Thank you for this tutorial. This is exactly what I need for my next project.
@johnline8 жыл бұрын
great tutorial, i'll want to give this program a try soon! too long i spend my working days taking badly made sketchup and cad chairs and painstakingly remeshing them to lp quads + turbosmooth
@3dsmaxtrainer8 жыл бұрын
You'll still need to do some work. It's not a perfect solution but it does get you farther down the road than doing it manually from scratch
@eldridgefelder34278 жыл бұрын
Im really surprised something like this is not implemented inside 3D Max. We're on 3D Max 2017 and still no simple remesh modifier? ProOptimizer is pretty old, messy, and triangulated. We're pointed to other applications such as "Instant Meshes" and ZBrush. Great video though! Thanks for the tut.
@3dsmaxtrainer8 жыл бұрын
I agree. I would like to see it in 3ds Max as well. But Autodesk as other applications like Recap and Remake that do this so I doubt will see it inside 3DS Max natively anytime soon. I'll be doing more tutorials on 3DS Max being used with reality capture applications so stay tuned.
@vojtechcada93958 жыл бұрын
As we're stuck with this ATM, I wrote a script to at least make the exchange smoother, www.scriptspot.com/3ds-max/scripts/instant-meshes-bridge
@3dsmaxtrainer8 жыл бұрын
Nice!
@cresshead8 жыл бұрын
this looks pretty cool, similar to zremesher for zbrush but with some interactive feedback
@3dsmaxtrainer8 жыл бұрын
Thanks for watching!
@badkitty35597 жыл бұрын
very bad tool, Zbrush is the way to go + 3dcoat Taking an hour to remesh.... or more? lol no thnx
@Dartanbeck8 жыл бұрын
Awesome! Thanks for this!
@turusan028 жыл бұрын
Thank you, it's awesome!
@HadarArtist5 жыл бұрын
when i upload a character i got an error: invalid vector subscript
@mehoo2237 жыл бұрын
@3dsmaxtrainer Have you had any success with the moving/deleting of singularities? Olga shows it in the video on their site, but I click a million times with the magnet tool and maybe one out of a hundred actually moves them. Also, I have no idea how to delete them entirely. I feel this could make the application much more useful by essentially telling it to ignore scan artifacts.
@3dsmaxtrainer7 жыл бұрын
haven't tried. Feel free to post a link to that so I can take a look.
@Azzazel_8 жыл бұрын
so its basically an external zremesher from zbrush?
@3dsmaxtrainer8 жыл бұрын
Sorry I don't use Zbrush so I don't know authoritatively if that's the case or not.
@jacobcmi74026 жыл бұрын
I can't figure out how to zoom with my wacom pen and tablet. Can you tell me how?
@carlosarroyo44538 жыл бұрын
Buenas noches, a mi me sale "caught a fatal error could not create an opengl 3.3 context" cuando le doy doble clic al binario para instalarl... puedes ayudarme? por favor
@3dsmaxtrainer8 жыл бұрын
Hi Carlos, can you repost your question in English please? Thank you!
@Antoinette7378 жыл бұрын
Carlos has some issue at installing, I guess. (I just start learning spanish)
@Antoinette7378 жыл бұрын
@Carlos Arroyo, 1. you need to download "instant-meshes-windows.zip" (if you work with windows) and "instant-meshes-master.zip" 2. unzip "instant-meshes-windows.zip" => you see "Instant Meshes.exe" 3. unzip "instant-meshes-master.zip" 4. copy all files from the folder "instant-meshes-master.zip" into the folder instant-meshes-windows 5. double click on "Instant Meshes.exe" => program is running great I hope I could help you.
@RebeccaBrunner8 жыл бұрын
No symmetry?
@3dsmaxtrainer8 жыл бұрын
No sure what you mean? With point clouds there isn't any symmetry. The topology is derived from that ... so symmetry would be hard to do I think.
@RebeccaBrunner8 жыл бұрын
3dsmaxtrainer well then this isn't a good option for me.
@DonBloomfield7 жыл бұрын
Symmetry for drawn lines would be handy I think. And a basic assumption that you want a retopology with symmetry as far as possible would be nice too.
@wulfisman7 жыл бұрын
you can actually do so that, if you work with mirror tool while sculpting you delete mirror tool and then export it and when its done export it back to software and use mirror tool and merge and voilà you got it evenly topologied both sides :)
@aegisgfx6 жыл бұрын
That wont work unless you can close the hole in the mesh, it messes up on instantmeshes. Go ahead try it.
@petertremblay37256 жыл бұрын
Instant meshe is unfortunately doing a lot of garbage mesh and cleaning the mesh can take a lot of time so i use Mudbox retopo since topology follow contours and is clean. I know Mudbox is not free but hell it's worth the 10 $ a month alone just to get clean retopo.
@trolololgaming69997 жыл бұрын
Unfortunately the topology is far from ideal compared to the king of the hill Zremesher!