25 years of Games That Weren't
34:57
21 күн бұрын
Пікірлер
@SidneyJamesXBL
@SidneyJamesXBL Күн бұрын
This game looks amazing, if it was close to being finished it is a real shame that this never saw a release!
@merman1974
@merman1974 2 күн бұрын
It's a shame it wasn't finished and released, looks like it plays well. Love the little flashes of red when a hit strikes.
@w1katari
@w1katari 2 күн бұрын
make video please about another world on atari xe/xl
@IamGilgamesh
@IamGilgamesh 2 күн бұрын
Sick!!
@BassGoesBoom1
@BassGoesBoom1 3 күн бұрын
Looks ok
@Asphodellife
@Asphodellife 4 күн бұрын
It has recently been (officially) released by Bitmap Soft.
@kenknight5983
@kenknight5983 5 күн бұрын
That shadow under the character is a really advanced touch
@ifarded4986
@ifarded4986 8 күн бұрын
I can see why it was canceled. I need to call my chiropractor for the tonal whiplash.
@dacealksne
@dacealksne 9 күн бұрын
I played this on a soda vending machine in 1956
@datassetteuser356
@datassetteuser356 9 күн бұрын
Nice one!
@merman1974
@merman1974 10 күн бұрын
Love the graphics on this, but it is quite tricky to play
@SidneyJamesXBL
@SidneyJamesXBL 10 күн бұрын
This looks really busy but really good
@attackofthecopyrightbots
@attackofthecopyrightbots 10 күн бұрын
damn how im only finding out about this channel now after so many years
@lorensims4846
@lorensims4846 10 күн бұрын
Tom Snyder on the "Tomorrow" late night talk show used the Atari 8-bit program/game Scram! to demonstrate what happened during the Three Mile Island nuclear power plant accident.
@commocore
@commocore 11 күн бұрын
This looks brilliant. I just played Dogfight 2187 (with equally brilliant music by Ben Daglish!) but the sense of a smooth movement in this one is fantastic, down to 1 pixel. One of my ambitions is to learn how to write a 3d polygon renderer like that on Commodore 64. Plotting on a bitmap has it's own challenges, but 3d aspect moves it to completely another level. How come these people were able to create such engines back then?
@GamesThatWerent
@GamesThatWerent 11 күн бұрын
I'm not sure how they managed it, but some of these developers used up every trick in the book to try and squeeze as much out of the 6502 as possible. Games like Battle Command I believe used look up tables to try and help speed up on calculations.
@commocore
@commocore 11 күн бұрын
@@GamesThatWerent Indeed, well designed lookup tables and intermediate calculations can do magic. Nowadays we can just play with math without even fully understanding how it works, back then you would need to understand it fully, and put a lot of effort to do all the calculations on the actual hardware.
@drkamilz
@drkamilz 13 күн бұрын
I learned something new.
@XxDemon23xX
@XxDemon23xX 14 күн бұрын
"Katakis was slammed by Activision and this made other companies very aware of what would happen if you ripped off another game" What a different world it was back then huh?
@BlazeHeartPanther
@BlazeHeartPanther 14 күн бұрын
Can't say I ever heard of you till this vid pop up in my timeline. After hearing this though, I gotta say congrats man. Preserving over 2500 games. Thats unbelievable man.
@GamesThatWerent
@GamesThatWerent 14 күн бұрын
Thanks @BlazeHeartPanther! Yeah, I'm generally an under the radar kind of person when I do this kind of thing :)
@w1katari
@w1katari 14 күн бұрын
make video about another world for xe/xl :)
@angelsy1975
@angelsy1975 14 күн бұрын
Yes, but how many democracies had to be knocked over to extract these resources? Or wait... is this not a wargame? Oh, poo...
@Superkuh2
@Superkuh2 14 күн бұрын
Wow, nostalgic! My 4th grade teacher had us play this as a competition between small groups to see who could produce the most oil. It was amazing fun and really grew my interest in geology. I never thought I'd see it again.
@GamesThatWerent
@GamesThatWerent 14 күн бұрын
Ah, but this wasn't a game - it was only ever an animated demo. Perhaps you saw something similar back then?
@Superkuh2
@Superkuh2 13 күн бұрын
@@GamesThatWerent Ah, I see. Weirdly similar but I suppose all graphics at that time would have to be.
@GamesThatWerent
@GamesThatWerent 13 күн бұрын
@@Superkuh2 You may well have seen it - as its just come to light that it snuck out back in the day. Though the playable version you recall might be this one: www.atarimania.com/game-atari-400-800-xl-xe-oil-wells_3771.html
@knorker
@knorker 13 күн бұрын
@@GamesThatWerent @Superkuh2 There were a few games that come to mind. Another is "Oil Empire" (german name) / "Black Gold" (international) It is a business simulation but there are some 'action' sequences where you have to build a pipeline, control a fire, or drill for oil. There is also "Oil Barons" which apparently was the name for two different games, one released in 1992 and the other in 1983. I remember playing yet another game where the drilling sequences looked VERY similar to this video, at least in my memory. However, I am unsure if maybe it was just "Oil Empire" running in a graphics mode with limited colors.
@Kobold666
@Kobold666 12 күн бұрын
@@knorker Oil Imperium (by ReLine) and Black Gold (by Starbyte) are two different games, one is about oil drilling and the other about coal mining.
@Miesiu
@Miesiu 14 күн бұрын
#ATARI - the best computers for teaching.
@proofofwork
@proofofwork 14 күн бұрын
Congratulations! As a lost /unreleased media enthusiast myself , I've always enjoyed the 'games that weren't ' website , its a really interesting and comprehensive site . Your efforts are appreciated! .👍
@GamesThatWerent
@GamesThatWerent 14 күн бұрын
Thank you for the kind words and glad that you enjoy it :)
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 14 күн бұрын
Amazing stuff
@merman1974
@merman1974 15 күн бұрын
Fascinating!
@datassetteuser356
@datassetteuser356 16 күн бұрын
Wow, looks pretty awesome!
@thefurthestmanfromhome1148
@thefurthestmanfromhome1148 17 күн бұрын
Fantastic to see this
@Drew791
@Drew791 17 күн бұрын
0:18 like two wooden blocks rubbing together
@barry-allenthe-flash8396
@barry-allenthe-flash8396 19 күн бұрын
I'm pretty sure I just discovered this KZbin channel within the past year, lol. Weird since I follow stuff like Unseen64 and Liam Robertson already, but it is what it is - I'm just glad I found it. Congrats on the milestone and thank you for all the hard work you've put in over the past quarter century!
@GamesThatWerent
@GamesThatWerent 18 күн бұрын
:-) Yeah, i've always been pretty low key over the years. Only in recent years i've started to try and do more videos on the site. Many thanks for the kind words! :-)
@pferreira1983
@pferreira1983 19 күн бұрын
It's a good website but I think certain platforms aren't quite represented. Would love more history on unreleased Master System games.
@GamesThatWerent
@GamesThatWerent 18 күн бұрын
Thanks pferreira - I agree, and i'll keep trying to cover different platforms where I can (unfortunately it just myself doing the write ups at the moment). I love the Master System and can't believe I haven't added any entries yet - i'll try and add a few over the next few weeks. If you have any suggestions for some SMS titles that haven't really been investigated/covered just yet - please let me know.
@pferreira1983
@pferreira1983 18 күн бұрын
@@GamesThatWerent The Godfather and Dinobasher I guess are the obvious ones. Die Hard 2 was also going to get released. There's probably various more I'm not aware of.
@GamesThatWerent
@GamesThatWerent 17 күн бұрын
Thanks @pferreira - some Godfather footage surfaced recently, so I may do a post on that first and then take a look at the others over time.
@pferreira1983
@pferreira1983 16 күн бұрын
@@GamesThatWerent SMS Power forum thread about unreleased games is a great place to find all of these.
@AndyHewco
@AndyHewco 19 күн бұрын
Amazing look back at the history of GTW and how you got here today.
@GamesThatWerent
@GamesThatWerent 18 күн бұрын
Thanks Andy, and glad you enjoyed it!
@GzegzolkaDA
@GzegzolkaDA 20 күн бұрын
Each time You find some lost prototype or even a demo I get smile on my face, even simple informations and stories are important.
@GamesThatWerent
@GamesThatWerent 20 күн бұрын
Thank you so much for the kind words, and i'm glad that you've been enjoying the findings so far. I still get excited when something new comes along, even after all this time!
@GzegzolkaDA
@GzegzolkaDA 20 күн бұрын
That is impressive achievement :) Congratulations.
@simonscott1121
@simonscott1121 21 күн бұрын
Great effort!
@GamesThatWerent
@GamesThatWerent 21 күн бұрын
Thanks Simon!
@FREEZE64UK
@FREEZE64UK 21 күн бұрын
Congratulations buddy. Such an amazing achievement for you, and a great service for the C64 scene. Here's to the next 25 years!
@GamesThatWerent
@GamesThatWerent 21 күн бұрын
Thanks buddy! :)
@SidneyJamesXBL
@SidneyJamesXBL 21 күн бұрын
Bloody brilliant, thank you for your service!
@GamesThatWerent
@GamesThatWerent 21 күн бұрын
Our pleasure, and thanks! :)
@spacehulk5241
@spacehulk5241 21 күн бұрын
congrats frank on qtr of a century of Games That Weren't and many more to come
@GamesThatWerent
@GamesThatWerent 21 күн бұрын
Thanks Paul! :)
@retrotap
@retrotap 21 күн бұрын
Congratulations Frank, 25 years is one helluva commitment. I really enjoyed this retrospective - thank you so much for all of your hard work.
@GamesThatWerent
@GamesThatWerent 21 күн бұрын
Thank you and glad you enjoyed it! :)
@howardknibbs3424
@howardknibbs3424 21 күн бұрын
Thanks for the look-back, and keep up the good work! :)
@GamesThatWerent
@GamesThatWerent 21 күн бұрын
Thank you very much, and no problem at all :)
@ExtremeWreck
@ExtremeWreck 24 күн бұрын
I am so glad to be a retro game fan, for this is an amazing update of a beautiful website!
@yungsamus6662
@yungsamus6662 25 күн бұрын
IK (Atari 800 XL) and IK+ (Amiga 500) are my favorite games of all time. Please save Archer MacLean's legacy Rest in Peace 😢
@RedRider-esRightof
@RedRider-esRightof 27 күн бұрын
Turbo Charge is not in Amiga, also a gtw... TC has no Spectrum or Amstrad version. But Vendetta has, and the driving parts are based on the earlier code of TC.
@GamesThatWerent
@GamesThatWerent 25 күн бұрын
That's correct! We have a page on the Amiga/ST version of Turbo Charge here with some screens and magazine snips: www.gamesthatwerent.com/2021/09/turbo-charge/ Not quite regarding the code though. Vendetta's driving code was all done by the late Stan Schembri, and TC was done by Chris Butler, utilizing and refining his Power Drift engine that he did a few years before. Basically, the link between the two games is that the driving part from Vendetta would inspire the creation of a completely separate racing game - resulting in Turbo Charge overall.
@IamGilgamesh
@IamGilgamesh 27 күн бұрын
Looks great
@hazy33
@hazy33 27 күн бұрын
Not really sure what they were trying to achieve here. It's almost like they were jealous of the relatively simple idea of Uridium whereas in their games they were more complex but didn't sell as well?
@GamesThatWerent
@GamesThatWerent 27 күн бұрын
I think with Sensible Software, they loved having a bit of fun and knocking out quick budget games occasionally as a break from more involved titles like Wizball. A bit of piss-taking mixed in, and something they did quite a few times over the years (even on the Amiga). I can't imagine them being too jealous (if at all) of Uridium, but more just having admiration for the game and being fans overall - hence doing their own "terrible" budget rip off with some piss-take elements. Sort of their own strange way of showing how much they loved the original, if that makes sense?
@hazy33
@hazy33 26 күн бұрын
@@GamesThatWerent Yeah that makes sense.
@tarstarkusz
@tarstarkusz 28 күн бұрын
This looks pretty good. Maybe trickydick (Richard Broadhurst, IIRC) will pick this project up. He is the master.
@airtechimages
@airtechimages 28 күн бұрын
brilliant! loved watching and listening to this, those sounds are engrained in my brain! Thanks for doing all this, I think road race was one of my favourites as a kid ❤
@GamesThatWerent
@GamesThatWerent 28 күн бұрын
No worries at all - hope you enjoy the page on the company too, there's lots about the history there too.
@airtechimages
@airtechimages 28 күн бұрын
@@GamesThatWerent loved it all! it’s Toby btw 😄 i’m logged into my company account
@GamesThatWerent
@GamesThatWerent 27 күн бұрын
@@airtechimages 😆You caught me out there Toby!
@virtuafighter3
@virtuafighter3 28 күн бұрын
This was released by Superior Software at the end of 1984, I bought this.
@GamesThatWerent
@GamesThatWerent 28 күн бұрын
Do you mean the unofficial clone Zany Kong Junior? bbcmicro.co.uk/game.php?id=126 ... This official conversion we've featured here was never released.
@virtuafighter3
@virtuafighter3 28 күн бұрын
@@GamesThatWerent mmm. It was my understanding that Superior Software picked up the Atari soft conversions that were not published. Unless they are not the same at all, and I got it wrong.
@GamesThatWerent
@GamesThatWerent 27 күн бұрын
@@virtuafighter3 It's certainly possible that they did, but I couldn't find any suggestion that it had been released. Only that they did the unofficial one - which I think got renamed at somepoint to Killer Gorrila 2?
@merman1974
@merman1974 29 күн бұрын
Adrian was a great programmer on the BBC, this is impressive.
@retro_reflections
@retro_reflections 29 күн бұрын
Looks as great as Killer Gorilla was - reckon he should have rejigged a few details and sold it to Micro Power or another of the Beeb 'clone' publishers.
@theinternetsmrak
@theinternetsmrak 29 күн бұрын
Sing it with me; Help me Rhonda Help, help me Rhonda Help me Rhonda Help, help me Rhonda Help me Rhonda Help, help me Rhonda Help me Rhonda Help, help me Rhonda Help me Rhonda Help, help me Rhonda Help me Rhonda Help, help me Rhonda Help me Rhonda yeah