Using Post-Processing to improve visuals in Unity

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Game Dev Guide

Game Dev Guide

4 жыл бұрын

In this video we take a look at how to use the Post-Processing Stack in Unity to drastically improve the look of our visuals in our project.
We take a look at how to get started using post-processing and work to create a realistic auto-exposure effect.
We also take a look at how to use the depth of field effect to create a tilt-shift effect on our camera.
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Пікірлер: 175
@ianfavreau9776
@ianfavreau9776 3 жыл бұрын
Wow, thank you so much! Other tutorials do not even include the box trigger part to attach the volume to. 5 hours later, and finally I have reached salvation!
@NeoAnthony
@NeoAnthony 4 жыл бұрын
Awesome! I liked how just by adding the effects the whole feel of the scene changed. It would be cool if you could show us how some of these effects can be applied to the UI. So people can turn certain effects on and off, change resolution and such. I'm no GameDev, but all this looks so interesting to me.
@sirling9126
@sirling9126 4 жыл бұрын
Thank you so much for uploading this video, helped me so much as a fresh game developer
@dudul90x39
@dudul90x39 4 жыл бұрын
Great tutorials! Simply, right into the point said and great video editing and overall look. Great job!
@Jordofentdealer
@Jordofentdealer 4 жыл бұрын
I have been looking for this tutorial for a long time. Most tutorials are outdated or to complicated. Thanks you just got a sub 👍 ;).
@potaterjim
@potaterjim 2 жыл бұрын
We really need an updated version of this for 2021, there's precious little documentation
@peterjessiman7005
@peterjessiman7005 4 жыл бұрын
These are great tutorials, Thorough and well planned out, Thank You.
@axelarjun5111
@axelarjun5111 2 жыл бұрын
InstaBlaster.
@SH-tk4lx
@SH-tk4lx 4 жыл бұрын
this is pure quality mate ... well done
@Oxmond
@Oxmond 4 жыл бұрын
Great tutorial! 👍 Just loooooooove Post-Processing in Unity, but of course you always have to keep an eye on the performance ... 🤓
@Macamuuri
@Macamuuri 2 жыл бұрын
Currently working in VR to mimick Keratoconus for my graduation project. And I could just kiss you. You saved me! Thank you for the quick and easy explanation.
@noobsaibot3922
@noobsaibot3922 4 жыл бұрын
Why didnt i find this channel before? awesome work bro subbed.
@irtezarahman5370
@irtezarahman5370 4 жыл бұрын
Was looking for it for unity new version. Thank you!!
@skaterdudeish
@skaterdudeish 4 жыл бұрын
For someone who doesn't use unity on a daily basis, only comment I'd give is that you go a little bit more in depth with the layers, because I wasn't aware you needed to create a post processing profile. Other than that, great video!
@shreevathsa9333
@shreevathsa9333 4 жыл бұрын
Great Tutorial! My game got much real after applying this!
@thegamingjetblue777
@thegamingjetblue777 4 ай бұрын
Awesome tutorial, well explained. Thank you so much!
@322ss
@322ss 4 жыл бұрын
Congrats for 1000+ subs!
@littlecurrybread
@littlecurrybread 4 жыл бұрын
best explanation of this I've found so far! TY!
@anshulbansal3431
@anshulbansal3431 4 жыл бұрын
This was something greattt and very fruitful to watch!!
@johnx140
@johnx140 4 жыл бұрын
Amazing stuff man, thank you!
@457Deniz457
@457Deniz457 4 жыл бұрын
This video has a really high value ! THANKS !!! :)
@meehdrescher
@meehdrescher 2 жыл бұрын
Thanks for this quick tutorial, perfect for my racing game! :)
@JakeSmout
@JakeSmout 3 жыл бұрын
I'm using UE4 for Android but this was still really useful and clearly explained. Thanks!
@Phoenix_V0
@Phoenix_V0 2 жыл бұрын
This was a big help, thanks man
@nemlinkacompany7577
@nemlinkacompany7577 4 жыл бұрын
Awesome, Amazing, it really helping soo much. Many thanks
@jebknott1550
@jebknott1550 3 жыл бұрын
Thanks man, so much, this was a great help
@qusaiagha5852
@qusaiagha5852 3 жыл бұрын
very good quality content. you sir have earned a sub.
@delifisektuxedo
@delifisektuxedo 4 жыл бұрын
This was great. Thank you for Auto Exposure detailed usage how-to. Also is there any chance to get indoor lightning example ?
@Betruet
@Betruet 2 жыл бұрын
Great tutorial I learned a lot!
@francescopaciello8593
@francescopaciello8593 4 жыл бұрын
Very good explanation! You got a sub!
@joy211191
@joy211191 Жыл бұрын
We can add a secondary camera that is not rendering but is only depth check that can control the DoF effect dynamically and simulate a human eye even more. The camera shoots out a ray of infinite length and wherever it lands, is the focus length and voila, dynamically adjusted DoF effect.
@user-jp1mf3iy4m
@user-jp1mf3iy4m 4 жыл бұрын
U help me so much, great work. ty)
@prahaladadharsh9766
@prahaladadharsh9766 4 жыл бұрын
Hey I just want to know that how u do that dslr type in background on 8:45..that blur ness...I see in gta v and many games cutscenes but I don't know how it is done
@starchaser28
@starchaser28 4 жыл бұрын
Does anyone know if there's a way to do auto-exposure with the URP template?
@zsccaptain4127
@zsccaptain4127 2 жыл бұрын
Great tutorials! And if there is a player walking around in front of the camera,how it looks?
@WangleLine
@WangleLine 4 жыл бұрын
Great tutorial, thanks!
@davidalejandroreyesmilian9501
@davidalejandroreyesmilian9501 10 ай бұрын
Great vid lad
@ErickSntM
@ErickSntM Жыл бұрын
Excellent teaching !!
@aggressivemastery
@aggressivemastery 4 жыл бұрын
Great Lesson!
@neenaw
@neenaw 4 жыл бұрын
Really helpful, thanks!
@MrNerd-ll9my
@MrNerd-ll9my 4 жыл бұрын
Badass tutorial, mate.
@theminusel5863
@theminusel5863 3 жыл бұрын
where did you get that map? I'm curious.
@NabilMajid
@NabilMajid 4 жыл бұрын
is possible to reduce the object border flickering?
@DarkMatterOfHeaven
@DarkMatterOfHeaven 2 жыл бұрын
What does the shutter angle value correspond to in cameras? Say I want my shutter speed to be 1/48, like with 24 fps footage, What should the shutter angle be?
@Mimatix
@Mimatix 2 жыл бұрын
Thanks you a lot for this great tutorial
@issabaluch2973
@issabaluch2973 4 жыл бұрын
Is there a way to apply motion blur to only one object
@spiralplayz3018
@spiralplayz3018 2 жыл бұрын
how do you get the post processing from the package manager
@katzen3314
@katzen3314 4 жыл бұрын
Really useful thanks!
@anzac407
@anzac407 Жыл бұрын
Very useful, thank you
@kocsis1david
@kocsis1david Жыл бұрын
Any idea why TAA isn't working at 2:51?
@senkapro3794
@senkapro3794 4 жыл бұрын
I dont find post processing profile in assets , please help me
@angeloabritaa
@angeloabritaa 4 жыл бұрын
Thanks from Brazil
@audacityfilmsproductions5334
@audacityfilmsproductions5334 4 жыл бұрын
Where did you get that great city?
@botcomborderreaching3518
@botcomborderreaching3518 2 ай бұрын
How can I do this with universal render pipeline. I cant see any Auto Exposure between effects
@dawaysss7987
@dawaysss7987 2 жыл бұрын
I don’t have the rendering path option?
@hamnamahboob7894
@hamnamahboob7894 3 жыл бұрын
when post processing applied camera does not render anything in mobile unity sir kindly help me
@sdumo59
@sdumo59 3 жыл бұрын
I did all but still cant find post processing under component and its installed please help
@ignatiusreilly8280
@ignatiusreilly8280 3 жыл бұрын
Why does nothing ever works like it is shown in videos? There is no "post processing" layer choice in Unity 2020.2.
@dawaysss7987
@dawaysss7987 2 жыл бұрын
You need to add the layer yourself.
@isaacdishongh2432
@isaacdishongh2432 4 жыл бұрын
i dont have the post prossesing under layer in the post prossesing tab. what do i do
@arnoutjansen
@arnoutjansen 4 жыл бұрын
Me neither..
@TheBnjmnlrd
@TheBnjmnlrd 4 жыл бұрын
Anyone see a discussion of fps and just how much post processing can be done to stay playable to less than stellar rigs?
@jojoyoustudio
@jojoyoustudio 4 жыл бұрын
I love post processing but when I put it into the scene my fps will be very low
@RandomHandle837
@RandomHandle837 4 жыл бұрын
Well, yea post processing is heavy on the computer
@AzoozePvP
@AzoozePvP 4 жыл бұрын
@GameLabStudio _ where this ?
@RealisiticEdgeMod
@RealisiticEdgeMod 2 жыл бұрын
Cinematic? More like shit-a-matic.
@victor.novorski
@victor.novorski Жыл бұрын
That's why always do it at the end
@Karayef
@Karayef 4 жыл бұрын
Thanks so much 😘😘
@TheGggandalf
@TheGggandalf 4 жыл бұрын
Can someone tell me what package or tool is he using to display the colliders like this at 3:36 ? In my project they only show the wireframe, I want to be able to see the faces of the box collider in green for easier placement and such, thanks
@DreadKyller
@DreadKyller 4 жыл бұрын
That green color is actually the post processing volume, it's rendering two things there, the wireframe of the collider, but then the Post Process Volume is also rendering it's extents at the same time as a green box. That green color is unfortunately not part of the collider, it just hap pens to take the same shape as the collider is what determines the Post Process Volume.
@Giburozu
@Giburozu 3 жыл бұрын
Thanks for your tutorial. But why i cant found post processing volume like 2:04 ?
@chiarafiore28
@chiarafiore28 2 жыл бұрын
you need to install the post processing package
@dmitriysparrow
@dmitriysparrow 4 жыл бұрын
great lesson, thank you! show somehow how to create pool objects
@Yuskee4
@Yuskee4 2 жыл бұрын
where to download
@bossmanstudios544
@bossmanstudios544 3 жыл бұрын
thank you
@Qualco8602
@Qualco8602 3 жыл бұрын
Thank you very much it was veryyy helpful my game looks 1000 times bette :DD
@Itzcrisshorts
@Itzcrisshorts 3 жыл бұрын
When I add post processing but the fps drops
@fxy933
@fxy933 5 ай бұрын
works for urp?
@RobertoOrtis
@RobertoOrtis 4 жыл бұрын
Amazing stuff!! Could you please make a more in-depth look at post processing for mobile? I haven't been able to find anything about it on KZbin
@zok_6619
@zok_6619 2 жыл бұрын
It‘s the same thing
@ramizmollah3685
@ramizmollah3685 2 жыл бұрын
Subscribed
@chiroquejean9274
@chiroquejean9274 4 жыл бұрын
Please please please ...i need a link to free a post procesing , or ambiente oclusión please please thanks
@achonwamichael4526
@achonwamichael4526 2 жыл бұрын
Thank man your doing God’s work
@bunggo9914
@bunggo9914 4 жыл бұрын
I wonder how can we use the post proccessing effects in 2D game
@Skellens
@Skellens 4 жыл бұрын
Ye help ;_;
@FunTime-mg5xg
@FunTime-mg5xg 4 жыл бұрын
@GameLabStudio _ Yes, please! lol
@maxdstel5202
@maxdstel5202 4 жыл бұрын
octopath traveler
@thatboredinternetwanderer140
@thatboredinternetwanderer140 4 жыл бұрын
@@Skellens Here: kzbin.info/www/bejne/gpiwgGqeh7aFh9U its made by this guy sykoo
@okie1630
@okie1630 2 жыл бұрын
which game at 0:59?
@RatoCavernaBR
@RatoCavernaBR 4 жыл бұрын
The auto exposure was too slow for my liking, there is a way to make it transit faster? Also the depth of field isn't really smart to know where to focus and I don't think there is a good way to solve that. Unless there is a way to unfocus just thing's far away from the camera and that aren't on the center of the screen.
@deinemutter3598
@deinemutter3598 3 жыл бұрын
I don't have the Post-process Layer option in my camera components, even though I'm using URP so I should have it. Can you help?
@rttsh1616
@rttsh1616 3 жыл бұрын
You need to add post-processing to your layers then it will work
@Electro3Strike
@Electro3Strike 3 жыл бұрын
Download it on package manager using unity registry
@DiegoOliveiraProf
@DiegoOliveiraProf 4 жыл бұрын
nice, finally a tutorial that works on this LOL
@siavashaliyari3458
@siavashaliyari3458 4 жыл бұрын
What should I do for mobile games ? Post processing makes my game really laggy
@zzedixx
@zzedixx 3 жыл бұрын
don't use post processing
@LoxyTheFoxxo
@LoxyTheFoxxo 2 жыл бұрын
is there a way to just add the effects without the collider?
@4ghzgaming664
@4ghzgaming664 2 жыл бұрын
Use Global option
@yves_jotres
@yves_jotres 3 жыл бұрын
i cant see any changes in my scene
@filippodeluca6019
@filippodeluca6019 4 жыл бұрын
where do you get post process layer...its something that you buy or something thats already in the post process stacks free plugin in the unity store?
@N19ht96
@N19ht96 4 жыл бұрын
It already a part of the Post-Processing. And Also you shouldn't install Post-Processing on the Unity Store. You should install it in the Package Manager.
@filippodeluca6019
@filippodeluca6019 4 жыл бұрын
@@N19ht96 thank you!
@playflagstudios2447
@playflagstudios2447 4 жыл бұрын
I can't find post processing on unity assets store
4 жыл бұрын
tnx a lot
@gabogame8821
@gabogame8821 4 жыл бұрын
Out of te editor, my project uses 95% of muy GPU 3d, what can i do?
@ka-md8ue
@ka-md8ue 4 жыл бұрын
Hi, did you figure out that problem?
@clamum
@clamum 4 жыл бұрын
Thanks a lot, this was very helpful. I still need to figure out how to get lighting to look good in my scene. I have like a sunset for my skybox, so I moved the Directional Light so it's basically lined up with the sun and pointing across my scene (a city block). However the scene is too dark, with buildings on the opposite side of the sun quite dark. I get that it's realistic but I want it lighter. I tried adding an Area Light, disc shape, with a 200 radius which covered everything it looked like, but changing the Intensity and other values did do squat.
@azertclipz8522
@azertclipz8522 4 жыл бұрын
Thx
@yathawraj1255
@yathawraj1255 3 жыл бұрын
My first person camera is not enetering into box collider. so i cant see the effect in the collider
@webfreezy
@webfreezy 2 жыл бұрын
Same thing here. It's weird that it works in the video in my opinion from understanding the Unity basics because if it's a collider your player will collide and not enter it.
@dawaysss7987
@dawaysss7987 2 жыл бұрын
I mean u can click “is trigger” on the collider and it won’t collide but for me it’s not doing anything when I click Is trigger
@isaacdishongh2432
@isaacdishongh2432 4 жыл бұрын
what did you do when you "placed a volume over here" at 3:18
@isaacdishongh2432
@isaacdishongh2432 4 жыл бұрын
watched that section multiple times and i have no idea what you did
@littlecurrybread
@littlecurrybread 4 жыл бұрын
@@isaacdishongh2432 So basically he adds a box collider to the object called PostFX he created at 02:58. Click on PostFX, add the box collider from the "Add Component" button in the Inspector. He scales the box collider (makes it bigger using scale tool, or R on windows) and he places it over the camera. For me my camera stays still so I just placed the PostFX object on my Camera, I just dropped it on there in the hierarchy and suddenly I was able to start seeing all the effects. Essentially he's making the box collider big enough that it can wrap around the camera. I hope that makes sense, let me know if you have any issues. (Make sure you also have the post-process volume, along with the box collider)
@masonhuckins1840
@masonhuckins1840 4 жыл бұрын
When I click add component, the post processing does not pop up. I’m on a Mac running the free version of Unity. Begging for help
@isaiahburns3011
@isaiahburns3011 4 жыл бұрын
Have you imported the post processing package? If not, head over to Window > Package Manager > set your search to "All Packages," then search for "Post Processing."
@masonhuckins1840
@masonhuckins1840 4 жыл бұрын
You gotta be in cycles I believe. It’s working for me now
@user-zu6vx1mu7t
@user-zu6vx1mu7t Жыл бұрын
Is this URP?
@rf2642
@rf2642 3 жыл бұрын
Post processing is not in my list for the layer under trigger
@chiinyanvt6225
@chiinyanvt6225 2 жыл бұрын
me too agh
@FigDev
@FigDev 3 жыл бұрын
cool
@Caleb-ss9jt
@Caleb-ss9jt 3 жыл бұрын
Where is the post-process layer? I can't find it in components.
@Kulongwase
@Kulongwase 3 жыл бұрын
I'm a bit late, but this is for other as well Windows - package manager - "its inside of package unity registry" - scroll down to the Post Processing package - "download it" - Components - Rendering - post-process layer :)
@4Evermusic
@4Evermusic 3 жыл бұрын
@@Kulongwase thank you so much!!!!
@alexiscuff9140
@alexiscuff9140 Жыл бұрын
I love you guy
@theredgoblin562
@theredgoblin562 4 жыл бұрын
ACES is about accurate color not cinematic, it has a higher dynamic range than the human eye and so makes the image more realistic than previous methods that had less range than a camera
@dakshrokadia5555
@dakshrokadia5555 2 жыл бұрын
in the layer there is no option for post processing 2:24
@HehasChinese
@HehasChinese 2 жыл бұрын
You must add it youtself the "PostProcessing".U have to click on any GameObject and then in the Inspector,click "Layer",then in any layer u write "PostProcessing" or whichever name u want to use.
@alexandermylnikov7774
@alexandermylnikov7774 3 жыл бұрын
6:27. that sign is a political party in the country of georgia, where did you get this scene?
@privateHandle731
@privateHandle731 5 ай бұрын
Superstar!
@bilnex250
@bilnex250 Жыл бұрын
are you from georgia?
@nikoloztsartsidze4459
@nikoloztsartsidze4459 4 жыл бұрын
Qartveli cxar?
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