Unreal Niagara Beam Laser Tutorial

  Рет қаралды 21,092

RainRainFX

RainRainFX

Күн бұрын

Пікірлер: 59
@RainRainFX
@RainRainFX Жыл бұрын
Free Download File, Hi Thanks for like this contents. Download in here. drive.google.com/file/d/1V-LZ-Dy011mxiBHtYu3pC81YFljoTv89/view?usp=drive_link
@mustangmarcus
@mustangmarcus 9 ай бұрын
Keep doing tutorials just like this pleeeeease. Complex systems that other people take 30 minutes to explain done in 3 minutes... My mind is blown. Excellent work!
@aerieelvaville5779
@aerieelvaville5779 Жыл бұрын
Thank you for your work! Your videos help newbies like me to get started with Unreal visual effects.
@KaigarGames
@KaigarGames 2 ай бұрын
I love it. Exactly what i needed right now for my gameproject! Thanks mate!
@OreoRobDog
@OreoRobDog 19 күн бұрын
YOUR THE BEST YOUR ACTUALY MADE IT FREE TO JUST DOWNLOAD. (:
@Cjoudan
@Cjoudan Жыл бұрын
You are a god send, I've been trying to figure out naigara to make something just like this!!
@pabloisuarez
@pabloisuarez 11 ай бұрын
You forgot to add the part where you link the beam end value through a custom parameter, otherwise it wont show up to edit. Simply marking it as absolute won't do.
@RainRainFX
@RainRainFX 11 ай бұрын
maybe when i edit video, i skip it. Thanks for let me know.
@pimeatahti7128
@pimeatahti7128 10 ай бұрын
how to do that?
@mustangmarcus
@mustangmarcus 9 ай бұрын
@@pimeatahti7128 You probably figured it out already but anyone else who sees this... After selecting the "Beam Emitter Setup" click the arrow next to the "Beam End" and from the drop down select "Read from new User parameter"
@oliverritchie4706
@oliverritchie4706 9 ай бұрын
Thanks @@mustangmarcus , the tutorial is great but I got stuck on this for like an hour.
@apollogt5506
@apollogt5506 17 күн бұрын
at exactly 1:00 after you add color module and said let's check in view port...after creating sphere and attaching Beam FX to Sphere, you went back in and suddenly User Beam End showed up in User Parameter, I don't have User Beam End showed up. What could i have done wrong???? my Beam FX is attached to the sphere. please help?
@viciousvndta
@viciousvndta Жыл бұрын
Nice video, please continue just like that!
@noxxarionroar5426
@noxxarionroar5426 11 ай бұрын
Thank you for that tutorial, but its really annoying when you have to pause every second because everything is fast forwarded ...
@RainRainFX
@RainRainFX 11 ай бұрын
Good feedback. I'll make more slow version. When I make new one.
@bfg_pz2213
@bfg_pz2213 2 ай бұрын
I followed the tutorial but i cant see anything in the preview when you set the count to 50? Is there something different with 5.4?
@RainRainFX
@RainRainFX 2 ай бұрын
@@bfg_pz2213 check the file. I upload it here
@OreoRobDog
@OreoRobDog 19 күн бұрын
download it and look at the download for reference or just use the downloaded one
@jaykoo4416
@jaykoo4416 2 ай бұрын
Thanks alot love the tut
@Tridev_Roy
@Tridev_Roy 3 ай бұрын
You are great.need more❤❤❤❤❤❤❤❤❤❤❤
@RainRainFX
@RainRainFX 11 ай бұрын
* Hi, i skip one part. go to 'Beam emitter setup' module, you should check 'Absolute Beam End' then you can control Beam end position.
@RainRainFX
@RainRainFX 10 ай бұрын
Check this video, you can see what i was mean 00:57 kzbin.info/www/bejne/jaSvdYubj82Uick
@The_Lazydino
@The_Lazydino 3 ай бұрын
hi.. its so cool tutorial, just wondering how to apply the starting point spawn on a Gun and spawn the end are for target enemy,, did you have any idea on using the blueprint? 😁
@domo2725
@domo2725 2 ай бұрын
@RainRainFX - Awesome tutorial! I learned a lot. Subscribed and following. Question - Is there a way to attach/parent the beam end to another object? Right now i have two objects moving onscreen and would love to have this effect move on either end, depending on which "tether" object I moved.
@svenrawandreloaded
@svenrawandreloaded Ай бұрын
is there a way to edit the beam end in runtime?
@hen63628
@hen63628 11 ай бұрын
video is way too fast, im going crazy
@RainRainFX
@RainRainFX 11 ай бұрын
i'll make slowly. for new one.
@factchecker2179
@factchecker2179 5 ай бұрын
It's somewhat a waste of time to distort the geometry. Instead, create a material with a horizontal UV line in the center. Add a lerp between -1.0 and 1.0 to the UVs, and connect a very low-resolution noise texture to its alpha. Make the texture rotate, and you'll have a nice-looking ray that can be used with the beam. To curve the ray just play with the tangents
@AshyGr33n
@AshyGr33n 10 ай бұрын
Help: I've attached it to my player character BP and want to use it as a grapple rope. I can't seem to make the "Beam End" variable accessible by the player Blueprint. Any ideas?
@RainRainFX
@RainRainFX 10 ай бұрын
of course, niagara beam is provide 'beam end' it is also vector value. so you can set location
@joe-9718
@joe-9718 11 ай бұрын
Ribbon link order does not exist in the Curve Index selection at 0:51
@smelge
@smelge 7 ай бұрын
Bit late, but check you've got all the same stuff added to the empty as shown. I'd missed Beam Emitter Setup and Spawn Beam. Once I added those, RibbonLinkOrder was there.
@rafigrzayev1878
@rafigrzayev1878 9 ай бұрын
After you change color your particle count is increased to 98 (from 50), shown in top right. Did you do anything else there? I am asking because my color doesn't match, your is reddish, mine seems saturated (almost white). And thank you very much for the tutorial. Your color looks emissive, mine is not.
@RainRainFX
@RainRainFX 9 ай бұрын
I checked Color, it value is RGB 1555, 15, 5 Alpha 1 maybe it is related with scene light setting. I disable AutoExposure in projectSetting.
@zidanex123
@zidanex123 5 ай бұрын
I have the same problem
@CallumB-p7v
@CallumB-p7v 10 ай бұрын
Is there a way to control the beam end the same way you control beam start with a sphere attatched
@RainRainFX
@RainRainFX 10 ай бұрын
of course, beam end is also vector value. so you can set location
@CallumB-p7v
@CallumB-p7v 10 ай бұрын
@@RainRainFX thanks for replying, how would i go about that
@RainRainFX
@RainRainFX 10 ай бұрын
I'll make Tuto for that, But don't know when, when i made it, will write again in here to you@@CallumB-p7v
@RainRainFX
@RainRainFX 10 ай бұрын
kzbin.info/www/bejne/jaSvdYubj82Uick@@CallumB-p7v 00:00~02:25 what you want it
@CallumB-p7v
@CallumB-p7v 10 ай бұрын
@@RainRainFX thankyou!!!
@struggling3dartist910
@struggling3dartist910 4 ай бұрын
In the tutorial the preview starts showing it when Spawn Count is set to 50, but mine doesn't show up. I have no preview whatsoever. I tried going back to see what I had missed, but couldn't find the problem. Does anyone else have this issue?
@RainRainFX
@RainRainFX 3 ай бұрын
i provide file as a free, so you can check what is different.
@alifiofarras5648
@alifiofarras5648 3 ай бұрын
same problem
@alifiofarras5648
@alifiofarras5648 3 ай бұрын
in beam setup, change the location beam end to (X) 100
@join11122
@join11122 5 ай бұрын
GOAT!
@hotsauce7124
@hotsauce7124 Жыл бұрын
Perfect❤❤❤❤
@erksipa
@erksipa 6 ай бұрын
Genius
@apollogt5506
@apollogt5506 3 ай бұрын
at 47 seconds I the Key Data to 9000 but my beam stayed straight and not wiggling :(
@RainRainFX
@RainRainFX 3 ай бұрын
i provide file as a free, so you can check what is different.
@evolutionaer2161
@evolutionaer2161 3 ай бұрын
@daslolo
@daslolo 11 ай бұрын
"keep it up"
@ComfortZoneComic
@ComfortZoneComic 6 ай бұрын
i did not yet try but i love you like the rest of these guys
@sofocused7767
@sofocused7767 Жыл бұрын
goat
@sahinerdem5496
@sahinerdem5496 Жыл бұрын
VERY MUCH HELPFULL
@spoockeErazor
@spoockeErazor 9 ай бұрын
You should make the video faster! Its to slow .
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