Using subdivision or subd modeling features in Gravity Sketch - Tools Tutorial

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Gravity Sketch

Gravity Sketch

Күн бұрын

Пікірлер: 41
@treadbrook
@treadbrook 3 жыл бұрын
That is simply the BEST explanation of how this is used... I am totally new to SubD modelling and this has me able to understand it... at last! THANK YOU!!
@VJFranzK
@VJFranzK 3 жыл бұрын
Aha - with full SubD support, the next level has arrived!
@FPChris
@FPChris 4 жыл бұрын
I wish we could watch videos inside GS. So much to grasp. It would really speed up the learning curve.
@GravitySketchYouTube
@GravitySketchYouTube 4 жыл бұрын
You can! If you are using Rift or connected to a PC on Quest you can use virtual desktop to pin windows in your VR app and watch videos playing on your computer screen
@ShaneGrossdesign
@ShaneGrossdesign 4 жыл бұрын
This video answered a ton of my questions! Thanks for posting!
@GravitySketchYouTube
@GravitySketchYouTube 4 жыл бұрын
Glad it was helpful!
@servanttofriend8481
@servanttofriend8481 2 жыл бұрын
@@GravitySketchKZbin Hello, I have a question... You know how you can pose the included character that you can import into projects? Can I... Or, how can I, add those green/blue animation dots to characters I've created in Gravity Sketch, so I can pose my characters? Can this be done? If not... Let's upgrade! :)
@BatonyRobson
@BatonyRobson 6 ай бұрын
Thank you for adding those functionality🙏
@GravitySketchYouTube
@GravitySketchYouTube 5 ай бұрын
Glad you enjoyed!
@MerryMidlight
@MerryMidlight 2 жыл бұрын
I'm so excited to start using this program! Great tutorial!
@charliebenson392
@charliebenson392 Жыл бұрын
I’ve been searching for subd extrude in the headset forever and there it is in the first 10 seconds of this vid.
@ivanatoman777
@ivanatoman777 3 жыл бұрын
best from all what i looked for this moment thanks
@deathorb
@deathorb 4 жыл бұрын
Please, Please, pretty please can I have a cheat sheet for all the controls? I also thought you might cover using the smooth tool quick method without needing the wand on the toolbelt.... Also why do I have to grab with the shortcut method? Thanks for any response! Keep it up!
@officialtheomegawolfster2081
@officialtheomegawolfster2081 2 жыл бұрын
I would also like this please
@bergfpv6486
@bergfpv6486 Жыл бұрын
For some reason, I can't seem to find the subdivision menu anymore. The menu where you can toggle it on and off and turn it to low poly. So confused.
@tovermoran4360
@tovermoran4360 2 жыл бұрын
Very nice tute, thank you!
@BatonyRobson
@BatonyRobson 4 ай бұрын
please help: how can i align two points on a single axis? for example make one point have same x position as the other? or scale face on z down to 0 so i know it is perfectly horizontal?
@BrianLife
@BrianLife Жыл бұрын
Thanks so much!
@emiliobuono
@emiliobuono 3 жыл бұрын
Does the creasing transfer into 3DS as a generic value?
@BlackMarketHoney
@BlackMarketHoney 4 жыл бұрын
Once geometry has been merged, can it be unmerged? For example. If you were to begin splitting a model into individual parts for manufacturing. It would be useful to have the Combine, Separate, Extract functions as with Maya. This is essential for splitting a single volume into parts. Extract is used to break faces relationship from the main volume dividing into parts. Combine is used to group the parts, but not merge them, so they can modified globally as one entity. Separate ungroups the parts again so they can be modified individually, added to individual layers or exported individually. Cheers.
@erickvega2631
@erickvega2631 3 жыл бұрын
I actually found out recently there is "grouping" vs merge. Check this:kzbin.info/www/bejne/Y6ikc3SYo6l-iqc Grouping lets you move the parts together and ungroup them later. Merge seems to be a one way road when you mean to blend subD surfaces together
@osakanone
@osakanone 4 жыл бұрын
Does Gravity Sketch support volumetric sculpting like Occulus Medium did?
@drawthingz1201
@drawthingz1201 4 жыл бұрын
Yes it does
@osakanone
@osakanone 4 жыл бұрын
@@drawthingz1201 So you don't need to care about topology or surfaces and you can just sculpt volumes? Like I come from a background of sculpture so placing surfaces in strokes is just not how I imagine doing stuff unless I'm building a cage that I'm about to put clay on for a volume.
@drawthingz1201
@drawthingz1201 4 жыл бұрын
@@osakanone you can freely add volume to build your forms. Then smooth it out. If you want a cleaner mesh you can also create that using subdivisions
@GravitySketchYouTube
@GravitySketchYouTube 4 жыл бұрын
Oculus Medium is voxel based and we do not currently support voxels. Our geometry consists of nurbs and subd surfacing.
@cluek9780
@cluek9780 Жыл бұрын
This^ ^
@yuwilm1
@yuwilm1 2 жыл бұрын
I would like to know is there a way to snap primitive shapes together without manually attempting to put them closer to each other for example pulling up a triangle and then snapping it to another triangle by its edges
@GravitySketchYouTube
@GravitySketchYouTube 2 жыл бұрын
There isnt a way to snap primitive objects to each other but snapping to objects can be done with points in edit mode!
@Rizashi
@Rizashi 11 ай бұрын
My adhd is having a hard time focusing when that background music keep going up and down. It's a very good walk through but I keep getting my focus kicked out beneath my feet with that stressful music coming and going without a logical musical flow. Could you please release the same video without the music so I can keep my focus?
@kerryeklundable
@kerryeklundable 3 жыл бұрын
Perfekt .
@iancsh
@iancsh 4 жыл бұрын
great tutorial!
@GravitySketchYouTube
@GravitySketchYouTube 4 жыл бұрын
Glad you think so!
@Dustygoodz
@Dustygoodz 2 жыл бұрын
I noticed you deleted a face from the square, but never showed how to add that face back that you deleted, how do you add faces?
@PanicGiraffe
@PanicGiraffe 2 ай бұрын
Extrude the edge of the hole and snap it back to the other verticies of the missing face.
@RobCardIV
@RobCardIV 2 жыл бұрын
thanks
@manicakamvasu9651
@manicakamvasu9651 Жыл бұрын
create subjects based model creation tutorial for clg and school students learning form using it .
@nic2154572
@nic2154572 4 жыл бұрын
when will the program allow for more than 10 vertices? i am using it for 3d printing and my models are always to large no matter how small they actually are when it comes to importing into sub d in gravity sketch. . i guess i can run them through another program but im unfamiliar with others.
@GravitySketchYouTube
@GravitySketchYouTube 4 жыл бұрын
Make sure whatever 3d program you are exporting your models from that it is at the correct scale. Also make sure you haven"t scaled yourself too small in your scene when importing. Additionally you can drop your imports into the import box next to the model import menu and you can import at specific scale units. Check out our video on scale here: kzbin.info/www/bejne/jYbcnqiEadChpLM
@peteredwards2371
@peteredwards2371 4 жыл бұрын
Good vid, learned a lot but please don’t put music on as well, it’s hard for me to focus on what is being said 😊
@GravitySketchYouTube
@GravitySketchYouTube 4 жыл бұрын
Thanks for your thoughts! We are experimenting with different ways we can create our videos.
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