Thank you for creating tutorial for all renders. It's very useful to see and compare the logic and the idea!
@Greyscalegorilla3 жыл бұрын
Glad it was helpful!
@lightning4201 Жыл бұрын
Great video as usual Chad and thanks for giving Arnold attention as most don't
@Greyscalegorilla Жыл бұрын
You bet!
@j.t.creations70482 жыл бұрын
I've been experimenting with applying other alphas on Arnold's Gobo Light Filter to see the result and the results have been exciting and unorthodox! Using animal skins, cracked earth and broken glass alphas in the light Gobo node produces some beautiful, unique and abstract shadows! This is addictive.
@RFXstudioss2 жыл бұрын
Its a really fun feature to experiment with. Im currently trying to figure out a way to animate a gobo. Do you think there is a way to import a png sequence alpha as a gobo in arnold to have that animated effect? been trying with no luck so far
@j.t.creations70482 жыл бұрын
@@RFXstudioss Wow! That's a great idea and could be applied in so many fun ways! Is there an Arnold node that would utilize a video clip like the Image node? I know video clips can be mapped across surfaces in C4D using the materials texture slot....Have you tried with an H264 vid file instead of PNG seq? Now my brains turning.... Let me know if you figure this out please!
@pavelmishkin17003 жыл бұрын
Oh, boy! That's amazing!
@Greyscalegorilla3 жыл бұрын
Thanks for watching!
@Explorer-Zee2 жыл бұрын
Hi, From where i can get these types of rocks models?
@happytoolbox3 жыл бұрын
awesome!
@22carmoon3 жыл бұрын
I don't see any gobo's in my gobo tab in the Plus Hub? I'm I missing an install?
@Greyscalegorilla3 жыл бұрын
You may need to update the HUB and the Plus Library to see those. Please take a look at support.greyscalegorilla.com/ . If the answer isn't there, you can reach out to our fine support folks there and they can help sort you out.
@22carmoon3 жыл бұрын
@@Greyscalegorilla that worked, I managed to solve. Thank you!
@michelangelop.266 Жыл бұрын
@@22carmoon what did you do to fix it?
@QuackerJack093 жыл бұрын
Ahhh, can you tell me please the name of the song at the beginning? I heard in once in some other video. Sounds really good, have to know it... couldnt find it by myself :(
@fahadal-asmari68933 жыл бұрын
I use Arnold for 3ds Max and I wonder if I can use these textures outside of C4D?
@thefloydian18762 жыл бұрын
Yes,I don't know about other renders but yes you can use it in 3ds Max and Maya as well with Arnold renderer
@Antok562 жыл бұрын
Im just knowing that that shadows thing is called gobos,, Learn new things everyday. Also thank you for the tutorials
@joekestrada94763 жыл бұрын
looks so alive! Hey I'm in C4D R23 using Arnold 3.3.10, Spot Light's Radius parameter seems to work perfect blurring out the shadow of any object but the gobo itself, what I did is I cranked up the Mip-mapping bias parameter in the image node to get a blurrier image but seems to slow down the render a bit. Hope it helps someone running the same issue as me.
@cellacyben1012 жыл бұрын
Setting up the Gobo was really straight forward but my results are not that great. The scene is super dark and the quality is pretty bad. Looks really flat and not photographic like Chads. My ray depth settings are at 5 in diffuse and 4 in spec. Did you do something with post effects or anything else to get the result you're getting? For the wall texture are you using the Concrete pastel blue from the library?
@alborzdesign2 жыл бұрын
I'm having trouble with the radius function. I'm not using GSG gobos. made a PNG that I'm using. No matter what value I give the radius, the light is still cast very sharply.
@alborzdesign2 жыл бұрын
I got it working. I had to make the gobo itself blurry to work. the radius on the spot light only casts softer shadows on physical objects in the scene. it doesn't make the gobo softer.