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Join us as we add a character to a basic Unreal scene and animate their face in minutes! Nick Jushchyshyn will walk you through the process.
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00:00 Intro
00:08:58 Nick what GPU are you using for Unreal Engine, and do you prefer the Professional "Quadro" cards vs the mainstream "GeForce" cards
00:14:13 What is an Unreal Engine technician typically called on a crew? Where does their rate fall compared to, for example, a graphics op, a cam op, an EIC, and/or a TD?
00:16:23 Is the unreal launcher inside the same program as the Epic game store? Or is it separate from the games
00:19:09 Between the RTX and Quadro brands merging and various other branding changes, Nvidia's GPU nomenclature has become quite confusing. Which Nvidia GPUs are best for UE if Genlock is a requirement?
00:21:32 ** Panel Discussion - Unreal Engine **
00:29:34 Have you found advantages/disadvantages between various brands of PCIe cards? Blackmagic, AJA, others?
00:30:58 What trends have you seen in the quality of assets available in the UE marketplace? Is AI junk creeping in?
00:39:12 How well does UE work on macOS versus Unity?
00:40:50 What are the restrictions of using the purchased or free assets for commercial uses?
00:44:59 Whats the largest project have you seen done with Unreal ?
00:53:02 How does that webcam tracking compare to a 30.000 dollar Faceware system or a even more expensive ILM TechnoProps system?
00:57:51 Can you use the timeline to create static scenes with Marketplace assets to use as a backdrop for a live event? How would you cue said scenes? (Is there a "QLab" for UE?)
00:59:23 How many different solutions have you had streaming data to Unreal Engine simultaneously at one time?