Unreal Engine versus 3ds Max with Corona Renderer | Comparing speed and quality

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Architectural Visualization

Architectural Visualization

Күн бұрын

Пікірлер: 50
@abbasbaharforoosh4334
@abbasbaharforoosh4334 2 жыл бұрын
And if you try again this compares today with Unreal engine 5. Results will be corona: 1 hr/frame , ue 5: 70 frame/second
@artmaknev3738
@artmaknev3738 4 жыл бұрын
I think at the end, the client will choose quality even if takes 1 hour per frame instead of 1m per frame...Corona looks 10 times more realistic.
@L30nHbl
@L30nHbl 4 жыл бұрын
unreal will develop further so its just a matter of time
@DRAVIASTUDIO
@DRAVIASTUDIO 4 жыл бұрын
@@L30nHbl so does offline renderer too. Brigade for otoy and lavina for chaos groups. Not mentioning recent GPu hardware leaning toward specific features for Raytracing.
@ArhiTeachCGSchool
@ArhiTeachCGSchool 3 жыл бұрын
Very true!
@murtazarizvi368
@murtazarizvi368 3 жыл бұрын
thats true. i made a scifi corridor in 3d max and the results is amazing rather than ue4.
@jimgunzel7450
@jimgunzel7450 3 жыл бұрын
Not always, especially when your on a short deadline
@nicholaspyles4497
@nicholaspyles4497 Жыл бұрын
To me honestly unreal looks like it has more depth 🤷🏻‍♂️
@murtazarizvi368
@murtazarizvi368 3 жыл бұрын
as much as good and quick results unreal or any game engines gives, they cant compare to the power of a 3d software.
@ArhiTeachCGSchool
@ArhiTeachCGSchool 3 жыл бұрын
It's a tool and nothing more...
@dannankelly
@dannankelly 3 жыл бұрын
wrong , why would they use unreal for mandalorian, game of thrones and loads of other movies aswell what for quick results ? they both have there place this used to be very true but unreal is turning into a different beast now.
@vjaygroup8759
@vjaygroup8759 2 жыл бұрын
@shiv krishna @shiv krishna you're wrong. It' a tool...like you said...when compare different user. But the same person use 2 software, each software have strong point to use in right place, no software is perfect, just have a software best in specific thing, not everything. This guy confident, good for him, every software just a tool, then why he dont just use only one software, its a tool then he can do it all with the only one he choose.
@zuck1405
@zuck1405 4 жыл бұрын
so do you mean that only the first 10 second of the video are done in 3dsmax and corona? the resto of the video i only unreal engine? btw awesome result very nice.
@ArhiTeachCGSchool
@ArhiTeachCGSchool 3 жыл бұрын
That is correct
@michaelszirmay7689
@michaelszirmay7689 3 жыл бұрын
the very beginging is the nicest but yea i love both
@brenanmota6302
@brenanmota6302 4 жыл бұрын
which computer do you recommend?
@ArhiTeachCGSchool
@ArhiTeachCGSchool 4 жыл бұрын
It depends on budget
@MsDewawisnu
@MsDewawisnu 3 жыл бұрын
@@ArhiTeachCGSchool what about 2K usd? what spec you recomend? thankyou
@ArhiTeachCGSchool
@ArhiTeachCGSchool 3 жыл бұрын
@@MsDewawisnu Is it laptop or desktop?
@abdi1985
@abdi1985 3 жыл бұрын
@@ArhiTeachCGSchool which one is best laptop or desktop
@albertomaciel5226
@albertomaciel5226 3 жыл бұрын
@@abdi1985 desktop will ALWAYS perform better than a laptop with the "same" setup
@AlvaroLefian
@AlvaroLefian 4 жыл бұрын
yesterday i try to run UE4 in my mac and it crash... a would love to work with this software but it looks like no longer supported OS 10.9.5
@ArhiTeachCGSchool
@ArhiTeachCGSchool 4 жыл бұрын
Why don't you update your OS?
@SanOcelotl
@SanOcelotl 3 жыл бұрын
mac xd
@SKYLIMI
@SKYLIMI 3 жыл бұрын
Throw the Mac in the trash and put together a decent computer with the quadro RTX 6000
@skorp265
@skorp265 3 жыл бұрын
@@SKYLIMI With the new UE5, it's not necessary anymore to have an RTX card to produce high quality dynamic lighting I made this using an AMD Ryzen 5 3400g in UE5: imgur.com/gallery/mK9Qxui Of course, Raytracing will be better, but it just goes to show that you can have nice, smooth bounce lighting(which I only spent an hr on this lighting, if more time went into it, it would be infinitely better) without having to break the bank.
@georgeneverland896
@georgeneverland896 4 жыл бұрын
This could be entirely rendered without baking with rtx gi?
@ArhiTeachCGSchool
@ArhiTeachCGSchool 3 жыл бұрын
Yep
@jessiethorpe3259
@jessiethorpe3259 3 жыл бұрын
@@ArhiTeachCGSchool Is this scene ray traced? I want to replicate the same affect of the shadows moving from the trees but I can't seem to get it right with GPU baking
@spacemike800
@spacemike800 2 жыл бұрын
why folks do closeups if they are so "CG"....
@ArhiTeachCGSchool
@ArhiTeachCGSchool 2 жыл бұрын
Sorry?
@spacemike800
@spacemike800 2 жыл бұрын
@@ArhiTeachCGSchool dont be sorry books on closeup are very cg it just ruins everything...
@_faegheaghabalaei2119
@_faegheaghabalaei2119 4 жыл бұрын
Wow 🤩
@ArhiTeachCGSchool
@ArhiTeachCGSchool 4 жыл бұрын
😎
@kirmanjazad7451
@kirmanjazad7451 4 жыл бұрын
wow amazing .....💗💗💗
@ArhiTeachCGSchool
@ArhiTeachCGSchool 4 жыл бұрын
Thx )
@00715Kukku
@00715Kukku 4 жыл бұрын
Make a tutorial please
@ArhiTeachCGSchool
@ArhiTeachCGSchool 4 жыл бұрын
Yes, I will )
@LivingTheDream77
@LivingTheDream77 3 жыл бұрын
Unreal engine 5
@ArhiTeachCGSchool
@ArhiTeachCGSchool 3 жыл бұрын
Too early for 5, because it's beta
@LivingTheDream77
@LivingTheDream77 3 жыл бұрын
@@ArhiTeachCGSchool its in early access, but its still usable.
@MrChupalok
@MrChupalok 3 жыл бұрын
Your UE engine 100% cannot beat 3dmax with vray if i work that not you. At first your texturing looks poor 3dmax can work better but it cost of time it manually worked by using advanced material technique just like composite, mix, vrayblend etc. Only disadvantage of 3dmax is the speed not the quality. That's the reason why UE invented to make work easier and faster. In fact many application released besides of UE just like substance painter, zbrush, marvelous etc. But all that application it comes from 3dmax at all. They invented to less effort while productivity increase of exerting speed and less time. 😋
@travelingislife6097
@travelingislife6097 3 жыл бұрын
Oh "his" UE5 did beat 3DSmax, both in time and in cost. I'd say it was a massive beatdown
@ap3008
@ap3008 2 жыл бұрын
I think UE is doing massive improvements in time and in a few years, it can aboslutely beat V-ray...I also think that UE is a platform with an easier learning curve. They just launched new improvments like more realistic foliage, better reflections and better glass texture representation. It's improving at a fast pace...not to mention that for non-comercial projects, it's free...
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