Unreal Engine 4 | Zelda | Stallord Boss Battle

  Рет қаралды 136,526

Jean-Philippe

Jean-Philippe

6 жыл бұрын

I'll make a VR version and a bundle of all the demos soon
To support me: www.paypal.com/cgi-bin/webscr...

Пікірлер: 259
@doseofdion9667
@doseofdion9667 3 жыл бұрын
The fact that this hints at a battle between the “hero’s shade” and Stallord is amazing. And how the skeleton is left there as well.
@darki6339
@darki6339 6 жыл бұрын
Amazing and entertaining bossfight. You could make the animations of the boss a little bit more fluid, in this state he looks like a robot when he turns.
@ChaosKnightMatthew
@ChaosKnightMatthew 6 жыл бұрын
Darki Maybe have his hands turn his body around in addition to a swipe attack as he turns?
@knightmayor1703
@knightmayor1703 5 жыл бұрын
I agree he should have more movement. Maybe have his limbs move more and add more detail to his joints?
@VanillaSoup
@VanillaSoup 6 жыл бұрын
The particle effects cling off navi are perfection!
@xpchunks7299
@xpchunks7299 6 жыл бұрын
need a sound effect for whenever an attack lands otherwise it feels like your whacking thin air
@Gamesfan34260
@Gamesfan34260 6 жыл бұрын
I feel like the attack animations are too slow, maybe a bigger blur effect would fix it? Or maybe speeding up the animation but having a bigger delay between attacks?
@Kawber
@Kawber 6 жыл бұрын
You have done such a great job, can't wait to play this
@NostalgicVocals
@NostalgicVocals 6 жыл бұрын
I really look upto the fact that u work so hard on this project! U really are a great inspiration!!
@GLaDOSV6
@GLaDOSV6 6 жыл бұрын
It's an absolutely spectacular scene, I like all the complex geometry that's bouncing light around. I also really dig the cinematography of the cut-scene. As far as 'Unreal engine fan-games' go, this one has to be the best put together that I've seen. Regardless I know how hard it must be to do animations for all the different characters in that scene, so animation is definitely a point of forgiveness in light of how well everything else is pulled off.
@s1destroyer235
@s1destroyer235 3 жыл бұрын
Looks freaking amazing, definitely room for improvement though, sorry if I sound a bit stiff Stallord is my favorite Zelda boss hands down i just wanna see him done justice, wish you could've gotten the actual arena done but I understand these things are difficult to model and program, actually took me a second to notice this was a few years old hope you've gotten a lot better and are doing what you enjoy
@hobobros
@hobobros 6 жыл бұрын
Amazing
@callmealex1444
@callmealex1444 6 жыл бұрын
Hobo Bros only 7 likes.
@JuliusHahaha
@JuliusHahaha 6 жыл бұрын
Just saw your vid
@WhoGot2006
@WhoGot2006 6 жыл бұрын
What’s up
@mikau1237
@mikau1237 6 жыл бұрын
Randomness (Stranger things falling screen) Ssenmodnar
@rafaelballesterosa7489
@rafaelballesterosa7489 6 жыл бұрын
Hobo Bros smg4 yeaaaa
@timetotango9453
@timetotango9453 6 жыл бұрын
Wow! That's a great improvement ! Love it
@bugloversami
@bugloversami 6 жыл бұрын
Ah man. The cinematic pans with the cameras were nice. Also great timing with the fade track.
@TheOtiesWorld
@TheOtiesWorld 6 жыл бұрын
AMAZING ! 😍
@maxlunser5804
@maxlunser5804 6 жыл бұрын
Dude That’s AWESOME Love the slow down Feature
@mind2654
@mind2654 6 жыл бұрын
Looks awesome !
@tadorou
@tadorou 6 жыл бұрын
Once again great work. Keep it up ^-^
@Cosmo_Light
@Cosmo_Light 5 жыл бұрын
Incredible. Everything about this looks stunning! The only thing I would say is that the animation of the Stallord rising up from 0:54 almost knocked me off my chair with laughter. As typical feedback, ease in a little bit.. It's awakening from a slumber. Looked like it was accelerating back, and rocking around with maximum momentum (bit too mechanical for an undead lad).
@jakejudy5455
@jakejudy5455 6 жыл бұрын
Zelda dungeon posted a job posting from nintendo for level design. You should get that job!
@BoydTheMilkmanX
@BoydTheMilkmanX 4 жыл бұрын
Tbf if this was being graded for level design it would fail horribly. :P
@b989x3
@b989x3 6 жыл бұрын
Just freaking awesome!!
@beans8029
@beans8029 5 жыл бұрын
What amazed me is that slow motion ability
@Baoulettes
@Baoulettes 6 жыл бұрын
Damn I love it, Humbaba is quite my fav boss and yet you totally modified it but still it look ''Epic'' well done
@MarushiaDark316
@MarushiaDark316 3 жыл бұрын
The redesign is amazing, super polished, and interesting way of using the combination bow and time slow mechanics to recreate this boss. However, I do miss the epicness of the high-speed spinner battle.
@Thunderlightningplunder
@Thunderlightningplunder 6 жыл бұрын
Keep it up man the game is very good
@princeofhyrule2205
@princeofhyrule2205 5 жыл бұрын
The changes seemed really cool. The one main thing i'd tweak would be when stallord wakes up. U had this really epic suspense build-up scene before showing the inanimate stallord. But when he wakes up, he immediately starts moving. I would make his actions seem a bit slower until he stands up fully. One other change that would be really cool is have his bones spread out on the floor a bit more and when he wakes up, the bones start to come together to form his body. That would be some epic introduction to this fight!
@doc6044
@doc6044 6 жыл бұрын
you are the future, keep improving
@zin3617
@zin3617 6 жыл бұрын
Umm... NASA wants it’s computer back
@redwolf491
@redwolf491 6 жыл бұрын
Epic Andy :) ppl do not use the tech in their hands.. it's lack of knowledge... Gen X changing that FAST
@sabrinagidney6066
@sabrinagidney6066 5 жыл бұрын
It should be love the details
@Aaron-od9ul
@Aaron-od9ul 6 жыл бұрын
Thanks for the download, Link! ;)
@HeavymetalHylian
@HeavymetalHylian 5 жыл бұрын
whoever writes your music has a gift
@TomStinkss
@TomStinkss 6 жыл бұрын
What’s an incredibly talent guy like you doing remakes? It’s clear you have a lot of talent, make your own game! (This is still really good tho)
@ADHD55
@ADHD55 6 жыл бұрын
This guy is my hero
@parkercarron3544
@parkercarron3544 6 жыл бұрын
😱 so cool!
@wmcm07
@wmcm07 6 жыл бұрын
Totally awesome
@Qortalk
@Qortalk 5 жыл бұрын
If this were a typical room in the dungeon, a few passageways accessed by stair or push block, a map, compass and keys. God damn it, this is zelda. I mean this feels like a true 3d revision of the NES classic, as none have been. ...sans the mob. I look forward to seeing where you go.
@shadowboy2818
@shadowboy2818 6 жыл бұрын
I love the concept of the attacks. It looks more intimidating than twilight princess's way of making stalllord's attack. The idea of knocking his eyes out on the first phase was very creative. I love what you did with the slow downs with the bow and arrow, mostly because it gave me botw vibes. My suggestions are to make the eyes more smaller, because it looks more intimidating when you see the blackness surrounding it. Also try darkening the eye's glow, it's just too bright. The attack animations seem a bit off, it just looks too stiff and too quick. I was personally expecting you were gonna do more with his spine but, hey it's better to have something a little more different.
@ikeeichenberg9068
@ikeeichenberg9068 6 жыл бұрын
shadowboy 2 I mean not to knock on this fight because it is really good, but how is that original? Literally every Zelda game ever has a boss that involves shooting out eyes or hands (or both)
@shadowboy2818
@shadowboy2818 6 жыл бұрын
Champion Urbosa By I meant original, I meant something not reused for this boss from what game it originated from.
@ikeeichenberg9068
@ikeeichenberg9068 6 жыл бұрын
shadowboy 2 Gotcha
@kingofhyrule5219
@kingofhyrule5219 6 жыл бұрын
When do you think the full game will be completed ?? I Love your idea of bringing in more then one Zelda game. Really great work
@pablog74
@pablog74 6 жыл бұрын
as if i didnt shit my pants back when i first met this boss this unreal quality brings back traumas Awsome
@quaylectronnex
@quaylectronnex 6 жыл бұрын
This is outstanding! Although could you upload a download link for the whole game re made like this?
@WoodymC
@WoodymC 6 жыл бұрын
Extremely well done! Ever tought about teaming up with CryZenX? Guess this would be a fruitful and productive thing...
@zantku
@zantku 6 жыл бұрын
You have done a astounding job in the process of remaking the Zelda franchise. I can only see two things that need modifying in this video though. One is the Sword moves kinda slow. It just seems like it doesn't have much of a swing to it. The other thing is the Stallord should at least try to use his other hand to fight when he's covering his eye. Other than that it's great!
@TDzyne
@TDzyne 6 жыл бұрын
impressive!
@giannistsoumpris9555
@giannistsoumpris9555 6 жыл бұрын
link's dodge XD animation and hitting animations are slower that they should be (sword should weight a ton to swing that slow :P ) try speeding them up the will better and more accurate to real life movement. it think at least for the last one :P But overall pretty nice keep it up :D
@markguyton2868
@markguyton2868 6 жыл бұрын
I think you could put a little more weight into the punches of the Stallord, especially in the opening scene, but other than that, amazing work as always :)
@nathanmeissner6323
@nathanmeissner6323 6 жыл бұрын
Cool very much
@ARCEUS493ZELDA
@ARCEUS493ZELDA 6 жыл бұрын
1:18 CHAOS............. CONTROL!!!!
@LittleBigLucas51
@LittleBigLucas51 6 жыл бұрын
You should make tutorials! :D
@CaffeinatedFrostbite
@CaffeinatedFrostbite 6 жыл бұрын
noice
@doums631
@doums631 6 жыл бұрын
OUUAAA OMG YOU ARE THE BEST 💪
@2oshow
@2oshow 6 жыл бұрын
I love it, I just wish the movement was a lot smoother and cleaner
@lepandassourukuto6043
@lepandassourukuto6043 6 жыл бұрын
Waouh 🤩
@isamoreira6695
@isamoreira6695 6 жыл бұрын
Magnifique
@ura4321
@ura4321 6 жыл бұрын
Great visuals. Make another, yet the battle from Twilight Princess using the spinner.
@perfectmachine661
@perfectmachine661 6 жыл бұрын
I miss boss fights like this.
@blacksun5742
@blacksun5742 6 жыл бұрын
you are a god , you should do the majora's wrath battle
@lifeartstudios6207
@lifeartstudios6207 6 жыл бұрын
interesting. I like the sound effects, but the animations and cinematics are kind of weird. However I do appreciate the interesting take you did on the eye weak spots and having them fall out and roll away. Not a fan of the slow mo though, what's your plans for all this?
@aklar_45
@aklar_45 6 жыл бұрын
Life Art Studios weird cinematics wut?
@belox6818
@belox6818 6 жыл бұрын
Nice
@joeypyle8914
@joeypyle8914 6 жыл бұрын
Will you ultimately be creating a full game with all the segments?
@rome229
@rome229 6 жыл бұрын
How to be employed 101
@weirdo7319
@weirdo7319 6 жыл бұрын
Rome Dela Rosa How to get shut down by nintendo 101
@rhylinzux
@rhylinzux 6 жыл бұрын
Weirdo Nintendo Ninjas
@nickkoster7087
@nickkoster7087 5 жыл бұрын
A lot like Fyrus (the boss from the Goron Mines) in Twilight Princess. I could see this being an early dungeon boss. Shoot eyes. Stab with sword. Something seems missing, a special oomph. Even vs Fyrus you had to pull his chains before you could stab him. I saw the Temple of Time Spider boss you created, and it's similar to that one too. Maybe a second phase is indeed . Maybe instead of the Spinner wasting an item spot, Spinners would be part of the world, where he go to it, press A to climb on it. Would this replace the Shadow Temple boss? Or would this Ocarina of Time version include new dungeons like an Arbiter's Ground dungeon for this boss?
@samerkia
@samerkia 6 жыл бұрын
Is the download just for the boss fight or, the current state of the whole game?
@BreloomsGarden
@BreloomsGarden 6 жыл бұрын
Unfortunately doesn't run well on my pc, but this is so impressive regardless!!
@aklar_45
@aklar_45 6 жыл бұрын
All the settings are maxed out so it's not surprising
@DrShikura
@DrShikura 6 жыл бұрын
I'm experiencing the same issue. If you release a development client, we can use the console to scale our resolution and graphics manually.
@stungunnotapplicable1953
@stungunnotapplicable1953 6 жыл бұрын
Runs very well if you've got a GTX 1080 and an I7 8th gen CPU. Though sometimes pausing doesn't show the buttons/help text, and clicking the 4K button minimizes the program and causes it to re-minimize itself whenever I try and restore it. Also, it would probably be a lot more playable if I could get it to work with my actual N64 controller (I've got an N64-to-USB adapter). Looks amazing, of course.
@donovanreese9768
@donovanreese9768 4 жыл бұрын
Does Link have Red Dead Redemption Dead-eye for his Arrows? Fantastic!
@BradleyKlein
@BradleyKlein 6 жыл бұрын
I read "Starlord" 😂😂 I was watching MCU clips just now, that's why 😂😂
@LolSalat
@LolSalat 6 жыл бұрын
You should add an idle animtaion to him, so he moves a little bit while not attacking, it would look even more natural, also i think making the arrows slower would also make it even better but hell good job
@MoxieCat
@MoxieCat 6 жыл бұрын
This looks pretty good, but I agree with the comments about the animations. There's no sense of weight or force behind them. For example, when the Stallord slams his hand down, you could have it start to come down slower and speed up before it reaches the ground. The materials and lighting look great, though. Keep up the good work!
@litoluis312
@litoluis312 4 жыл бұрын
Is this project going to be a game you release for the public or just something you do for fun?
@sansmanuel6727
@sansmanuel6727 6 жыл бұрын
Epic
@Prestocom
@Prestocom 3 жыл бұрын
Ese jefe no estaba en Ocarina... pero está padre!
@Prestocom
@Prestocom 3 жыл бұрын
saldrá a la venta? ¿cómo lo haces amigo? yo quiero hacer esas cosas en Unreal Engine 4 (estoy estudiando por mi cuenta...)
@Zeemis
@Zeemis 6 жыл бұрын
Love this man! I do however feel that for the second phase of the battle, his AI should be updated to be more challenging, such as him using a huge bone as a club/sword to swing at Link. It's currently just dodge roll, a little too predictable in my honest opinion.
@CalumHGaming
@CalumHGaming 4 жыл бұрын
Holy crap thats awesome.... make the spinner though then it'd be perfect.
@Dr.Alligator
@Dr.Alligator 6 жыл бұрын
Grrroovy!
@HappySoDuh
@HappySoDuh 6 жыл бұрын
I feel like the right part of the gui needs some new back textures and navi might need to tone it down on the particle effects but other than that it's perfect and I wish nintendo would make a zelda game look this good already.
@rubenjorge13
@rubenjorge13 4 жыл бұрын
0:54 hahaha he is like oh fuck there is a boy there
@BLACKBALL777
@BLACKBALL777 2 жыл бұрын
Who makes these boss music re-creations? They’re so hard to find
@Tattoo_Review_Crew
@Tattoo_Review_Crew 6 жыл бұрын
You and CryzenX need to work together and finish a full Zelda game.... you make boss fights and he makes levels!!
@joshuabauschke168
@joshuabauschke168 5 жыл бұрын
Now that would be cool
@littlebod6371
@littlebod6371 4 жыл бұрын
where did you get the meshes, textures, etc
@lordvader6481
@lordvader6481 5 жыл бұрын
Holy crap.
@stevensemeniuk6719
@stevensemeniuk6719 4 жыл бұрын
I feel like this is the dungeon design Nintendo should've gone for. With any luck, we might see this type of a dark atmosphere in the breath of the wild sequel.
@KryyssTV
@KryyssTV 6 жыл бұрын
The animations on the boss need a lot of work. There isn't enough weight in the movements and there needs some more subtle idle or mid motion activity. I know it wouldn't breath but perhaps some shacking and rattling of the bones? Anyway, looks great but needs some TLC on the animation side.
@MrBLARG85
@MrBLARG85 6 жыл бұрын
Just a tip from another Unreal developer: - lighting: - make sure your dark areas get enough lighting through "global illumination" (Some areas were pitch-black) - camera: - you probably want to widen the dynamic range as well. (So dark areas don't go to black too quickly/easily and bright areas don't go to white too quickly/easily) -(although the white light above the boss looked great) Overall, I like your project :)
@aklar_45
@aklar_45 6 жыл бұрын
MrBLARG85 I crancked the exposure to lit the scene, maybe that's why.
@jamescarlin1119
@jamescarlin1119 5 жыл бұрын
Do you work on this completely alone? Because if so, it is incredibly impressive to accomplish so much without a team.
@aklar_45
@aklar_45 5 жыл бұрын
Yeah, I work alone but I don't create all assets. Still, it's a lot of work
@SerkuksetSatakunnasta
@SerkuksetSatakunnasta 6 жыл бұрын
How much time you did put to this in total? 😵
@depressed_demonyt9283
@depressed_demonyt9283 6 жыл бұрын
Wew it was cool
@TVHead003
@TVHead003 3 жыл бұрын
You used the ocarina of time art style and UI for a twilight princess boss in a much smaller room
@wpninja83
@wpninja83 5 жыл бұрын
Looks impressive but over 50% of the boss battle is missing/not worked on yet?
@sevengames9112
@sevengames9112 6 жыл бұрын
Where can i find an tutorial for an hack and slash game? Or atleast the animation tutorial, i tried to search but i cant find anything
@BLOODY__FATALITY
@BLOODY__FATALITY 6 жыл бұрын
I like this. These graphivs look awesome as well but I wouldn't expect anything less from an unreal engine creation. These engines produce very high quality graphical detail but I will say some of the animations look like they could be a little better. Other than that this is awesome like holy shit.
@Kyle13Rev
@Kyle13Rev 6 жыл бұрын
The Boss woke up quickly. You should make it wake up slower, to add dramatic effect to make it seem more realistic. Not many things nor creatures have a sudden awakening.
@Kyle13Rev
@Kyle13Rev 6 жыл бұрын
but other than that, it was pretty legit.
@eroymak
@eroymak 6 жыл бұрын
I agree with your opinion. I also agree with your profile pic
@fercracker9633
@fercracker9633 6 жыл бұрын
It's amazing and the adaptation of the boss is really cool. However I found it quite stiff, maybe an idle animation cold make it look better...
@claytonritchey6846
@claytonritchey6846 6 жыл бұрын
I am a life long Zelda enthusiast, and I'm honestly wondering if you need a tester.
@Chester6252
@Chester6252 6 жыл бұрын
good graphics and lighting but the stallord’s animations seem a bit stiff unless sped up in his second phase and the bow and arrow animation lacks detail. At first i didn’t even notice when Link was shooting arrows as it was almost identical to his animation when aiming, you could make the bow slightly bigger to draw more attention to it, or you could make it so when you are pulling the bow string the screen zooms in slightly, or you could just do what a lot of zelda games did and make it first person when using the bow
@slinkymalinki7844
@slinkymalinki7844 4 жыл бұрын
Holy shit this is scarier than the original!
@gregorsamsa79420
@gregorsamsa79420 4 жыл бұрын
1, You Forgot The Introduction, 2, I Was Expecting The Usual OOT Boss Fight Theme, For This, I Believe Is Probably An OOT Custom Boss Fight.
@EndThusIAm
@EndThusIAm 6 жыл бұрын
Would it be alright to record myself playing these for my channel or do you prefer just them on your channel?
@aklar_45
@aklar_45 6 жыл бұрын
The Exiled Draco sure go ahead
@EndThusIAm
@EndThusIAm 6 жыл бұрын
Sweet! Thanks!
@christopherstroud7389
@christopherstroud7389 6 жыл бұрын
Dude this is awesome...can i have a project copy? Currently trying to make zelda oot 2 player and a copy of your work would help tremendously...plz reply even if it is a no
@aklar_45
@aklar_45 6 жыл бұрын
yes but not for free
@kurokoro
@kurokoro 6 жыл бұрын
Please make a lower setting version for us poor pc specs),:
@Sylvr-mn5nh
@Sylvr-mn5nh 6 жыл бұрын
My only issue and frankly this is way way better than I could do but my issue is that animations are almost too smooth for a Zelda feel
@Grimsikk
@Grimsikk 4 жыл бұрын
where's the download? the link is broken :/ I wanted to mess with this a bit to help give me a better idea of how to make boss fights.
@shabwatendaone1415
@shabwatendaone1415 5 жыл бұрын
Nintendo needs to make a zelda game with those graphics
@trademark8107
@trademark8107 5 жыл бұрын
I felt like I was there
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