Update on Studio Layoffs - Any Hope for KSP2?

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ShadowZone

ShadowZone

Күн бұрын

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0:00 Deafining silence
1:24 New Information
2:01 Confirmed laid off: blackrack, community team
3:31 Proof for ongoing work on KSP2
4:36 Hints for KSP2 having a future
5:24 Silence does not bode well
6:09 Most likely scenario
6:50 Roadmap to nowhere?
8:09 Silence until May 16?
#ksp2 #kerbalspaceprogram2 #layoffs
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Пікірлер: 596
@FailSpace2
@FailSpace2 17 күн бұрын
this is still mortifying. T2 is likely going to hold onto the IP and refuse to sell it.
@DailyFrankPeter
@DailyFrankPeter 17 күн бұрын
As if they planned to do anything with it. They should just open source it. I think it's time for a 'spiritual successor' to KSP (and by that I mean one of those 99% lookalikes, made by ex original team members).
@FailSpace2
@FailSpace2 17 күн бұрын
@@DailyFrankPeter i agree, it absolutely should be made open source. but it’s t2, they would never. maybe the devs can release half baked versions of all of the updates and modders can take over from there.
@squaremantis
@squaremantis 17 күн бұрын
@@DailyFrankPeterThat ‘spiritual successor’ already exists in the form of Juno new origins
@GileadMaerlyn
@GileadMaerlyn 17 күн бұрын
@@DailyFrankPeter It would be nice if it was open source, but let's be realistic it will never happen.
@DailyFrankPeter
@DailyFrankPeter 17 күн бұрын
@@squaremantis ******checking****** OK, will give this a go. Thanks for recommending!
@atnernt5196
@atnernt5196 17 күн бұрын
Bit scummy on T2’s part hiring blackrack- getting them to do all his scatterer stuff and then firing them. Not sure if that was the intended timeline but it turned out that way
@ShadowZone
@ShadowZone 17 күн бұрын
From what I know, he was already part of the team quite a while before October, but we don't know how long, that's why I said "announced in October". But yeah, it's a pretty bitter situation.
@nt78stonewobble
@nt78stonewobble 17 күн бұрын
Sadly, sometimes things just happen. In my own case, a big loss of sales due to an invasion, got in the way of a job, but that's a job and in such circumstances, there are more important things at stake.
@awc80
@awc80 17 күн бұрын
You can be pretty sure T2 have no clue who he even is and was hired directly by IG. Just like odds are nobody at IG knew this was coming...
@ByteBattleVideoGaming
@ByteBattleVideoGaming 17 күн бұрын
T2 being scummy?? No way
@Axiz89
@Axiz89 17 күн бұрын
Thanks for the update Shadowzone. I, for one, choose to be hopeful about the situation, and even if the worst should happen, it's not going to stop me from having fun with KSP2 as it is right now.
@tnsquidd
@tnsquidd 17 күн бұрын
As a steam reveiwer put it: Kerbal Space Program 2 set its sights for the stars, but now sits partially abandoned at the launch site
@linecraftman3907
@linecraftman3907 17 күн бұрын
Did a proton
@PsychoMuffinSDM
@PsychoMuffinSDM 17 күн бұрын
KSP2 is a great game to build a Buran!
@keithwasntbarrumsing483
@keithwasntbarrumsing483 17 күн бұрын
british space program behaviour
@michaelhoffmann2891
@michaelhoffmann2891 16 күн бұрын
Buran?
@michaelhoffmann2891
@michaelhoffmann2891 16 күн бұрын
@@PsychoMuffinSDM Oops! Didn't see you already wrote that before I hit submit
@JamesF0790
@JamesF0790 17 күн бұрын
Thanks for keeping us updated.
@ShadowZone
@ShadowZone 17 күн бұрын
And I won't stop doing so!
@JamesF0790
@JamesF0790 17 күн бұрын
@@ShadowZone I just desperately hope KSP2 gets the dev time it deserves. But yes, you're the last of the great KSP creators that are still doing KSP stuff regularly. Thanks mate!
@Plantoffel
@Plantoffel 17 күн бұрын
⁠​⁠@@ShadowZoneNow we can just hope that there still will be something you could update us on!
@phraggers
@phraggers 17 күн бұрын
I've seen these signs before... when WB Games bought Asheron's Call, the community managers promised the community "if Asheron's Call ever gets cancelled we'll give you the server source code so you can keep running private servers". Then the monthly updates stopped... then subscription was cancelled.. then all the Asheron's Call team were either laid off or transferred to other departments, then AC was silently killed, the community wanted to buy the game IP but WB never replied, just acted as though AC never existed. (PCGamer youtube channel made a beautiful tribute video "The last moments of Asheron's Call", I recommend a quick watch)
@tomshackell
@tomshackell 13 күн бұрын
Right, KSP2 is almost certainly dead. They might put out a final patch before it all goes dark but I'd be surprised if it's much more than that. They won't talk about it, they're not going to officially say it's dead, you'll probably still even be able to buy it on steam. However no more significant work will be done on it; it'll just be silently abandoned. This is how the industry works.
@mmaek755
@mmaek755 17 күн бұрын
T2: It's my IP to sit on and do nothing about!
@ET_AYY_LMAO
@ET_AYY_LMAO 17 күн бұрын
To be fair, they paid 70+ people for five years to make a game and all we have is something that is vastly inferior to the original product in every way apart from better default graphics, with zero of the selling point features implemented like interstellar travel, multiplayer etc. The original release was made by a handful of people in months... I cant blame the publisher for shitcanning the project, they should have done so after the first 1-2 years without a MVP to demo. If you want my opinion (and you probably dont), they hired all the wrong people to make this game, a bunch of wide eyed liberals who "effin loves science" who spend 5 years implementing nonsense sci fi drives that are still not in the game. They should have hired the OG developer, why they didnt I just dont understand...
@tardonator
@tardonator 17 күн бұрын
I don'g like the way you put it but you appear to be right. They clearly spent way too many resources on art, design, parts, and daydreaming when that can always be added later, once the foundational engine is solid - which they failed to do.
@drunkenhobo8020
@drunkenhobo8020 16 күн бұрын
@@ET_AYY_LMAO Have you seen the photo of the QA team that was posted about a year ago? The most stereotypical bunch of Seattleites you could ever imagine. No wonder they never produced anything competent.
@DailyFrankPeter
@DailyFrankPeter 10 күн бұрын
@@ET_AYY_LMAO You have a point.
@Ph33NIXx
@Ph33NIXx 17 күн бұрын
I'm hoping too - Thanks for making leveled headed vids insted of just declaring it dead
@gsamelon
@gsamelon 17 күн бұрын
Nope. It's dead.
@YSPACElabs
@YSPACElabs 17 күн бұрын
Agreed. There is only so much we know right now and it's too early to jump to conclusions and declare KSP2 dead. I still remain hopeful that KSP2 will get better with time.
@Ph33NIXx
@Ph33NIXx 16 күн бұрын
@@YSPACElabs Yeah - I've only just left the Kerbin SOI - spending most of my early EA time building 2 space stations and going to Minmus.. So at least for me I have a lot of hours left in the sandbox before my creativity has been exhausted. But losing the community around KSP2 would be sad to me.
@WwZa7
@WwZa7 17 күн бұрын
The silence is most worrying, because it means they really can't say anything for fear of legal liability and/or causing panic. Which means there is a reason to panic.
@xmlstudios
@xmlstudios 17 күн бұрын
Not really, it could be they're trying to support the game and possibly trying to get ownership of the IP as take two holds it atm. While the slience is unsettling I believe the game will survive in some state
@WwZa7
@WwZa7 17 күн бұрын
@@xmlstudios Than why not just say "we're currently in talks with publisher to clarify the situation"?
@xmlstudios
@xmlstudios 17 күн бұрын
@@WwZa7 In case it doesnt workout
@Tasarran
@Tasarran 14 күн бұрын
@@xmlstudios They can't get ownership of the IP; T2 still owns KSP1 and it makes money. They can't sell or open-source the IP. Ever.
@Redeyez2424
@Redeyez2424 14 күн бұрын
I look at it like i am out $50
@clnrrr
@clnrrr 17 күн бұрын
I feel betrayed. I felt betrayed when the game came out, then I got some hope again, and now I feel betrayed again. Probably for the last time.
@bingusbongus9807
@bingusbongus9807 17 күн бұрын
i think thats the correct emotion since if you bought the game you were in fact betrayed
@HL65536
@HL65536 17 күн бұрын
Don't pre-oder games, don't buy games on launchday, read reviews and only buy a game once you can know the game has enough to be worth the price. In the meantime, try Juno: New Origins. It was my rescue after the KSP2 launch. A KSP-like game that actually has some great new features: runs on a potato PC, almost no bugs, procedural wings, fuel tanks, and much more. It has a better career mode, actual uses for airplanes, more fuel types, ...
@bingusbongus9807
@bingusbongus9807 17 күн бұрын
@@HL65536 yeah, thats why i didnt buy ksp2 but its still not really ok that they can promise so much and not deliver, people should be allowed to trust
@katherinek6166
@katherinek6166 17 күн бұрын
@@HL65536 It's ok to buy into EA, but you have to go in with an expectation that this might be all you're getting. Don't get Early Access if the game's not worth it to you as is on the hope that it will be some day. I don't feel robbed, because I was going in knowing things can turn out this way, and the opportunity cost was time I put into KSP2 more than the money I payed. So I'm fine with it. If you feel like you would get a different game if the game never gets updated from EA state, you should get another game.
@galaxypanda1288
@galaxypanda1288 17 күн бұрын
@@HL65536 I only bought it because I was there for the full development of KSP 1 and I believed that if it was done once by only a couple people then it could be done again with a larger vision by a larger team. I knew launch was going to be rough, but I bought it anyway because I wanted to support the team. I knew it would be bad but this is like worst case scenario.
@owff-oddworld2706
@owff-oddworld2706 17 күн бұрын
It is interesting to think what black racks experience was like at intercept and how it ended, I know he would be under a NDA, but when it expires I wonder if we could get an interview....... .... ShadowZone?? (edit for clarity -----i am sure he does not have bad blood i just meant how it was like behind the scenes to work there.)
@ShadowZone
@ShadowZone 17 күн бұрын
You assume that he would be willing to talk about it even if the NDA lifts. That's by no means guaranteed.
@owff-oddworld2706
@owff-oddworld2706 17 күн бұрын
@@ShadowZone ahhh i did not think about that possibility, also Thank you for your dedication to KSP and responding to my comment😁. I guess I would have to leave that up to black rack if he would be interested some time in the future for an interview.
@SpontaneouCombustion
@SpontaneouCombustion 17 күн бұрын
​@owff-oddworld2706 I'm guessing he wouldn't speak much on it since I doubt he has bad blood with the IG team itself but rather take two. I will say though, IG completely Is to blame for their management of this game as fat as I can tell, they dropped the ball and dropped it hard.
@owff-oddworld2706
@owff-oddworld2706 17 күн бұрын
@@SpontaneouCombustion OH i did not mean for him to talk bad about the team i just mean in general talking about his experience it's up to him what he would want to talk about.
@tacobowler
@tacobowler 17 күн бұрын
Copium would be “there’s nothing to worry about! Everything is fine!” What you did is cautiously optimistic
@OutsiderLabs
@OutsiderLabs 4 күн бұрын
Copium Lite(TM)
@TNM001
@TNM001 17 күн бұрын
most likely scenario? a skeleton crew takes the next update, releases it as v.1.0, game gets out of ErAc and becomes abandonware.
@ET_AYY_LMAO
@ET_AYY_LMAO 17 күн бұрын
Honestly what else can be done at this point? Development is slow, focus of the team is god knows where, releasing the game WITHOUT the main selling points over KSP was so over the top stupid that I dont know words that can express it. If you bought KSP2 you are a fool. Simple as.
@JD96893
@JD96893 17 күн бұрын
At this point, ideally this would happen and someone would "accidentally" leak the source code. Modders could probably make this game into what we all want. Or some other studio would realize how great of an opportunity they have to make a similar game.
@katherinek6166
@katherinek6166 17 күн бұрын
There's too much work to do and too little of the team that could have been left in the best case. I'm not saying PD can't shove something out and call it 1.0, but it won't be anything remotely close to what was promised. There might be enough WIP that a skeleton team can release the patch that was already on the way, and eventually get the second star system finished with basic interstellar in place That could buy enough good will for PD to keep stalling until there is an opportunity to have someone else resume the work. That seems like their (and ours at this point) best case scenario.
@zarrowthehorse
@zarrowthehorse 17 күн бұрын
None of yall actually know though
@katherinek6166
@katherinek6166 17 күн бұрын
@@zarrowthehorse I've been making games long enough and at large enough studios to know that however many people might still be working on the game aren't going to be able to finish 1.0.
@LordSluggo
@LordSluggo 17 күн бұрын
It's kerbover. It took half a dozen amateurs three years to bring KSP to Steam release. It's taken an entire professional studio twice as long to put out a fraction of the content. There's no way they're going to get to feature parity with KSP1, let alone add colonization and interstellar travel
@pieppy6058
@pieppy6058 7 күн бұрын
HarvesterR seemed to genuinely think it was a harder task to make Ksp with a bigger team. It’s such a shame the project leads are shit. It’s hard, it happens. Management is so friendly but generally incompetent.
@ProjectProSyndicate
@ProjectProSyndicate 17 күн бұрын
I really appreciate the updates on the going on behind-the-scenes and everything and everything you can figure out. I’ve been in love with KSP for a while now. I hope they are able to keep things going.
@colognetaz1287
@colognetaz1287 17 күн бұрын
Nail biting on KSP2 continuing ;-( Thank you very much for the update!!
@nonyabisness6306
@nonyabisness6306 17 күн бұрын
fuck me for buying a game in early access.
@lowestcommonDenomanator
@lowestcommonDenomanator 17 күн бұрын
I know right? I certainly feel a bit stupid for giving them my money….
@MrAoldham
@MrAoldham 17 күн бұрын
Feel the same way, the last time i do it.
@edust83
@edust83 17 күн бұрын
Please stop crying... If you loved the game you spent only 50 bucks as an investment. And if your investment does not go as planned move on, life still continues...
@nonyabisness6306
@nonyabisness6306 17 күн бұрын
@@edust83 how about you gfy instead?
@ThaJay
@ThaJay 17 күн бұрын
@@edust83 No but last time for real this time
@abrahamvivas9540
@abrahamvivas9540 17 күн бұрын
"... For the moment KSP2 future remains obscure like a Kerbal stranded in geostationary orbit on the dark side of a planet..." 😂 ... I would add "... on the dark side of a planet Who is tidally locked to it's parent star" 😂
@ShadowZone
@ShadowZone 17 күн бұрын
Important detail, yes!
@firnen_
@firnen_ 17 күн бұрын
You won't be able to get a geostationary orbit around a tidally locked planet. You'd need a Lagrange Point for that :p
@originalusername6971
@originalusername6971 17 күн бұрын
​@@firnen_ he ain't wrong yk...
@abrahamvivas9540
@abrahamvivas9540 17 күн бұрын
@@firnen_ L2 for the mentioned example 🤣
@agravemisunderstanding9668
@agravemisunderstanding9668 17 күн бұрын
​@@firnen_explain for idiots plz
@ProximaCentauri23
@ProximaCentauri23 17 күн бұрын
I wasn’t expecting to appear in a shadowzone video lmao 2:25
@dylanwatts9344
@dylanwatts9344 17 күн бұрын
Sounds like Take2 got all the early access money from the promise of colonies and interstellar travel and are making of like a bandit... Glad I didn't get it...
@ET_AYY_LMAO
@ET_AYY_LMAO 17 күн бұрын
Me too! All the stuff in KSP2 you can get with mods in KSP 1 if you really want to, volumetric clouds and better graphics, parametric wings and engines even interstellar travel I think....
@drunkenhobo8020
@drunkenhobo8020 16 күн бұрын
I doubt they made any money at all. Paid for seven years of development with seventy staff members in a high-price city like Seattle? That will have cost millions per year.
@dylanwatts9344
@dylanwatts9344 16 күн бұрын
@@drunkenhobo8020 On that note, I've never understood putting a small office in a big city. Find a nice suburb or rural location it you are watching budget.
@Tasarran
@Tasarran 14 күн бұрын
@@dylanwatts9344 You can't find the people to fill the office out there. Just have a remote office situation.
@monarch_9634
@monarch_9634 6 күн бұрын
@@drunkenhobo8020 well I mean... the people who brought the "game" paid for it, not T2.
@matthiasbauer9238
@matthiasbauer9238 17 күн бұрын
Unfortunately, we've seen this kind of thing in the past, with Cubeworld for example. The next update will probably be version 1.0 and all the features that don't work will be scrapped.
@indisputablefacts8507
@indisputablefacts8507 17 күн бұрын
When Nate Simpson said "we're fully funded, everything is sunshine and rainbows" it was clear to me that he was either naïve or just plain lying. You can't go on forever with a huge staff and a product that's not selling. They totally overcooked this thing. It should have been done with a quarter of the original scope, a third of the staff, and half the price.
@kingsesaw
@kingsesaw 17 күн бұрын
they really should have focused in to make 1.0 KSP1+, the better physics, more parts and maybe adding more stellar objects like a kuiper belt. then work on colonies and interstellar as dlc
@kaydnburns5935
@kaydnburns5935 16 күн бұрын
@@kingsesaweh, ksp like most physics games need their own game engines specialized for that task. Escape from tarkov has this issue. If you make a very unique game with a very generic game engine like unreal/unity etc you’re ganna get a shitty performing very difficult to code game.
@kaydnburns5935
@kaydnburns5935 16 күн бұрын
@@kingsesawksp 2 failed because they used unity engine like total dipshits. Tarkov took 10 years to make 4 maps and a few guns due to this lmfao
@Infernal_Elf
@Infernal_Elf 16 күн бұрын
​@@kaydnburns5935 absolutely there needs to be custom engine to handle the physics.
@kaydnburns5935
@kaydnburns5935 16 күн бұрын
@@Infernal_Elf it’s just too much data being parsed in real-time and without a proper engine specifically made and Frameworked for it it’s going to lag and development time is going to be exponential. It took ksp1 like 10-12 years to finally run decently lol the sad part is game engines are just as if not harder to make than the game it’s self lol the only game dev studio I know that uses their own proprietary engine is rockstar and EA/UBISOFT.
@pandiculation194
@pandiculation194 17 күн бұрын
We knew we were already done when they did not even try to achieve controller and joystick support in a flying game. IMO: Make it an open source indie game open for unlicensed educational use like KSP was under Squad. or even, better let gears of war support it because it is a learning platform.
@ThaJay
@ThaJay 17 күн бұрын
Open source is the only viable option to fix this game
@kingsesaw
@kingsesaw 17 күн бұрын
considering that atmospheric flight is a relatively minor part of the game i doubt it would even be in the top ten things to do, and I personally wouldn't bother until QoL updates just before or after 1.0
@ThaJay
@ThaJay 16 күн бұрын
@@kingsesaw It's literally how you spend at least the first hour of the game ... Or do you mean flight by aerodynamic lift? Regardless, polish is important.
@kingsesaw
@kingsesaw 16 күн бұрын
@@ThaJay the only place that traditional joysticks make sense is in atmo where control surfaces can have a nuanced impact. once your in space its a toggle, so even with a stick it would be a simple one with a small gimble to act as an on/off control. so again why take the time to integrate a new control input until the polish pass, and that comes just before completion
@JohnnyJakuleg
@JohnnyJakuleg 16 күн бұрын
@@ThaJay hmmm... assets reuse would be nice. But the code seems fundamentally broken. Likely wrong engine, likely bug-ridden spaghetti code with worst possible test coverage, otherwise dozens of dev's would have been able to get a somewhat robust & performing version after so many years. Open sourcing would potentially help to show how not to do such a space sim game, but not much more. Just my humble opinion without knowing any real details though 🙂
@bh-2198
@bh-2198 17 күн бұрын
Besides the game releasing with major bugs and none of the content that would distinguish it from KSP1. At present, it cannot even do simple operations in space to get anywhere without a show stopping bug.
@ShadowZone
@ShadowZone 17 күн бұрын
Then how was I able to pull off a full Jool-5 science mission? kzbin.info/www/bejne/jIOaiH1-iNaqe80
@bh-2198
@bh-2198 17 күн бұрын
@@ShadowZone Because you did it your way that avoided said bugs. Most people don't fly that way.
@Bulltoad_Real
@Bulltoad_Real 17 күн бұрын
The game isn’t that bad anymore, all things considered.
@1mariomaniac
@1mariomaniac 17 күн бұрын
I was able to go through most of the exploration mode missions without any major bugs. All things considered its gotten much more stable since release.
@ET_AYY_LMAO
@ET_AYY_LMAO 17 күн бұрын
@@ShadowZone That is besides the main point he made: There is simply no selling point features implemented yet - And seemingly there will never be any implemented, no multiplayer, no interstellar exploration, no colonies... Why would you torment yourself with the KSP2 experience to do a mission you could have done in KSP with much more interresting payloads? All T2 achieved by releasing KSP2 was to kill community engagement for the franchise over all...
@d3m3n70r
@d3m3n70r 17 күн бұрын
I was actually interested in getting KSP2 but, as already shown in the past, some products experience a rough start and need more tme to cook. So I decided to delay the purchase. But coming back to this mess is pretty shocking. Such a great IP just sunken. But this is also a lesson: Even if you think something cannot fail, don't put your money on the table early. Maybe the Industry will learn to listen to customers again that way.
@Redeyez2424
@Redeyez2424 14 күн бұрын
If theres one good thing i got from ksp2, its never buy into early access.
@Szaboo92
@Szaboo92 5 күн бұрын
What the industry learned is they can just take money for promises. How cant people see the pattern? So many big expensive titles are just cinematic trailers and a hype train
@Mikebloke
@Mikebloke 16 күн бұрын
So I'm one of the fools who recently bought KSP2 on sale around the time of the latest update about 0.2.2, based on the belief that at least some of the stuff they roadmaped would actually come out. I couldn't care less about multiplayer, but I think it would be nice if there was some more unique content over KSP1. For me, the colonies and interstellar updates would be the minimum for me to be "happy" with it.
@EldiniTheGenie
@EldiniTheGenie 17 күн бұрын
5:02 “LOOK GARY THERE I AM!”
@TheJamster1234567
@TheJamster1234567 17 күн бұрын
Thanks for your videos, we apreshate you looking into this for us and keeping us involved.
@-Gorby-
@-Gorby- 14 күн бұрын
I'm guessing that this will be used as a reason to cancel the Exploration and Multiplayer portions of the roadmap... I never believed that multiplayer would actually be added anyway.
@gavinwoodworth3451
@gavinwoodworth3451 17 күн бұрын
Thank you for continuously providing unbiased reporting on this! It's absolutely frustrating hearing others talk about this subject with immediate denial that every side, from T2 to devs, have completely abandoned ship. Please keep us posted!
@TunderTunder.
@TunderTunder. 17 күн бұрын
All the best games and studios were created by amateurs with no funding and no restrictions, and all the big studios and franchises at the end(
@aiatgamer375
@aiatgamer375 15 күн бұрын
Sure buddy, the game will hit 1.0 any day now. Keep up the hope!
@Tellingdwar
@Tellingdwar 17 күн бұрын
I appreciate the calm, fact based breakdown. There's unfortunately a lot of anger and speculation flying around in the community right now I remain hopeful yet pessimistic. KSP2 has had a rough start and a lot of game breaking flaws, but the good moments I had with it were even better than my favorite moments with KSP1.
@thomasfranz6467
@thomasfranz6467 17 күн бұрын
Releasing in 2020, I guess...
@theonefrancis696
@theonefrancis696 16 күн бұрын
I have a very nice blacklist of Company names that have worked this type of scams over the years. Safe to say that all this was expected from the very beginning. If only people managed to go beyond the hype...
@OZtwo
@OZtwo 17 күн бұрын
All we need to do is look at what happened to Duke Nukem Forever. The main issue with that game before it was closed down was simply that it took forever to get it released as the developers wanted to add so much to one small version.
@ET_AYY_LMAO
@ET_AYY_LMAO 17 күн бұрын
I think Duke Nukem Forever is kinda different. It was originally meant to be a build engine game (so same graphic style as duke3d), but then quake became such a success and full blown polygonal 3D graphics became the standard, then they shit canned the build engine game to do a new fangled 3D game, and that just took so long that by the time it was nearly done, it looked shit compared to what was on market, so they had to start all over or something like that. Duke3D just happened to hit a very turbulent period in terms of graphics hardware and what was considered baseline for a game at the time, duke3d was an enormous success and had become a huge franchise, so it couldn't just have been a build engine game, though I think fans would have loved it that way...
@RELapis
@RELapis 16 күн бұрын
I really hope at the very least, multiplayer + better mod capability are released, as that way the community can keep the game alive.
@tnsquidd
@tnsquidd 17 күн бұрын
I really hope we eventually get the colonies and interstellar updates. I've been holding off on buying the game untill colonies release, and interstellar is the other big feature I was excited about. I desperately hope development resumes in some form or another, because this is the game I have been most excited about by far since the announcement trailer Thank you for keeping us informed with a realistic overview of what we know, and for the cautious optimism
@therocinante3443
@therocinante3443 12 күн бұрын
I have the grim feeling there will be no more updates at all.
@grtninja
@grtninja 17 күн бұрын
Posted this to Bellular, but it fits here too: This shit with KSP 2 is a damn shame. It has all the bones now of a good game, once they fixed the wobbly rockets, but even that was like pulling teeth to get them to do it. And all the while Nate Simpson is saying how they can't put down the test builds of the game. There was no follow through, they acted like we would just wait forever for the game to get good. There's plenty of Indy games that do updates weekly and monthly, religiously, even while working on other projects. Intercept had 7 years and barely reached parity with the base game of its predecessor. Sure, it probably looked like a mountain of fixes but that's why you just need to start and release fixes, so people see you're doing something. weekly updates with 5 fixes would have been better than waiting months in between updates. I'm so sure Intercept is going to work super hard between now and June 28 to push out that last feature update. (sarcasm) Why the F would they bother when these devs know they're done in a few weeks, apathy level 9000 right there. Frankly, they should probably not include that they worked on KSP2 on their resume in their next interview, and Nate should probably find work in anything other than games for a while. His credibility is below zero now, good luck with that. I'm glad T2 pulled the plug, maybe now they can get a decent studio on this game.
@ts_vexx6883
@ts_vexx6883 17 күн бұрын
Even if the best case scenario is what we have and work will continue in some fashion, it will be in the hands of new people. To try to figure out what the previous team was doing and then continue development from there is going to be a mountain of a task. If the game isn't dead, we've likely just added 2+ years to the roadmap.
@ianwilson4286
@ianwilson4286 17 күн бұрын
Can you please do a video on KSP1 mods that brings most of the KSP2 promises to life of better.
@Amotaraso
@Amotaraso 17 күн бұрын
Great investigative work. Thank you 🙂
@tntgaming42069
@tntgaming42069 17 күн бұрын
thanks for the update!
@Azyraasr
@Azyraasr 17 күн бұрын
I sure do hope is doesn't get cancelled in 6 months after they start updating it again
@Phazon_Corrupted
@Phazon_Corrupted 17 күн бұрын
I smell a class action brewing.
@busted2623
@busted2623 17 күн бұрын
I know some class action lawyers
@I_am_nobody999
@I_am_nobody999 16 күн бұрын
You'll lose. The Early Access scheme is fairly damned clear as to what is expected of the publishers. If they are worried at all they will simply release a 1.0 with the most basic of basic functionality of what was promised and at that you're point your class action lawsuit gets thrown out of court.
@busted2623
@busted2623 16 күн бұрын
@@I_am_nobody999 Oh thanks for telling me
@tiagodagostini
@tiagodagostini 16 күн бұрын
The important thing is, and that I am speaking as a developer with 35 years of industry experience. They can solve and continue to improve KSP with 3 or 4 people alone. THey just need the correct people! Not the type of peopel they were using! They need people interested in the GEARS and that know how to make clockwork, not people interested/focused in the sprinkles and shiny things
@AlexSchendel
@AlexSchendel 17 күн бұрын
Really appreciate these updates on the developing situation, especially since T2 seemingly wants to keep everything quiet. As for the continued development in the meantime, since Intercept Games still has at least a month until they are officially laid off, it could be the devs at Intercept Games working hard to give us one last big update before they're gone 😭
@macke2879
@macke2879 17 күн бұрын
You and me have the exact same outlook on this whole situation. Things are definitively changing for the worse, but is it gonna kill the game? That's up in the air, or rather as you said, the vacuum.
@MeCooper
@MeCooper 11 күн бұрын
This whole thing sucks so much. I had actually stopped paying attention to Kerbal when Squad basically sold out but secretly held out hope... About a month ago I went to look up how things are and it went from _"Oh wow they're actually still doing it,... Just not very well apparently..."_ to _"... Ok so nevermind."_ in like a week lol
@deltatango5765
@deltatango5765 13 күн бұрын
T2's silence speaks volumes. If they had any intention of continuing KSP2 in any form whatsoever, then they would have given their fan base SOME official information by this time, to maintain some interest. The worst part of all of this is that they charged full price for a non-working game to increase their revenue before shutting it down. I've never seen a sleazier move.
@notmyname4790
@notmyname4790 17 күн бұрын
Colonies will be released on Halloween this year. That’s my prediction from an earlier live stream
@RAFMnBgaming
@RAFMnBgaming 17 күн бұрын
Only if Halloween comes in July.
@notmyname4790
@notmyname4790 17 күн бұрын
@@RAFMnBgaming spooky thought
@connycontainer9459
@connycontainer9459 16 күн бұрын
Any tips for the stock market as well ?
@odedantebi8086
@odedantebi8086 17 күн бұрын
Thanks for the video
@bakednerd
@bakednerd 17 күн бұрын
I bought this on the day of release, loaded it up once, it was so laggy, literally played it last week for the first time, went to the mun, found a thing! I was like ok, this works now, this is cool next day: this video. lol bruh! that's me, I've been living under a rock.
@ceesdiele9758
@ceesdiele9758 17 күн бұрын
Thankyou
@Khether0001
@Khether0001 17 күн бұрын
I'm a 3d modeler and writer, where should I go if I wanted to help create content for KSP 1? I sincerely bet KSP 1 could be the spiritual successor to KSP 2 (that's so weird!)
@RAFMnBgaming
@RAFMnBgaming 17 күн бұрын
The forums will have a modding section to check out.
@macrossMX
@macrossMX 16 күн бұрын
I hear that Dean Hall and the people at Rocketwerkz are open for any of the Intercept Games staff to join them. Also, there are rumors floating about of a space program game that they are working on.
@bruhmoment2312
@bruhmoment2312 17 күн бұрын
God i hope this video will not be as sad as i think it will, will update after watching
@ShadowZone
@ShadowZone 17 күн бұрын
When you have watched it, let me know what you expected and what you experienced for real. You made me curious.
@user-qp5sh7te9w
@user-qp5sh7te9w 17 күн бұрын
​@@ShadowZone well, idk if my feedback would be of any help but I just finished watching and well, first off you dropping all the news bits is actually very helpful. If it wasn't for you, I'd not have any idea about the ksp 2 discord and the other stuff. As for the video in its entirety, I'm a little worried for KSP2 cuz before launch this game would keep me up at night, I'd re-watch the launch trailer again and again and now for it to come to a dead end like this just feels defeating. But good job from you in relaying information and dumbing it for the likes of me, thankyou
@AnAardvark
@AnAardvark 17 күн бұрын
I honestly don't mind if multi-player is cancelled. I suspect that it is somewhat of a niche, and probably quite difficult to implement unless it is built in to the game's framework from day one.
@teaser6089
@teaser6089 17 күн бұрын
I would care, cause it's for me the only reason I would be buying KSP2 over KSP1...
@ET_AYY_LMAO
@ET_AYY_LMAO 17 күн бұрын
I wouldn't buy the game without multiplayer, I don't really care for interstellar, what they have showcased have been straight up scifi gobbledygook anyways, and the "colony" system looked boring and useless compared to the bases and settlements I made in KSP with just vanilla props. I loved building bases on Mun and Duna, I liked how they evolved, how I needed to make custom utility vehicles to assemble and move around modules, I liked making a home from home for exploration and science, send payloads of mini vtols to test etc, build "rail cannons" and send kerbals to orbit with a jet pack. The colony system looked straight up boring and something made to simplify basebuilding to the point where its just boring.
@jeepcj7dude
@jeepcj7dude 17 күн бұрын
Trying to stay positive. Its tough though !!!
@albert_vds
@albert_vds 17 күн бұрын
What no one is talking about: Intercept Games is basically Take-Two, they are a internal development studio. Well maybe no one is directly talking about it that way, but it does put it more in perspective. For instance if it was still Star Theory working on KSP2 then it would the chance of KSP2 being saved would be very slim. What I'm getting at is that Take-Two is making the game, meaning they might be more inclined to finish it because of sunken cost. To what degree it's going to be finished is still up in the air though.
@HalNordmann
@HalNordmann 17 күн бұрын
At the very least, we should probably get some of the parts that are already in-game in a WIP state
@KrazyKaiser
@KrazyKaiser 17 күн бұрын
This is absolutely crazy.
@dalechristopher3917
@dalechristopher3917 17 күн бұрын
So thankful for the flurry of official development on KSP1 near the end. It felt like they really put that game in a good place before all this KSP2 shit show. I only briefly bought KSP2 before almost immediately refunding my purchase when I saw what it was. At least there will always be good old KSP1.
@robelmurph
@robelmurph 14 күн бұрын
They are just going to do the bare minimum to get if working, cancel the road map, and push it to full release. Dont expect anything more than that.
@johnburr9463
@johnburr9463 17 күн бұрын
You are doing proper investigative analysis. Even when you say things I don't like to hear, I can't refute the logic based on what facts you can find.
@amrbasbous1113
@amrbasbous1113 17 күн бұрын
Hello!
@Intelligentmoron
@Intelligentmoron 17 күн бұрын
Nice pfp bro
@b6234
@b6234 17 күн бұрын
I worked in a game studio as engineer and usually you keep the engineer while the designer/artist get layed off. There is always a huge bottleneck in the programming/engineering side. aka bug fixing and features completion. but I have no idea about KSP2
@LEXX790
@LEXX790 17 күн бұрын
Broad multiplayer support never made much sense to me. The 2 ways I would do it is #1 "strand" style like death stranding but with surface bases or space stations that you can visit and option #2 would be like a mun mission but 1 player pilots the lander and the 2nd player is mission control and makes maneuver nodes.
@calluxdoaron1903
@calluxdoaron1903 17 күн бұрын
KSP has multiplayer mod where you can synchronize players in time, where "past" player can catch-up to "future" player and play together.
@paulcoates19701
@paulcoates19701 12 күн бұрын
They should make KSP open-source.
@constantexpected
@constantexpected 11 күн бұрын
It's happened too often.. Layoffs, dev changes.. "Everything is fine, nothing is stopping any time soon", etc, etc.. Then everything gets shutdown when the chaos dies down. The people saying everything is fine are the dog sitting on the chair in the burning kitchen. Screw it man, this is what shareholders do to games. It's NEVER BEEN DIFFERENT.
@JackTheMacaw
@JackTheMacaw 17 күн бұрын
Still amazed about the non-information.. As a Dev myself I feel for these guys.. 😢
@MrSaywutnow
@MrSaywutnow 11 күн бұрын
"That leaves interstellar exploration, additional star systems, resource management and multiplayer up in the air." ...or firmly in the grasp of the KSP Kraken.
@SirSmurfalot
@SirSmurfalot 14 күн бұрын
@shadowzone Ok, a correction here, and I have been seeing it a lot so it is not really your fault. 0:33 *They were not laid off last week.* A filing was made indicating a layoff will take place *in two months time* in accordance with state law. A key factor is that the company can always change its mind and not lay off the full 70 employees, as a matter of compliance companies will often file for the max headcount to cover their bases and have flexibility during their reorg. While it is not exactly good news, it is not _necessarily_ the nail in the coffin everyone is making it out to be.
@GrumpyPapaJim
@GrumpyPapaJim 16 күн бұрын
What scummy is they likely won’t deliver what is on steam and steam won’t do nothing about it
@SilverMKI
@SilverMKI 12 күн бұрын
I have apparently been living under a rock. Hope KSP can survive.
@maestro-zq8gu
@maestro-zq8gu 17 күн бұрын
Wondering if Blackrack will remove the paywall for his clouds on KSP1 now. Wishful thinking I know.
@Naunet7
@Naunet7 6 күн бұрын
I kinda hope a new studio takes over, as I don't have trust in the current studio going forward. Nate Simpson lied from the beginning, kept apologizing, kept making promises, and kept underdelivering. I really feel like the whole community was scammed, and they hoped for a simple cash grab, seeing how enthusiastic the community was. There were many warning signs, and many, including myself, ignored them in the hope of a great KSP 2. My only hope left is that another studio takes over. I've lost my faith in Nate Simpson and company.
@merinsan
@merinsan 17 күн бұрын
What is most likely is everyone has been told to not talk, while things wind down. They've likely been told they are handing things off, etc, but the team they are handing off too might just be for maintenance.
@SecularMentat
@SecularMentat 17 күн бұрын
I honestly think 'as a business model' this might have been better if they had released the games like they did with Breaking Ground. Sure, it'd expensive for us players. But it might have kept the corporate clowns invested long enough to get the game where it needed to be before they felt like they had squeezed enough profit from it.
@Quasar2007
@Quasar2007 17 күн бұрын
Appreciate the news, I really hope the game will survive.
@jip5889
@jip5889 12 күн бұрын
Just gives us that actually paid the early access the single player game with interstellar travel. Multiplayer was always something that does not work with KSP. Transit times make that just impossible.
@dreadtheomega
@dreadtheomega 17 күн бұрын
The Voyager aka Test branch was updated on the 4th of this month, asked on Reddit and Dakota confirmed it's an early tester branch, so the game is definitely still being worked on. We probably wont get multiplayer, but it seems like the rest of the roadmap is still being worked on.
@AtlasGaming4k
@AtlasGaming4k 15 күн бұрын
There is only 1 Kerbal! It’s alive and well!
@Sandman-cr6zn
@Sandman-cr6zn 17 күн бұрын
Imho the problem with KSP2 is that in the current state with such an ambitious roadmap further production seems expensive and time consuming to say the least. So for a publisher focused on cutting expenses it's not worth continuing development. That said they cannot afford cancelling the game for most sales went probably via Steam, and they would face refunds. So i suppose they will probably reorganize the development team with focus on bugfixes and colony content, than release v 1.0 without further features and depending on the sales put the rest of the roadmap in future dlcs. Hope I'm wrong though.
@DirkLarien
@DirkLarien 16 күн бұрын
Just contact Elon he wanted to buy the studio anyway for Mafia series. This is even closer. And i bet half of his workforce know what ksp is and how it rejuvenated interest in rocketry in youth.
@tabbycat6802
@tabbycat6802 17 күн бұрын
8:32 Häh? Dann ist es doch auch für den Kerbal einen halben Tag später wieder helle.
@ShadowZone
@ShadowZone 17 күн бұрын
Nicht beim Merkur, der immer dieselbe Seite der Sonne zeigt ;) Okay, wäre dann "hermeostationärer Orbit". Ich gebe mich geschlagen.
@SirSmurfalot
@SirSmurfalot 14 күн бұрын
7:27 Multiplayer is always something studios tend to _think_ people want far more than it is actually wanted by the players. It is a feature no one really asked for or cared about, it will not matter at all to me *at all* if it is completely removed from the development plan.
@SooMSooM.7460
@SooMSooM.7460 13 күн бұрын
Sorry but multiplayer was something many player where interested in ksp2 for. I would have loved to play ksp2 with my buddies!
@Maebbie
@Maebbie 17 күн бұрын
Based on the information provided in the KZbin video , it appears that Take-Two Interactive, the parent company of Private Division which is the publisher of Kerbal Space Program 2 (KSP2), has laid off 5% of its staff, including some from the Private Division team. This has raised concerns about the future development of KSP2. The video suggests that the layoffs may impact the development of KSP2, as the game has already faced several delays and the layoffs could further slow down the progress. However, the video also notes that the developers have stated that the layoffs will have a "minimal" impact on the game's development, implying that there is still hope for the game's continued progress . Given the uncertainty surrounding the layoffs and their potential impact on KSP2, it is difficult to provide a definitive answer on the game's future. The video does not offer any clear indication of whether the game's development will be significantly affected or if the project will ultimately be able to move forward as planned. The best that can be said is that there is still some hope for KSP2, but the situation remains uncertain and will likely depend on how the developers and publisher navigate the challenges posed by the layoffs.
@MS_Gardiner
@MS_Gardiner 17 күн бұрын
So my question is, does this fall under breach of contract verbal or otherwise between developers/producers and people who purchased the game in early access with the perceived promise of certain features and development of the game to be completed. If everyone demanded their money back, would it make T2 prefer to get rid of the IP and maybe sell it to a less crappy producer. I'm not trying to start a Hugh debate. I'm just honestly curious.
@kerosenedrinker5778
@kerosenedrinker5778 17 күн бұрын
On the bright side, KSP1 mods will probably be getting updated again. HabTech2 has an update on the way.
@jameshughes3014
@jameshughes3014 17 күн бұрын
I think it might be time to play ksp 1 again. At least for now.
@teaser6089
@teaser6089 17 күн бұрын
With mods you can literely make KSP1 look better than KSP2 and at least it has less bugs and better performance lol
@hugoandre96
@hugoandre96 17 күн бұрын
I have always understood that the state of the game for KSP2 is early access and not to hold it against the devs for the lack of content. After all, having to redesign systems from the ground up is difficult. However, now I'm worried about the state of the game.
@dosmastrify
@dosmastrify 15 күн бұрын
I guess one could look at it from the studio's point of view where the game's already spent twice as long in development as it was supposed to so they may have been looking to just cut their losses with the Early Access
@TheSandboxMaster
@TheSandboxMaster 17 күн бұрын
So sad that this has to happen. KSP2 did have lots of potential, it was on the right track and the devs were working hard on it. I hope that everything goes well for everyone affected by these layoffs.
@insearchofspacedabs506
@insearchofspacedabs506 17 күн бұрын
This is upsetting.. T2 never fails to disappoint me
@eternalmiasma5586
@eternalmiasma5586 7 күн бұрын
If a studio doesn’t do anything with an IP in a certain amount of years it should be mandatory to auction it off
@dosmastrify
@dosmastrify 15 күн бұрын
If the people aren't getting fired until June, wouldn't it make sense that they would keep working and keep updating? I think after June if we see the updates continue then that would be notable
@Caspero83
@Caspero83 15 күн бұрын
I said it before, IF worst case, I would be sad but from a cooperate side I do understand. They have not been able to deliver, that's it. Nate even said (not exact words) "I don't know if we should fix the kraken" I understand his comment, one of the fun aspects of the game is build around the flaws at least it was for me in KSP 1. Trying to get something crazy to space. But that is not the way, first you fix the game than you program in flaws. Maybe they could solve the kraken the same way Space engineers fixed Clang (Space engineers name for the same phenomena) for there new game engine developed for SE2. The fixed it with the latest version of Havok. I bet ( meaning, I do not know) it is the same thing with ghost physics. I hope Nate reads this and at least looks in to it.
@alexmortensen6901
@alexmortensen6901 17 күн бұрын
Its really tough because I know a lot of companies in tech or tech adjacent are majorly hurting in profits at the moment... Even in the aerospace realm, a lot of the interesting startups were dependent on big tech investments, and those have dried up. I'm just about to graduate as an Aerospace Engineer, and its crazy how little jobs there are in aerospace at the moment. That and all the job and inflation reports coming in are looking big bad. I guess what im saying is, its sad to see this happen, but also not entirely surprising. They've just bad lucked into a real bad time to be in charge of an ambitious project that's fallen overbudget and overdue.
@sdm6054
@sdm6054 16 күн бұрын
I took it off my wishlist as soon as I saw the beta sale price. I then laughed at everyone that bought it then complained endlessly. It was an obvious cash grab from day 1. A beta being sold at full AAA price that was completely non-functional. Oh, Cities:Skyline 2 is another perfect example.
@PsychoMuffinSDM
@PsychoMuffinSDM 17 күн бұрын
I gotta ask... what are the things on the speakers?
@ShadowZone
@ShadowZone 17 күн бұрын
On the left is a Kosmos Proxi, some mini robot building kit I got for Christmas a few years ago. It can do a few tricks but I really don't use it except as a backdrop. On the right is young Leia's toy droid from the Obi-Wan series. That was also a present, I cannot remember from whom or when. I didn't want to throw either away so... yeah, they're something like hood ornaments now.
@CosmicAggressor
@CosmicAggressor 17 күн бұрын
I am almost certain this anouncement has more or less trashed take 2's earnings, and since if they cancel the game they pretty much have to hand out refunds or never have anyone buy another one of their games things will be interesting.
@subject1196
@subject1196 17 күн бұрын
You assume KSP2 has a far larger playerbase than t actually does
@mastah39
@mastah39 17 күн бұрын
Nobody is gonna care in a week. And the KSP community will get around this too and keep playing if they continue development, even with its problem the only viable competition to KSP2 is still KSP1, most other games in the genre struggling to offer anything that makes them more interesting than KSP. There's no other alternative, that's why it hurts to see KSP2 in development hell.
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