Unreal Engine 4 - Jet Plane Tutorial (1/3)

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Пікірлер: 130
@ShadowSnake141
@ShadowSnake141 3 жыл бұрын
I appreciate the quality audio, the good pace, and the explanations of each step. This is very high quality and a well thought out tutorial :)
@ExistentialPineapple
@ExistentialPineapple 2 жыл бұрын
Immaculately presented tutorial! Everything was clear, concise, to the point and there were no pauses or stutters. Everything was explained well and I managed to keep a walking pace with the video which I thouroughly enjoyed. Thank you so much for dedicating your time to teaching, it means alot to people like me who are still learning things and needing a hand from time to time.
@HasimFN
@HasimFN Жыл бұрын
Your work is quality man. Great job
@soghae1820
@soghae1820 Жыл бұрын
Bro this video is like exacly what i need for my game. I m SOOOO thankfull to you for this video.
@Someone-lg6di
@Someone-lg6di 3 жыл бұрын
Nice Tutorial realy easy to understand (to be honest I wanted to be able to recreate the jet movement in BF3/BF4 considering how responsive Battlefront 2 flying was.)
@real_unreal9644
@real_unreal9644 6 ай бұрын
Thank you so much for your tutorial. Its reeally easy to understand. Keep it up!
@issamaf80
@issamaf80 4 жыл бұрын
Awesome tutorial i was looking to do something like this for my game few days ago thanks you.
@TJMillard
@TJMillard 3 жыл бұрын
Fantastic tutorial. Thank you.
@cyborgo6236
@cyborgo6236 4 жыл бұрын
Amazing tutotial, 10/10
@DonEsteban3D
@DonEsteban3D 3 жыл бұрын
cool! thx My little suggestion for future content is: Tank controls (without gear suspencions) just nice acceleration and momentum of inertia & independent turret control. And maybe some shooting :D
@florencepapillon
@florencepapillon 2 жыл бұрын
Great tutorial, thanks for making it.
@StephenHarperRaptagon
@StephenHarperRaptagon 4 жыл бұрын
I don't need this right now, but one day I will. Thank you for the tutorial!
@ReidsChannel
@ReidsChannel 4 жыл бұрын
You're welcome!
@amigoface
@amigoface 4 жыл бұрын
excellent channel content !
@yessnowww5345
@yessnowww5345 4 жыл бұрын
Thx :) good Tuto and thx for Ressources
@ToysRUsKid_Critter
@ToysRUsKid_Critter 3 жыл бұрын
Excellent video
@benlewis6930
@benlewis6930 3 жыл бұрын
quick tip: create new material, select all the textures you want from content browser and drag them over the new material tab at the top to quickly put them all into the material editor
@dimaworld2448
@dimaworld2448 Жыл бұрын
Awesome thanks!
@zoxl345
@zoxl345 4 жыл бұрын
Thank you for helping me with my project .
@ReidsChannel
@ReidsChannel 4 жыл бұрын
No problem! :)
@jeremyowen1
@jeremyowen1 3 жыл бұрын
My friends: *Playing video games* Me: Imagine not having a Jet. Nah but seriously, 'Preciate the hell out of you. I don't even have plans for a Jet but I just thought it'd be fun to learn a few things. You make it extremely easy for someone new to UE4 to follow along.
@shadowmimicry
@shadowmimicry 2 күн бұрын
Огромное спасибо за видео! Это прекрасно! Big Thanks for this video) This Awesome!
@gaminglive9037
@gaminglive9037 4 жыл бұрын
Nice bro!💪💪💪💪
@smittsluchianoTV
@smittsluchianoTV 2 жыл бұрын
im aware this is a bit old now but im working this with unreal engine 5 and it is a bit tricky since 5 has some more options now but my god this tutorial is super helpful ive had plans for a game for a long time and i just couldnt find any free tutorials of flight mechanics that i can improve on over time one question tho id love to snag that map file for as u did just to test out how it goes
@proven22x52
@proven22x52 2 жыл бұрын
Very nice 👍
@racerx1777
@racerx1777 3 жыл бұрын
bookmarked!!! thank you
@davidmistoffelees8459
@davidmistoffelees8459 3 жыл бұрын
you can just select all the meshes in the browser then drag them to the blueprint tab and after a second the screen will change to the blueprint and you can just drop all of the selected meshes in the blueprint... you dont have to duplicate and set each mesh specifically...
@razzor4708
@razzor4708 2 жыл бұрын
is is a good idea to use jet hull as static single mesh for physics and collision, and attached above it a skeletal mesh of full aircraft and animate it - like landing gears for example,to implement basic landing?
@NIKSBR
@NIKSBR 2 жыл бұрын
Great tutorial..!! Thanks a lot.. can we make it take off from ground Runway or VTOL function to this? I wish to make VR Flight simulator , but from startup sequence .. But this is starts up mid air ..
@alexstefanski1532
@alexstefanski1532 3 жыл бұрын
tell me how best to make the dependence of the direction of movement of an aircraft with vertical take-off engines from the rotation of these engines?
@AlasDev
@AlasDev 2 жыл бұрын
very usefull tutorial, i have only one question tho: did u make the model parts by yourself or u downloaded from somewhere else? if so could u give me the website link? thanks in advance
@jamiemead9263
@jamiemead9263 2 жыл бұрын
@Reids Channel This is realy great Tutorial :D. I am attempting to make a flying game in unreal myself and I was just wondering If you used a C++ project or blueprint and also wanted to know in depth how you setup the sockets on the model. (I've been trying to learn unreal so that would be great thanks and this did help me alot but just a few queries).
@user-ml4kj8sb9p
@user-ml4kj8sb9p Жыл бұрын
I need to know about sockets too =(
@ProjectShinkai
@ProjectShinkai Жыл бұрын
Wow this look interesting
@user-qt5vt6mx7w
@user-qt5vt6mx7w 3 жыл бұрын
thanks
@gamingunleashed549
@gamingunleashed549 2 жыл бұрын
hey is there any chance that I can use this method but can I skip the static meshes part instead use skeletal or joint of my mesh for retargeting and can make a video about how to add audio stuff to the jet
@vincentlomascolo
@vincentlomascolo 3 жыл бұрын
This is an awesome tutorial, thank you so much for sharing! I do have one question though. How does one go about setting up/adding the sockets, for the ailerons, flaps, elevators, and rudders on a model that doesn't already have them. I have been following along with your tutorial with the model that you provided, but I also have some other jet models that I would like to apply the same process to, and I can't find any documentation on setting up sockets.
@ReidsChannel
@ReidsChannel 3 жыл бұрын
In the static mesh editor inside of unreal, on the bottom right corner you can add sockets to a model
@vincentlomascolo
@vincentlomascolo 3 жыл бұрын
@@ReidsChannel Perfect, thank you!
@ExistentialPineapple
@ExistentialPineapple 2 жыл бұрын
I know I'm a little late to the party here, but I'm pretty sure you can use a 3D modelling software like blender or maya to add bones to certain locations which can be imported as sockets on the model. Just helps you get a bit more precision
@vladimirharamincic3887
@vladimirharamincic3887 4 жыл бұрын
wait so im making a space game can you control plane movement with mouse as well? Im lacking that in my game this tutorial seems to have that am i wrong? Oh and by the way you posted this video on my birthday so thx :) I am also going to credit all tutorial videos from everyone i learn part of thing that i need.
@thothheartmaat2833
@thothheartmaat2833 2 жыл бұрын
i just need to know how forward movement works so my crow will keep gliding and quit stopping and standing in the air.. i have a fully playable crow character...
@galaxyselection4531
@galaxyselection4531 Жыл бұрын
Hi all! Great lessons. How to add collision?
@take0ne
@take0ne 3 жыл бұрын
Is it possible to add a shooting System to it? Minigun or something Can you add a First Person mode too? Toggle between First and Third Person
@herodev7772
@herodev7772 4 жыл бұрын
hi mate, thanks a lot for this tutorial! can you make a take off, can you make a take off and landing system for the plane please? It is something that I cannot find anywhere, and I need it since I am developing a battlefield style game (Where you can get on and off the plane.)
@ReidsChannel
@ReidsChannel 4 жыл бұрын
Hey :) Hmm possibly. I'll consider extending upon this tutorial in the future to add more features like landing and taking and off but not promises. I have a few other tutorials I'd like to get to.
@herodev7772
@herodev7772 4 жыл бұрын
@@ReidsChannel Fair enough. Anyway, this tutorial is much appreciated. Thanks for answering! : )
@take0ne
@take0ne 3 жыл бұрын
@@herodev7772 did you figured it out? I want to make a Battlefield type of Game too
@iansmith3301
@iansmith3301 2 жыл бұрын
What can't you figure out about a landing system?
@sharonjose7033
@sharonjose7033 4 жыл бұрын
please make a tutorial on optimized zombie horde
@lawrenceyaws835
@lawrenceyaws835 3 жыл бұрын
Any chance you can do a tutorial on mounting weapons and a general flight battle system?
@jacani1152
@jacani1152 3 жыл бұрын
Learn to do Raycasting and then you can make guns and missles
@AWPWN1
@AWPWN1 3 жыл бұрын
Was anyone able to get the Niagra thrusters effects to work in 4.26.2? The thruster speed isn't influencing the effect whenever I speed up or down. I've re-watched the third tutorial a few times and have tried increasing the values of the Point Attraction Force, but nothing seems to work.
@WreckedEm
@WreckedEm Жыл бұрын
Hey man. I am really new to Unreal Engine (literally started two weeks ago) and am trying to make something of a space flight sim, and your tutorial helped me out a great deal with ship movement/flight controls. I was just wondering though (and if it's mentioned in part 3 I apologize I haven't gotten to that part yet) - but do you know of a simple way with your BP setup that I could make my ship bank x-degrees when I strafe? (Figured out how to add strafing movement and I can't explain how proud of myself I was haha) Thank you for your work dude, it helped so much.
@goozjeesh46
@goozjeesh46 Жыл бұрын
mhm
@ordermorehours
@ordermorehours Жыл бұрын
@@goozjeesh46 great answer.
@goozjeesh46
@goozjeesh46 Жыл бұрын
@@ordermorehours thank you. i spent so long thinking about how i could answer that. i appreciate that you think my answer was good.
@xXrandomryzeXx
@xXrandomryzeXx 3 жыл бұрын
The flaps arent used in combination wth the elevator nor do they do the aame thing. They are used to create more lift so the plane can fly at lower speeds and such.
@magnum164
@magnum164 2 жыл бұрын
You are correct, although it depends on the plane configuration. Flaperons and Elevons both extend the use of flaps to assist either the ailerons or elevators. So it depends a lot of the plane configuration, Delta Configuration or other. That is what I am trying to account for in implementation of this type tutorial making the Blueprint workable for several configurations.
@hellatze
@hellatze 3 жыл бұрын
dude. is there a way for fighter to land ? or using landing gear ?
@racerx1777
@racerx1777 3 жыл бұрын
how did you create the sockets to line up perfectly in UE4? did you assign them in blender then import into ue4? can you explain that socket process? i know of the blender > UE4 tools
@ReidsChannel
@ReidsChannel 3 жыл бұрын
I didnt make this model so im not sure exactly how he did it. it was made in maya though, thats all i know
@recklessgames2433
@recklessgames2433 3 жыл бұрын
when i try drag the files in it just shows a x in a circle icon when i am hovering over it with the files :((
@peterkovacik7573
@peterkovacik7573 3 жыл бұрын
Hi, I'm new to the unreal engine, but I'd like to add broom flying to my project. Is it possible to replace the jet plane with a broom and a rider?
@DaanOnlineGaming
@DaanOnlineGaming 3 жыл бұрын
If you have a model with a broom and a rider you can probably do that
@jacobschannel
@jacobschannel 3 жыл бұрын
Any word on how to make this work with multiplayer?
@KvltKommando
@KvltKommando Жыл бұрын
can this tutorial be modified to do a propeller plane?
@SalahTube0
@SalahTube0 3 жыл бұрын
Can u do a tutorial on how to get and drive the plane in third person template? Like getting in the plane and driving it?
@ReidsChannel
@ReidsChannel 3 жыл бұрын
ill consider this for the future
@SimianLive
@SimianLive 3 жыл бұрын
if you check out his helicopter video u can piece together how to do it, but het jas no wheels/landing gear so it will be laid on the ground at start and then it shoots off once you get speed over gravity
@davkratos2000
@davkratos2000 4 жыл бұрын
Nice work dude, but where did you found the map with the buildings ?
@ReidsChannel
@ReidsChannel 4 жыл бұрын
I just made it with a landscape and some cubes
@tonilawas
@tonilawas 3 жыл бұрын
@@ReidsChannel (from aurora 9 years old ) but how do you make the landscape
@ReidsChannel
@ReidsChannel 3 жыл бұрын
@@tonilawas there is a landscape editor in unreal where u can raise and lower terrain
@golleador
@golleador 2 жыл бұрын
I need help! "Can't parse default value 0.0 for Applie Gravity". And for all the Rotation! The same message "can't parse default value 0.0" Please... :'(
@enzothepalekid
@enzothepalekid Жыл бұрын
Is there a way to make it so that you don't fall when you slow down? Sorry if you mentioned this and I didn't hear you. Thanks!
@BruhFakeAccount
@BruhFakeAccount 9 ай бұрын
I know this is kinda late but probably changing the numbers for "MinThrustToNotFall"
@ProjectShinkai
@ProjectShinkai Жыл бұрын
I'm making a dragon rider battle game thus might come in handy.
@mehmetbaspinar25
@mehmetbaspinar25 2 жыл бұрын
can u show how making socket ?
@pay2000
@pay2000 3 жыл бұрын
How you do sockets on 3d max? via dummys?
@amankhandelwal8816
@amankhandelwal8816 3 жыл бұрын
He can u explain how to add projectile or rocket missile which can shoot through it
@take0ne
@take0ne 3 жыл бұрын
I need to know too
@amankhandelwal8816
@amankhandelwal8816 3 жыл бұрын
@@take0ne hi I did it
@take0ne
@take0ne 3 жыл бұрын
@@amankhandelwal8816 can you Tell?
@take0ne
@take0ne 3 жыл бұрын
@@amankhandelwal8816 or make a Video?
@reibee1972
@reibee1972 4 жыл бұрын
I'm using my own mesh, and wonder where your sockets come from? Can you import Maya joints as sockets?
@ReidsChannel
@ReidsChannel 4 жыл бұрын
Hey, you can create a locator in Maya and export it as a socket like so: -create a Locator in Maya -by default the locator is created at origin (0,0) -Move the locator to where you want to have the socket at (DO NOT FREEZE TRANSFORMS ON THE LOCATOR) -name the locator "SOCKET_socket_name" no quotes and SOCKET has to be in all caps followed by an underscore -select it with the mesh and export it with the FBX
@reibee1972
@reibee1972 4 жыл бұрын
@@ReidsChannel Thanks!
@user-sc3pr3dj6s
@user-sc3pr3dj6s 3 жыл бұрын
thanks for this tutorial from south korea can i ask something about this 3:57 ? what is those red point?? is that rig?? or other thing ? if it is rig from maya or 3ds max , it that like set drven key ?
@ReidsChannel
@ReidsChannel 3 жыл бұрын
They are called Sockets in Unreal Engine. I don't think they're really part of the "Rig" since this isn't a skeletal mesh it's just a static mesh. But they are kind of likes bones in the sense that they have a transform and move with the model. They were added in Maya by an artist. I'm not 100% what he did to add them to the model but in Maya I know that they're called Locators.
@user-sc3pr3dj6s
@user-sc3pr3dj6s 3 жыл бұрын
​@@ReidsChannel Very thanks for reply ! and Could you tell me where those F-15 model get please ?
@ReidsChannel
@ReidsChannel 3 жыл бұрын
@@user-sc3pr3dj6s My friend made it for me. There is a link in the description of this video to download it for free.
@user-sc3pr3dj6s
@user-sc3pr3dj6s 3 жыл бұрын
@@ReidsChannel Thank you very much ! umm Can I ask about 21:31 part plz? , I hold on Shift Key and press backspace there's nothing change
@ReidsChannel
@ReidsChannel 3 жыл бұрын
@@user-sc3pr3dj6s I meant to say hold down shift and press back slash (which is the button bellow the backspace on most keyboards)
@BROCKSGAMING
@BROCKSGAMING 2 жыл бұрын
is this the viglinate plane
@TheSkyGuy77
@TheSkyGuy77 3 жыл бұрын
How would one go about making sockets on a 3d object?
@richardpaus5741
@richardpaus5741 Жыл бұрын
I have the same question!
@ethan2979
@ethan2979 2 жыл бұрын
Will this work in unreal engine 5?
@garyswan4761
@garyswan4761 2 жыл бұрын
I know this is old but does anyone know how I can remove the text at the top left of the playing preview without breaking the blueprint code? thank you. (I'm very new to Unreal Engine 4)
@enzothepalekid
@enzothepalekid Жыл бұрын
you can try removing the debug nodes.
@jak3y53
@jak3y53 4 жыл бұрын
Couldn't you also rig the plane so you dont have to import each part of the plane?
@ReidsChannel
@ReidsChannel 4 жыл бұрын
Yes you certainly could do that as well! Both way would work, it's just a matter of preference.
@jak3y53
@jak3y53 4 жыл бұрын
Reid Treharne ok cool.
@Logica1logica
@Logica1logica 6 ай бұрын
Still works on UE 5.2!+
@souhaibbenchaker4824
@souhaibbenchaker4824 2 жыл бұрын
is there any landing/taking off mechanic involved ? I've turned the internet inside out trying to find something but couldn't find anything. even in unreal engine marketplace there is only one asset that include that but it's a bit too expensive to buy only to take a peek at how they're handling taking off and landing.
@simpilot001
@simpilot001 Жыл бұрын
If you call the elevators flaps one more time...
@ReidsChannel
@ReidsChannel Жыл бұрын
flaps
@ReverseAltruism
@ReverseAltruism 2 жыл бұрын
19:37 xD
@ty_teynium
@ty_teynium 3 жыл бұрын
Shift and Backspace? I tried it and nothing's happening.
@ReidsChannel
@ReidsChannel 3 жыл бұрын
Yeah I meant to say shift and the button below backspace which is backslash
@ty_teynium
@ty_teynium 3 жыл бұрын
@@ReidsChannel oh okay; I never knew it could do that though! Thank you!
@aviationpear2147
@aviationpear2147 3 жыл бұрын
Better than unity Flight simulators.
@kolilpop
@kolilpop 3 жыл бұрын
facts
@chenithamatharaarachchi7596
@chenithamatharaarachchi7596 3 жыл бұрын
I cannot make a sub section. pls can you help me with that..
@ReidsChannel
@ReidsChannel 3 жыл бұрын
What is a sub section? You mean in the category? You need to use shift and the back slash (the button bellow back space)
@chenithamatharaarachchi7596
@chenithamatharaarachchi7596 3 жыл бұрын
@@ReidsChannel thank you very much 😊😊😊😊
@keshmalik4684
@keshmalik4684 4 жыл бұрын
This is blue print or c++
@ReidsChannel
@ReidsChannel 4 жыл бұрын
Blueprint
@keshmalik4684
@keshmalik4684 4 жыл бұрын
If I want to do that in c++ how can I do that
@ReidsChannel
@ReidsChannel 4 жыл бұрын
@@keshmalik4684 What do you mean exactly? If you want to do it in C++ then you'd just write it in C++ instead of blueprints.
@keshmalik4684
@keshmalik4684 4 жыл бұрын
I just want to make all the movements of the plane on C ++
@keshmalik4684
@keshmalik4684 4 жыл бұрын
I just want to make all the movements of the plane on C ++ Is this possible. And if possible, how can this be done?
@oscareduardomartinezaguiar6553
@oscareduardomartinezaguiar6553 3 жыл бұрын
mm lo usare para Roblox Studio
@mr_magictwofive
@mr_magictwofive 3 жыл бұрын
15:05 as an aviator I feel insulted
@ReidsChannel
@ReidsChannel 3 жыл бұрын
lol XD
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