Upscaling Face-Off: PS5 Pro PSSR vs PC DLSS/FSR 3.1 in Ratchet and Clank Rift Apart

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Digital Foundry

Digital Foundry

Күн бұрын

Пікірлер: 2 400
@desmond3245
@desmond3245 Ай бұрын
UE5 game devs seeing PSSR results: now we can lower the base resolution further to 480p and upscale it to 4K.
@justfun5479
@justfun5479 Ай бұрын
😂😂😂
@robertlawrence9000
@robertlawrence9000 Ай бұрын
💀
@tangiblemammal5273
@tangiblemammal5273 Ай бұрын
720p should be the lowest and work their way up for ue5 if its open world.
@Sideways_Singh
@Sideways_Singh Ай бұрын
I dont think the base console is getting PSSR only the PRO
@sanji663
@sanji663 Ай бұрын
@@tangiblemammal5273 1080*
@Chasm9
@Chasm9 Ай бұрын
For a first iteration that consumers will have access to this is an impressive showing for PSSR. No other upscaler looked this good on launch. This means they are doing the basic things right.
@drasyte7017
@drasyte7017 Ай бұрын
XESS was looking really good at launch aswell
@gothpunkboy89
@gothpunkboy89 Ай бұрын
@@drasyte7017 For the games it could run on. There was a lot of issues with Intel GPUs at launch.
@Reason4Termination
@Reason4Termination Ай бұрын
That is the peak of it. Won't get any better. AMD sucks ass
@drasyte7017
@drasyte7017 Ай бұрын
@@gothpunkboy89 yeah but the issues was drivers and gpus, the upscaling tech was really good
@leonfrancis3418
@leonfrancis3418 Ай бұрын
This is as good as it gets for this version of PSSR on PS5 Pro, so I would hope it launches well.
@Alexand3ry
@Alexand3ry Ай бұрын
One factor not mentioned here is that Ratchet & Clank was almost certainly a core part of the training data for PSSR. We've heard from devs that PSSR was tweaked over the last year or so to perform better on the games being prepared for the Pro launch. PSSR has made an impressive start in the games it was trained on: it will be interesting to see how that extrapolates into third party games converted later.
@reelroyalevizion800
@reelroyalevizion800 Ай бұрын
It’s had an update since the Pro’s announcement so it’ll be even better on launch day. With nearly 3 weeks to go it may receive another update.
@djpep94
@djpep94 Ай бұрын
Really fascinating point I look forward to see how well this is implemented in 3rd party titles
@venix6473
@venix6473 Ай бұрын
​@@djpep94It's already implemented in Drago Dogma and according to Oliver the results are great
@Alexand3ry
@Alexand3ry Ай бұрын
@@venix6473 Encouraging! That was a game that needed it, too
@alvinamana1459
@alvinamana1459 Ай бұрын
It won't work on them those games have to be remade in order for them to use it which means you gotta rebuy all those games again
@youuuuuuuuuuutube
@youuuuuuuuuuutube Ай бұрын
Excellent comparisons! Seems like for now: DLSS3 > PSSR > XeSS >> FSR3. Considering this is the 1st iteration of PSSR, it's extremely impressive!!
@HydraCFW
@HydraCFW Ай бұрын
More like XESS = PSSR
@Dark-qx8rk
@Dark-qx8rk Ай бұрын
@@HydraCFW PSSR looks better than XeSS as can be seen @15:37. PSSR is definitely going to give DLSS a run for it's money.
@BroHazeman
@BroHazeman Ай бұрын
Yup, I'm Nintendo fans and I think $700 PS5 Pro is worth it
@bnl-v6j
@bnl-v6j Ай бұрын
Sony bringt Gaming immer ein Stück nach vorne ❤
@lutzchen9887
@lutzchen9887 Ай бұрын
​@@Dark-qx8rkkeep in mind that XeSS 1.3 Quality is the same scaling factor as DLSS/FSR Balanced so it's apples to oranges to a certain degree.
@MrInuhanyou123
@MrInuhanyou123 Ай бұрын
Really impressive considering it's PSSRs debut. They have said they will be improving and updating the technology as time goes on too and so there is a lot of leeway in how the games will improve
@GURSIMRAN-PSN
@GURSIMRAN-PSN Ай бұрын
they can update by sending us software updates??
@MrInuhanyou123
@MrInuhanyou123 Ай бұрын
@@GURSIMRAN-PSN yes but the devs have to update the games. DF has talked about it. Its not just sony doing this. the devs themselves have access to PSSR and can make their own improvements to the training algorithm for individual games
@arekb5951
@arekb5951 Ай бұрын
I like how Sony made better upscaler using AMD hardware than AMD did using their own stuff. AMD's stubbornness to put proper AI accelerators in their GPUs doesn't make any sense and it's only bad for their company's image.
@MrInuhanyou123
@MrInuhanyou123 Ай бұрын
@@arekb5951 well, they wanted to save money for years by using a temporal version. Same with not jumping on RT till later. Sony was probably side eyeing them early on and that's why they started working on their own upscaling solution
@yancgc5098
@yancgc5098 Ай бұрын
Can’t wait for games to come out even more unoptimized and utilize PSSR 720p upscaled to 4K just to get decent performance
@Arcona
@Arcona Ай бұрын
Looks good. I just find it funny that AMD is taking so long at doing their own ML upscaler for Radeon GPUs that Sony has gone and done it themselves, and it's good.
@kaptenteo
@kaptenteo Ай бұрын
It's impressive how the first release of PSSR seems to be significantly better than the *third* iteration of FSR.
@bladebk5537
@bladebk5537 Ай бұрын
Maybe because FSR is a software non AI solution and PSSR was developed with the lessons from FSR, it’s on par with XeSS
@ThwipThwipBoom
@ThwipThwipBoom Ай бұрын
Mark Cerny is a skilled professional with decades of experience building hardware and software for gaming. Never underestimate him and his team.
@bladebk5537
@bladebk5537 Ай бұрын
@@ThwipThwipBoom indeed he should get some actual next gen projects to work on and not mediocre mid gen updates.
@kaptenteo
@kaptenteo Ай бұрын
@@ThwipThwipBoom Sure, they have good people working on it, but it's not like AMD is new to the market, either. It's impressive, like I said.
@ThwipThwipBoom
@ThwipThwipBoom Ай бұрын
@@bladebk5537 I imagine the PS6 will likely be the final generation he will work on as he is currently 60.
@nightowl3582
@nightowl3582 Ай бұрын
Seems to be holding its own against DLSS in its first iteration. No reason to use FSR going forward on PS5 Pro enhanced titles.
@christonchev9762
@christonchev9762 Ай бұрын
tho most of the PS5 users won't buy a PS5 Pro so they have to deal with FSR
@wanshurst2416
@wanshurst2416 Ай бұрын
i think games HAVE TO use PSSR in order to get the "ps5pro enhanced badge"
@weaverquest
@weaverquest Ай бұрын
Also no reason to use any other upscaling method in general like TSR or TAAU. It's going to be great for titles like Final Fantasy 7 Rebirth where the game's own anti-aliasing and upscaling solution looks pretty bad. Honestly one of the best things about these machine learning based upscaling solutions is that they are replacing TAA as the anti-aliasing solution which added a lot of blur to games.
@ElectroMikeify
@ElectroMikeify Ай бұрын
Unless you need frame gen
@sergeesteves
@sergeesteves Ай бұрын
The DLSS remains well above, and for the FSR, this test has many caveats. But above all, it only concerns one PlayStation game. And that's where I'm going with this. Video game studios are pragmatic and choose technologies that allow them to reach the greatest number of players. DLSS (nvida specific) and FSR (no hardware specific) are compatible with multiple platforms, including PC and Xbox consoles (fsr). We already know that the adoption of the PS5 pro will be very low, so this will dissuade developers from investing time and resources in technology compatible with very few hardware. Additionally, developers don't always optimize for dlss or fsr, which have a wide range of compatible hardware, it's not like developers have unlimited resources. Why would he do it for a technology that is even less used than the last two ? The DLSS remains well above in terms of quality with a great experience and the FSR continues to make great progress, the PSSR, a freshly new sampling technology, we haven't seen anything really concrete apart from Sony's marketing videos which must be taken with a grain of salt. I really don't see how the PSSR is going to be able to infiltrate all of this!
@blessedred
@blessedred Ай бұрын
Well done, Alex. This video does a good job highlighting the strengths and weaknesses of PSSR. It being an upgrade in almost every aspect vs FSR is very good. I'd like to see how it compares to XeSS or TSR more once we see it in more games. I wonder who will win out of that bunch of upscalers.
@chasethechosenone8478
@chasethechosenone8478 Ай бұрын
Obviously pssr is behind dlss not everyone but sometimes so that should tell you that its second best
@chasethechosenone8478
@chasethechosenone8478 Ай бұрын
@@Jean_Christhian I agree
@riceeater79
@riceeater79 Ай бұрын
Yes and no. He used what I see as the worst implementation of PSSR we've seen so far. What Alex sucessfully showed us was how much better DLSS is in THIS specific game...NOT PSSR's measurement vs DLSS. We have better more demanding games for both PC and console that would have been better for this test like Hogwarts or Dragons Dogma 2
@215Roach973
@215Roach973 Ай бұрын
@@riceeater79 PSSR is not better than DLSS in any iteration and I doubt it ever will be. May come close with the PS6, but DLSS will always have the advantage
@bluack123
@bluack123 Ай бұрын
​@@riceeater79R&C is more demanding than both of those games on PC lol I know because I have played all of them and I can tell you right now that R&C is harder to run than all of those games. This has nothing to do with anything though when we are doing an image quality comparison how demanding the game is, is irrelevant to that.
@pluggedingaming8169
@pluggedingaming8169 Ай бұрын
I find high temporal stability to be much more pleasing to the eye than artefact riddled high pixel density.
@ReachTea
@ReachTea Ай бұрын
The FSR fizzle is so bad 💀
@eriuz
@eriuz Ай бұрын
pssr is FSR4
@wanshurst2416
@wanshurst2416 Ай бұрын
when you don't zoom in 300 % and play the game normally you probably don't even see/recognize it. fsr always has a problem with fizzle around your playermodels for example BUT when i play the game i don't even see it. you have to actively concentrate and look at edges to be able to see it. you basically have to want to see it....
@chasethechosenone8478
@chasethechosenone8478 Ай бұрын
@@eriuzpssr is a million times better
@colossusrageblack
@colossusrageblack Ай бұрын
It's poo poo. I switched back to Nvidia because of it.
@dripfoe_3307
@dripfoe_3307 Ай бұрын
​@@wanshurst2416 True but this video is centered around pointing out the differences.
@metacob
@metacob Ай бұрын
I remember being pretty excited about upscaling in the beginning. The comparison videos all looked pretty impressive. Then I played a new game and thought "Wait, why does this look like it has bad compression artifacts? I'm not playing remotely!" I would describe the whole look as "last-gen, for a generation that never existed". It's a step back.
@TrevKen
@TrevKen Ай бұрын
Exactly, its a crutch for developers, rather than addressing technical debt and optimisation. It's required in EA WRC even though it doesn't use ray tracing. I hate that the tech industry is focusing on these crutches, rather than real advances in visual fidelity.
@AnonNA-qv9eo
@AnonNA-qv9eo Ай бұрын
Is this just in general or have you tried PSSR on pro?
@terrachad24
@terrachad24 Ай бұрын
i always hated how fsr looked on ps5 hopefully they can replace every instance of it with pssr this would be a gamechanger
@brunomiiguel
@brunomiiguel Ай бұрын
For what is essentially a 1.0 version this is pretty good. Surely they will update it over time
@randyrrs7028
@randyrrs7028 Ай бұрын
Yes i can imagine the PS6 will have PSSR 2.0 + frame gen equivalent
@MrInuhanyou123
@MrInuhanyou123 Ай бұрын
They have said they will
@systemx6603
@systemx6603 Ай бұрын
Considering this type of scaling has been out there for years it's kind of ridiculous to be impressed by a "1.0 version", this stuff isn't new, it would have been a total joke if it wasn't any good.
@MrInuhanyou123
@MrInuhanyou123 Ай бұрын
@@systemx6603 that's nonsense. Algorithms like this are trained on information in the exact same way as things like DLSS and XeSS. So just as those have made improvements in the years since their debut PSSR also will. The impressive thing is that because it's starting at a good point it will become even better with time. The argument from detractors for PSSR before it was shown off was that it would suck because DLSS had years to improve and tons of investment. And now that it's shown to be in a good spot at the start although with room for improvement suddenly the argument is that it doesn't matter? It's just a bad faith agenda based argument
@systemx6603
@systemx6603 Ай бұрын
@@MrInuhanyou123 You people are such simps, the point is these billion dollar corporations DID have years to work on this stuff at this point, it's not impressive that it's half decent, this is the bare minimum.
@BeersYourFriend
@BeersYourFriend Ай бұрын
PSSR is better than FSR. Got it.
@imeverywhereandnowhere56
@imeverywhereandnowhere56 Ай бұрын
Its actually the same thing. They just renamed it for playstation. Its AMD tech.
@evilzinabyssranger5695
@evilzinabyssranger5695 Ай бұрын
@@imeverywhereandnowhere56 I believe that pssr is the equivalent of fsr 4.0 or 3.5 AT LEAST. cause it runs on a RDNA 3.5 which i believe use raster from rdna 3 and ray tracing and fsr from rdna 4
@wombat7961
@wombat7961 Ай бұрын
How much better is Returnal or Deathloop that all I need to know
@Game2blame321
@Game2blame321 Ай бұрын
@@imeverywhereandnowhere56 One think you have in mind is, that Sony is leading in terms of upscaling in terms of TVs. Sony in general is able to produce high quality content coming from movie business. So maybe they are on a different level and will be nr1. in the next years.
@Emucratic
@Emucratic Ай бұрын
I love the fact that PSSR can reconstruct checkerboard images properly. This is a big deal for so many games that were designed with that rendering technique in mind.
@BryPs5
@BryPs5 Ай бұрын
Re7 biohazard would benefit off this hugely in my opinion that game looks great on ps4/5 but it has its flaws that are by design that exist because it’s a psvr title also and the checkboarding in that game on bugs moving and character models can break immersion a bit too much but such a great game if the pssr would fix that that would be insane I doubt it would work like that though have to see it to believe it
@Manupaya24
@Manupaya24 Ай бұрын
I regret you guys are not calling it "pisser" anymore :(
@Unprotected1232
@Unprotected1232 Ай бұрын
It's still piss'r in my heart.
@Chasm9
@Chasm9 Ай бұрын
because they are not 9 years old
@monsieurlazer48
@monsieurlazer48 Ай бұрын
This is a 'formal' video, whereas the DF weeklies are like a podcast-style shooting the breeze, with chosen topics so a bit more informal.
@MrKnaives
@MrKnaives Ай бұрын
They can't do that in a video. It's unprofessional, but they can call it that in the podcast.
@amnril
@amnril Ай бұрын
Because PSSR it’s no longer seen as a joke, PSSR is pretty impressive, as is the PS5 PRO that is looking more and more like a decent mid Gen refresh.
@slainredd4339
@slainredd4339 Ай бұрын
Better image quality then FSR is a game changer because it’s essentially going to look better than graphics mode on base PS5
@Dezzyyx
@Dezzyyx Ай бұрын
as someone who prefers quality mode that is definitely what i want the Pro to do
@xtr.7662
@xtr.7662 Ай бұрын
No only if the graphics mode use taa or have a similar res to the performance mode otherwise no
@iurigrang
@iurigrang Ай бұрын
@@xtr.7662 Pretty much all graphics modes of all ps5 games use a TAA solution of some kind?
@TheT0nedude
@TheT0nedude Ай бұрын
Only if it's implemented in appropriate software.
@TheDiabloZero
@TheDiabloZero Ай бұрын
FSR is definitely the worst, DLSS is clearly the best, and PSSR is a bit below DLSS.Considering that it is a relatively new technology it is not bad at all, it just needs time to improve.We are seeing that these upscaling technologies will be present for a long time in the future of gaming.
@manoftherainshorts9075
@manoftherainshorts9075 Ай бұрын
I'd say it's significantly below
@DanKaschel
@DanKaschel Ай бұрын
"a bit below" is pretty generous to PSSR but I generally agree. The most important thing is that PSSR is completely acceptable which for me was not the case for FSR.
@christonchev9762
@christonchev9762 Ай бұрын
question is if X game uses PSSR to reach 60 fps on consoles what will be thefps on PC when there is no PSSR on PC and we use DLCC/FSR
@reelroyalevizion800
@reelroyalevizion800 Ай бұрын
They don’t have the system…. Off of capture video? “It’s a bit too early to…” then why do it?
@Angel-Azrael
@Angel-Azrael Ай бұрын
PSSR is no match for DLSS and will never be, at least on PS5 Pro. It's hardware based upscaling.
@riosfel95
@riosfel95 Ай бұрын
Because we have you guys. Developers and game companies are being held to higher quality standards for games, which is a phenomenal thing going forward in gaming. Thank you!
@SOTVT
@SOTVT Ай бұрын
Just keep in mind that it took around 6 years for DLSS to be where it's at now. It's still early days and the pro isn't even out, yet. I'm pretty sure PSSR is going to evolve over time and it already looks miles better than FSR.
@animationmann
@animationmann Ай бұрын
The Quality of Digital Foundry is Impressive regarding the Comparsion thank you for the efforts.
@SophieJjishuaa
@SophieJjishuaa Ай бұрын
ai-videoupscale AI fixes this (AI Video Upscaling (to 4K)). PS5 Pro vs PC Upscaling
@Gribbous
@Gribbous Ай бұрын
Really impressive. Especially for a 1st Gen product.
@KainSwiss
@KainSwiss Ай бұрын
This is better than I initially thought. Great comparison and attention to detail
@robertcarr4172
@robertcarr4172 Ай бұрын
Still cannot believe how stunning R&C is. Looks like a movie you can control
@ThwipThwipBoom
@ThwipThwipBoom Ай бұрын
It's a very gorgeous game and is super fun to play. Wish Insomniac would've worked on another R&C game over Spider-Man 2 or Wolverine personally.
@peterGchaves
@peterGchaves Ай бұрын
Huge Ratchet and Clank fan here!! 👋 Been loving Insomniac since the first one on PS2. Not entirely surprised to see them being seen as one of the best studios in the business right now, they came a long way with solid work. I'm also a bit sad the spotlight for them now it's Spider-Man and Wolverine games, but they earned it. Anyway, the leaks from months ago showed this last Ratchet and Clank game performed very well financially, and they have another one planned for around 2029.
@JFinns
@JFinns Ай бұрын
Yes it looks gorgeous and runs great, but does this with small corridor like maps similar to Doom Eternal.
@BryceCzirr-jz7ju
@BryceCzirr-jz7ju Ай бұрын
Yeah, that PC game is great.
@majimbo480
@majimbo480 Ай бұрын
On god, the smooth transitions between worlds blow me off my seat.
@CaptJackSwallows
@CaptJackSwallows Ай бұрын
Thumbs up for the command and conquer music in the background 🤘
@Avalanche8181
@Avalanche8181 Ай бұрын
PSSR is a game changer for PlayStation users. Can't wait for my pro
@drunkhusband6257
@drunkhusband6257 Ай бұрын
Man up, sell your playstation and get a pc
@drunkhusband6257
@drunkhusband6257 Ай бұрын
@@Layla-p2h Everything is wrong with consoles. Fighting to get 60fps in most games, some only getting 30. Worse graphic fidelity, more expensive games. Hit or miss backward compatibility, lack of upgradeability, can never go above 120 fps ever.....etc
@drunkhusband6257
@drunkhusband6257 Ай бұрын
@@Layla-p2h Except a lot of games don't get 60fps, all the more demanding titles are still 30 unless you want the game to look like doodoo.
@05Upper
@05Upper Ай бұрын
Warframe will have support for PSSR on PS5 Pro launch, would be interesting to see all technologies compared on a fast paced game
@Luke973T
@Luke973T Ай бұрын
Nice. Can't wait to see the update for that game. I hope that dying light 2 and returnal gets it as well.
@2UNIEK
@2UNIEK Ай бұрын
Interesting that'd even be necessary considering that game can run well on a potato.
@Luke973T
@Luke973T Ай бұрын
@2UNIEK necessary is irrelevant. If they can make the game look cleaner and improve it then it's a win. Necessary or not.
@2UNIEK
@2UNIEK Ай бұрын
@Luke973T Cleaner than what? It's not a demanding game in the slightest. It's over a decade old and optimized to run on even phones.
@Luke973T
@Luke973T Ай бұрын
@2UNIEK cleaner than it is on base ps5. Witcher 3 runs on a switch. Your argument doesn't make since. My eyes work just fine and its cleaner on my pc than it is on my ps5. Obviously if they are adding pssr then they see a benefit.
@funcioguerra9998
@funcioguerra9998 Ай бұрын
I see many scholars comparing this with dlss when the dlss is more than 4 years old and my question is does anyone remember what the dlss was like when it just came out the pssr is new technology that will be optimized even more over time.
@eruannster
@eruannster Ай бұрын
Very impressive and interesting stuff. I didn't expect PSSR to be immediately better than DLSS, but it looks about 80-90% as good (depending on the situation) which is pretty great for a first version. And it's a huge improvement on FSR, which is way worse and is a lot worse in games with lower internal resolutions (those games running at like 720p or 892p and upscaling to 4K w/ FSR this generation look like absolute ass).
@yasminesteinbauer8565
@yasminesteinbauer8565 Ай бұрын
Well, it's now well known how to do this. Intel also did it very well right from the start.
@DanKaschel
@DanKaschel Ай бұрын
​@@yasminesteinbauer8565I found XeSS significantly less convincing
@yasminesteinbauer8565
@yasminesteinbauer8565 Ай бұрын
@@DanKaschel I am talking about the XMX version. The DP4a version is of course not as good.
@DanKaschel
@DanKaschel Ай бұрын
@@yasminesteinbauer8565 as was I
@scoty3434
@scoty3434 Ай бұрын
DLSS is accelerated by software and PSSR Is accelerated by hardware, what i Saw there Is the PSSR tech from Sony Is better than FSR 3 with visual image and in some point PSSR manage to surpass DLSS at max settings in some áreas but is more unstable and that is impresive by this new Sony tech , is just a bit below of DLSS nothing more and this is just the beggining of the Sony s tech here, nvidia DLSS at first and Sony PSSR on second place , not Bad for a Sony tech from the beggining with the PS6 ahead in 4 more years , PSSR Is GONNA improve a Lot
@pluggedingaming8169
@pluggedingaming8169 Ай бұрын
Having Pisser launch in such a decent state hopefully bodes well 🤞
@denisruskin348
@denisruskin348 Ай бұрын
The era or FSR is hopefully finally gone, well, at least on the Pro model. Quite insane for a 1.0 version. No one was expecting it to beat DLSS but it isn´t that far and that software has years of advantage on the field. Well done, Sony.
@vicveco
@vicveco Ай бұрын
Why do Sony fanboys think Sony achieved this alone? They used all the experience from AMD with FSR. I think software-based upscaling hit its limit, so now FSR4 will be hardware-based. It's not going anywhere, as you say.
@dialmightyspartangod6717
@dialmightyspartangod6717 Ай бұрын
@@vicvecoyou know Sony TVs have had upscaling solutions for like 15 years right for image reconstruction at lower resolution right? Edit: when it comes to gaming Sony has been doing image processing solutions since PlayStation 2. Example: Grand Theft Auto: San Andreas
@kenziemac130
@kenziemac130 Ай бұрын
Still using FSR 3 as a RTX 3080 owner desperate for frame gen... 😢
@denisruskin348
@denisruskin348 Ай бұрын
@@vicveco I haven't owned a Sony console for years. All am saying is they codeveloped a software that is just great from day 1. FSR4 is still not here and you can't predict the future, Radeon owner.
@alexandrebelair4360
@alexandrebelair4360 Ай бұрын
@@dialmightyspartangod6717 GTA wasn't made by SOny.
@eljay9253
@eljay9253 26 күн бұрын
Alex is the GOAT regarding image quality. Making complex, divisive, subject matter crystal clear, even for dummies
@fenixa2z936
@fenixa2z936 Ай бұрын
Disocclusion fizzle: exists Me: Oh, I thought it was supposed to look like that. 😅
@Dezzyyx
@Dezzyyx Ай бұрын
same but i still thought it looked really bad and was weird for new gen games to look like that...
@happybuggy1582
@happybuggy1582 Ай бұрын
@@fenixa2z936 it’s just shimmer. But in DF term or whatever so they sound professional
@zhazhahou
@zhazhahou Ай бұрын
This video is fantastic for me, really enjoy to learn the insights of upscaling technologies
@vulcan4d
@vulcan4d Ай бұрын
PSSR is closer to DLSS than it is to FSR. This is a huge win and if a GPU had PSSR I would glady take it over a Nvidia card.
@CsanadiPeter85
@CsanadiPeter85 Ай бұрын
bro. PSSR=FSR4 :)
@fawneight7108
@fawneight7108 27 күн бұрын
@@CsanadiPeter85 FSR isn’t magic. This uses dedicated hardware.
@CsanadiPeter85
@CsanadiPeter85 27 күн бұрын
@@fawneight7108 yes. just like fsr4 will now use dedicated hardware. fsr3 is already limited compared to older versions.
@4IndieForever
@4IndieForever Ай бұрын
I like clank's little robot arm comes out to wave his hand at the crowd a lot!
@Game2blame321
@Game2blame321 Ай бұрын
Digital Foundry please make a comparison with a PC on the same price level with different games that are PS5 Pro enhanced. Would be very interesting and usefull!
@dreamcorridor
@dreamcorridor Ай бұрын
PSSR holds up pretty good as a first generation iteration.
@Rez441
@Rez441 Ай бұрын
Ooh, PSSR looks pretty damn good!
@3KPK3
@3KPK3 Ай бұрын
DLSS always reigns supreme, but PSSR is doing a good job though. AMD need to take notes.
@E-087
@E-087 Ай бұрын
It's FSR with some tweaks? Isn't it?
@MichaelStanton
@MichaelStanton Ай бұрын
@@E-087 The rumor is that’s the next version of FSR on the 8000 series
@garyvan4084
@garyvan4084 Ай бұрын
​@@MichaelStantonis it? My understanding is Sony did the engineering since they couldn't wait on AMD.
@captainthunderbolt7541
@captainthunderbolt7541 Ай бұрын
What is performance like tho?
@lupintheiii3055
@lupintheiii3055 Ай бұрын
That's made by AMD so I don't know why they should take notes...
@mkd6207
@mkd6207 Ай бұрын
Remember that dlss require good manual implementation and its sony first party title with engine made for ps5. In multiplatform games results can be even better for DLSS and nobody use dynamic resolution on PC
@Ron-F
@Ron-F Ай бұрын
Although those differences are easy to spot in a video such as this, I hardly find anything odd when playing a game with FSR 3. It seems that graphic nerds are the equivalent of wine connoisseurs that find great value in small things nobody can feel without being guided.
@sabakunovedo
@sabakunovedo Ай бұрын
PSSR is a game-changing addition for PS hardware. Awesome stuff. 🔥🔥🔥
@antwango
@antwango Ай бұрын
a reason why sony is proud to call it pisser! they were proud enough to put their name on it and endorse it going forward
@vgnvideogameninja2930
@vgnvideogameninja2930 Ай бұрын
@@antwango Well DickLeSS already has its name, so Sony had to call the AI upscaling for PlayStation, something...
@jerchongkong5387
@jerchongkong5387 Ай бұрын
The huge problem here is that with these upscalers developers will do a worse job optimizing games, giving mediocre results by brute force, without any benefit in the end.
@SebbS82
@SebbS82 Ай бұрын
Wow, Sony uses what NVIDIA invented years ago and PC gamer uses since years. The future are AI techniques for gaming. Of course, Sony has to do this now.
@jesseshaver2262
@jesseshaver2262 Ай бұрын
Honestly seems like the best way to play ratchet on the pro will be fidelity mode unlocked
@kirby21-xz4rx
@kirby21-xz4rx Ай бұрын
I thought that is for 30fps why not the performance mode 60?
@jesseshaver2262
@jesseshaver2262 Ай бұрын
@@kirby21-xz4rx you can unlock both of those modes. The 30 should hit 60 on pro, and the performance mode should hit 120 on pro
@kirby21-xz4rx
@kirby21-xz4rx Ай бұрын
@@jesseshaver2262 gotcha thanks for clarifying 😀👍
@TheMrRadish
@TheMrRadish Ай бұрын
I dont like how comparasions like this focus on static images. We see games in motion for 99% of time, so it would be a lot more helpful to compare slowed down footage when camera panning.
@iurigrang
@iurigrang Ай бұрын
That's probably a lot harder to match when they had to capture the PS5 pros footage based on notes, and not while looking at the captures they have. I hope they do camera motion comparisons when they get their hands on the pro
@HappyHubris
@HappyHubris Ай бұрын
Excellent content! Your attention to detail is impressive. It's great to see technology (selectively) move forward.
@pixelverdicts
@pixelverdicts Ай бұрын
I didn't understand the part on why are we changing 4k DLSS ' s internal resolution for comparisons in different scenarios? Once it's 1200p, then 1500p and then 1700p? Doesn't that lead to bias?
@cristi8183
@cristi8183 Ай бұрын
PSSR is an awesome feature added to PS5 Pro! 🤘🏻
@ThwipThwipBoom
@ThwipThwipBoom Ай бұрын
This is just the foundation being laid for it on the PS5 Pro. The PS6 will have a full proper version of PSSR included in it. I can't wait to see what games developed for the PS6 will look like thanks to PSSR.
@alexandrebelair4360
@alexandrebelair4360 Ай бұрын
@@ThwipThwipBoom This is a full version of PSSR tho.
@Zaaasszzssaas
@Zaaasszzssaas Ай бұрын
@@ThwipThwipBoomGotta love that copium. You can clearly see how the PSSR is working right now.
@RandomGamingMoments925
@RandomGamingMoments925 Ай бұрын
​@@ThwipThwipBoom..and the PS6 Pro will have an even better upscaler and better path tracing. In other news, water is wet.
@1stoptech
@1stoptech Ай бұрын
​@@ThwipThwipBoomPS6 is going to be great but these things don't have separate . It's either is DLSS , PSSR or it isn't 😂😂😂. Theres only 1 version of each upscaller
@jmtradbr
@jmtradbr Ай бұрын
FSR being able to work in super old hardware also makes it very limited in his quality. I hope the rumor that FSR 4 is going to be AI based makes the quality much better.
@froggydarren
@froggydarren Ай бұрын
This is basically FSR4 🤷
@kirby21-xz4rx
@kirby21-xz4rx Ай бұрын
​@@froggydarrenno it's ABSOLUTELY not. Sony spent years developing PSSR Not AND
@froggydarren
@froggydarren Ай бұрын
@@kirby21-xz4rx sony worked with AMD on it 🤦 they confirmed it themselfs, sony and AMD have a technical relationship as well as a business one and they would have to work with AMD to implement the tech anyways and no dout they have helped in the development of AMDs own AI hardware tech
@Dezzyyx
@Dezzyyx Ай бұрын
@@froggydarren so we might get something like this from AMD on PC too?
@froggydarren
@froggydarren Ай бұрын
@@Dezzyyx well seeing as the ps5 pro is using AMD tech that's not yet available in the pc space it's only a matter of time before the red team has there own AI solution
@Hopkins955
@Hopkins955 Ай бұрын
At 12:23 I vastly prefer the image on the far right as the wood material is much more detailed.
@AnthonyTripoli
@AnthonyTripoli Ай бұрын
The developers turning off sharpening on the PSSR version (vs FSR) also plays a role in how the final images compare
@Philosopheraptor
@Philosopheraptor Ай бұрын
To be honest, at 16:53, I prefer the softer look of PSSR over DLSS which seems to have more stair-stepping artifacts.
@theoathman8188
@theoathman8188 Ай бұрын
Optimization in 2024: Upscale from 720p to 4K + Frame generation from 30 to 60. Optimization in 2014: Finetune engine for performance + handpick art-style to output a crisp image.
@maximefraisier1010
@maximefraisier1010 Ай бұрын
Game nowadays look incredibly better than 10 years ago, sorry mate, your wrong
@UnluckyCarousel
@UnluckyCarousel Ай бұрын
You just have not been alive 2014. There’s always been bullshit
@goodjoejoe
@goodjoejoe Ай бұрын
Unoptimized games released in 2014: Far Cry 4 Evil Within Watch Dogs AC Unity Halo MCC Lord of the Fallen Dark Souls 2(Technically not broken but was stripped of a major gameplay element) and probably more...
@carny15
@carny15 Ай бұрын
God damn, that was a sad era for PC ports. Starting all the way back in the mid 00's, all the way to, what, 2018-19? I can't remember what console to PC port broke the curse. Not saying we dont get shitty ports now, but the ratio is not so bad anymore.
@GraveUypo
@GraveUypo Ай бұрын
@@maximefraisier1010 ohhh you don't say? games with access to hardware 10 times as powerful have better graphics? who'd have thunk! they still have worse image quality.
@jonathanhayhurst3928
@jonathanhayhurst3928 Ай бұрын
I know it sounds silly, but the confetti just looks infinitely better with PSSR
@drizzydragon
@drizzydragon Ай бұрын
If PSSR is this good at its infancy I’m stoked. DLSS was as good a launch with upgrades over time.
@Dempig
@Dempig Ай бұрын
DLSS 1.0 was really bad
@x0Fang0x
@x0Fang0x Ай бұрын
mate dlss 1.0 was horrible.
@theprof.4409
@theprof.4409 Ай бұрын
11:09 I don’t think that’s just motion blur. It looks like an intentional smear frame to make it look more like an animated movie.
@mattevanst4967
@mattevanst4967 Ай бұрын
Awesome stuff, been waiting for a comparison between latest FSR, PSSR and DLSS ever since the Pro reveal. Always fascinating to see the differences, pros & cons. Thanks Alex!
@shyff2188
@shyff2188 Ай бұрын
Read that « awesome stuff » in Rich voice
@riceeater79
@riceeater79 Ай бұрын
Other than Alex picking the worst implementation of PSSR we'veseen so far I guess. You may have forgot but DF themselves already showed the BASE PS5 quality mode looks superior to THIS specific PSSR implementation on RnC. Note, NONE of the other highlighted PSSR implementations showed worse results than base PS5s Quality mode...save RnC!!! There are far more demanding games that have worse image quality (at lower base res like Alex CLAIMED hed like to see) where PSSR was implemented and drastically improved the image quality even compared to PS5 quality mode that he bypassed (Dragoon Dogma 2 & Hogwarts) to test the worst implementation of PSSR he could find vs DLSS.
@waltuhputurdaway
@waltuhputurdaway Ай бұрын
​​@@riceeater79keep yapping and copy and pasting buddy
@DeeBatch
@DeeBatch Ай бұрын
Great Video Alex. IMHO this great for new tech out the gate. PSSR will only get better with time.
@Norgatron
@Norgatron Ай бұрын
When’s Xbox gunna make a next gen machine 😂😂😂
@DeeBatch
@DeeBatch Ай бұрын
@@Norgatron 2026-2027
@DeeBatch
@DeeBatch Ай бұрын
@@Michael-jr3gz you clearly don't watch my stuff. I gave psvr2 a good review. I gave the portal a good review. I always said the PS had better exclusives and Xbox needs to match. Just play games man
@Michael-jr3gz
@Michael-jr3gz Ай бұрын
@@DeeBatch it'll have worse 3rd party support than PS5 😂😂😂
@grynadevilgearxd2442
@grynadevilgearxd2442 Ай бұрын
The funny thing is base PS5 aren't even useing FSR 3.1.
@ArchieBunker11
@ArchieBunker11 Ай бұрын
Fsr 3.1 is still terrible and objectively the worst modern upscaler
@Anon1370
@Anon1370 Ай бұрын
ps5 players = totally crispy visuals lmao
@grynadevilgearxd2442
@grynadevilgearxd2442 Ай бұрын
@@ArchieBunker11 But better than FSR 1.
@grynadevilgearxd2442
@grynadevilgearxd2442 Ай бұрын
@@Anon1370Yeah. DF also compered Forbbiden West and 1440p DLSS Balanced is still looking better than 1800p checkboard.
@iurigrang
@iurigrang Ай бұрын
They're using TAAU, which honestly is a better choice for the tittle than FSR 3.1. Slightly softer beats fizzly mess all day at TV like distances.
@TimCampbell76
@TimCampbell76 Ай бұрын
Alex is so good at these videos now; light years beyond even just 2 years ago. Well done, DF
@creativerayn
@creativerayn Ай бұрын
I actually always stick around till the end of your videos to hear that wonderful exit line 🙂
@Jomenaa
@Jomenaa Ай бұрын
With my GTX 1070 Ti I've found XeSS to produce the least artefacted IQ in the many games I've tested, though not as sharp as others. FSR has those "wisps" from particles and afterimages when moving fast (like driving a car in Cyberpunk 2077).
@r9delta104
@r9delta104 Ай бұрын
Jesus. I hadn't realized just how bad FSR looks. 5:11, that shit is awful looking.
@JROCC205
@JROCC205 Ай бұрын
This is up close so of course it's gonna look that way
@nicodimus2222
@nicodimus2222 Ай бұрын
I can barely make out the differences you're talking about, and in some cases, I see no difference (and a lot of these comparisons are zoomed in.) We are so deep in the land of diminishing returns that it's no wonder that a lot of people are skipping the PS5 Pro and waiting for the PS6 instead.
@iurigrang
@iurigrang Ай бұрын
Are you watching on a smartphone? actually, nevermind, I can see that on my smartphone _out of full screen_.
@iurigrang
@iurigrang Ай бұрын
Remember, the PS5 (and by extension, the pro) target 4k. If you're watching on a screen that isn't 4k, or at a distance which you wouldn't see the difference between, lets say, 4k and 1440p, you're missing the point.
@nicodimus2222
@nicodimus2222 Ай бұрын
@@iurigrang No, I'm watching on a 32 inch 4K monitor.
@Kryptix0III
@Kryptix0III Ай бұрын
I thought the same while on my phone but I switched to my PS5 gaming monitor and could clearly tell
@theanimerapper6351
@theanimerapper6351 Ай бұрын
I'm glad PlayStation fans get to have their own version of dlss. Been screaming from the rooftops that this kind of ai upscaling is magic
@Scorpwind
@Scorpwind Ай бұрын
It's not magic lol. The image clarity is horrendous.
@bluack123
@bluack123 Ай бұрын
​@@ScorpwindHorrendous? Maybe if you're starting from 1080p but from 4k or 1440p it's amazing. The only "Horrendous" upscaler is FSR and even that isn't horrendous these days. Image quality is superb and often better than native in many titles because TAA IS horrendous.
@verttisyrjala2897
@verttisyrjala2897 Ай бұрын
@@ScorpwindUpscalers can make the image look clearly better than the actual resolution that they're rendering. I know a MSAA/SMAA elitist when I see one.
@imo098765
@imo098765 Ай бұрын
@@verttisyrjala2897 imagine running msaa at native 4K, must be a proper nasa computer to run it
@verttisyrjala2897
@verttisyrjala2897 Ай бұрын
@@imo098765 Msaa and Smaa are great but for me DSR/DLDSR + DLSS looks better without a question. There is a clear plus side to running native res with no AA/MSAA/SMAA though, input latency is lower.
@danielrock04
@danielrock04 Ай бұрын
Nice vídeo Alex, as always, but the thing is, FSR has no hardware restrictions, it runs in a potato, while the pssr requires 700 dollars to be used, I don't think it's a valid comparison but it was informative for sure...(And I prefer the over sharpened image on the right)
@iurigrang
@iurigrang Ай бұрын
If you prefer the oversharppened look, I have a tip for you: tv sharpening. You can't unsharpen an image, but you can surely sharpen it back to your liking. Given that, I think giving a more natural result is probably the best for everyone
@ODIOPOWER
@ODIOPOWER Ай бұрын
That hammer blasting in the background was good :P
@Youtube-Censorship-Police
@Youtube-Censorship-Police Ай бұрын
can we all appreciate the thoughtful effort alex has put into this comparison? videos like these are the reason why df is the best gaming tech channel👌
@riceeater79
@riceeater79 Ай бұрын
Choosing the worst implementation of PSSR he could choose from isn't praiseworthy IMO. You may have forgot but they even showed BASE PS5 performance mode looks superior to THIS specific PSSR implementation There are far more impressive and or demanding games where we have PSSR implemented which resolved drastic alterations to image quality that he bypassed (Dragoon Dogma 2 & Hogwarts) to test the worst implementation.
@evgenyyurichev
@evgenyyurichev Ай бұрын
Cyberpunk 2077 please...
@podzstealzboardz
@podzstealzboardz Ай бұрын
Is not PS5 Pro enhanced bud…
@JFinns
@JFinns Ай бұрын
Still will look last gen compared to a PC with Overdrive RT mode (RTX GPU using DLSS 3.7 and Ray Reconstruction)
@vgnvideogameninja2930
@vgnvideogameninja2930 Ай бұрын
@@JFinns Cyberpunk on PC with Overdrive RT mode (RTX GPU using DLSS 3.7 and Ray Reconstruction) looks like garbage though? Nothing impressive looking about it.
@evgenyyurichev
@evgenyyurichev Ай бұрын
@@podzstealzboardzSo ask CDPR make it, to see real difference!
@xtr.7662
@xtr.7662 Ай бұрын
​@@vgnvideogameninja2930it looks a gen better than the console version
@PTDgroove
@PTDgroove Ай бұрын
I'm waiting for the Universal Sampling Super Resolution.
@offroadskater
@offroadskater Ай бұрын
I don't think we'll be lucky to be back in that any time soon.
@emllik2155
@emllik2155 Ай бұрын
Universal as in it runs on everything? Fsr already does that and look where it's at
@PTDgroove
@PTDgroove Ай бұрын
@@emllik2155 U.S.S.R. is a joke, comrade.
@krazykoolz88
@krazykoolz88 25 күн бұрын
hey DF thx for comparing this to PC version
@speedracer2please
@speedracer2please Ай бұрын
I ordered a wristwatch from Germany, and I plan on telling it "auf wiedersehen" in your voice every night
@Owen-uk3sj
@Owen-uk3sj Ай бұрын
FSR (Fizzle Super Resolution)
@eriuz
@eriuz Ай бұрын
yeah but the good news PSSR is FSR4
@Dr.WhetFarts
@Dr.WhetFarts Ай бұрын
@@eriuz No it is not. Sony developed PSSR, not AMD. If PSSR was simply FSR4, AMD would have talked about it. They did not.
@ILoveUEVR
@ILoveUEVR Ай бұрын
@@Dr.WhetFarts The commenter is not being literal. You must be one of those Americans that can't understand a joke or sarcasm. It was an analogy. And FYI, an analogy can be delivered as a joke or sarcasm, in case you need to know, literally.
@kirby21-xz4rx
@kirby21-xz4rx Ай бұрын
​@@eriuzno it isnt
@urmomma2688
@urmomma2688 Ай бұрын
@@ILoveUEVR Fact checkers hate this: the way to be 100% right about everything all the time (When you're proven wrong just say "it was a joke bro". Bonus points for personal insults)
@shalveenkumar2142
@shalveenkumar2142 Ай бұрын
good job Alex, love your detailed breakdowns
@HeroVax
@HeroVax Ай бұрын
In the coming years, PSSR will be improved and might be the same level of performance as DLSS. This is HUGE!
@KainSwiss
@KainSwiss Ай бұрын
I agree! Total game changer
@slyseal2091
@slyseal2091 Ай бұрын
look at you, so young and inexperienced with what AI upscalers do to optimisation efforts. Where have the years gone?
@ThwipThwipBoom
@ThwipThwipBoom Ай бұрын
@@slyseal2091 Look at you, so old and jaded by the years. Where has your youth and optimism gone gramps? Can you feel death and old age breathing down your neck? How much time do you have left? Best use what little time you still have before the reaper claims you by doing something meaningful and useful.
@tangiblemammal5273
@tangiblemammal5273 Ай бұрын
In the coming years super dlss should come out though
@tangiblemammal5273
@tangiblemammal5273 Ай бұрын
​@ThwipThwipBoom Everything is a waste of time if u think about it
@MelissaAtwell
@MelissaAtwell Ай бұрын
Brilliant work, Alex!
@Jasonsadventures
@Jasonsadventures Ай бұрын
Great video, super impressive how close Sony got to NVIDIA on thier first try.
@Philosopheraptor
@Philosopheraptor Ай бұрын
Can't wait to get the PS5 Pro. Really looking forward to playing Pro Enhanced RE4.
@morrisseyguy6811
@morrisseyguy6811 Ай бұрын
Can't wait to get my PS5 Pro in a few weeks. My Trusty PS4 Pro will be my main bluray player lul
@GalaxyFlow7
@GalaxyFlow7 Ай бұрын
Sell the PS4 Pro so you are able to get the disc drive. I mean you get so many games way cheaper with disc version, especially at release and you can sell it again. Also a big advantage compared to PC.
@morrisseyguy6811
@morrisseyguy6811 Ай бұрын
@@GalaxyFlow7 naa i keep my consoles..
@thenobleyouthofmadness55
@thenobleyouthofmadness55 Ай бұрын
I think you should do this same comparison for third party titles ..... as those are the games where these upscaling solution pushed to their limits...like .Hogwart's legacy or DD2.
@riceeater79
@riceeater79 Ай бұрын
Exactly! And on that note Alex exposes himself as disingenuous. Alex ONLY picked RnC because it's the worst implementation of PSSR we've seen. His pick is honestly nonsensical because It has the LEAST graphical issues at the highest base resolution or any game he could test. So why this title? You may have forgot but DF themselves already showed the BASE PS5 quality mode looks superior to THIS specific PSSR implementation on RnC. Note, NONE of the other highlighted PSSR implementations showed worse results than base PS5 in Quality mode...save RnC!!! More demanding games with significantly worse image quality issues (at lower base res like Alex CLAIMED hed like to see) DF themselves already covered for PSSR in stand alone videos and it drastically improved the image quality even compared to PS5 quality mode (Dragoon Dogma 2 & Hogwarts) but Alex bypassed on those LOWER INTERAL RESOLUTION options to test the worst implementation of PSSR where even the base PS5 quality mode is noticeable better!
@thenobleyouthofmadness55
@thenobleyouthofmadness55 Ай бұрын
@@riceeater79 Yeah , RnC did not have the best implementation of PSSR (though it already have great IQ in base ps5) and putting the same game to compare against the like of DLSS is a stretch too far for PSSR , for now at least.....something like Alan wake 2 ,TLOU Part1 or DD2 might have been better comparison as their implementation of PSSR as noted by oliver looks quite good as compared to RnC.
@attilahajbel6401
@attilahajbel6401 Ай бұрын
FSR 3.1 is a dead end. I choose XeSS whenever it's possible (currently in SH2 remake and HFW). I would've like to see an XeSS vs PSSR comparison. The video is brilliant BTW :D
@MrKutKuGaruga96
@MrKutKuGaruga96 Ай бұрын
Ok... so it's looking better than FSR, thats cool. No wonder why AMD is moving to machine learning upscaling too. Definitely Id love to see some comparisons with UE5 games
@IrishCoffeee
@IrishCoffeee Ай бұрын
DLSS is such a supreme technology. Nvidia never disappoint except we're talking about graphic card prices
@AlejandroOni
@AlejandroOni Ай бұрын
Well, yeah, it's only been out since 2019. That's plenty of time to mature its technology. This is PSSR's infancy, and it's already looking way better than dlss did when it lachend in February 2019. Give it time.
@mkd6207
@mkd6207 Ай бұрын
@@AlejandroOni lol man, sony had years to see how DLSS works and make own upscaler based on their competition. DLSS was first upscaler, they were learning how to make things right. Its like making first car in history, second, third, 4th and so on producer have much easier job. Nvidia will release dlss 4.0 will still be years ahead like its now
@Erlaxis
@Erlaxis Ай бұрын
Looking forward to PS5 Pro. I am personally not interested in pc gaming at all.
@dethskullcrusher
@dethskullcrusher Ай бұрын
The development of PSSR and the release of the PS5 Pro are essential for the PS6. Without them, Sony can't enhance the technology to compete with Nvidia and AMD. The Current PSSR is Equivalent to first generation FSR2 and DLSS 2.
@randyrrs7028
@randyrrs7028 Ай бұрын
Yes i can imagine the PS6 will have PSSR 2.0 + frame gen equivalent
@urmomma2688
@urmomma2688 Ай бұрын
The current pssr is better than fsr 2, which was worse than dlss 2
@chien.nguyen.
@chien.nguyen. Ай бұрын
@@randyrrs7028 Regarding FG technology, I think it will be quite similar to AMD because the current Ps5 pro hardware does not have hardware-level FG capabilities like RTX 4000 GPUs, FG's ability in hardware is to create less foreign objects at the same time. Lower latency, because the fake frame is inserted right between the two real frames the game engine creates the frames to display.
@scoty3434
@scoty3434 Ай бұрын
DLSS is accelerated by software and PSSR Is accelerated by hardware, what i Saw there Is the PSSR tech from Sony Is better than FSR 3 with visual image and in some point PSSR manage to surpass DLSS at max settings in some áreas but is more unstable and that is impresive by this new Sony tech , is just a bit below of DLSS 3.7 nothing more and this is just the beggining of the Sony s tech here, nvidia DLSS at first and Sony PSSR on second place , not Bad for a Sony tech from the beggining with the PS6 ahead in 4 more years , PSSR Is GONNA improve a Lot and You dont want to SEE that , clearly not
@Damn_Smooth
@Damn_Smooth Ай бұрын
​@@chien.nguyen.PC could keep frame gen to itself, even though I know it wont.. Fake frames with no latency increase aren't worth it imho.
@mayhemsamiegameplay
@mayhemsamiegameplay Ай бұрын
The biggest questions right now for having PSSR in the plate would be .. how does it apply for all the older PS4 titles?? What is happening with the Third Party games which have heavily invested in FSR especially Alan Wake 2 and Jedi Survivor?? What about third party titles post PS5 PRO launch.. are developers going to do FSR for XSX/PS5 and PSSR implementation for PS5 Pro separately . Will these cause actual delay in releasing titles for PS5, as they have to do it differently for base and pro models?
@Tiwill
@Tiwill Ай бұрын
Blurry mess VS blurry mess VS blurry mess. Future of gaming baby
@jonaspetty8767
@jonaspetty8767 Ай бұрын
The fact that every DF video could be a Final Paper is outstanding, I guys do an amazing job.
@ReX77x77
@ReX77x77 Ай бұрын
PS5 Pro/PSSR already the 🐐. This is just the beginning. Sony is on fire 🔥
@SPG8989
@SPG8989 Ай бұрын
You fanboys are odd
@durrutino
@durrutino Ай бұрын
@@SPG8989 To much pain for only 699$
@R4K1B-
@R4K1B- Ай бұрын
FSR is such a low bar. Everything is better than it. TSR, XeSS, DLSS. No wonder Playstation ditched it for PSSR
@metroplex29
@metroplex29 Ай бұрын
Pssr is fsr4, fyi...
@lawnmanGman
@lawnmanGman Ай бұрын
@@metroplex29 no it isnt, go read patent docs, man you pc gamers are dense
@CrypticWritings89
@CrypticWritings89 Ай бұрын
And it's worse than even other pure software upscalers, which is inexcusable.
@Dr.WhetFarts
@Dr.WhetFarts Ай бұрын
@@metroplex29 PSSR is not FSR4. Sony developed PSSR in house. Stop spreading misinformation and read patent.
@Damn_Smooth
@Damn_Smooth Ай бұрын
​@@metroplex29Tell us you know nothing without telling us.
@boismi
@boismi Ай бұрын
Great presentation and explanation of tech, Alex. Team DF delivers invaluable clarity on software and hardware tech limitations. This helps us to have proper expectations when making purchase decisions, an invaluable service. Rich, Oli’, Alex, and John 🥇
@_n8thagr8_63
@_n8thagr8_63 Ай бұрын
One thing i love about DLSS is that you can change versions at whim, and even change the preset. It's so nice
@DrezzyEFTP
@DrezzyEFTP Ай бұрын
Can't wait for November 7th
@fenixa2z936
@fenixa2z936 Ай бұрын
Yes! I stopped playing Wukong on PS5 because even on Performance there were noticeable drops and read Game Science was going to take a while to release performance patches. I know out the gate it will automatically run and look better because of Game Boost. I had a huge backlog so I skipped FF7R, Alan Wake 2, God of War Ragnorak, waiting on Silent Hill 2 and Warhammer to also announce patches to play these on PS5 Pro! Also now, I’m actually interested in F124 for the raytracing mode and Motorfest.
@Ragssssss
@Ragssssss Ай бұрын
​@@fenixa2z936don't fancy yourself with ray tracing, even on my 4090 it wrecks my fps, although I admire the tech. Regardless, it still should be vastly better than PS5.
@JackJohnson-br4qr
@JackJohnson-br4qr Ай бұрын
Depending on the scene both PSSR and DLSS are using 1584p - 1728p internal resolution upscaled to 4K. it's not that hard to look pretty good from that high resolution. But Alex being pretty shady here as he using 1440p only for FSR. Sure let's make the outlier even worse. And then let's criticize it for being the weakest of the three. The PS5 Pro is closed system and we can't set the same 1440p resolution. The PC game does not make it easy for us either, because it is not possible to set a resolution other than 1440p, 1080p or less. But Alex took extra work here to avoid damaging Nvidia when he used an external application that can force DLSS to any resolution he wants. So he forced DLSS to render at 1728p as well. Of course, we don't want to damage already the best upscaler of all, even in the slightest. Nvidia fans would never forgive us. Interesting enough that he doesn't worry about damaging the FSR at all. And he doesn't even bother to force the same resolution for FSR or to use 1440p for DLSS as well. I've been following DF long enough to know who they favor.
@iurigrang
@iurigrang Ай бұрын
Can you even change the internal resolution for FSR like he did for DLSS? I knew it was possible for DLSS, so I didn't bat an eye when he didn't do it for FSR, but if there is a way, this video is surprisingly lacking.
@JackJohnson-br4qr
@JackJohnson-br4qr Ай бұрын
​@@iurigrang You can with tools like Uniscaler 11. But it doesn't really matter. If he didn't know how, he should have set the same conditions (1440p) for both FSR and DLSS. Otherwise, the testing is not objective at all and quite misleading. 1728p is right in the middle between 1440p and Native 2160p (4K). It's the same difference as setting FSR to native 2160p instead of fair 1728p. FSR would then be rendered at native resolution but DLSS at 1728p. He would then look at the image quality and conclude that FSR is better than DLSS. How would you find this objective?
@GalaxyFlow7
@GalaxyFlow7 Ай бұрын
I think that PC Gaming is now not worth anymore at the moment.
@TheOthersparktank
@TheOthersparktank Ай бұрын
Wow, for the hologram scene, the neon sign in the background has so much chroma/color bleeding with FSR. You can see a lot of red/green where it's aliased. With PSSR, you get a hint of it. You get the artistic intent.
@kanive1566
@kanive1566 Ай бұрын
So is the new ranking from best to worst like this: DLSS, PSSR, XESS, FSR?
@astrea555
@astrea555 Ай бұрын
Great video as always. This confirms that PSSR is just FSR4. It's better but the fundamental issues are still the same and DLSS is still better.. Only thing it does better than DLSS is antialiasing in stills, at the cost of big stability issues. DLSS still is far superior at anti aliasing of anything in motion, even anything that's even slightly in motion nevermind actual big videogame motion which happens all the time. I hate giving a win to Nvidia but gotta be frank here they still have an edge. I wish Alex tried to check for ghosting issues a little more.
@ZackSNetwork
@ZackSNetwork Ай бұрын
PSSR is inferior to XeSS quality mode. Still not back though for Sony’s first AI upscaling debut on a refresh console.
@xtr.7662
@xtr.7662 Ай бұрын
Well it is but since its tailor made for the pro it is probably a bit better than when fsr 4 launches on rdna 4
@ctrlectrld
@ctrlectrld Ай бұрын
The stability "issues" are not big, and PSSR delivers way better anti-aliasing vs DLSS in general. For a 1.0, it's pretty damn good I'd say. All things considered, we could say that DLSS and PSSR are around the same level, at least at these resolutions. Things could be way different at lower resolutions, where DLSS should have a base advantage due to all the training done for those resolutions. Thing is, hopefully we won't see lower resolutions and devs abusing upscalers anymore, but that's pretty much just going to stay wishful thinking, I am afraid.
@CoCo.-_-
@CoCo.-_- Ай бұрын
the anti aliasing is probably just a lucky effect due to the swimming pixels and instability like you could see in a lot of scenes, its not actual anti aliasing but just instability and general blurriness
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