MrSterTi Жыл бұрын
Im using enums (for list of pickable items) and line trace to interact with items and I can't get it to show in the inventory. I know you are using collisions and strings but I thought it will work simular. If you have a toutorial for that or if anyone here has any idea about it I will really appreciate that. And overall great toutorial. I have it saved for my next project.