Unreal Engine 5 Tutorial - No more lightmaps? | Lumen | How to export 3ds to UE5 with Datasmith

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ArchViz Ninja

ArchViz Ninja

Күн бұрын

Пікірлер: 45
@LuminousLabs
@LuminousLabs 3 жыл бұрын
You're literally the only person I have seen make an UE5 video that actually shows you how to somewhat deal with glass. I'm smashing the sub button on all my channels.
@andrijana1234
@andrijana1234 3 жыл бұрын
one of the few youtubers who i immediately liked and subscribed to, without them having to ask! Great success!
@serhatctk
@serhatctk 3 жыл бұрын
I have been using 3dsmax & vray for a long time. I am quite new to exporting from 3dsmax to Unreal, the video was vey helpfull thank you.
@ovideakias
@ovideakias 2 жыл бұрын
You safe me with the glass problem 🙏. Thank you!
@joshuagatlin3931
@joshuagatlin3931 2 жыл бұрын
I have it imported but now all the textures/collisions are gone. any fixes?
@pkplayz7711
@pkplayz7711 3 жыл бұрын
Thanks I really needed this.
@Tony.K-O
@Tony.K-O 3 жыл бұрын
Simple and easy to under. Thanks a million bunch. Your explaining of stuff made my life more easy I don’t still know how to export still images or videos on ue5. But thanks still
@tonzjah
@tonzjah 2 жыл бұрын
Thanks sir! Just subscribed....keep the good work on!
@jayantgera5891
@jayantgera5891 3 жыл бұрын
And boom became your thousandth follower😎😂
@chernoleslie3516
@chernoleslie3516 2 жыл бұрын
so clear and concise
@Fikarblackproject
@Fikarblackproject 2 жыл бұрын
how import with the material? my material and texture doesnt show up
@zakeeabdullah6990
@zakeeabdullah6990 3 жыл бұрын
How were you able to get the trees I tried using city park content folder but the trees were not texturing when i place them in my scene i used ue5
@English.Storybook
@English.Storybook 3 жыл бұрын
Hello! When I import file from 3dsmax to ue5, every is ok, until I make a sequencer, the model from 3ds max didn't show on the scene .Do you know how to fix it, thank you?
@RedzwanulHuq
@RedzwanulHuq 3 жыл бұрын
If you are using multiple levels, check if all levels are set to ''always visible''
@English.Storybook
@English.Storybook 3 жыл бұрын
@@RedzwanulHuq thank you
@dasnico13
@dasnico13 3 жыл бұрын
do we still need to add a reflection sphere even with lumen???
@inibaruseru4050
@inibaruseru4050 2 жыл бұрын
is it lumen reflection as good as raytrace reflection ? how to get better lumen reflection of window glass material as good as raytrace reflection?
@dasnico13
@dasnico13 2 жыл бұрын
@@inibaruseru4050 i think we have to wait for the official release of ue 5
@Moldawian
@Moldawian 3 жыл бұрын
Very nice explained and presented Sir ! Could you maybe also do a video where u can show how to make a UI client interface where the client can change materials /colors, open doors, switch lights on /off or switch the time of day to evening and so on ?
@jotacoxabagaray
@jotacoxabagaray 3 жыл бұрын
Very useful tutorial. Thank you very much.
@bluetrianglestudios1741
@bluetrianglestudios1741 2 жыл бұрын
nice dude! thanks for the share
@blacklord3212
@blacklord3212 Жыл бұрын
should I reduce lightmap density for example from 64 to 32 or 16 ? does that improve performance even with lumen ?
@luigiascione9810
@luigiascione9810 3 жыл бұрын
Great tutorial thanks. Could you do one to shos how to render a still image from ue5 please?
@atNguyen-hs4lx
@atNguyen-hs4lx Жыл бұрын
i dont have the UDATASMITH file type when i export from 3dmax! Can u help me pls
@jagoulleminouche6905
@jagoulleminouche6905 3 жыл бұрын
Realy great tuto, thank you for your time. But datasmith for UE 5 is not available to download. Do you where it can be downloaded ?
@footclanassociate
@footclanassociate Жыл бұрын
Is the 3dsmax scene set up with vray? Meaning materials are from vray or are the standard materials?
@archvizninja5823
@archvizninja5823 Жыл бұрын
Yes, vray materials
@benjieesquilla3842
@benjieesquilla3842 3 жыл бұрын
nice tutorial.. can this process also work with corona in stead of vray?
@chinkitgaming
@chinkitgaming 3 жыл бұрын
thanks for the great tutorial
@the_3rdKind
@the_3rdKind 3 жыл бұрын
Make sure there's no flat planes?
@archvizninja5823
@archvizninja5823 3 жыл бұрын
One sided polygons
@ramdpshah
@ramdpshah 3 жыл бұрын
very useful tutorial..
@TVSynergyProperty
@TVSynergyProperty 2 жыл бұрын
nice video tutorial thank you
@danielcapelosantacruz6862
@danielcapelosantacruz6862 3 жыл бұрын
Hi. Did you use vray matirials in ue4? And the lights as well?
@archvizninja5823
@archvizninja5823 3 жыл бұрын
Yes, everything was transferred directly, including materials and lights. Obviously for a production scene, one would need to clean up and modify both to be more efficient
@vasundharakanwar578
@vasundharakanwar578 3 жыл бұрын
Everything should be unwrapped in 3ds max before importing in unreal?
@archvizninja5823
@archvizninja5823 3 жыл бұрын
For a proper job, it would be ideal to unwrap everything in 3ds by hand. However, if a quick result is desired, Datasmith's automatic unwrapping works fairly well.
@mohamedart1
@mohamedart1 3 жыл бұрын
Thanks a lot
@gerardofaustin8156
@gerardofaustin8156 3 жыл бұрын
What kind of hardware are you running…
@archvizninja5823
@archvizninja5823 3 жыл бұрын
When I recorded this video I was running a Ryzen 3950 and a Geforce 1080 Ti
@gerardofaustin8156
@gerardofaustin8156 3 жыл бұрын
@@archvizninja5823 thank you
@gerardofaustin8156
@gerardofaustin8156 3 жыл бұрын
@@archvizninja5823 I have a GTX1080 Ryzen 4800x and 32gs ram.
@alfredrenle5635
@alfredrenle5635 2 жыл бұрын
So good!
@niko-nc9xb
@niko-nc9xb 3 жыл бұрын
thanks!man
@MrOngtrum1
@MrOngtrum1 3 жыл бұрын
UE 4 look clearer more than UE 5 look blur
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