There are going to be so many Star Wars Hangar animations out there after this tutorial series. You guys are doing a good and an indelible mark on UE development. It is great! I believe this will generate a lot of eager new Unreal users.
@konsortmedia89735 ай бұрын
Hilarious. how true this statement is.
@VincentJGful5 ай бұрын
I'll have to throw mine up here haha from absolutely ZERO experience with any of this. It's crazy.
@CamIsMac.9 ай бұрын
0:54 - Where To Get 3D Assets From 2:15 - Downloading Static And Animated Spaceships 6:10 - Importing Downloaded Assets 7:41 - Reviewing Imported Animated Assets 9:20 - Skeletal Mesh vs Animated Mesh vs Skeleton Mesh vs Physics Assets 13:14 - Which Asset Sould You Use For The Scene 13:57 - Using The Right Initial Position of The Animated Asset 14:59 - The Difference of Importing A Skeletal Mesh vs Animated Mesh 16:10 - Importing Static TIE Fighters 17:22 - Importing Static TIE Fighters as Single Mesh
@badxstudio9 ай бұрын
❤😍
@SergeRamelliPhotography9 ай бұрын
great tutorial same I was always using FBX and then had to re connect or recreate textures life saving!
@badxstudio9 ай бұрын
Glad it helped!
@SergeRamelliPhotography9 ай бұрын
Thanks!
@nimaheydarzadeh9 ай бұрын
Daily dose of appreciation for this channel and its amazing owners ❤❤
@badxstudio9 ай бұрын
You are so kind
@darioscalaАй бұрын
I'm literally eating this series of video. Thank you guys, you are giving us the key to work with our creativity
@georgesjunglerc9 ай бұрын
Thank you for another great video. When I imported the GLB file, the textures on one wing are missing. Is there a setting in the import that may fix this. Thanks for your help.
@DESIGNSBYIZZ9 ай бұрын
Now we're getting into the good stuff! Great job guys.
@badxstudio9 ай бұрын
Hell yeah only now we are seeing the beauty of unreal engine baby!
@imanrezaei14199 ай бұрын
thank you guys,so excited for the final result🤩
@badxstudio9 ай бұрын
5 more episodes to go
@UnrealVijay8 ай бұрын
To fix the Tie_Fighter Material issue - Modeling mode -> Attributes -> Normals -> Accept
@cyanid33117 ай бұрын
it worked
@kizitossembatya58556 ай бұрын
thanks bro
@GoldenB-l1sАй бұрын
Thank You,My Hero
@pacificlinedesign199 ай бұрын
Great work / good stuff. Can't wait to try out polycam. Thank you for making this.. Cheers.
@badxstudio9 ай бұрын
Thanks buddy! you will love it
@xThis_is_EZx11 күн бұрын
Very good Instructors! Thanks!
@StrangebutTrueStudios5 ай бұрын
Not sure why it's breaking floor texture, but for me this worked... Just go outside into space outside the spaceship and pull out the asset, then move it back into your spaceship.
@michaelb10999 ай бұрын
your glb just helped me in combine mesh awesome
@badxstudio9 ай бұрын
Hell yeahhhhhhhh
@Spade4273 ай бұрын
For me tho my graphics card is intel arc a 750 , the glass is not reflecting the lights like yours just some blur lights how can I make it look like your or is it just the capacity limits of my graphics card?
@StevePaulSounds8 ай бұрын
amazing!!! is there a way to make it so the planet isn't a weird shape at that elevation?
@fmoney2 ай бұрын
I can not believe I made it this far I must finish.
@monk_7 ай бұрын
@badxstudio The TIE fighter you guys download and the one you use seem to be different. The one in the link is 42mb, yet the one you use is only 9.4mb. The names don't seem to match either. The 42mb comes with more files and sometimes breaks the floor texture.
@TeamDisney245 ай бұрын
Haha, you're right. I found the one they used made by Heataker. Although it still messed up my floor. I finally brought it in by dragging it and placing it outside the ship. Then I moved it inside.
@austinstephens3D8 ай бұрын
one of my wings on the tie is completely black for some reason
@stellaachenbach8 ай бұрын
Same issue for me ... any idea on how to fix it yet?
@stellaachenbach8 ай бұрын
Never mind, brought the glb into Blender, combined meshes there, exported and now it works!
@danodesigndanomotion20688 ай бұрын
Hello, for some reason the textures of the tie fighter do not appear correctly on one side of the wings. Do you have any idea what it could be?
@cyanid33117 ай бұрын
same for me
@danodesigndanomotion20687 ай бұрын
@@cyanid3311 Hello, to solve it, I opened the model in Cinema 4D (it's what I use) and I realized that there was a problem with the normals, so I made a symmetry on the side that works and then exported it again with gITF format
@cyanid33117 ай бұрын
@@danodesigndanomotion2068 ahh okay okay you just mirrored it …. I sorted it inside of UE … Modelling tab - attribute - normals …. It just fixed itself 😅 …. Someone mentioned this below 👇
@the_wolfclan052 ай бұрын
Took some time, but did it👍
@keithyakouboff875519 сағат бұрын
Hello. Question? A few years ago (it's been a while) I was importing models into UE from Maya. In tutorials on the subject, the tutor made the point to scale up the imported geo by a factor of 20. Is that still necessary today?
@jacobrampage78148 ай бұрын
When placing down the tie fighter it breaks my floor texture only fixes if I undo and not if i delete it
@troyderringer15266 ай бұрын
Same issue, any fix or ideas? I have been trying things, nothing has worked so far.
@troyderringer15266 ай бұрын
Tried downloading different ones until I found one that worked for me.
@StrangebutTrueStudios5 ай бұрын
Just go outside into space outside the spaceship and pull out the asset, then move it back into your spaceship.
@larinavieira2674 ай бұрын
I don't know why but the floor just import the texture of the object that you place above it. I just put aplay the floor texture again to solve the problem
@3dholliday3 ай бұрын
Perfect ❤ tysm
@davidyohe21839 ай бұрын
One Wing of my Tie Fighter is just black, am I the only one experiencing this? How can I fix it?
@jandverg9 ай бұрын
Have the same experience here. Trying to google a bit to find the answer
@jandverg9 ай бұрын
Ended up importing as individual parts, deleting the wing that had the missing textures, duplicating the correct wing and mirroring it on the other side:D Probably super stupid method, but it works for a static mesh ;)
@stellaachenbach8 ай бұрын
@@jandverg thank you for this!
@arash9267 ай бұрын
It's due to flipped normals, assuming it happened because of mirroring the wing from other side, select the TIE fighter, go to the attributes in the Modeling Mode, then click on Normals, and check "Recalculate Normals" it fixes the issue BUT it affects the smoothing groups at the same time, you will see polygon edges :D
@najimohamed5039 ай бұрын
Can u make a video about crowd simulation for stadium pls
@motivationalmusafir79999 ай бұрын
I knew GLB......thanks brother.
@thomaskneisel18549 ай бұрын
Ah nice, i made all the tutoials and i got a little bored :D I tried to import some models from sketchfab but i didn't know GLB is the format to use, so imported stuff to blender fixed the textures and export as fxb ... nice to see the easy way now, THANKS! I added a StarDestroyer and some animated Tie Fighters outside the "window" :D
@badxstudio9 ай бұрын
That's great! Would love to see how yours is looking now ...post on Instagram or X and tag us
@SagarAC-t5k4 ай бұрын
when i import lambda fighter the stairs is already opened eventhough the initial position is 0. How to close the stairs for initial position?
@dimitrishow_D9 ай бұрын
what is that make 3d with photo's site thing again? i forgot :P
@badxstudio9 ай бұрын
HAHAHAHHA POLYCAM!!
@michaelb10999 ай бұрын
DAM You guys are so great this is great
@badxstudio9 ай бұрын
We love you too mate
@michaelb10999 ай бұрын
Im hoping to post some of my work after following your tutorials to show my progress on discord. I can't thank you enough for these tutorials and hard work that goes into making them!!!@@badxstudio
@renstillmann19 күн бұрын
For thos who are getting black spots on your static mesh (for instance the Tie fighter), you can fix it by disabling "Cast ray traced shadows" for all your lights. Also watch this video because there are other solutions too but this solution worked for me right away. And "Recompute and Repair Models" didn't work for me although it made it less worse. Video about this issue with 3 solutions can be found here: kzbin.info/www/bejne/fGS7hH6Ona50q7csi=3xZZXCS0Db5HKAPZ
@SAMI_GAMING1112 ай бұрын
Guys you the best
@МадинаСейтбекова-щ4б5 ай бұрын
OMG THANK YOU!!!!!
@JaydenVelazquez-iu9jp3 ай бұрын
Question for you guys, if you wanted to make a game and you used free assets (or even paid ones) do you need to credit the artist in your game or how does it work?
@the-secrettutorials9 ай бұрын
I don't even go out to see friends anymore when I can play god in UE5
@parikshitbelsare69149 ай бұрын
I should do it too then 🎉
@badxstudio9 ай бұрын
HAHAHAHAHAHA love it ... ANTISOCIAL UNREAL EXPERT! LETS GOOOO :D
@badxstudio9 ай бұрын
YESSS
@iloveeveryone8611Ай бұрын
R.I.P Sketchfab
@johanneleung8 ай бұрын
Thanks a lot, I learned so much from this videos, but the engine crash so much when trying to import things that I just gave up, I even started the project from zero and formated my computer but right now I will just give up.
@Wakake14 ай бұрын
samee, I'm still trying to figure it out
@johanneleung4 ай бұрын
@@Wakake1 let me know if you found anything, for me it's just random
@xRavenousAngelx9 ай бұрын
Right before you posted this I imported the tie fighters 😂😂
@badxstudio9 ай бұрын
Hahahahaha you are gooood man :D
@gastonsaillenАй бұрын
Is it just me or when importing the asset into unreal engine I get renamed asset error and cannot see the model
@SirNoVoid4 ай бұрын
i downloaded a glb file but every piece of the asset i downloaded was not together
@anupam_yt16643 ай бұрын
delete the files then re add it then go to tab that open on importing then scroll down when you see combine all mesh
@_bymahi_9 ай бұрын
👌👌👌
@badxstudio9 ай бұрын
🙌
@ceryx68492 ай бұрын
I just built a new PC with an RTX 4070 and have been a little greedy with the texture resolutions and effects quality hehe. Now My GPU hits 100% when i do stuff. Guess i'll have to find a way to use my old 3050 as an external GPU too (if it helps). Edit : In the meantime i've increased VRAM allocation from 70 to 100%, it should help.
@arunnoble51696 ай бұрын
while adding lambda fighter it is not showing but shadow of lambda fighter jet is showing ..how to fix it ?
@anupam_yt16643 ай бұрын
mine too same problem
@anupam_yt16643 ай бұрын
i able to fix it
@anupam_yt16643 ай бұрын
go to show on top then tick mark skeleton mesh
@mrbensvoicebox5 ай бұрын
Can anyone help me with my settings? I am getting so many light reflections. I have played with the roughness of the materials and am still getting them. It's creating a snow like effect in the viewport. Everything is fine in path tracing, but in the regular lit mode you guys have it so clear and min is showing snowy artifacts from so many light bounces im assuming
@J0kerG4mesdt5 ай бұрын
Try to see if the Lens Flare or Bloom option is enabled
@mrbensvoicebox5 ай бұрын
@@J0kerG4mesdt thanks!
@RAVOX89 ай бұрын
HY boys ive got some issues while import. i cant drag or import normally my ue is crashing but if i import with choosing fbx import and click the fbx file its coming no issue how to fix it? i cant drag the file spec is R7 6800h , RTX 3060 6gb and 16gb ram asus rog G17
@Javawok9 ай бұрын
Anything to do with Star wars and you have my complete undevided attention
@badxstudio9 ай бұрын
hahaha great that you are into it too
@JDC_Edits6 ай бұрын
My Macbook is to Weak 😥
@BenSmit-c9y4 ай бұрын
the creator of the tie fighter fixed the meshes when i tried (yay)
@BenSmit-c9y4 ай бұрын
kinda
@imanrezaei14199 ай бұрын
Bro, in this part, I just realized that my hanger’s front and back are opposite of yours.i was wondering what was wrong with mine😂