In a lot of cases, especially in the CD era, games left in extra data as "padding" to push the data they wanted to read faster to the right place on the disc. Dreamcast games would get data reshuffled by rippers to load faster on CDRs. There are a TON of things in padding besides just junk data - full prototypes have been found, cut content, videos. In the chip ROM era you would leave everything as it is once you got the game working since you probably weren't absolutely sure that some bit of code buried deep somewhere didn't reference that data. And hey, you've got 128k to fill up, put some things in there to get your moneys worth out of that chip.
@ultralanceКүн бұрын
Yeah beat me to it - the long and short of why things like that are left in is they didn't need to get taken out; unless you could save money by moving to a smaller chip, way faster, safer, and easier to just... leave it there and take out the code activating it. And yeah to my understanding, South Park was almost 100% a dummy file for Tiger Woods from what I recall - that's how it was found so quick, its on an earlier track that PCs can read, not the actual game data track.
@parrataКүн бұрын
This is really interesting, I never thought about it. The ROM aspect you mention sounds like a direct consequence of programming in assembly.
@exidy-ytКүн бұрын
Yes, I worked for EA in the late 90s and this is exactly the case. It was a padding file to fill out a needed space of the disc and a mastering tech got lazy, as this movie file was just the perfect size. EA paid the price.
@moonytea6842Күн бұрын
Also this like prototype south park video got famous by people E-mailing it to each other and is only a few minutes long. Tons of people had this on their hard drive. probably a big enough file for the size.
@BlueMSX.Күн бұрын
The South Park episode is particular interesting, i suspect the reason it was included was as padding on the disc. a lot of PS1 games would have large dummy files or unused data on the disc so that the actual game data would be on the outer track of the disc, while the music and less important parts would be on the inner part. The main reason you'd want to do this is it decreased loading times, since the outer part of the disc spins faster than the inner part. Good work Pojr!
@davidlevy706Күн бұрын
This is the explanation usually cited. Apparently, a lazy developer grabbed a random file of the appropriate size (instead of creating one containing no useable data). The disc wasn't intended for use with a personal computer, so they probably assumed that no one would notice.
@BlueMSX.Күн бұрын
@@davidlevy706 only it didn't work out that way, since people were putting PS1 discs in their computers either to rip music or for early emulation.
@Duke1337Күн бұрын
@@davidlevy706except… why would a file intended to go at the beginning of a disc to pad it be called ZZDUMMY.DAT? Surely that’s some very intentional naming, this normally inaccessible data would be meant to be found at the end of the disc. There are other files like this in several PlayStation games (though these are actual dummy files) and the notes in them suggest that they were a spit and tape solution to keep the PlayStation laser from smacking against the outer shell when it was reading files on the very outside of the disc. I’m guessing it was kind of a counter-padding as pressed discs would probably have files pushed as close to the outer edge as possible to decrease load times.
@J4Y_R3DКүн бұрын
The file is literally called "dummy" 😂
@davidlevy706Күн бұрын
@@BlueMSX. Yeah, it's crazy that the dev failed to realize that (or at least thought that no one would bother loading the file).
@chadnault7481Күн бұрын
The NES was notorious for breaking down overtime? This is the first I’m hearing of this. NES’s were practically indestructible, and are still holding up incredibly well today given their age.
@Code7UnltdКүн бұрын
The cartridge pins would usually fail from wear of pressing cartridges up and down.
@chadnault7481Күн бұрын
While this is certainly more common these days due to age, it still wouldn’t be anywhere near “notorious”. Especially if we’re talking around the SNES era.
@franwexКүн бұрын
My NES is the oldest thing I use. It’s also the thing I have consistently used for decades now.
@eightcoins440122 сағат бұрын
Depends on which model you had. On frontloader it was easy to have the pins break off. Top loader is way better in that regard
@chadnault748121 сағат бұрын
I’ve never seen this happen in my life. And I’ve played a hell of a lot of NES in my life, and still do. Most of my friends, aunts, uncles, cousins had them. We all had front loaders. Top loaders were and still are very uncommon. Im not saying this never happened, but it certainly wasn’t “easy”. And my original comment that the NES wasn’t anywhere near “notorious” for breaking down still stands. Not back then, and not even now.
@UltimatePerfectionКүн бұрын
Since I am in some homebrew communities, I know reason why some data gets left over. It's because some of that data, if removed, would break everything else due to wrong memory offsets and whatnot. So data often gets left over, with the rule of thumb being that if it doesn't hurt the game and you don't actually need that rom space, it's safer to just left stuff in.
@KopperNeomanКүн бұрын
That's also a reason why the addition of Mew to Pokémon Red and Green was so risky - it was added in using space reclaimed from the debugging code.
@haycoat938922 сағат бұрын
The fact that TF2 can't delete a coconut because it will break
@UltimatePerfection22 сағат бұрын
@@haycoat9389 The load bearing coconut is actually a myth.
@haycoat938915 сағат бұрын
@@UltimatePerfection really???
@UltimatePerfection14 сағат бұрын
@@haycoat9389 yup
@taldmdКүн бұрын
Regarding the South Park episode into the TW99 disc, there's a brilliant video by f4mi on youtube explaining the mistery titled "why is this in a playstation game?"
@jarvindriftwoodКүн бұрын
WWF No Mercy on N64 had an unused storyline. There was a cancelled Game Boy Color version of the game. You were to be able to access the N64 storyline via the Transfer Pak. Also Big Show's face was left in the code. He was written off TV during the game's development as punishment for being out of shape. This lead to another wrestler Stevie Richards replacing Big Show in stories which is still a joke with wrestling fans as the two are nothing alike. You can access both the storyline and Big Show's face using the Game Shark.
@deedoubsКүн бұрын
I think I know why Spirit of Christmas in there. It was probably used during development to test a video encoder. Remember, back in the early days of CD gaming, video compression was still a new thing.
@tehshingenКүн бұрын
Padding file. You can optimize where the data you want will be on the disk if you just fill the rest with junk data. They just happened to pick the South Park video. Why do I say this? Because the file is not in a PlayStation playable format, and it was just renamed
@deedoubsКүн бұрын
@@tehshingen I just don't really see why they would choose to use a filled file for that purpose over an empty one.
@escaperoutebritishКүн бұрын
@@deedoubs Because an empty file is empty, a file header on top of a file full of zeroes is still a file full of zeroes
@exidy-ytКүн бұрын
Good guess but wrong. I worked at EA when this happened. It was a padding file that was just the right size to fill a gap on the CD that a lazy mastering tech used hoping it wouldn't be noticed. He was way wrong.
@insectduelКүн бұрын
Here's an interesting one! In Super Mario Bros. 3, in the fortress levels there's an unused object known as the blocks with the circles in the middle. When ported to Mario All-stars it gets redrawn into 16-bit and it's still wasn't used. Nintendo finally used the blocks with circles in the middle for Super Mario Advance 4 in the e-reader levels known as Bowser's Last Stand.
@MrMegaManFanКүн бұрын
Funny story for you pojr - I had been looking for the South Park version of Tiger Woods for the better part of a decade. We had a power outage for a week this summer and I was forced to hit the road to find other places to say. Wandered into a random comic book store on the road and found it just sitting on their shelf in a stack of multiple copies all priced the same. The disc wasn't inside, so I was afraid when I took it to the counter they'd give me the wrong one, but I checked the UPC and it matched. Brought it home, and it worked. SCORE!
@Alfred-NeumanКүн бұрын
Apparently Pojr doesn't know what a source code is, the game code and source-code are two different things...
@michaeljordan6008Күн бұрын
Make your own video, little fruit.
@Alfred-NeumanКүн бұрын
@@michaeljordan6008 Oh... I didn't know that we have to make a video every time we see someone misunderstanding something on KZbin... I guess I can say bye bye to all of my free time! 😧 lol
@FerinitheBloodHusky13 сағат бұрын
they also used rom hack too liberally imo
@mikeengeldinger9288Күн бұрын
Hey POJR, here is one no one talks about. In F-Zero GX for the GameCube the arcade companion game F-Zero AX is in the code, full game and all. An Action Replay is needed and you need to put in a code. This makes sense as Sega developed both GX and AX. Such a waste to leave a full arcade game of F-Zero unused.
@shingotink5062Күн бұрын
I thought for sure this list would have Hot Coffee from GTA: San Andreas
@blakegriplingphКүн бұрын
GTA SA had leftovers from Vice City too (which made sense as they used it as an initial codebase anyway). The mobile release of GTA3 even left scrapped multiplayer levels and source code for the missions.
@jimmylarson7856Күн бұрын
Spirit of Christmas wasn’t an episode of South Park. It was an animated Christmas card Matt and Trey sent to people and its popularity led to the creation of South Park. The process of creating it and clips of it can be seen in the South Park episode that parodied ‘Twas the night before Christmas. Also years later South Park did an episode parodying Tiger Woods domestic abuse issues. That has nothing to do with the inclusion in that game but it does connect South Park with tiger
@ElbowStuffКүн бұрын
Surely all 4 mario gba games wouldn’t’ve fit on a single gba cartridge?
@SneakyGreninjaКүн бұрын
at launch they wouldn't have but maybe halfway or by the end of the GBA's lifespan they would
@n00ba14Күн бұрын
Multi cartridges:
@ElbowStuffКүн бұрын
@ has Nintendo ever published a 4 game multi-cart?
@SmugMatty19 сағат бұрын
It would be possible if they used a larger cartridge storag, but that would have increased production cost.
@IAmMarwoodКүн бұрын
As a Brit I'm legally bound by Royal Charter to correct anyone mispronouncing the ZX Spectrum as Zee Ex, it's Zed Ex. Sorry Pojr it's the law, I have to let you know or I lose my passport and tea and crumpet privileges.
@OttophilКүн бұрын
Zed is 3 letters. The first one sounds like zee
@davidlevy706Күн бұрын
@@Ottophil _Zee_ is 3 letters. The first one sounds like _zed._
@battra92Күн бұрын
The difference in Zee vs Zed is fascinating to me. I know Lost in the Pond did a video about it and like a lot of differences in language, it all goes back to Noah Webster and his dictionary.
@nxtvim2521Күн бұрын
yeah; even as an American I only pronounce it ZedX if I'm spelling something, its Zee. but if it's an explicitly British product that was not sold across the pond; its Zed.
@lm4278Күн бұрын
Pip Pip Cheerio!
@SonikkuKunКүн бұрын
I'm glad Puyo Puyo appeared in this video, really like it Pojr!
@Lololz-d2hКүн бұрын
Maybe the Tiger Woods one makes more strange since it used an South Park Pilot ftom 1995, i guess. And EA just recalled all the copies from the game and removed the video.
@joshw7152Күн бұрын
Thespirit of christmas on tiger woods kinda makes sense,.... to begin with, its not an episode of south park,... its pre south park and was shared around on bootlegs only, as the internet wasnt much of thing still, and definately not a thing for videos over 3 mins,.... So some nerdy devsa, sneaking an underground animation (this is the begining days of adult animation too) makes total 90's nerd culture easter egg type thing, when was the game released? late 98? those days games were finished what, 6 months before release to allow for disc and cover art printing etc...
@exidy-ytКүн бұрын
I worked at Electronic Arts Canada (EA Sports) at the time of the Tiger Woods mess, and i can answer your question, Pojr. Our studio didn't actually develop Tiger Woods even though we did most other sports games, but as as soon as the news broke our CD mastering dept. got a copy and extracted it and we all took a look. It turns out that the mastering tech needed a 40mb(I think was the size) padding file to fill out the rest of the space left on the CD, and for whatever braindead reason used this video file because it was just the right size, renaming it and giving it a different executable hoping no one would notice. Well it was noticed real fast. The rest you know about. The discs were recalled, and their mastering department suffered a blitzkrieg.
@FerinitheBloodHusky13 сағат бұрын
this needs to be higher up, history i never thought id hear more about
@escaperoutebritishКүн бұрын
Everyone has already said it, but the Tiger Woods example has been confirmed to be a case of padding. The person responsible for including it allegedly admitted to it on Reddit. Can't remember who but another KZbinr covered it recently (within last 12 months).
@nervaaugustus7089Күн бұрын
A lot of comments are discussing the reasons why unused code is left in the game, and one reason not a lot of people consider is cost. Code costs time and money to write and implement, but it also costs time and money to remove. It's a lot less costly to simply comment out code or dummy out resources than it is to fully remove them and ensure that the code works with no breaks despite the removed elements. As a result, lots of things get left in code - provided they cause no problems - simply as a cost-cutting measure.
@MrClawtКүн бұрын
Part two please! This one was interesting.
@--i-am-rootКүн бұрын
I've heard that that South Park short was passed around a lot before the show was picked up. It's possible the devs wanted to keep moving it along. Although, I the show was already airing by the time the game was released. By the way, your smile is looking great.
@AfterBurnerTeirusuКүн бұрын
9:28 That's not a Speccy lmao.
@CalTheHogNosedBatКүн бұрын
Oh, what about hidden messages that developers left in the code itself, I want to say like "The New Tetris" on the N64 got flack for having obscenities in the notes on the cartridge for example (I believe Oddheader talked about that a couple years ago).
@UnrivaledPiercerКүн бұрын
My guess on the South Park episode thing is maybe the developers needed the data on the disc to be a certain amount before they could ship the game for some reason. So someone just threw an episode on the disc to pad the data size out. I have no idea WHY exactly, but that seems plausible.
@ChocoLixo2Күн бұрын
It's literally that
@IenjoiHoppssКүн бұрын
Another similar situation to southpark on Tiger Woods, the PS2 version of Shrek Super Slam has the PSP version of Tony Hawks Underground 2 on the disc as a dummy file. What’s interesting is that this version of the game on the disc is actually dated two days after the games release on the PSP and it actually has a few bug changes.
@TristenTimberwolfКүн бұрын
11:16 Whoever did this deserves a medal
@videogameobsessionКүн бұрын
I was managing a Babbage's store when Tiger Woods PGA Golf was released. I had actually found out about this from a "scene group" that ripped/released it online. The NFO said to rename the dummy.dat to *.avi in order to watch the SP pilot cartoon. I was a huge South Park fan back then (I still enjoy it), so I downloaded it and gave it a try. This was of course a pretty common tactic to push the physically written data closer to the outside of the disc, where it spins faster.
@pukaloКүн бұрын
2:10 "identical" is a synonym for "the same"
@FeralInfernoКүн бұрын
5:29 are those goggles or an SNES controller? 🤔
@MikeDestКүн бұрын
I remember that either Quake 3 or Unreal Tournament on PS2 contain some random video files that have nothing to do with the game and it was to make it harder to rip the disc (at the time). Without the large video files the total game code would have easily fit on a regular CDR. Its been so long, but I think it was like some national geographic underwater video or something like that.
@AfterBurnerTeirusuКүн бұрын
It's not listed on the TCRF page of Quake 3, and no one has written anything about UT. You should look into it, if you still own the game. :D
@Bowlman84Күн бұрын
Tiger Woods 99 is one of the best game of all times.
@schwamforfreedomКүн бұрын
This video is a masterpiece in making a 2 minute video 13 minutes long.
@eightcoins440121 сағат бұрын
Its the current youtube meta sadly.
@Sly88Frye8 сағат бұрын
I seriously thought when you were showing GoldenEye that you were going to show the back of the box where you see what the kf7 Soviet looks like before the game was finished. The gun looks entirely different on the back of the box than it does in the game
@markula_4040Күн бұрын
A little off-topic but I worked on Call of Duty Modern Warfare 2 (from 2009) and there is a level select code that was only finally discovered a couple years ago. Just another example of things left in the final product that they don't bother to remove like that 2 player mode for Super Punchout.
@ShanetheFreestylerКүн бұрын
Something you skipped over about Mean Bean Machine, not only is some music remixed from Puyo Puyo, but the original versions are also still in the game! The music also sounds different since the sound driver for Mean Bean Machine was changed slightly to make use of digitized drums over synthesized drums Puyo Puyo used in order to allow character voices. (Yet, they couldn't play them simultaneously for whatever reason.) There's a way to listen to these tracks in game using Game Genie codes and some other convoluted checks based on what version you're playing. Or of course you can listen to them on TCRF! Also, minor fact about Kirby's Avalanche: While it's a more extensive overhaul of Puyo Puyo, they did leave in ONE remnant of the original game in plain sight! The stone carvings on the title screen still have tiles that clearly read "PUYOPYO"[sic] in the exact same spot they appear in the original! Why was that left untouched when Carbuncle was replaced with Kirby on the carvings? Who knows. And I doubt it's a reference to Kirby saying "puyo" himself since I don't think he was yet known for that in either Western or Japanese media until the anime.
@CalTheHogNosedBatКүн бұрын
Sometimes, unused data is left in the game because if the data was removed it'd mess up code in the game itself and could crash the game. So they just decided to leave it in.
@MechaFenrisКүн бұрын
I think the most shocking (though once you think about who Rare became, it's not TOO shocking) was the ZX Spectrum emulator with 10 games. :) It's not quite an easter egg, but it would've been neat for them to reward diligient players with a game or two... hidden behind some portion of the game most people skipped over or didn't notice. :)
@LilitheКүн бұрын
"Why did developer do silly thing?" Uh, because they can. That's basically it. They weren't using the whole disc worth of space and decided to fill it up with fun stuff and see who noticed.
@ScarysReviewsКүн бұрын
nintendo should use those LOST levels for the next mario game, but have it a weird world where it turns into classic-original graphics and it's all the unused-leftover stuff. The South park video, PROMOTION for the movie, a joke, easteregg.
@tehshingenКүн бұрын
I rented a copy of that tiger woods game to see if the legends were true, and yup, it was indeed a first printing disk, so it was there
@dougawesomecitiesКүн бұрын
I laughed out loud when you called SMB2 a ROM hack - But you're kind of right !
@bebopblueКүн бұрын
I have the version of Tiger Woods 99 with the South Park short. It can’t be accessed from the game itself, but a file that can be played on a media player on a PC.
@combopybrosharkfrenforhire6420Күн бұрын
the last thing i was expecting to see at the start of this video was lunar jetman
@catholicactionbibleonlyist1813Күн бұрын
The Tiger Woods 99 PGA Golf Tour with a South Park ep I know this for years(ca.1999-2000)
@NateRD90Күн бұрын
Are there any games that has no unused content? Newer games often have unused content to be utilized in the future as DLC. Is there a possibility that any unused content from these older games were left in there if it would cause a stability or technical issue if they were to have been removed?
@segahattyКүн бұрын
Who knew pojr is a master on Puyo Puyo...?
@alanfikeКүн бұрын
It's strange these days to hear someone say they like Goldeneye, but wasn't that good at it. The popular thing to do these days is to hate Goldeneye.. but it's definitely not because they're awful at it because the game is definitely the problem, not them! /s Goldeneye ruled, and it doesn't matter if someone is good at it if you're having fun. I used to destroy at Goldeneye, in fact I preferred to play the story missions because I got to try them in various ways and frankly people have feelings. I didn't care about beating people, I just enjoyed the hell out of playing the game. I'm glad that you didn't go edgelord over Goldeneye.
@eightcoins440121 сағат бұрын
The game aged awfullly due to the abomination that the N64 controller is. Theres a reason its become unpopular. I'm pretty convinced itd be more popular agasin if i got a pc port that allows kb and mouse. It basically made Doom 64 super popular when it got that treatment.
@stevemeloКүн бұрын
"Aw man. No way." 😂
@coletaleКүн бұрын
props to you for admitting you don't understand why The Spirit of Christmas was put onto the game. ultimately, it's a form of corprate protest for an EA developer to put something not family friendly in something as tepid as a golf game. you similar thing with that leaked 'Rescue Rangers' sketch or the SuperSponge tcrf. matt and trey talk about the phenomenon of the first two pilots, how they were shared around the early internet and had this very cult following. i guess you might say you "had to be there", but considering this was 6 years before i was born so not exactly.
@coletaleКүн бұрын
also The Holdovers is a great movie "There’s nothing new in human experience, Mr. Tully. Each generation thinks it invented debauchery or suffering or rebellion, but man’s every impulse and appetite from the disgusting to the sublime is on display right here all around you. So, before you dismiss something as boring or irrelevant, remember, if you truly want to understand the present or yourself, you must begin in the past. You see, history is not simply the study of the past. It is an explanation of the present."
@duhmezКүн бұрын
Putting South park on the disc is nto a waste of space, the game did not need the space anyway. And exactly the oposite, if u pad the disc with junk files first to fill with junk data, and put the real game data last on disc, then the files will load faster. The files on the outer part of the disc load faster becuase of the bigger area and RPM. The dev probably ust put South Park there becuase it would be funy but no one would ever see it and they needed padded junk data anyway. but OOPS! COmputers that can read cd rom became popular and it got found out.
@fazares15 сағат бұрын
Randy Linden proved that a decent fps on console was possible...people shit on that old snes port of doom but it was incredible in 1995!
@RageyRage82Күн бұрын
I am goingbto make a guess that maybe those things were left in, because it would just be a little tedious to remove the code. Is that plausible? So it might seem like a waste, but maybe the alloted space was to account for such things. Some wiggle room, so to speak.
@Lee-wk3cbКүн бұрын
What game is 10:04?
@TranquilVisionКүн бұрын
Everyone knows how the South Park episode was padding data. Posting this video and claiming it seems like it was "for no reason" is sad, POJR. Do your research instead of just saying things.
@Arlock41Күн бұрын
Thought he was gonna bring up the unused skins in Goldeneye. Like the previous James Bond are in game but can't used without cheats (through Gameshark not of the in game variety).
@blakegriplingphКүн бұрын
The ZX Spectrum is pronounced as "zed-ecks", btw.
@MrshoujoКүн бұрын
The Sailor Moon 1995 coin op arcade game has unused assets in the ROMs & possibly inactive code. The name is pronounced "Poo Yoh Poo Yoh."
@raymondeemon125Күн бұрын
Hell yeahhhh Iiiits POJR!!!!!!
@TeamPandory10 сағат бұрын
Sounds like the edgy staff got laid off in 99. Shame. I really enjoyed those early EA titles on the NES / MD
@HosneElJouahariКүн бұрын
Wasn't there an episode of South Park with Tiger Woods in an EA game?
@joesshows6793Күн бұрын
3:45 too bad the hitting a block physics is completely broken
@DissociatedWomenIncorporatedКүн бұрын
Hot spicy take that I will never apologise for: Sonic 1 is better than Sonic 2. It plays better. It’s held up better. All zones except Marble are bangers.
@deedoubsКүн бұрын
You left out Labyrinth... and Scrap Brain 3 by extension. And between that and Marble that's nearly half the game. Sonic 2 is way better, especially since it only has one truly obnoxious level in Metropolis.
@DissociatedWomenIncorporatedКүн бұрын
@ no, I did not leave out Labyrinth Zone. Why would I put one of my favourite zones in the “bad zone” category?
@deedoubsКүн бұрын
@@DissociatedWomenIncorporated because its horrible.
@DissociatedWomenIncorporatedКүн бұрын
@@deedoubs I guess if you’re bad at the game it might be
@theoneandonly-qs1uwКүн бұрын
is this ragebait
@HerecomestheCalaveraКүн бұрын
I got to ask, did you really not know the South Park episode was added to Tiger Woods for "padding" or did you just pretend like you didn't know because it would get people commenting about it?
@EvaFullКүн бұрын
11:35 The Spirit of Christmas WASN’T a Pilot for South Park. It was originally a Christmas Card they made for friends that got copied & passed around which led to them getting a deal with Comedy Central 2 YEARS AFTER they originally made it. Do better research in the future POJR.
@supersonicjcКүн бұрын
so the mario content is strange in a way as all that unused code of sprites and items and other misc things got updated for the snes smas... they continued to update the code when the ported the games to the GBA... as for the tiger woods game im sure that was to pad out the disc space as the jump from carts to cd base games had some developers loving the huge ammount of space on 1 CD vs the rom carts... otherwise maybe a evil suprise for the people that were trying to pirate the ps1 games back then???
@myyoutubepage199Күн бұрын
i think the goggle thing was real but they were embarrased cause it would not make sense so they scrapped it
@jasonz7788Күн бұрын
Thanks POJR
@CraniumDriller15 сағат бұрын
What about Mortal Kombat? Bet there are tons of hidden things.
@franwexКүн бұрын
That’s not a sideways chandelier at 6:00. That’s a spike press 😅
@joshw7152Күн бұрын
Thespirit of christmas on tiger woods kinda makes sense,.... to begin with, its not an episode of south park,... its pre south park and was shared around on bootlegs only, as the internet wasnt much of thing still, and definately not a thing for videos over 3 mins,.... So some nerdy devsa, sneaking an underground animation (this is the begining days of adult animation too) makes total 90's nerd culture easter egg type thing, when was the game released? late 98? those days games were finished what, 6 months before release to allow for disc and cover art printing etc...
@reallandonmillerКүн бұрын
11:15 You added the wrong screenshots. The game has the 1995 version of Spirit of Christmas, not the 1992 version.
@ChristopherBarrett-g2oКүн бұрын
In “A Boy and His Blob” for the Wii, the intro for the cartoon “Sam & Max: Freelance Police!!!” is in the files of the game.
@gagadreamsКүн бұрын
Does it even work??
@Sam0121_Күн бұрын
cool
@doomslayerdaveКүн бұрын
F4mi did a video on the Tiger Woods South Park video earlier this year
@greenaum22 сағат бұрын
Dude - "ZED EX Spectrum". Not... "zee". You're gonna get into trouble! Just warning you!
@jasonwilliams5477Күн бұрын
What does pojr mean?
@markmedina5445Күн бұрын
hrmm were those stunt kids sfx around the 30 sec mark?
@henke37Күн бұрын
"Source code"? No. That's not source code. Nintendo does not publish their source code.
@GuyDude-hk8uyКүн бұрын
Not sure which part of the video exactly is being referred to, but the gigaleak had plenty of source code, with symbol tables, and everything. Even had dev-environments to give an idea of different revisions of the code. Doesn't have to be officially published to be out there. Also, whilst it's not quite the same, fan-made disassemblies of games exist; whilst they might not be a word-for-word reproduction of the original source code (original comments, for example, would be absent) they compile to the same binary, so are a pretty good substitute.
@fabianisnumber1Күн бұрын
I love unused stuff
@Davi2262gКүн бұрын
yummer. just. yummer.
@Jelly_shy_guy_manКүн бұрын
Pretty good at replying back Dosent reply to anybody.
@eightcoins440121 сағат бұрын
Every youtube that says "I read and reply to comments" is typically lying
@joesshows6793Күн бұрын
Your videos are great
@mr.y.mysterious.video1Күн бұрын
come on,, it's zed ex spectrum even if you're American
@SigurdBroager21 сағат бұрын
i love this guy!
@Riz2336Күн бұрын
Sonic jam sonic 1 for the sega Saturn has the spin dash
@Davi2262gКүн бұрын
outro music?
@Margulan217Күн бұрын
Which is cool
@PeytonCline-r7f13 сағат бұрын
4:02 or Sonic Mania
@hatsfilps18 сағат бұрын
12:14 whats the music that starts here
@pojr17 сағат бұрын
It's from Pac-Man arrangement, the first stage
@hatsfilps17 сағат бұрын
@pojr ah okay, thank you
@rjtitus203419 сағат бұрын
TF2 coconut?
@bryanbridgwood6923Күн бұрын
It's a zed x spectrum, not a zee x spectrum.
@mchenrynickКүн бұрын
That's how Europeans pronounce "Z". Because the system was only released there, it's always known as "Zed" X Spectrum. I learned this from Retro Gamer Magazine, which is also from over there.