Unreal Engine - Damage Indicator using Widget Components and UI Animations

  Рет қаралды 266

Steven Ormerwood

Steven Ormerwood

Күн бұрын

Пікірлер: 6
@DylanPlayzz871
@DylanPlayzz871 2 ай бұрын
Ayeee. Another one imma be using. This looks cool
@StevenOrmerwood
@StevenOrmerwood 2 ай бұрын
😊
@DylanPlayzz871
@DylanPlayzz871 2 ай бұрын
I would like to request a video. Please show how to start from scratch using the lyra content and make a shooter game from scratch.
@StevenOrmerwood
@StevenOrmerwood 2 ай бұрын
Hey i've just been looking through the Lyra project and Whooaa there is a lot to cover, anything specific you would like to see? I would need to break it up into 30 - 60 minute videos as i cant get my kids to stay quiet much longer than that at a time :D
@DylanPlayzz871
@DylanPlayzz871 2 ай бұрын
@ lmao mostly just how to use the already existing weapons system. I want to make my own weapon based game. But using their weapons.
@StevenOrmerwood
@StevenOrmerwood Ай бұрын
@@DylanPlayzz871 yo, the Lyra system is complex, at this point i can share where all the weapon assets are for you to migrate to your project but to build on top of this system will take a lot of work, its is designed like a AAA game, probably made by an entire team, a lot of blueprints are all data driven which makes it rather difficult to migrate or reuse without taking the whole system with it. for a quicker outcome, maybe easier us using the demo project and making changes to the whole project rather than taking pieces from it. check this website out as they have done a lot of ground work into understanding the base and they give you some pointers on whats required x157.github.io/UE5/LyraStarterGame/
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