If you have Problems when leaving the Car, especially with the Rotation, here is a fix for this: 10:25 Replace the "Set Actor Location" with "Set Actor Transform" and leave the Rotation to 0 Also be sure to place the "Possess" at the end of the function.
@stroporez7911 ай бұрын
10:40 No ( float - ) ue-5.3 . what should I replace it with ?
@Seredias.11 ай бұрын
Just ( - ) without the float. Or Subtract.
@stroporez7911 ай бұрын
NOTHING HELPS@@Seredias.
@Seredias.11 ай бұрын
First of all, stop screaming. Second what do you mean, they changed the Math Functions in UE5, so just search for Subtract. Its that easy.
@stroporez7911 ай бұрын
It 's easy for anyone who knows .@@Seredias.
@djtc20932 жыл бұрын
What is the equivalent of Float - float in UE5? It doesn't work.
@Seredias.2 жыл бұрын
The equivalent is "Subtract" and than just connect the Float or choose Float with right click.
@djtc20932 жыл бұрын
@@Seredias. thank you
@kranthivennu4 ай бұрын
Hi Thanks For Tutorial, I am working with ALS wr after Posses the car i am not able to drive car ,Controls are not working .Any suggestions
@Seredias.4 ай бұрын
UE4 or UE5?
@kranthivennu4 ай бұрын
@@Seredias. UE5.2
@kranthivennu3 ай бұрын
@@Seredias. Thanks for Replay ,its working know ,i am working in UE5
@abteennoor9993 Жыл бұрын
Hi I have a problem when entering the car and driving the vehicle shoots up into space. I followed all your instructions and checked over all my nodes making sure that set collision is turned to false but it still shoots into the sky. Is there something I can do to fix this issue?
@abteennoor9993 Жыл бұрын
I resolved this by changing the Set Collision Enable (mesh) node to Set collision Enable (Capsule Component).
@spvs8914 Жыл бұрын
Sir having some problem ? in UE 5 what is the new node float - float ? another issue is the driver can enter car but cannot see text :******* { , issit cause i am using ureal 5.1 ?
@Seredias. Жыл бұрын
In UE5 its just Subtract. Which text do you mean?
@spvs8914 Жыл бұрын
@@Seredias. when interact , the pop up text
@Seredias. Жыл бұрын
@@spvs8914 Since its just an Text Element it should work.
@Keqns11 ай бұрын
hi, i followed the instructions perfectly, but just a little error has ocurred to me, when i leave the car just goes away from the character, how can I fix that?
@Seredias.11 ай бұрын
At 10:40 instead of get the Actor Location add a Arrow to the Car as a Component. Than place the Arrow in the Viewport where the Character should be when he leaves the Car. Than get the Location of the Arrow and set it as the Actors Location.
@abteennoor9993 Жыл бұрын
@seredias please help. I created a sitting animation but when I click e to enter the car only the arms are animated correctly the rest of the body remains in its previous pose (parent pose).
@Seredias. Жыл бұрын
Did you use a custom Character or did you change something on the default Animation Graph?
@abteennoor9993 Жыл бұрын
@@Seredias. Thank you for your response, I used the default third person BP. I just created a sitting sequence which I exported and baked to create a seated animation. I had an issue with the Set Collision Enable Node but I resolved this by changing the Set Collision Enable (mesh) node to Set collision Enable (Capsule Component). This stopped my vehicle from shooting into space when driving the vehicle and before you ask I did have the collision check box as false on the set actor enable collision node but it still shot into space.
@abteennoor9993 Жыл бұрын
I also have an issue when entering the vehicle it doesnt use the camera on my spring arm it takes me inside the car inside the mannequins body and im stuck there.
@Seredias. Жыл бұрын
@@abteennoor9993 Sounds like you still Possess the Character not the Car.
@Moaedmsawer8 ай бұрын
help please drive cant be connect with setin car ... i mean 11:53
@Seredias.8 ай бұрын
I have no Idea what your question is, but based on the Timestamp I would say that you try to set the "InCar" Boolean which is Part of the Third Person Character. So be sure that your Character has this Variable.
@Moaedmsawer8 ай бұрын
Do you have some time to access my pc via any desk and explain what i mean ?
@Seredias.8 ай бұрын
@@Moaedmsawer This is not a Support Hotline. I do this Tutorials as a Hobby.
@Moaedmsawer8 ай бұрын
@@Seredias. thnx dear
@akiftheafk Жыл бұрын
Brief Tutorial, thanks!
@lukepaintsworld Жыл бұрын
Since my environment is not flat like yours, when I exit that car my camera angle is stuck at whatever angle the car was at when I exited. A fix?
@Seredias. Жыл бұрын
First get the World Location of the EnterBox. Than, instead of "Set Actor Location", try "Set Actor Transform" and only set the Location to the World Location of the Enter Box.
@lukepaintsworld Жыл бұрын
@@Seredias. where in the code do I insert this? I'm sorry but I'm somewhat new at this. I'll get it eventually. Am I replacing some code with your new suggestion?
@Seredias. Жыл бұрын
@@lukepaintsworld 10:27
@OPgamer-yq8se2 жыл бұрын
Sir When you get out of the car after overturning, the camera is getting rotated. How to fix? 😅
@Seredias.2 жыл бұрын
Replace the "Set Actor Location" with "Set Actor Transform", than Split Structure Pin, set the Location and leave the Rest. 10:25
@Infinite_Pixel_Studio3 жыл бұрын
Enter-exit car / mobile controll ???
@StinnMysterious2 жыл бұрын
I can't get this to work in UE5.
@RedAlert116 ай бұрын
Works perfectly
@hacker52042 жыл бұрын
hello could you help me mine is giving this error here. Attempting to move a fully simulated skeletal mesh VehicleMesh. Please use the Teleport flag. can you help me
@Seredias.2 жыл бұрын
It means that you should set the Teleport Boolean of "Set Actor Location" to true.
@sasuk42123 жыл бұрын
Hi, so I did everything right, but it doesn't work, I press the enter button and it doesn't work, I'm still in third person mode and not in driving mode
@Seredias.3 жыл бұрын
Please Debug the Function to see if it triggers the Car.
@sasuk42123 жыл бұрын
@@Seredias. no, the game does not identify the pressed key
@Seredias.3 жыл бұрын
@@sasuk4212 Did you setup the Input Key for the Function?
@sasuk42123 жыл бұрын
@@Seredias. yes
@GameDevUE2 жыл бұрын
Hey man, everything works apart from the seated playing. I'm using ALS and I'm not really sure where to connect the cast to Player inside the AnimBP. Think you can help? Please 👏
@Seredias.2 жыл бұрын
That's the Problem with the ALS, its really nice to use, but very difficult to extend. Even I couldn't figure out the hole System behind that.
@GameDevUE2 жыл бұрын
@@Seredias. I'll have to play animation straight after you code then, can you suggest what component I use? 👏
@Seredias.2 жыл бұрын
If I understand the question right, I would play the Animation after the "Set In Car".
@GameDevUE2 жыл бұрын
@@Seredias. thanks bro
@GameDevUE2 жыл бұрын
@@Seredias. for some reason the character will rotate on play. Seems to happen a lot
@wolfdezziignacg25922 жыл бұрын
Amazing tutorial! I use a transport capable of changing the axis (moving on magnetized surfaces). When the character gets out of the car, the camera axis changes. How can this be fixed?
@Seredias.2 жыл бұрын
How in Detail does the Camera Axis change?
@wolfdezziignacg25922 жыл бұрын
@@Seredias. Where exactly? In a car or a character's bluprint?
@Seredias.2 жыл бұрын
@@wolfdezziignacg2592 I don't know, you said "When the Character gets out of the Car, the Camera axis changed." I don't know what changes, so could you explain that with more Details.
@wolfdezziignacg25922 жыл бұрын
@@Seredias. I apologize for the long answer. I tried to figure it out myself so as not to lose face. But I couldn't. In the camera details, the axis remains 0. However, the following happens when exiting: kzbin.info/www/bejne/a6iyqqKOgZJ-osk
@wolfdezziignacg25922 жыл бұрын
@@Seredias. For Character - I added "get rotation" after "get location" - its fix bug rotation for character but camera is still change axis. Can there be a node to reset the camera axis?
@dugnutt Жыл бұрын
Hey there, great video, everything works great! Only issue is that my character doesn't always exit in the same spot in relation to the vehicle. Also if I exit too close to a wall or a building, the character will appear on the other side/inside of the building. Any advice or fixes?
@Seredias. Жыл бұрын
I think this could help: kzbin.info/www/bejne/aHTVZ4qlZcaod5Y&feature=share7
@dabbedoutgaming2973 жыл бұрын
could this be implemented with the AI cars? example: walking around able to take any car you want
@Seredias.3 жыл бұрын
You have to change a few things for this, but yes this is possible.
@dabbedoutgaming2973 жыл бұрын
@@Seredias. if possible could you do a video on this?
@Seredias.3 жыл бұрын
@@dabbedoutgaming297 Sure
@dabbedoutgaming2973 жыл бұрын
@@Seredias. Thanks so much!
@killaco42 жыл бұрын
Hi I im a big fan of you work and I need your help is there a way to show you what I have so you can help it's about entertaining and exciting a car but my door won't open and I seen your video but I want to use the state machine for the doors can you help me please
@Seredias.2 жыл бұрын
In this Case I would recommand this one: kzbin.info/www/bejne/aHTVZ4qlZcaod5Y
watch this tutorial i think its help you but you need make animation for door left in car and animation for your character if you do that you can open door left in your car and closed door left in your car and drive and sorry for my eng and sorry for ( and and and hahahah)
@TNTMEKKI3 жыл бұрын
kzbin.info/www/bejne/ZojZiKWBeMiDjLs
@TNTMEKKI3 жыл бұрын
my eng bad =30% NO 100%
@saitkayhan Жыл бұрын
hey can i use this for multiple cars?
@Seredias. Жыл бұрын
Sure, I would also recommend to use a Parent Car and create Child Classes for different Cars. In this way you just need to set this up one time.
@saitkayhan Жыл бұрын
@@Seredias. wow even better! can you explain the workflow for that a little bit because i'm new to Unreal Engine?
@Seredias. Жыл бұрын
@@saitkayhan I think this is exactly what you need: kzbin.info/www/bejne/on3cpZevZsuXj8k
@saitkayhan Жыл бұрын
@@Seredias. Thank you!!
@saitkayhan Жыл бұрын
@@Seredias. hey thanks again for great tutorial thanks to you i was able to make this: kzbin.info/www/bejne/oJa0l2CvZbSrrqM
@jiwik731 Жыл бұрын
This works only on flat surface. But if you flip your car and leave it you are upside down or in the angle you flip your car into.
@Seredias. Жыл бұрын
Your right, here is a fix for this: 10:25 Replace the "Set Actor Location" with "Set Actor Transform" and leave the Rotation to 0
@jiwik731 Жыл бұрын
@@Seredias. Thanks it works but pawn camera does not reset to default position after leaving the car and reset transform does not work. But it can be just my problem because i made some modifications to cameras.
@abhilashkrish2 жыл бұрын
In which tutorial are you adding Driver variable?
@Seredias.2 жыл бұрын
Actually in this one at 0:50. But to be honest I would recommand this one here: kzbin.info/www/bejne/aHTVZ4qlZcaod5Y It has a better concept.
please,male tutorial how to make drift cars in ue4
@felipelourentino85223 жыл бұрын
Seu vídeo foi ótimo, parabéns.
@mehmetbaspinar25 Жыл бұрын
how can I add multi camera in and out car ?
@Seredias. Жыл бұрын
Just add another Camera Component to the Car and switch them with "Set Active"
@munuberaoficial642 жыл бұрын
oops mn it's me dnv the brazilian dba mn my character doesn't get out of the car i don't know why he only gets in could you help me please
@Seredias.2 жыл бұрын
I would recommend to check the Leave Car function again, to see if something is missing. 9:28 Also I would debug the Car, to see if the function gets triggered.
@munuberaoficial642 жыл бұрын
@@Seredias. thank you so much i managed to fix it i love it lol
@multiarcade49853 жыл бұрын
Please Help to replicate this for multiplayer. Thanks x 1000
@Seredias.3 жыл бұрын
I already tried that. Please take a look on the Discord, we already discuss this case and I posted my Code there.