Unreal Engine - Creating The Girl | FIREFLY Music Video

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Mastering Cinematics

Mastering Cinematics

Ай бұрын

Music Video: • Esoterica - Firefly
Behind the scenes, Making of Esoterica’s Music Video Cinematic - Firefly
This is the my process of sculpting the initial head in Zbrush, Converting it into a Metahuman, Customizing its textures in Substance Painter, Prepping the rig in Maya, Rendering it inside Unreal Engine 5 and Color Grading in DaVinci Resolve.
www.luisfandrade.com/
Music from #Uppbeat
uppbeat.io/t/weary-pines/birth

Пікірлер: 50
@AjaythedogMale1606
@AjaythedogMale1606 Ай бұрын
Masterpiece
@astraz
@astraz Ай бұрын
Truly incredible!
@99SBX
@99SBX Ай бұрын
Brilliant work!
@Gametime05577
@Gametime05577 Ай бұрын
Awesome ❤❤❤
@lauroterica
@lauroterica Ай бұрын
Absolutely incredible 👏
@ManifestTheMusic
@ManifestTheMusic Ай бұрын
Amazing! I’ve just started learning unreal 5 and it’s opened up so many possibilities. Great video😊❤❤
@MasteringCinematics
@MasteringCinematics Ай бұрын
It's a great tool. Happy for you 👍
@duongdoan59
@duongdoan59 Ай бұрын
so good
@NestGFX_
@NestGFX_ Ай бұрын
Dammnnnn! You are so talented man
@galinmonev
@galinmonev Ай бұрын
So much work and love went into this
@MasteringCinematics
@MasteringCinematics Ай бұрын
Indeed
@wayne9954
@wayne9954 Ай бұрын
Incredible!!! Subscribed to your channel :)
@MasteringCinematics
@MasteringCinematics Ай бұрын
Amazing, thanks!!
@faithaloneinchristalone5824
@faithaloneinchristalone5824 Ай бұрын
wonderful work flow bro love it. thank you, love Maya still and Zbrush that's where i started
@MasteringCinematics
@MasteringCinematics Ай бұрын
Thanks! Yeah, Unreal still has a long way before it can beat maya at animation
@faithaloneinchristalone5824
@faithaloneinchristalone5824 Ай бұрын
@@MasteringCinematics totally Agree
@paniks
@paniks Ай бұрын
Hi! How many months did the project take? How were the appearing symbols implemented?It's also interesting to look at the camera animation keys during her flight.
@MasteringCinematics
@MasteringCinematics Ай бұрын
Took me about 6 months. The tattoos appearing were achieved by animating masks and adding glow in After Effects. I'll post a video about that and other stuff soon. 👍
@AshkanZ
@AshkanZ Ай бұрын
dope. nice work. can u post tutorial about hair simulation flow?
@MasteringCinematics
@MasteringCinematics Ай бұрын
Thanks, I might
@olanrewajukayode
@olanrewajukayode Ай бұрын
Awesome Stuff!!! Would love to see the animation process.
@MasteringCinematics
@MasteringCinematics Ай бұрын
Thanks! I'll show that in the upcoming videos
@TobiasFigura
@TobiasFigura 27 күн бұрын
It is simply beautiful, a true masterpiece. How long did the rendering in Unreal Engine take?
@MasteringCinematics
@MasteringCinematics 27 күн бұрын
Thanks! The whole thing is real time, so almost instantaneous at 4K, that's the beauty of it. 👍
@CountMount-Cristus
@CountMount-Cristus Ай бұрын
Amazing. How long it took?
@MasteringCinematics
@MasteringCinematics Ай бұрын
Thanks, about 6 months
@Sam-zf1zt
@Sam-zf1zt Ай бұрын
Beautiful piece! Congrats! How did you make custom metahuman rig? Any tuts or plugins I can buy? Because I really need that right now.
@MasteringCinematics
@MasteringCinematics Ай бұрын
Thanks! I used the Advanced skeleton script (its free if you are not a studio). There's a tutorial on its youtube on how to create a rig from a generic metahuman skeleton.
@Sam-zf1zt
@Sam-zf1zt Ай бұрын
@@MasteringCinematics Hey thanks for replying. Where can I get the Advanced skeleton script?
@r-pix1410
@r-pix1410 Ай бұрын
Incredible . Love it ! What is that on 2:01? How did you make weight paints for hair simulation????
@MasteringCinematics
@MasteringCinematics Ай бұрын
Haha, no just wanted to show the hair follicles and make them stand out. It's just a viewport display thing.
@r-pix1410
@r-pix1410 Ай бұрын
@@MasteringCinematics got it , thanks )) It would be a huge discovery ahahha
@user-PayWorld
@user-PayWorld Ай бұрын
How can I fix my eyelids becoming thinner when using Metahuman?
@MasteringCinematics
@MasteringCinematics Ай бұрын
You are probably distorting the metahuman too much with your custom mesh. It's a juggling act.
@Gr8dame666
@Gr8dame666 Ай бұрын
Any tips on learning this? Metahumans are my kryptonite lol
@MasteringCinematics
@MasteringCinematics Ай бұрын
Honestly I learned all this by watching random KZbin tutorials. The metahuman app is not that bad, it's just a bunch of sliders. Animating the face manually takes a bit of time to get used to with all the controls.
@msg360
@msg360 Ай бұрын
amazing how long did this take?
@MasteringCinematics
@MasteringCinematics Ай бұрын
Thanks! About 6 months
@msg360
@msg360 Ай бұрын
@@MasteringCinematics wow that’s amazing , what was the hardest part of development.
@msg360
@msg360 Ай бұрын
@@MasteringCinematics may I ask whats your system specs?
@MasteringCinematics
@MasteringCinematics Ай бұрын
I think the hardest part was getting the girl to look right, I did so many iterations until I got something decent. Metahuman is a bit challenging when it comes to creating kids.
@MasteringCinematics
@MasteringCinematics 29 күн бұрын
Half way through the project I decided to build a new machine in order to get some high quality results. I was using an RTX 2070 Super but was a bit laggy on some scenes. So in the new setup I got an RTX 4090, i9 13900K, 96GB Ram, and some fast SSDs.
@3ertin
@3ertin Ай бұрын
In the 17th century Dutch painters were at their best. Frans Hals, Rembrandt, Vermeer. Then technology improved and the artists lost their skills. I see this happening with 3d modeling. We're at the peak of modeling skills. Soon a.i. will replace it and people will be amazed by the craft of previous generations who had to tweak everything by hand.
@madhur3476
@madhur3476 Ай бұрын
total time sir?
@MasteringCinematics
@MasteringCinematics Ай бұрын
About 6 months
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