Thanks for showing Archer's old disks. These videos are great.
@_.OX._Күн бұрын
We need someone to take up the development of Dropzone 2!
@thefurthestmanfromhome1148Күн бұрын
Really wish Archer had implented underground caves in SNES Super Dropzone. Fantastic to see the work here.
@atariandre5014Күн бұрын
Archer had a dedicated arcade cabinet for Dropzone and AFAIK he only adapted Dropzone for that machine to have the coin-mech work. I’ve seen a picture where a small part of that cabinet was on it when friends of mine went to visit him to buy arcade stuff from him. I bought a Lunar Lander PCB from him which a friend picked up for me during that visit.
@FREEZE64UK22 сағат бұрын
Superb information recovered. Thank you for sharing it 👏😃
@EdwardianTeaChestКүн бұрын
According to a Zzap! 64 interview, the plan was to trial a Dropzone arcade machine in a London arcade, but I have never seen any evidence of this, so I suspect that the idea was probably dropped (no pun intended).
@st4849Күн бұрын
There aren't hi-res sprites (PMs) on the Atari 8-bit
@GamesThatWerentКүн бұрын
Interesting - I wonder if these must have been just mock ups for the C64 then?
@st4849Күн бұрын
@GamesThatWerent It's very poor for C64 sprites. I think he was thinking Atari 1st based on those PM designs, but they'd have been colored either on a scan line basis or via other PMs over/underlaid or OR'd with them. Still, "double pixel" width for each pixel. When you think it's hi-res it's just double pixel height too.
@GamesThatWerent9 сағат бұрын
@@st4849 Thanks for your thoughts on this. It's just a huge shame we can't get to ask Archer more details and learn about exactly how the game was to play.