human made captions will be available tomorrow. sorry we're late again.
@Kihen99 ай бұрын
No problem we can wait ^^
@davidgould86419 ай бұрын
Thank you so much for doing them. My partner is hard of hearing and we appreciate the hard work put into it.
@MaxLoy9 ай бұрын
@@davidgould8641 seconding this, I use hearing aids and proper captions are such a huge boon for me. autogenerated captions always fail at the point where I need them the most, where it's difficult to tell what's been said. very much appreciate anyone who spends the time to do these properly
@NoPunIncluded9 ай бұрын
Captions are now available.
@richardhutnik9 ай бұрын
Efka being AI generated is confirmed! 🥷
@dreamshade9 ай бұрын
Under Falling Skies is a real math puzzle of a solo game - which is to say that I liked it way more than most people. It's a solo worker placement game, where your workers are dice that you roll each round. The number on the die is the strength of the worker that you place, but it's also the number of spaces that a space invader flies toward your base. So you sometimes need to roll low dice in order to move the aliens less or to move an alien onto a strategic targeting point. It's a great mix of puzzle and randomness, and I played the campaign twice to see every city in the game.
@meathir49219 ай бұрын
Under Falling Skies' only real flaw imo is that the changes to macro level strategy are only really affected by setup factors. But the moment to moment die rolls are amazingly tense.
@renatocarvalho60599 ай бұрын
I absolutely love Under Falling Skies. If not my favorite, at least it definitely is my most played solo game.
@georginatoland9 ай бұрын
Thank you for the review and even more thanks for the games that you listed with better mechanics. This is what makes your channel a cut above others. ❤
@MarkBlasco9 ай бұрын
Great points as to what makes a good solo game. I was pleasantly surprised at how good Welcome To The Moon is when played solo. Good choices to make, 8 different maps with substantially different strategies required, a variable difficulty so you can adjust to your skill level, and a campaign that adds in new challenges and changes the more you play.
@richardclegg80279 ай бұрын
It does not get enough love.
@VinegarAndSaltedFries9 ай бұрын
Final Girl is my all time favorite. It;s difficult and funny and great. Witchcraft is amazing…absolutely love it. Great video.
@negoc789 ай бұрын
Thanks for reminding me of having Maquis in my shelf! Played it once and found out there is some cool depth in it (i failed at that attempt) - wanted to play again "soon" and incorporate what i learned in game one... and never did... so. Will be played again soon! Thanks! - nice insights!
@novatheorem9 ай бұрын
Man, I cannot say thank you enough for the quality and thought added in here.
@leobetosouza8 ай бұрын
I really like how you tell us how you think a game is. The majority of the YT reviewers don't do it. Thank you.
@damiec11009 ай бұрын
Another great video 🤗 Warps Edge has to be my favorite solo only game, a roguelite thats a great mix of bag building & the FTL: Faster than light video game
@aidam61529 ай бұрын
As someone who only knew about Resist! and One Deck Dungeon, this video felt like a look into a alternative reality, where the games I know exist in sligthly different versions.
@kevinbhieey91889 ай бұрын
Watched Mike play this on the Dice Tower and I did NOT get his excitement over it. Glad to see someone else sees the same thing. Good job mentioning Maquis. This game has flown under the radar for too long.
@ColaresFreeStyle3 ай бұрын
Every boardgame review is kind a game design class. This one make it clear. Congrats.
@josephpilkus11279 ай бұрын
Excellent video, Efka! As a designer and developer, I have long conversations with my clients that creating a puzzle is great...one that is solvable, isn't.
@camh.36569 ай бұрын
Realy love maquis and resist! 2 other very good solo games for me : - Halls of Hegra (longer, like 1:30 but so immersive) - The gods will have blood (very special this one)
@Antaiseito8 ай бұрын
Love the desicions and risk/reward Maquis presents you with. An interesting one is Hostage Negotiator and Final Girl. You decide what you want to do and then roll if it's a success, great success or catastrophic failure. So the luck comes after the decision, which is often bad, but in these games imo creates an unbelievable level of stress that fits the theme (escaping from a killer) quite well if you're into that. And there's many rolls, so you can try to switch tactics if need be.
@0zeronumber9 ай бұрын
Keith Haring!!!! The artist champion of champions. Minimal chalk from NYC subways to beyond. Right on Efka!
@NoPunIncluded9 ай бұрын
Right on Elaine!
@ObsidianKnight909 ай бұрын
For anyone interested in solo-oriented fantasy adventure games with a focus on low randomness but tons of interesting choices and replayability, check out Joe Klipfel's games. Dragons of Etchinstone and Hand of Destiny are entirely card based and can be played in your hands. Gloomhaven: Buttons and Bugs distills Gloomhaven into a very tactical solo puzzle campaign with minimal setup. Rome: Fate of an Empire is his upcoming game which contains elements of Mage Knight and Chronicles of Frost. On that note, he's made mini versions of a bunch of excellent solo games including Pocket Watch (for Set a Watch), Mistsmall (for Mistfall), and Birdscaping (for Wingspan). His games are excellent and absolutely worth a spot on your shelf if you're interested in solo gaming.
@boeta97789 ай бұрын
how about for non solo one?
@ObsidianKnight909 ай бұрын
@@boeta9778 Co-op or competitive?
@boeta97789 ай бұрын
@@ObsidianKnight90 prefer competitive
@boodesultan129 ай бұрын
Recently played final girl and it uses dices and multiple categories of random cards all in order to be Unique and challenging and they uses "if" pharses as well so it has alot of luck factor that you can then decide how you can utilize it or turn it into your advantage
@nERVEcenter1179 ай бұрын
Games should not play themselves. The difference between strategic risk mitigation and outright roll-and-move seems to be lost on many designers.
@maxbooth1799 ай бұрын
People want games that play themselves, but they also want to be made to feel like they're the ones in control
@aliasalias75469 ай бұрын
@@maxbooth179 Who wants that? People want little upkeep, but nobody wants the game to play itself.
@yarondavidson64349 ай бұрын
@@aliasalias7546 If you analyze your options and see that one is clearly the best, then the game plays itself. If you analyze your options and there are multiple alternatives that are just as good, then your success at the game is entirely random chance. 😛
@robertchmielecki25809 ай бұрын
Aeon's End has been an absolute hit for my solo plays for a couple of years already. So much depth, so many decisions at every turn and phase, good challenge, tension and surprise, bewildering variety of starting conditions (with expansions ;)). I always play with two mages to provide a good opportunity for cool combos. Can't recommend this game enough.
@corynardin9 ай бұрын
A punishing review but you bright up such interesting points about what makes a good or bad solo experience.
@shaike829 ай бұрын
You could house rule that you will see all the rewards - and then it adds some level of choice I guess
@strangevenom9 ай бұрын
Imagine my surprise when I bump into Elaine in Sherwood the other day! Hope you're both doing well!!!
@NoPunIncluded9 ай бұрын
Ha! I think Elaine was just as surprised that someone recognised her in Sherwood. Thanks for saying hello!
@Quiet1-y9x9 ай бұрын
Thanks for the review.
@ragnartheone23879 ай бұрын
You REALLY need to try out "Interplanetary: A giant hop for Squeakind" 🌟 - a 1.5h Squirrel Astronaut Solo Game! I found that via a YT-comment under your "space game"-And it really warrants its own No Pun Included video, or at least a more explicit recommendation.
@NoPunIncluded9 ай бұрын
Okay, but if it's bad I am holding you personally responsible.
@tobyr219 ай бұрын
It's fantastic how you compare games to illustrate how solo games vary in agency. Please bear in mind that some players LIKE games where "anything can happen" and there's not much the player can do about it. (I prefer games with lot of agency.) -toby
@NoPunIncluded9 ай бұрын
If Unreliable Wizard was a game where anything could happen I would have liked it much more. Instead it's a game where I do x number of damage every turn.
@RoNPlayer9 ай бұрын
I also highly recommend "Resist!" - the anti-francoist revolutionary twin of "Witchcraft!".
@landlboardgames9 ай бұрын
I'm enjoying solo games more and more recently. Resist and Maquis are both great. Good solo games give you tough decisions to make every turn, regardless of what you roll or turn over. Sometimes bad dice rolls don't ruin a game and can go with theme (final girl, Nemo's War). But failing should just be another obstacle that leads to more decision-making
@eriksjogren8008 ай бұрын
Thanks for the video
@inwyrdn36919 ай бұрын
What is the picture with the blue, green, and red person above your couch? I swear I've seen something like it before but can't recall where or in what circumstance. Also - good review. Witchcraft looks enjoyable, and I like the theme. Now, about that picture?
@MysticKenji29 ай бұрын
That might be a Keith Haring poster or painting, the art style looks about right
@NoPunIncluded9 ай бұрын
yeah it's Keith Haring
@normstewart5469 ай бұрын
Great review.
@michaellee65378 ай бұрын
Can’t agree more. Thanks NPI
@kmontzka9 ай бұрын
Thank you, for not only for revealing the flaws in Unreliable Wizard but also for acknowledging other well-designed games. A similar example for me is 20 Strong: wanted to like it, bought it, then played many games and hated how random it all was. And indeed, life is too short for bad gaming!
@morganb20039 ай бұрын
20 Strong sits unplayed on my shelf after a week or so of me thinking I was the problem. I only tried the TMB and Solar Sentinels variants, but so often I'd be in an unwinnable situation several plays into the game.
@Theplaysthet9 ай бұрын
Me too! I really didn’t like 20 strong… And Dice Tower were pretty positive about it and i was like…. Huh?
@notlaw19769 ай бұрын
Maquis and Witchcraft are two games on my list that you may jave just shunted up a few places 😉 I find both of them so appealing, along with Resist! which i believe Witchcraft is a reskin of anyway. If you could only choose one of them to take with you while you were away for a week on your own, which one would you pick?
@lmaoroflcopter9 ай бұрын
Pocketbook adventures is a great solo game that has possibly the most fun randomising feature I've seen in a game.
@johnnywocash67019 ай бұрын
Thanks you very much for another great video. I’m with you regarding adding Chance to a solo but also a coop game (same logic) to set it aside from a puzzle. But there are different ways to add an amount of luck to a game. It should be possible to take educated guesses or to calculate your chance. As you were saying you need information.
@Tolinar9 ай бұрын
Thank you and good job.
@philipthonemann25249 ай бұрын
A brilliant, thoughtful, interesting, review. Very much appreciated!
@tuckerroveto10589 ай бұрын
Oh yes! That is an awesome game name, one Terry would even play.
@Theplaysthet9 ай бұрын
Yeah this should have been called ‘I’m not telling u any information’ Wizard. You are sooo right. I played this and it’s fiiiiiiiiiine. It’s fiiiiiiiine….. Thanks for another great video!
@grantevans19739 ай бұрын
Who is the guitarist behind you on the wall?
@IndianaGeologist8 ай бұрын
Great video
@mosschop719 ай бұрын
Thank god, I thought I was just being a sourpuss about Unreliable Wizard. After several plays I still couldn't work out how it was possible to win without plain luck driving the narrative. Turns out it is as shallow as I thought it was!
@galaxytrucker12129 ай бұрын
Couldn't agree more. I want to add After the Virus to the recommendations. It's an easy to learn deckbuilder with a great expansion also available.
@cadenlaptad32479 ай бұрын
At only 5 minutes into the video, it’s clear that a part of this conversation is the difference between variability and replayability - randomness / variance is not coincident with great replayability. Additional steps must be taken to ensure the random aspects of set-up / play actually create different player-driven decisions as opposed to various flavors of the same choices. I too am exhausted by the inability for designers and publishers to target this distinction effectively, and I wish more attention was put into understanding what makes games compelling and how variance can augment the core experience in meaningful ways and with actually meaningful differences / decisions. Excited to see what the rest of the video holds.
@reallyidrathernot.1349 ай бұрын
bit like how i bought "octopus crash" after a one sentence mention in a video one time. woops.
@reallyidrathernot.1349 ай бұрын
I just like hearing "combat" rhyme with "wombat".
@dancondonjones9 ай бұрын
How could it ever not rhyme?
@arthureames97159 ай бұрын
Couldn’t agree with you more!
@kettchuk9189 ай бұрын
I found Maquis a puzzle that once solved, that was it, that help sheet would shorten it's shelf life completely. How does galaxy compare to dungeon? With dungeon, the cruel-fate factor of "my character has max yellow dice, all the doors need max blue or pink" killed it for me. Yes, you still get the card, but the hits soon add up and the card burn limits the number of goes now available to get more dice.
@0zeronumber9 ай бұрын
Marquis expansions in kickstarter...maybe good
@ChadUrsoMcDaniel9 ай бұрын
ODG improves on those points. There are multiple ways to deal with threats and a place to make use of less useful dice.
@koalabrownie9 ай бұрын
I found galaxy hard to understand and the few times i played it I lost before I even realized I was in danger. Wasn't like ODD where my health is going down, down, down- was instead oh this card flips? game over. That kind of put me off and haven't tried it again. My fav solo dice game is still Wreckland Run
@kettchuk9189 ай бұрын
@@0zeronumber I didn't think that much of the puzzle in the first place ;)
@kettchuk9189 ай бұрын
@@koalabrownie I've found "flip it and die no matter what you've done" the hardest mechanic to love :p
@reyjo17599 ай бұрын
As a caveat, I've only played the game once, and I have not played the other games you've listed. I have played other games solo, though. Whilst I agree on your points about the map, I have to disagree about the thing with forced decisions. You could make this argument for many great games, like castles of burgundy. You roll the dice and there is a mathematically correct answer on how to use them. The fun lies in finding that answer, or just going with whatever local maximum you found in a reasonable time. And yes, the puzzle of which cards to choose and how many you draw is a much simpler equation. BUT there are interesting choices here. Mostly how greedy you want to be. Do I need to draw one more card to kill that monster, or can I get away with drawing one card less, and killing it most likely? Same with which spells to go for. I've also felt that the game lived up to its title. It's Unreliable Wizard, not Chaotic Wizard. You do know how to cast spells, you're just not able to perform them every time. Which leads to accidental heals, or lower damage, but not catastrophy like a fireball to your own face.
@NoPunIncluded9 ай бұрын
Hey, whatever floats your boat! I didn't find those decisions particularly interesting (especially in comparison to other games in the solo only genre I could be playing), but if you did, then I'm really glad you're having a grand time with the game.
@reyjo17599 ай бұрын
@@NoPunIncluded that's fair, thank you for sharing your thoughts in these great videos!
@styfen9 ай бұрын
So, it's sounding a lot like mini Rogue. That's not a game I need a second copy of in my life. I'll stick with Marquis, Black Sonata and the underrated "The Forgotten Road". That last one is absolutely what Unreliable Wizzzard wishes it was
@Antaiseito8 ай бұрын
Oh, thank you for reminding me of Black Sonata. Was planning to get that when i had a little solo game craze but it wasn't available.
@TechFan7119 ай бұрын
Unreliable wizard sounds like a worse "mini rogue". Great video!
@Saucialiste9 ай бұрын
It's gracious to do a severe reviews, but to spruce it with example of how to right those wrong. Sadly, I would speculate Unreliable wizard in fact did its job well. It was a Kickstarter experience, designed to entice pledges and induce hype. Maybe play experience wasn't really a concern, nor the target product.
@dancondonjones9 ай бұрын
Everything you said made me think of The Lost Expedition. The decisions were all either blinding obvious or such a punt based on what you draw next that there was no point really thinking about it - lovely art though.
@Ainar869 ай бұрын
I mean, if the game looks and sounds like an actual Rogue-like is it really surprising that it plays like one?
@spnoreika9 ай бұрын
C0ntent that's cr3ated in a truly reliable fashion!
@tahunuva42549 ай бұрын
7:56 Kinda disagree with this, at least as a general principle rather than as a matter of intelligectual preference. To a sufficiently brainy mind, randomness doesn't create any tension in decision making because they can simply crunch the probabilities and choose accordingly. "Fuzziness" doesn't make sense to them (or rather, it makes too much sense), so they'd be justified in calling every game that relies on randomness a solved puzzle. Conversely, simpletons like your truly still consider solvable puzzles as fun games (hello Solitaire - The ball one, not the card game). Sometimes solving the puzzle _is_ the game. All depends on the subject. That being said I'd definitely prefer to play Witchcraft over Unreliable Wizard :P
@bigsarge20859 ай бұрын
👍👍
@shaike829 ай бұрын
Too bad it is almost impossible to find Witchcraft! to buy...
@gregratosh2509 ай бұрын
I'm with you on Unreliable Wizard. What a disappointing playthrough -- the game pretty much plays itself, and all seemingly-crunchy decisions (like which cards to put in your deck) actually degenerate into simple optimization exercises. I got the expansion but didn't play it yet, does anyone here know whether it solves the problem and has more crunchy decision-space?
@LeTerrorist889 ай бұрын
It doesn't, unfortunately. 3 plays of main game, 1 of the expansion.
@aaastrike919 ай бұрын
I played both the game and the expansion two times and found that I enjoyed the expansion more than the base game.
@markusbaumgartner92666 ай бұрын
The game was such a disappointment... I expected one of those genius Japanese micro-games where a few cards achieve a big game. Some reviewers said they didn't beat the game yet...bla bla. I won on first try, most stategy is super obvious, and only a series of bad draws make you lose. Of course you could try to make it harder, but what is there to discover? Nothing will change your strategy, higher difficulty will only increase the chance of luck dependent loss.
@jesusfreakpl9 ай бұрын
i bought this... and the expansion... fcuk ADHD impulse purchases...
@svai3039 ай бұрын
Thank you for putting (so many) words on my frustration about this game. So disappointing...
@HazardGoat9 ай бұрын
Pixel art for a physical card game is just weird. I had the same reaction to Boss Monster. I get it, this is an aesthetic choice, it just doesn't work for me.
@dio1122able9 ай бұрын
I was disappointed in this game. Played a few times and sold it. One Deck Dungeon is the same vibe but vastly superior
@Septembersmith96339 ай бұрын
Gotta love that dice tower approves garbage seal
@proxidize57389 ай бұрын
This man hates boardgames fr, wonder why he has a running yt channel dedicated to em'